历史 - net.minecraft.network.protocol.common.ServerboundClientInformationPacket

1.21.11

名称

abm

abw

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

aau

abm

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

aak

aau

字段

构造函数

方法

1.21.5

名称

zq

aak

字段

构造函数

方法

1.21.4

名称

aaw

zq

字段

构造函数

方法

PacketType<ServerboundClientInformationPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ServerboundClientInformationPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

aaa

aaw

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

aao

aaa

字段

构造函数

方法

1.20.6

名称

xr

aao

字段

ClientInformation: a, information, comp_1963, options, f_291402_

ClientInformation: b, information, comp_1963, options, f_291402_

StreamCodec<FriendlyByteBuf, ServerboundClientInformationPacket>: a, STREAM_CODEC, field_48645, CODEC, f_315737_

构造函数

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (FriendlyByteBuf): a, write, method_56474, write, m_295726_

ClientInformation (): a, information, comp_1963, options, f_291402_

ClientInformation (): b, information, comp_1963, options, f_291402_

PacketType<ServerboundClientInformationPacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

vo

xr

字段

构造函数

方法

1.20.2

名称

zl

vo

net.minecraft.network.protocol.game.ServerboundClientInformationPacket

net.minecraft.network.protocol.common.ServerboundClientInformationPacket

net.minecraft.network.packet.c2s.play.ClientSettingsC2SPacket

net.minecraft.network.packet.c2s.common.ClientOptionsC2SPacket

net.minecraft.src.C_5152_

net.minecraft.src.C_290111_

net.minecraft.network.protocol.game.PacketPlayInSettings

net.minecraft.network.protocol.common.ServerboundClientInformationPacket

字段

String: b, language, comp_266, language, f_133863_

int: c, viewDistance, comp_267, viewDistance, f_133864_

boolean: e, chatColors, comp_269, chatColors, f_133866_

int: f, modelCustomisation, comp_270, playerModelBitMask, f_133867_

HumanoidArm: g, mainHand, comp_271, mainArm, f_133868_

ChatVisiblity: d, chatVisibility, comp_268, chatVisibility, f_133865_

int: a, MAX_LANGUAGE_LENGTH, field_33360, MAX_LANGUAGE_LENGTH, f_179549_

boolean: h, textFilteringEnabled, comp_272, filterText, f_179550_

boolean: i, allowsListing, comp_273, allowsListing, f_195812_

ClientInformation: a, information, comp_1963, options, f_291402_

构造函数

(String, int, ChatVisiblity, boolean, int, HumanoidArm, boolean, boolean)

(ClientInformation)

方法

void (ServerGamePacketListener): a, handle, method_12133, apply, m_5797_

String (): a, language, comp_266, language, f_133863_

int (): c, viewDistance, comp_267, viewDistance, f_133864_

ChatVisiblity (): d, chatVisibility, comp_268, chatVisibility, f_133865_

boolean (): e, chatColors, comp_269, chatColors, f_133866_

int (): f, modelCustomisation, comp_270, playerModelBitMask, f_133867_

HumanoidArm (): g, mainHand, comp_271, mainArm, f_133868_

boolean (): h, textFilteringEnabled, comp_272, filterText, f_179550_

boolean (): i, allowsListing, comp_273, allowsListing, f_195812_

void (ServerCommonPacketListener): a, handle, method_12133, apply, m_5797_

ClientInformation (): a, information, comp_1963, options, f_291402_

1.20.1

名称

zy

zl

字段

构造函数

方法

1.19.4

名称

za

zy

字段

构造函数

方法

String (): b, language, comp_266, language, f_133863_

String (): a, language, comp_266, language, f_133863_

1.19.3

名称

xw

za

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

xe

xw

net.minecraft.network.protocol.game.PacketPlayInSettings

字段

构造函数

方法

1.19

名称

vp

xe

net.minecraft.network.protocol.game.PacketPlayInSettings

字段

构造函数

方法

1.18.2

名称

vd

vp

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

tt

vd

字段

String: b, language, field_12777, language, f_133863_

String: b, language, comp_266, language, f_133863_

int: c, viewDistance, field_12780, viewDistance, f_133864_

int: c, viewDistance, comp_267, viewDistance, f_133864_

boolean: e, chatColors, field_12779, chatColors, f_133866_

boolean: e, chatColors, comp_269, chatColors, f_133866_

int: f, modelCustomisation, field_12778, playerModelBitMask, f_133867_

int: f, modelCustomisation, comp_270, playerModelBitMask, f_133867_

HumanoidArm: g, mainHand, field_12782, mainArm, f_133868_

HumanoidArm: g, mainHand, comp_271, mainArm, f_133868_

ChatVisiblity: d, chatVisibility, field_12781, chatVisibility, f_133865_

ChatVisiblity: d, chatVisibility, comp_268, chatVisibility, f_133865_

boolean: h, textFilteringEnabled, field_28961, filterText, f_179550_

boolean: h, textFilteringEnabled, comp_272, filterText, f_179550_

boolean: i, allowsListing, comp_273, allowsListing, f_195812_

构造函数

(String, int, ChatVisiblity, boolean, int, HumanoidArm, boolean)

