历史 - net.minecraft.network.protocol.common.ServerboundClientInformationPacket
1.21.11
名称
abm
abw
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
aau
abm
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
aak
aau
字段
构造函数
方法
1.21.5
名称
zq
aak
字段
构造函数
方法
1.21.4
名称
aaw
zq
字段
构造函数
方法
PacketType<ServerboundClientInformationPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ServerboundClientInformationPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
aaa
aaw
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
aao
aaa
字段
构造函数
方法
1.20.6
名称
xr
aao
字段
ClientInformation: a, information, comp_1963, options, f_291402_
ClientInformation: b, information, comp_1963, options, f_291402_
StreamCodec<FriendlyByteBuf, ServerboundClientInformationPacket>: a, STREAM_CODEC, field_48645, CODEC, f_315737_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (FriendlyByteBuf): a, write, method_56474, write, m_295726_
ClientInformation (): a, information, comp_1963, options, f_291402_
ClientInformation (): b, information, comp_1963, options, f_291402_
PacketType<ServerboundClientInformationPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
vo
xr
字段
构造函数
方法
1.20.2
名称
zl
vo
net.minecraft.network.protocol.game.ServerboundClientInformationPacket
net.minecraft.network.protocol.common.ServerboundClientInformationPacket
net.minecraft.network.packet.c2s.play.ClientSettingsC2SPacket
net.minecraft.network.packet.c2s.common.ClientOptionsC2SPacket
net.minecraft.src.C_5152_
net.minecraft.src.C_290111_
net.minecraft.network.protocol.game.PacketPlayInSettings
net.minecraft.network.protocol.common.ServerboundClientInformationPacket
字段
String: b, language, comp_266, language, f_133863_
int: c, viewDistance, comp_267, viewDistance, f_133864_
boolean: e, chatColors, comp_269, chatColors, f_133866_
int: f, modelCustomisation, comp_270, playerModelBitMask, f_133867_
HumanoidArm: g, mainHand, comp_271, mainArm, f_133868_
ChatVisiblity: d, chatVisibility, comp_268, chatVisibility, f_133865_
int: a, MAX_LANGUAGE_LENGTH, field_33360, MAX_LANGUAGE_LENGTH, f_179549_
boolean: h, textFilteringEnabled, comp_272, filterText, f_179550_
boolean: i, allowsListing, comp_273, allowsListing, f_195812_
ClientInformation: a, information, comp_1963, options, f_291402_
构造函数
(String, int, ChatVisiblity, boolean, int, HumanoidArm, boolean, boolean)
方法
void (ServerGamePacketListener): a, handle, method_12133, apply, m_5797_
String (): a, language, comp_266, language, f_133863_
int (): c, viewDistance, comp_267, viewDistance, f_133864_
ChatVisiblity (): d, chatVisibility, comp_268, chatVisibility, f_133865_
boolean (): e, chatColors, comp_269, chatColors, f_133866_
int (): f, modelCustomisation, comp_270, playerModelBitMask, f_133867_
HumanoidArm (): g, mainHand, comp_271, mainArm, f_133868_
boolean (): h, textFilteringEnabled, comp_272, filterText, f_179550_
boolean (): i, allowsListing, comp_273, allowsListing, f_195812_
void (ServerCommonPacketListener): a, handle, method_12133, apply, m_5797_
ClientInformation (): a, information, comp_1963, options, f_291402_
1.20.1
名称
zy
zl
字段
构造函数
方法
1.19.4
名称
za
zy
字段
构造函数
方法
String (): b, language, comp_266, language, f_133863_
String (): a, language, comp_266, language, f_133863_
1.19.3
名称
xw
za
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
xe
xw
net.minecraft.network.protocol.game.PacketPlayInSettings
字段
构造函数
方法
1.19
名称
vp
xe
net.minecraft.network.protocol.game.PacketPlayInSettings
字段
构造函数
方法
1.18.2
名称
vd
vp
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
tt
vd
字段
String: b, language, field_12777, language, f_133863_
String: b, language, comp_266, language, f_133863_
int: c, viewDistance, field_12780, viewDistance, f_133864_
int: c, viewDistance, comp_267, viewDistance, f_133864_
boolean: e, chatColors, field_12779, chatColors, f_133866_
boolean: e, chatColors, comp_269, chatColors, f_133866_
int: f, modelCustomisation, field_12778, playerModelBitMask, f_133867_
int: f, modelCustomisation, comp_270, playerModelBitMask, f_133867_
HumanoidArm: g, mainHand, field_12782, mainArm, f_133868_
