历史 - net.minecraft.world.level.storage.loot.functions.ExplorationMapFunction
1.21.11
名称
fke
fpj
字段
构造函数
方法
Set<ContextKey<?>> (): a, getReferencedContextParams, method_293, getAllowedParameters, m_6231_
Set<ContextKey<?>> (): b, getReferencedContextParams, method_293, getAllowedParameters, m_6231_
LootItemFunctionType<ExplorationMapFunction> (): b, getType, method_29321, getType, m_7162_
LootItemFunctionType<ExplorationMapFunction> (): a, getType, method_29321, getType, m_7162_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fep
fke
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fbz
fep
字段
构造函数
方法
1.21.5
名称
ewy
fbz
字段
构造函数
方法
1.21.4
名称
exv
ewy
字段
构造函数
方法
1.21.3
名称
esx
exv
字段
构造函数
方法
Set<LootContextParam<?>> (): a, getReferencedContextParams, method_293, getRequiredParameters, m_6231_
Set<ContextKey<?>> (): a, getReferencedContextParams, method_293, getAllowedParameters, m_6231_
1.21.1
名称
字段
构造函数
方法
1.21
名称
erp
esx
字段
构造函数
方法
1.20.6
名称
eid
erp
字段
MapDecoration$Type: i, mapDecoration, field_1036, decoration, f_80525_
MapDecoration$Type: b, DEFAULT_DECORATION, field_1034, DEFAULT_DECORATION, f_80522_
com.mojang.serialization.Codec<ExplorationMapFunction>: f, CODEC, field_45826, CODEC, f_291406_
Holder<MapDecorationType>: b, DEFAULT_DECORATION, field_1034, DEFAULT_DECORATION, f_80522_
com.mojang.serialization.MapCodec<ExplorationMapFunction>: f, CODEC, field_45826, CODEC, f_291406_
Holder<MapDecorationType>: i, mapDecoration, field_1036, decoration, f_80525_
构造函数
(List<LootItemCondition>, TagKey<Structure>, MapDecoration$Type, byte, int, boolean)
(List<LootItemCondition>, TagKey<Structure>, Holder<MapDecorationType>, byte, int, boolean)
方法
1.20.4
名称
edx
eid
字段
byte: c, DEFAULT_ZOOM, field_31851, field_31851, f_165202_
byte: c, DEFAULT_ZOOM, field_31851, DEFAULT_ZOOM, f_165202_
int: d, DEFAULT_SEARCH_RADIUS, field_31852, field_31852, f_165203_
int: d, DEFAULT_SEARCH_RADIUS, field_31852, DEFAULT_SEARCH_RADIUS, f_165203_
boolean: e, DEFAULT_SKIP_EXISTING, field_31853, field_31853, f_165204_
boolean: e, DEFAULT_SKIP_EXISTING, field_31853, DEFAULT_SKIP_EXISTING_CHUNKS, f_165204_
构造函数
方法
1.20.2
名称
eat
edx
字段
MapDecoration$Type: j, mapDecoration, field_1036, decoration, f_80525_
MapDecoration$Type: i, mapDecoration, field_1036, decoration, f_80525_
byte: k, zoom, field_1037, zoom, f_80526_
byte: j, zoom, field_1037, zoom, f_80526_
int: l, searchRadius, field_1032, searchRadius, f_80527_
int: k, searchRadius, field_1032, searchRadius, f_80527_
boolean: m, skipKnownStructures, field_1033, skipExistingChunks, f_80528_
boolean: l, skipKnownStructures, field_1033, skipExistingChunks, f_80528_
MapDecoration$Type: c, DEFAULT_DECORATION, field_1034, DEFAULT_DECORATION, f_80522_
MapDecoration$Type: b, DEFAULT_DECORATION, field_1034, DEFAULT_DECORATION, f_80522_
String: b, DEFAULT_DECORATION_NAME, field_31850, MANSION, f_165201_
byte: d, DEFAULT_ZOOM, field_31851, field_31851, f_165202_
byte: c, DEFAULT_ZOOM, field_31851, field_31851, f_165202_
int: e, DEFAULT_SEARCH_RADIUS, field_31852, field_31852, f_165203_
int: d, DEFAULT_SEARCH_RADIUS, field_31852, field_31852, f_165203_
boolean: f, DEFAULT_SKIP_EXISTING, field_31853, field_31853, f_165204_
boolean: e, DEFAULT_SKIP_EXISTING, field_31853, field_31853, f_165204_
org.slf4j.Logger: h, LOGGER, field_1038, LOGGER, f_80523_
TagKey<Structure>: i, destination, field_1035, destination, f_80524_
TagKey<Structure>: h, destination, field_1035, destination, f_80524_
com.mojang.serialization.Codec<ExplorationMapFunction>: f, CODEC, field_45826, CODEC, f_291406_
构造函数
(LootItemCondition[], TagKey<Structure>, MapDecoration$Type, byte, int, boolean)
(List<LootItemCondition>, TagKey<Structure>, MapDecoration$Type, byte, int, boolean)