(String, int, ChatVisiblity, boolean, int, HumanoidArm, boolean, boolean)

方法

String (): b, getLanguage, method_36166, getLanguage, m_179561_

boolean (): e, getChatColors, method_12135, hasChatColors, m_133886_

int (): f, getModelCustomisation, method_12136, getPlayerModelBitMask, m_133887_

HumanoidArm (): g, getMainHand, method_12132, getMainArm, m_133888_, getMainHand

ChatVisiblity (): d, getChatVisibility, method_12134, getChatVisibility, m_133885_

int (): c, getViewDistance, method_36167, getViewDistance, m_179562_

boolean (): h, isTextFilteringEnabled, method_33894, shouldFilterText, m_179563_

String (): b, language, comp_266, language, f_133863_

int (): c, viewDistance, comp_267, viewDistance, f_133864_

ChatVisiblity (): d, chatVisibility, comp_268, chatVisibility, f_133865_

boolean (): e, chatColors, comp_269, chatColors, f_133866_

int (): f, modelCustomisation, comp_270, playerModelBitMask, f_133867_

HumanoidArm (): g, mainHand, comp_271, mainArm, f_133868_

boolean (): h, textFilteringEnabled, comp_272, filterText, f_179550_

boolean (): i, allowsListing, comp_273, allowsListing, f_195812_

1.17.1

名称

字段

构造函数

方法

1.17

名称

sg

tt

net.minecraft.network.play.client.CClientSettingsPacket

net.minecraft.src.C_5152_

net.minecraft.server.v1_16_R3.PacketPlayInSettings

net.minecraft.network.protocol.game.PacketPlayInSettings

字段

String: a, language, field_12777, language, field_149530_a, locale

String: b, language, field_12777, language, f_133863_

int: b, viewDistance, field_12780, viewDistance, field_149528_b, viewDistance

int: c, viewDistance, field_12780, viewDistance, f_133864_

boolean: d, chatColors, field_12779, chatColors, field_149526_d

boolean: e, chatColors, field_12779, chatColors, f_133866_

int: e, modelCustomisation, field_12778, playerModelBitMask, field_179711_e

int: f, modelCustomisation, field_12778, playerModelBitMask, f_133867_

HumanoidArm: f, mainHand, field_12782, mainArm, field_186992_f

HumanoidArm: g, mainHand, field_12782, mainArm, f_133868_

ChatVisiblity: c, chatVisibility, field_12781, chatVisibility, field_149529_c

ChatVisiblity: d, chatVisibility, field_12781, chatVisibility, f_133865_

int: a, MAX_LANGUAGE_LENGTH, field_33360, MAX_LANGUAGE_LENGTH, f_179549_

boolean: h, textFilteringEnabled, field_28961, filterText, f_179550_

构造函数

()

(String, int, ChatVisiblity, boolean, int, HumanoidArm)

(String, int, ChatVisiblity, boolean, int, HumanoidArm, boolean)

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (ServerGamePacketListener): a, handle, method_12133, apply, func_148833_a

void (ServerGamePacketListener): a, handle, method_12133, apply, m_5797_

String (): b, getLanguage, method_36166, getLanguage, m_179561_

boolean (): e, getChatColors, method_12135, hasChatColors, func_149520_f

boolean (): e, getChatColors, method_12135, hasChatColors, m_133886_

int (): f, getModelCustomisation, method_12136, getPlayerModelBitMask, func_149521_d

int (): f, getModelCustomisation, method_12136, getPlayerModelBitMask, m_133887_

HumanoidArm (): g, getMainHand, method_12132, getMainArm, func_186991_f, getMainHand

HumanoidArm (): g, getMainHand, method_12132, getMainArm, m_133888_, getMainHand

ChatVisiblity (): d, getChatVisibility, method_12134, getChatVisibility, func_149523_e