HumanoidArm: g, mainHand, comp_271, mainArm, f_133868_
ChatVisiblity: d, chatVisibility, field_12781, chatVisibility, f_133865_
ChatVisiblity: d, chatVisibility, comp_268, chatVisibility, f_133865_
boolean: h, textFilteringEnabled, field_28961, filterText, f_179550_
boolean: h, textFilteringEnabled, comp_272, filterText, f_179550_
boolean: i, allowsListing, comp_273, allowsListing, f_195812_
构造函数
(String, int, ChatVisiblity, boolean, int, HumanoidArm, boolean)
(String, int, ChatVisiblity, boolean, int, HumanoidArm, boolean, boolean)
方法
String (): b, getLanguage, method_36166, getLanguage, m_179561_
boolean (): e, getChatColors, method_12135, hasChatColors, m_133886_
int (): f, getModelCustomisation, method_12136, getPlayerModelBitMask, m_133887_
HumanoidArm (): g, getMainHand, method_12132, getMainArm, m_133888_, getMainHand
ChatVisiblity (): d, getChatVisibility, method_12134, getChatVisibility, m_133885_
int (): c, getViewDistance, method_36167, getViewDistance, m_179562_
boolean (): h, isTextFilteringEnabled, method_33894, shouldFilterText, m_179563_
String (): b, language, comp_266, language, f_133863_
int (): c, viewDistance, comp_267, viewDistance, f_133864_
ChatVisiblity (): d, chatVisibility, comp_268, chatVisibility, f_133865_
boolean (): e, chatColors, comp_269, chatColors, f_133866_
int (): f, modelCustomisation, comp_270, playerModelBitMask, f_133867_
HumanoidArm (): g, mainHand, comp_271, mainArm, f_133868_
boolean (): h, textFilteringEnabled, comp_272, filterText, f_179550_
boolean (): i, allowsListing, comp_273, allowsListing, f_195812_
1.17.1
名称
字段
构造函数
方法
1.17
名称
sg
tt
net.minecraft.network.play.client.CClientSettingsPacket
net.minecraft.src.C_5152_
net.minecraft.server.v1_16_R3.PacketPlayInSettings
net.minecraft.network.protocol.game.PacketPlayInSettings
字段
String: a, language, field_12777, language, field_149530_a, locale
String: b, language, field_12777, language, f_133863_
int: b, viewDistance, field_12780, viewDistance, field_149528_b, viewDistance
int: c, viewDistance, field_12780, viewDistance, f_133864_
boolean: d, chatColors, field_12779, chatColors, field_149526_d
boolean: e, chatColors, field_12779, chatColors, f_133866_
int: e, modelCustomisation, field_12778, playerModelBitMask, field_179711_e
int: f, modelCustomisation, field_12778, playerModelBitMask, f_133867_
HumanoidArm: f, mainHand, field_12782, mainArm, field_186992_f
HumanoidArm: g, mainHand, field_12782, mainArm, f_133868_
ChatVisiblity: c, chatVisibility, field_12781, chatVisibility, field_149529_c
ChatVisiblity: d, chatVisibility, field_12781, chatVisibility, f_133865_
int: a, MAX_LANGUAGE_LENGTH, field_33360, MAX_LANGUAGE_LENGTH, f_179549_
boolean: h, textFilteringEnabled, field_28961, filterText, f_179550_
构造函数
()
(String, int, ChatVisiblity, boolean, int, HumanoidArm)
(String, int, ChatVisiblity, boolean, int, HumanoidArm, boolean)
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ServerGamePacketListener): a, handle, method_12133, apply, func_148833_a
void (ServerGamePacketListener): a, handle, method_12133, apply, m_5797_
String (): b, getLanguage, method_36166, getLanguage, m_179561_
boolean (): e, getChatColors, method_12135, hasChatColors, func_149520_f
boolean (): e, getChatColors, method_12135, hasChatColors, m_133886_
int (): f, getModelCustomisation, method_12136, getPlayerModelBitMask, func_149521_d
int (): f, getModelCustomisation, method_12136, getPlayerModelBitMask, m_133887_
HumanoidArm (): g, getMainHand, method_12132, getMainArm, func_186991_f, getMainHand
HumanoidArm (): g, getMainHand, method_12132, getMainArm, m_133888_, getMainHand
ChatVisiblity (): d, getChatVisibility, method_12134, getChatVisibility, func_149523_e
ChatVisiblity (): d, getChatVisibility, method_12134, getChatVisibility, m_133885_
int (): c, getViewDistance, method_36167, getViewDistance, m_179562_
boolean (): h, isTextFilteringEnabled, method_33894, shouldFilterText, m_179563_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayInSettings
net.minecraft.server.v1_16_R3.PacketPlayInSettings
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
rf
sg
net.minecraft.server.v1_16_R1.PacketPlayInSettings
net.minecraft.server.v1_16_R2.PacketPlayInSettings
字段
构造函数
方法
1.16.1
名称
pr
rf
net.minecraft.server.v1_15_R1.PacketPlayInSettings
net.minecraft.server.v1_16_R1.PacketPlayInSettings
字段
String: a, language, field_12777, language, field_149530_a
String: a, language, field_12777, language, field_149530_a, locale
构造函数
方法
String (): b, getLanguage, method_12131, getLanguage, func_149524_c
1.15.2
名称
net.minecraft.server.network.packet.ClientSettingsC2SPacket
net.minecraft.network.packet.c2s.play.ClientSettingsC2SPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
oa
pr
net.minecraft.network.packet.c2s.play.ClientSettingsC2SPacket
net.minecraft.server.network.packet.ClientSettingsC2SPacket
net.minecraft.server.v1_14_R1.PacketPlayInSettings
net.minecraft.server.v1_15_R1.PacketPlayInSettings
字段
构造函数
方法
1.14.4
名称
ny
oa
net.minecraft.network.protocol.game.ServerboundClientInformationPacket
net.minecraft.server.network.packet.ClientSettingsC2SPacket
net.minecraft.network.packet.c2s.play.ClientSettingsC2SPacket
字段
String: a, field_12777, language, field_149530_a
String: a, language, field_12777, language, field_149530_a
int: b, field_12780, viewDistance, field_149528_b, viewDistance
int: b, viewDistance, field_12780, viewDistance, field_149528_b, viewDistance
boolean: d, field_12779, field_12779, field_149526_d
boolean: d, chatColors, field_12779, chatColors, field_149526_d
int: e, field_12778, playerModelBitMask, field_179711_e
int: e, modelCustomisation, field_12778, playerModelBitMask, field_179711_e
EnumMainHand: f, field_12782, mainArm, field_186992_f
HumanoidArm: f, mainHand, field_12782, mainArm, field_186992_f
EnumChatVisibility: c, field_12781, chatVisibility, field_149529_c
ChatVisiblity: c, chatVisibility, field_12781, chatVisibility, field_149529_c
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12133, method_12133, func_148833_a
void (ServerGamePacketListener): a, handle, method_12133, apply, func_148833_a
String (): b, method_12131, getLanguage, func_149524_c
String (): b, getLanguage, method_12131, getLanguage, func_149524_c
boolean (): e, method_12135, method_12135, func_149520_f
boolean (): e, getChatColors, method_12135, hasChatColors, func_149520_f
int (): f, method_12136, getPlayerModelBitMask, func_149521_d
int (): f, getModelCustomisation, method_12136, getPlayerModelBitMask, func_149521_d
EnumMainHand (): g, method_12132, getMainArm, func_186991_f, getMainHand
HumanoidArm (): g, getMainHand, method_12132, getMainArm, func_186991_f, getMainHand
EnumChatVisibility (): d, method_12134, getChatVisibility, func_149523_e
ChatVisiblity (): d, getChatVisibility, method_12134, getChatVisibility, func_149523_e
1.14.3
名称
nx
ny
net.minecraft.server.network.packet.ClientSettingsC2SPacket
字段
String: a, field_12777, field_149530_a
String: a, field_12777, language, field_149530_a
int: b, field_12780, field_149528_b, viewDistance
int: b, field_12780, viewDistance, field_149528_b, viewDistance
boolean: d, field_12779, field_149526_d
boolean: d, field_12779, field_12779, field_149526_d
int: e, field_12778, field_179711_e
int: e, field_12778, playerModelBitMask, field_179711_e
EnumMainHand: f, field_12782, field_186992_f
EnumMainHand: f, field_12782, mainArm, field_186992_f
EnumChatVisibility: c, field_12781, field_149529_c
EnumChatVisibility: c, field_12781, chatVisibility, field_149529_c
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayIn): a, method_12133, func_148833_a
void (PacketListenerPlayIn): a, method_12133, method_12133, func_148833_a
String (): b, method_12131, func_149524_c
String (): b, method_12131, getLanguage, func_149524_c
boolean (): e, method_12135, func_149520_f
boolean (): e, method_12135, method_12135, func_149520_f
int (): f, method_12136, func_149521_d
int (): f, method_12136, getPlayerModelBitMask, func_149521_d
EnumMainHand (): g, method_12132, func_186991_f, getMainHand
EnumMainHand (): g, method_12132, getMainArm, func_186991_f, getMainHand