方法
1.20.1
名称
dzx
eat
字段
构造函数
方法
Set<LootContextParam<?>> (): b, getReferencedContextParams, method_293, getRequiredParameters, m_6231_
Set<LootContextParam<?>> (): a, getReferencedContextParams, method_293, getRequiredParameters, m_6231_
LootItemFunctionType (): a, getType, method_29321, getType, m_7162_
LootItemFunctionType (): b, getType, method_29321, getType, m_7162_
1.19.4
名称
dwx
dzx
字段
构造函数
方法
1.19.3
名称
dtj
dwx
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dsm
dtj
net.minecraft.world.level.storage.loot.functions.LootItemFunctionExplorationMap
字段
构造函数
方法
1.19
名称
dmi
dsm
net.minecraft.world.level.storage.loot.functions.LootItemFunctionExplorationMap
字段
TagKey<ConfiguredStructureFeature<?, ?>>: a, DEFAULT_FEATURE, field_25032, DEFAULT_DESTINATION, f_80521_
TagKey<Structure>: a, DEFAULT_DESTINATION, field_25032, DEFAULT_DESTINATION, f_230983_
构造函数
方法
1.18.2
名称
dlg
dmi
字段
org.apache.logging.log4j.Logger: h, LOGGER, field_1038, LOGGER, f_80523_
StructureFeature<?>: a, DEFAULT_FEATURE, field_25032, DEFAULT_DESTINATION, f_80521_
StructureFeature<?>: i, destination, field_1035, destination, f_80524_
org.slf4j.Logger: h, LOGGER, field_1038, LOGGER, f_80523_
TagKey<ConfiguredStructureFeature<?, ?>>: a, DEFAULT_FEATURE, field_25032, DEFAULT_DESTINATION, f_80521_
TagKey<ConfiguredStructureFeature<?, ?>>: i, destination, field_1035, destination, f_80524_
构造函数
(LootItemCondition[], StructureFeature<?>, MapDecoration$Type, byte, int, boolean)
(LootItemCondition[], TagKey<ConfiguredStructureFeature<?, ?>>, MapDecoration$Type, byte, int, boolean)
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
djv
dlg
字段
构造函数
方法
ExplorationMapFunction$Builder (): c, makeExplorationMap, method_492, create, m_80554_
ExplorationMapFunction$Builder (): c, makeExplorationMap, method_492, builder, m_80554_
1.17.1
名称
字段
构造函数
方法
1.17
名称
dae
djv
net.minecraft.loot.functions.ExplorationMap
net.minecraft.src.C_2914_
net.minecraft.server.v1_16_R3.LootItemFunctionExplorationMap
net.minecraft.world.level.storage.loot.functions.LootItemFunctionExplorationMap
字段
org.apache.logging.log4j.Logger: d, LOGGER, field_1038, LOGGER, field_204317_a
org.apache.logging.log4j.Logger: h, LOGGER, field_1038, LOGGER, f_80523_
MapDecoration$Type: f, mapDecoration, field_1036, decoration, field_204319_c
MapDecoration$Type: j, mapDecoration, field_1036, decoration, f_80525_
byte: g, zoom, field_1037, zoom, field_204320_d
byte: k, zoom, field_1037, zoom, f_80526_
int: h, searchRadius, field_1032, searchRadius, field_204321_e
int: l, searchRadius, field_1032, searchRadius, f_80527_
boolean: i, skipKnownStructures, field_1033, skipExistingChunks, field_212428_f
boolean: m, skipKnownStructures, field_1033, skipExistingChunks, f_80528_
MapDecoration$Type: b, DEFAULT_DECORATION, field_1034, DEFAULT_DECORATION, field_215910_a
MapDecoration$Type: c, DEFAULT_DECORATION, field_1034, DEFAULT_DECORATION, f_80522_
StructureFeature<?>: a, DEFAULT_FEATURE, field_25032, field_25032, field_237425_a_
StructureFeature<?>: a, DEFAULT_FEATURE, field_25032, DEFAULT_DESTINATION, f_80521_
StructureFeature<?>: e, destination, field_1035, destination, field_204318_b
StructureFeature<?>: i, destination, field_1035, destination, f_80524_
String: b, DEFAULT_DECORATION_NAME, field_31850, MANSION, f_165201_
byte: d, DEFAULT_ZOOM, field_31851, field_31851, f_165202_
int: e, DEFAULT_SEARCH_RADIUS, field_31852, field_31852, f_165203_
boolean: f, DEFAULT_SKIP_EXISTING, field_31853, field_31853, f_165204_
构造函数
方法
Set<LootContextParam<?>> (): a, getReferencedContextParams, method_293, getRequiredParameters, func_215855_a
Set<LootContextParam<?>> (): b, getReferencedContextParams, method_293, getRequiredParameters, m_6231_