ChatVisiblity (): d, getChatVisibility, method_12134, getChatVisibility, m_133885_

int (): c, getViewDistance, method_36167, getViewDistance, m_179562_

boolean (): h, isTextFilteringEnabled, method_33894, shouldFilterText, m_179563_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayInSettings

net.minecraft.server.v1_16_R3.PacketPlayInSettings

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

rf

sg

net.minecraft.server.v1_16_R1.PacketPlayInSettings

net.minecraft.server.v1_16_R2.PacketPlayInSettings

字段

构造函数

方法

1.16.1

名称

pr

rf

net.minecraft.server.v1_15_R1.PacketPlayInSettings

net.minecraft.server.v1_16_R1.PacketPlayInSettings

字段

String: a, language, field_12777, language, field_149530_a

String: a, language, field_12777, language, field_149530_a, locale

构造函数

方法

String (): b, getLanguage, method_12131, getLanguage, func_149524_c

1.15.2

名称

net.minecraft.server.network.packet.ClientSettingsC2SPacket

net.minecraft.network.packet.c2s.play.ClientSettingsC2SPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

oa

pr

net.minecraft.network.packet.c2s.play.ClientSettingsC2SPacket

net.minecraft.server.network.packet.ClientSettingsC2SPacket

net.minecraft.server.v1_14_R1.PacketPlayInSettings

net.minecraft.server.v1_15_R1.PacketPlayInSettings

字段

构造函数

方法

1.14.4

名称

ny

oa

net.minecraft.network.protocol.game.ServerboundClientInformationPacket

net.minecraft.server.network.packet.ClientSettingsC2SPacket

net.minecraft.network.packet.c2s.play.ClientSettingsC2SPacket

字段

String: a, field_12777, language, field_149530_a

String: a, language, field_12777, language, field_149530_a

int: b, field_12780, viewDistance, field_149528_b, viewDistance

int: b, viewDistance, field_12780, viewDistance, field_149528_b, viewDistance

boolean: d, field_12779, field_12779, field_149526_d

boolean: d, chatColors, field_12779, chatColors, field_149526_d

int: e, field_12778, playerModelBitMask, field_179711_e

int: e, modelCustomisation, field_12778, playerModelBitMask, field_179711_e

EnumMainHand: f, field_12782, mainArm, field_186992_f

HumanoidArm: f, mainHand, field_12782, mainArm, field_186992_f

EnumChatVisibility: c, field_12781, chatVisibility, field_149529_c

ChatVisiblity: c, chatVisibility, field_12781, chatVisibility, field_149529_c

构造函数

方法

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_12133, method_12133, func_148833_a

void (ServerGamePacketListener): a, handle, method_12133, apply, func_148833_a

String (): b, method_12131, getLanguage, func_149524_c

String (): b, getLanguage, method_12131, getLanguage, func_149524_c

boolean (): e, method_12135, method_12135, func_149520_f

boolean (): e, getChatColors, method_12135, hasChatColors, func_149520_f

int (): f, method_12136, getPlayerModelBitMask, func_149521_d

int (): f, getModelCustomisation, method_12136, getPlayerModelBitMask, func_149521_d

EnumMainHand (): g, method_12132, getMainArm, func_186991_f, getMainHand

HumanoidArm (): g, getMainHand, method_12132, getMainArm, func_186991_f, getMainHand

EnumChatVisibility (): d, method_12134, getChatVisibility, func_149523_e

ChatVisiblity (): d, getChatVisibility, method_12134, getChatVisibility, func_149523_e

