历史 - com.mojang.realmsclient.gui.RowButton

1.21.8

名称

frd

fre

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fnt

frd

字段

构造函数

方法

1.21.5

名称

fio

fnt

字段

构造函数

方法

1.21.4

名称

fjl

fio

字段

构造函数

方法

1.21.3

名称

fdq

fjl

字段

构造函数

方法

void (RealmsObjectSelectionList<?>, ObjectSelectionList$Entry<?>, List<RowButton>, int, double, double): a, rowButtonMouseClicked, method_21114, handleClick, m_88036_

void (GuiGraphics, List<RowButton>, RealmsObjectSelectionList<?>, int, int, int, int): a, drawButtonsInRow, method_21113, render, m_280516_

void (GuiGraphics, List<RowButton>, AbstractSelectionList<?>, int, int, int, int): a, drawButtonsInRow, method_21113, render, m_280516_

void (AbstractSelectionList<?>, ObjectSelectionList$Entry<?>, List<RowButton>, int, double, double): a, rowButtonMouseClicked, method_21114, handleClick, m_88036_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fck

fdq

字段

构造函数

方法

1.20.6

名称

esl

fck

字段

构造函数

方法

1.20.4

名称

enz

esl

字段

构造函数

方法

1.20.2

名称

eku

enz

字段

构造函数

方法

1.20.1

名称

ejo

eku

字段

构造函数

方法

void (PoseStack, int, int, int, int): a, drawForRowAt, method_21111, render, m_88018_

void (PoseStack, int, int, boolean): a, draw, method_21112, render, m_7537_

void (PoseStack, List<RowButton>, RealmsObjectSelectionList<?>, int, int, int, int): a, drawButtonsInRow, method_21113, render, m_88028_

void (GuiGraphics, int, int, int, int): a, drawForRowAt, method_21111, render, m_88018_

void (GuiGraphics, int, int, boolean): a, draw, method_21112, render, m_7537_

void (GuiGraphics, List<RowButton>, RealmsObjectSelectionList<?>, int, int, int, int): a, drawButtonsInRow, method_21113, render, m_280516_

1.19.4

名称

egl

ejo

字段

构造函数

方法

1.19.3

名称

ecy

egl

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

ebz

ecy

字段

构造函数

方法

1.19

名称

dvs

ebz

字段

构造函数

方法

1.18.2

名称

dup

dvs

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dsr

dup

字段

构造函数

方法

1.17.1

名称

dsq

dsr

字段

构造函数

方法

1.17

名称

dhn

dsq

com.mojang.realmsclient.gui.ListButton

net.minecraft.src.C_3282_

字段

int: a, width, field_19690, width, field_225125_a

int: a, width, field_19690, width, f_88007_

int: b, height, field_19691, height, field_225126_b

int: b, height, field_19691, height, f_88008_

int: c, xOffset, field_19692, x, field_225127_c

int: c, xOffset, field_19692, x, f_88009_

int: d, yOffset, field_19693, y, field_225128_d

int: d, yOffset, field_19693, y, f_88010_

构造函数

方法

int (): a, getRight, method_21109, getRight, func_225122_a

int (): a, getRight, method_21109, getRight, m_88016_

int (): b, getBottom, method_21115, getBottom, func_225123_b

int (): b, getBottom, method_21115, getBottom, m_88043_

void (int): a, onClick, method_21110, handleClick, func_225121_a

void (int): a, onClick, method_21110, handleClick, m_7516_

void (PoseStack, int, int, int, int): a, drawForRowAt, method_21111, render, func_237726_a_

void (PoseStack, int, int, int, int): a, drawForRowAt, method_21111, render, m_88018_

void (PoseStack, int, int, boolean): a, draw, method_21112, render, func_230435_a_

void (PoseStack, int, int, boolean): a, draw, method_21112, render, m_7537_

void (PoseStack, List<RowButton>, RealmsObjectSelectionList<?>, int, int, int, int): a, drawButtonsInRow, method_21113, render, func_237727_a_

void (PoseStack, List<RowButton>, RealmsObjectSelectionList<?>, int, int, int, int): a, drawButtonsInRow, method_21113, render, m_88028_

void (RealmsObjectSelectionList<?>, ObjectSelectionList$Entry<?>, List<RowButton>, int, double, double): a, rowButtonMouseClicked, method_21114, handleClick, func_237728_a_

void (RealmsObjectSelectionList<?>, ObjectSelectionList$Entry<?>, List<RowButton>, int, double, double): a, rowButtonMouseClicked, method_21114, handleClick, m_88036_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

dhk

dhn

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

djm

dhk

com.mojang.realmsclient.gui.screens.RealmsAcceptRejectButton

net.minecraft.client.realms.gui.screen.RealmsAcceptRejectButton

字段

构造函数

方法

1.16.1

名称

czn

djm

字段

构造函数

方法

void (int, int, int, int): a, drawForRowAt, method_21111, render, func_225118_a

void (int, int, boolean): a, draw, method_21112, render, func_225120_a

void (List<RowButton>, RealmsObjectSelectionList, int, int, int, int): a, drawButtonsInRow, method_21113, render, func_225124_a

void (RealmsObjectSelectionList, RealmListEntry, List<RowButton>, int, double, double): a, rowButtonMouseClicked, method_21114, handleClick, func_225119_a

void (PoseStack, int, int, int, int): a, drawForRowAt, method_21111, render, func_237726_a_

void (PoseStack, int, int, boolean): a, draw, method_21112, render, func_230435_a_

void (PoseStack, List<RowButton>, RealmsObjectSelectionList<?>, int, int, int, int): a, drawButtonsInRow, method_21113, render, func_237727_a_

void (RealmsObjectSelectionList<?>, ObjectSelectionList$Entry<?>, List<RowButton>, int, double, double): a, rowButtonMouseClicked, method_21114, handleClick, func_237728_a_

1.15.2

名称

czk

czn

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cwb

czk

字段

构造函数

方法

1.14.4

名称

cwb

com.mojang.realmsclient.gui.RowButton

net.minecraft.class_4371

com.mojang.realmsclient.gui.screens.RealmsAcceptRejectButton

com.mojang.realmsclient.gui.ListButton

字段

int: a, width, field_19690, width, field_225125_a

int: b, height, field_19691, height, field_225126_b

int: c, xOffset, field_19692, x, field_225127_c

int: d, yOffset, field_19693, y, field_225128_d

构造函数

(int, int, int, int)

方法

void (int, int, int, int): a, drawForRowAt, method_21111, render, func_225118_a

void (int, int, boolean): a, draw, method_21112, render, func_225120_a

int (): a, getRight, method_21109, getRight, func_225122_a

int (): b, getBottom, method_21115, getBottom, func_225123_b

void (int): a, onClick, method_21110, handleClick, func_225121_a

void (List<RowButton>, RealmsObjectSelectionList, int, int, int, int): a, drawButtonsInRow, method_21113, render, func_225124_a

void (RealmsObjectSelectionList, RealmListEntry, List<RowButton>, int, double, double): a, rowButtonMouseClicked, method_21114, handleClick, func_225119_a