ItemStack (ItemStack, LootContext): a, run, method_522, process, func_215859_a
ItemStack (ItemStack, LootContext): a, run, method_522, process, m_7372_
ExplorationMapFunction$Builder (): c, makeExplorationMap, method_492, create, func_215903_b
ExplorationMapFunction$Builder (): c, makeExplorationMap, method_492, create, m_80554_
LootItemFunctionType (): b, getType, method_29321, getType, func_230425_b_
LootItemFunctionType (): a, getType, method_29321, getType, m_7162_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dab
dae
net.minecraft.server.v1_16_R2.LootItemFunctionExplorationMap
net.minecraft.server.v1_16_R3.LootItemFunctionExplorationMap
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dcc
dab
net.minecraft.server.v1_16_R1.LootItemFunctionExplorationMap
net.minecraft.server.v1_16_R2.LootItemFunctionExplorationMap
字段
构造函数
方法
1.16.1
名称
ctd
dcc
net.minecraft.world.storage.loot.functions.ExplorationMap
net.minecraft.loot.functions.ExplorationMap
net.minecraft.server.v1_15_R1.LootItemFunctionExplorationMap
net.minecraft.server.v1_16_R1.LootItemFunctionExplorationMap
字段
org.apache.logging.log4j.Logger: c, LOGGER, field_1038, LOGGER, field_204317_a
org.apache.logging.log4j.Logger: d, LOGGER, field_1038, LOGGER, field_204317_a
String: d, destination, field_1035, destination, field_204318_b
MapDecoration$Type: e, mapDecoration, field_1036, decoration, field_204319_c
MapDecoration$Type: f, mapDecoration, field_1036, decoration, field_204319_c
byte: f, zoom, field_1037, zoom, field_204320_d
byte: g, zoom, field_1037, zoom, field_204320_d
int: g, searchRadius, field_1032, searchRadius, field_204321_e
int: h, searchRadius, field_1032, searchRadius, field_204321_e
boolean: h, skipKnownStructures, field_1033, skipExistingChunks, field_212428_f
boolean: i, skipKnownStructures, field_1033, skipExistingChunks, field_212428_f
MapDecoration$Type: a, DEFAULT_DECORATION, field_1034, DEFAULT_DECORATION, field_215910_a
MapDecoration$Type: b, DEFAULT_DECORATION, field_1034, DEFAULT_DECORATION, field_215910_a
StructureFeature<?>: a, DEFAULT_FEATURE, field_25032, field_25032, field_237425_a_
StructureFeature<?>: e, destination, field_1035, destination, field_204318_b
构造函数
(LootItemCondition[], String, MapDecoration$Type, byte, int, boolean)
(LootItemCondition[], StructureFeature<?>, MapDecoration$Type, byte, int, boolean)
方法
ExplorationMapFunction$Builder (): b, makeExplorationMap, method_492, create, func_215903_b
ExplorationMapFunction$Builder (): c, makeExplorationMap, method_492, create, func_215903_b
LootItemFunctionType (): b, getType, method_29321, getType, func_230425_b_
1.15.2
名称
cta
ctd
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cqc
cta
net.minecraft.server.v1_14_R1.LootItemFunctionExplorationMap
net.minecraft.server.v1_15_R1.LootItemFunctionExplorationMap
字段
构造函数
方法
1.14.4
名称
cpw
cqc
net.minecraft.world.level.storage.loot.functions.ExplorationMapFunction
net.minecraft.world.loot.function.ExplorationMapLootFunction
net.minecraft.loot.function.ExplorationMapLootFunction
字段
org.apache.logging.log4j.Logger: c, field_1038, LOGGER, field_204317_a
org.apache.logging.log4j.Logger: c, LOGGER, field_1038, LOGGER, field_204317_a
String: d, field_1035, destination, field_204318_b
String: d, destination, field_1035, destination, field_204318_b
MapIcon$Type: e, field_1036, decoration, field_204319_c
MapDecoration$Type: e, mapDecoration, field_1036, decoration, field_204319_c
byte: f, field_1037, zoom, field_204320_d
byte: f, zoom, field_1037, zoom, field_204320_d
int: g, field_1032, searchRadius, field_204321_e
int: g, searchRadius, field_1032, searchRadius, field_204321_e
boolean: h, field_1033, skipExistingChunks, field_212428_f