EnumChatVisibility (): d, method_12134, func_149523_e
EnumChatVisibility (): d, method_12134, getChatVisibility, func_149523_e
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
mj
nx
net.minecraft.class_2803
net.minecraft.network.play.client.CPacketClientSettings
net.minecraft.network.play.client.CClientSettingsPacket
net.minecraft.server.v1_13_R2.PacketPlayInSettings
net.minecraft.server.v1_14_R1.PacketPlayInSettings
字段
String: a, field_149530_a
String: a, field_12777, field_149530_a
int: b, field_149528_b, viewDistance
int: b, field_12780, field_149528_b, viewDistance
EntityHuman$EnumChatVisibility: c, field_149529_c
boolean: d, field_149526_d
boolean: d, field_12779, field_149526_d
int: e, field_179711_e
int: e, field_12778, field_179711_e
EnumMainHand: f, field_186992_f
EnumMainHand: f, field_12782, field_186992_f
EnumChatVisibility: c, field_12781, field_149529_c
构造函数
(String, int, EntityHuman$EnumChatVisibility, boolean, int, EnumMainHand)
(String, int, EnumChatVisibility, boolean, int, EnumMainHand)
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
void (PacketListenerPlayIn): a, method_12133, func_148833_a
String (): b, func_149524_c
String (): b, method_12131, func_149524_c
EntityHuman$EnumChatVisibility (): d, func_149523_e
boolean (): e, func_149520_f
boolean (): e, method_12135, func_149520_f
int (): f, func_149521_d
int (): f, method_12136, func_149521_d
EnumMainHand (): g, func_186991_f, getMainHand
EnumMainHand (): g, method_12132, func_186991_f, getMainHand
EnumChatVisibility (): d, method_12134, func_149523_e
1.13.2
名称
字段
int: b, field_149528_b
int: b, field_149528_b, viewDistance
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayInSettings
net.minecraft.server.v1_13_R2.PacketPlayInSettings
字段
构造函数
方法
1.13
名称
lc
mj
net.minecraft.server.v1_12_R1.PacketPlayInSettings
net.minecraft.server.v1_13_R1.PacketPlayInSettings
字段
构造函数
方法
String (): a, func_149524_c
String (): b, func_149524_c
EntityHuman$EnumChatVisibility (): c, func_149523_e
EntityHuman$EnumChatVisibility (): d, func_149523_e
boolean (): d, func_149520_f
boolean (): e, func_149520_f
int (): e, func_149521_d
int (): f, func_149521_d
EnumMainHand (): f, func_186991_f, getMainHand
EnumMainHand (): g, func_186991_f, getMainHand
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
字段
构造函数
方法
1.12
名称
ir
lc
net.minecraft.server.v1_11_R1.PacketPlayInSettings
net.minecraft.server.v1_12_R1.PacketPlayInSettings
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
io
ir
net.minecraft.server.v1_10_R1.PacketPlayInSettings
net.minecraft.server.v1_11_R1.PacketPlayInSettings
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
im
io
net.minecraft.server.v1_9_R2.PacketPlayInSettings
net.minecraft.server.v1_10_R1.PacketPlayInSettings
字段
构造函数
方法
EnumMainHand (): f, func_186991_f
EnumMainHand (): f, func_186991_f, getMainHand
1.9.4
名称
il
im
net.minecraft.server.v1_9_R1.PacketPlayInSettings
net.minecraft.server.v1_9_R2.PacketPlayInSettings
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
ih
il
net.minecraft.network.play.client.C15PacketClientSettings
net.minecraft.network.play.client.CPacketClientSettings
net.minecraft.server.v1_8_R3.PacketPlayInSettings
net.minecraft.server.v1_9_R1.PacketPlayInSettings
字段
EnumMainHand: f, field_186992_f
构造函数
(String, int, EntityHuman$EnumChatVisibility, boolean, int)
(String, int, EntityHuman$EnumChatVisibility, boolean, int, EnumMainHand)
方法
EnumMainHand (): f, func_186991_f
1.8.8
名称
ih
net.minecraft.network.play.client.C15PacketClientSettings
net.minecraft.server.v1_8_R3.PacketPlayInSettings
字段
String: a, field_149530_a
int: b, field_149528_b
EntityHuman$EnumChatVisibility: c, field_149529_c
boolean: d, field_149526_d
int: e, field_179711_e
构造函数
()
(String, int, EntityHuman$EnumChatVisibility, boolean, int)
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketListenerPlayIn): a, func_148833_a
String (): a, func_149524_c
EntityHuman$EnumChatVisibility (): c, func_149523_e
boolean (): d, func_149520_f
int (): e, func_149521_d