1.14.3

名称

nx

ny

net.minecraft.server.network.packet.ClientSettingsC2SPacket

字段

String: a, field_12777, field_149530_a

String: a, field_12777, language, field_149530_a

int: b, field_12780, field_149528_b, viewDistance

int: b, field_12780, viewDistance, field_149528_b, viewDistance

boolean: d, field_12779, field_149526_d

boolean: d, field_12779, field_12779, field_149526_d

int: e, field_12778, field_179711_e

int: e, field_12778, playerModelBitMask, field_179711_e

EnumMainHand: f, field_12782, field_186992_f

EnumMainHand: f, field_12782, mainArm, field_186992_f

EnumChatVisibility: c, field_12781, field_149529_c

EnumChatVisibility: c, field_12781, chatVisibility, field_149529_c

构造函数

方法

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_12133, func_148833_a

void (PacketListenerPlayIn): a, method_12133, method_12133, func_148833_a

String (): b, method_12131, func_149524_c

String (): b, method_12131, getLanguage, func_149524_c

boolean (): e, method_12135, func_149520_f

boolean (): e, method_12135, method_12135, func_149520_f

int (): f, method_12136, func_149521_d

int (): f, method_12136, getPlayerModelBitMask, func_149521_d

EnumMainHand (): g, method_12132, func_186991_f, getMainHand

EnumMainHand (): g, method_12132, getMainArm, func_186991_f, getMainHand

EnumChatVisibility (): d, method_12134, func_149523_e

EnumChatVisibility (): d, method_12134, getChatVisibility, func_149523_e

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

mj

nx

net.minecraft.class_2803

net.minecraft.network.play.client.CPacketClientSettings

net.minecraft.network.play.client.CClientSettingsPacket

net.minecraft.server.v1_13_R2.PacketPlayInSettings

net.minecraft.server.v1_14_R1.PacketPlayInSettings

字段

String: a, field_149530_a

String: a, field_12777, field_149530_a

int: b, field_149528_b, viewDistance

int: b, field_12780, field_149528_b, viewDistance

EntityHuman$EnumChatVisibility: c, field_149529_c

boolean: d, field_149526_d

boolean: d, field_12779, field_149526_d

int: e, field_179711_e

int: e, field_12778, field_179711_e

EnumMainHand: f, field_186992_f

EnumMainHand: f, field_12782, field_186992_f

EnumChatVisibility: c, field_12781, field_149529_c

构造函数

(String, int, EntityHuman$EnumChatVisibility, boolean, int, EnumMainHand)

(String, int, EnumChatVisibility, boolean, int, EnumMainHand)

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketListenerPlayIn): a, func_148833_a

void (PacketListenerPlayIn): a, method_12133, func_148833_a

String (): b, func_149524_c

String (): b, method_12131, func_149524_c

EntityHuman$EnumChatVisibility (): d, func_149523_e

boolean (): e, func_149520_f

boolean (): e, method_12135, func_149520_f

int (): f, func_149521_d

int (): f, method_12136, func_149521_d

EnumMainHand (): g, func_186991_f, getMainHand

EnumMainHand (): g, method_12132, func_186991_f, getMainHand

EnumChatVisibility (): d, method_12134, func_149523_e

1.13.2

名称

字段

int: b, field_149528_b

int: b, field_149528_b, viewDistance

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayInSettings

net.minecraft.server.v1_13_R2.PacketPlayInSettings

字段

构造函数

方法

1.13

名称

lc

mj

net.minecraft.server.v1_12_R1.PacketPlayInSettings

net.minecraft.server.v1_13_R1.PacketPlayInSettings

字段

构造函数

方法

String (): a, func_149524_c

String (): b, func_149524_c

EntityHuman$EnumChatVisibility (): c, func_149523_e

EntityHuman$EnumChatVisibility (): d, func_149523_e

boolean (): d, func_149520_f

boolean (): e, func_149520_f

int (): e, func_149521_d

int (): f, func_149521_d

EnumMainHand (): f, func_186991_f, getMainHand

EnumMainHand (): g, func_186991_f, getMainHand

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

ir

lc

net.minecraft.server.v1_11_R1.PacketPlayInSettings

net.minecraft.server.v1_12_R1.PacketPlayInSettings

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

io

ir

net.minecraft.server.v1_10_R1.PacketPlayInSettings

net.minecraft.server.v1_11_R1.PacketPlayInSettings

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

im

io

net.minecraft.server.v1_9_R2.PacketPlayInSettings

net.minecraft.server.v1_10_R1.PacketPlayInSettings

字段

构造函数

方法

EnumMainHand (): f, func_186991_f

EnumMainHand (): f, func_186991_f, getMainHand

1.9.4

名称

il

im

net.minecraft.server.v1_9_R1.PacketPlayInSettings

net.minecraft.server.v1_9_R2.PacketPlayInSettings

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

ih

il

net.minecraft.network.play.client.C15PacketClientSettings

net.minecraft.network.play.client.CPacketClientSettings

net.minecraft.server.v1_8_R3.PacketPlayInSettings

net.minecraft.server.v1_9_R1.PacketPlayInSettings

字段

EnumMainHand: f, field_186992_f

构造函数

(String, int, EntityHuman$EnumChatVisibility, boolean, int)

(String, int, EntityHuman$EnumChatVisibility, boolean, int, EnumMainHand)

方法

EnumMainHand (): f, func_186991_f

1.8.8

名称

ih

net.minecraft.network.play.client.C15PacketClientSettings

net.minecraft.server.v1_8_R3.PacketPlayInSettings

字段

String: a, field_149530_a

int: b, field_149528_b

EntityHuman$EnumChatVisibility: c, field_149529_c

boolean: d, field_149526_d

int: e, field_179711_e

构造函数

()

(String, int, EntityHuman$EnumChatVisibility, boolean, int)

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketListenerPlayIn): a, func_148833_a

String (): a, func_149524_c

EntityHuman$EnumChatVisibility (): c, func_149523_e

boolean (): d, func_149520_f

int (): e, func_149521_d