boolean: h, skipKnownStructures, field_1033, skipExistingChunks, field_212428_f
MapIcon$Type: a, field_1034, DEFAULT_DECORATION, field_215910_a
MapDecoration$Type: a, DEFAULT_DECORATION, field_1034, DEFAULT_DECORATION, field_215910_a
构造函数
方法
Set<LootContextParameter<?>> (): a, method_293, getRequiredParameters, func_215855_a
Set<LootContextParam<?>> (): a, getReferencedContextParams, method_293, getRequiredParameters, func_215855_a
ItemStack (ItemStack, LootTableInfo): a, method_522, process, func_215859_a
ItemStack (ItemStack, LootContext): a, run, method_522, process, func_215859_a
LootItemFunctionExplorationMap$a (): b, method_492, create, func_215903_b
ExplorationMapFunction$Builder (): b, makeExplorationMap, method_492, create, func_215903_b
1.14.3
名称
cps
cpw
net.minecraft.world.loot.function.ExplorationMapLootFunction
字段
org.apache.logging.log4j.Logger: c, field_1038, field_204317_a
org.apache.logging.log4j.Logger: c, field_1038, LOGGER, field_204317_a
String: d, field_1035, field_204318_b
String: d, field_1035, destination, field_204318_b
MapIcon$Type: e, field_1036, field_204319_c
MapIcon$Type: e, field_1036, decoration, field_204319_c
byte: f, field_1037, field_204320_d
byte: f, field_1037, zoom, field_204320_d
int: g, field_1032, field_204321_e
int: g, field_1032, searchRadius, field_204321_e
boolean: h, field_1033, field_212428_f
boolean: h, field_1033, skipExistingChunks, field_212428_f
MapIcon$Type: a, field_1034, field_215910_a
MapIcon$Type: a, field_1034, DEFAULT_DECORATION, field_215910_a
构造函数
方法
Set<LootContextParameter<?>> (): a, method_293, func_215855_a
Set<LootContextParameter<?>> (): a, method_293, getRequiredParameters, func_215855_a
ItemStack (ItemStack, LootTableInfo): a, method_522, func_215859_a
ItemStack (ItemStack, LootTableInfo): a, method_522, process, func_215859_a
LootItemFunctionExplorationMap$a (): b, method_492, func_215903_b
LootItemFunctionExplorationMap$a (): b, method_492, create, func_215903_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cpq
cps
字段
构造函数
方法
1.14
名称
ccx
cpq
net.minecraft.class_111
net.minecraft.server.v1_13_R2.LootItemFunctionExplorationMap
net.minecraft.server.v1_14_R1.LootItemFunctionExplorationMap
字段
org.apache.logging.log4j.Logger: a, field_204317_a
org.apache.logging.log4j.Logger: c, field_1038, field_204317_a
String: b, field_204318_b
String: d, field_1035, field_204318_b
MapIcon$Type: c, field_204319_c
MapIcon$Type: e, field_1036, field_204319_c
byte: d, field_204320_d
byte: f, field_1037, field_204320_d
int: e, field_204321_e
int: g, field_1032, field_204321_e
boolean: f, field_212428_f
boolean: h, field_1033, field_212428_f
MapIcon$Type: a, field_1034, field_215910_a
构造函数
方法
ItemStack (ItemStack, Random, LootTableInfo): a, func_186553_a
Set<LootContextParameter<?>> (): a, method_293, func_215855_a
ItemStack (ItemStack, LootTableInfo): a, method_522, func_215859_a
LootItemFunctionExplorationMap$a (): b, method_492, func_215903_b
1.13.2
名称
ccw
ccx
字段
构造函数
方法
1.13.1
名称
ccm
ccw
net.minecraft.server.v1_13_R1.LootItemFunctionExplorationMap
net.minecraft.server.v1_13_R2.LootItemFunctionExplorationMap
字段
boolean: f, field_212428_f
构造函数
(LootItemCondition[], String, MapIcon$Type, byte, int)
(LootItemCondition[], String, MapIcon$Type, byte, int, boolean)
方法
1.13
名称
ccm
net.minecraft.world.storage.loot.functions.ExplorationMap
net.minecraft.server.v1_13_R1.LootItemFunctionExplorationMap
字段
org.apache.logging.log4j.Logger: a, field_204317_a
String: b, field_204318_b
MapIcon$Type: c, field_204319_c
byte: d, field_204320_d
int: e, field_204321_e
构造函数
(LootItemCondition[], String, MapIcon$Type, byte, int)
方法
ItemStack (ItemStack, Random, LootTableInfo): a, func_186553_a