历史 - net.minecraft.client.gui.screens.LevelLoadingScreen
1.21.11
名称
glx
grp
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
geh
glx
字段
StoringChunkProgressListener: b, progressListener, field_17406, progressProvider, f_96138_
long: c, lastNarration, field_19101, lastNarrationTime, f_96139_
long: t, lastNarration, field_19101, lastNarrationTime, f_96139_
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: e, COLORS, field_17407, STATUS_TO_COLOR, f_96140_
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: w, COLORS, field_17407, STATUS_TO_COLOR, f_96140_
long: a, NARRATION_DELAY_MS, field_32246, NARRATION_DELAY, f_169309_
long: c, NARRATION_DELAY_MS, field_32246, NARRATION_DELAY, f_169309_
boolean: d, done, field_33810, done, f_169310_
Component: a, DOWNLOADING_TERRAIN_TEXT, field_61628, DOWNLOADING_TERRAIN_TEXT, f_413085_
Component: b, READY_TO_PLAY_TEXT, field_61629, READY_TO_PLAY_MESSAGE, f_411460_
int: d, PROGRESS_BAR_WIDTH, field_61630, field_61630, f_411694_
LevelLoadTracker: e, loadTracker, field_61631, chunkLoadProgress, f_413747_
float: f, smoothedProgress, field_61632, loadProgress, f_412645_
LevelLoadingScreen$Reason: u, reason, field_61633, reason, f_412338_
TextureAtlasSprite: v, cachedNetherPortalSprite, field_61634, netherPortalSprite, f_411920_
构造函数
(StoringChunkProgressListener)
(LevelLoadTracker, LevelLoadingScreen$Reason)
方法
boolean (): aG_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aY_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
void (): aI_, removed, method_25432, removed, m_7861_
boolean (): aR_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
boolean (): bc_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
void (GuiGraphics, StoringChunkProgressListener, int, int, int, int): a, renderChunks, method_17538, drawChunkMap, m_96149_
Component (): l, getFormattedProgress, method_37057, getPercentage, m_169313_
void (LevelLoadTracker, LevelLoadingScreen$Reason): a, update, method_72800, init, m_417185_
void (): e, tick, method_25393, tick, m_86600_
void (GuiGraphics, int, int, int, int, float): a, drawProgressBar, method_72799, drawLoadingBar, m_419897_
void (GuiGraphics, int, int, int, int, ChunkLoadStatusView): a, renderChunks, method_17538, drawChunkMap, m_96149_
void (GuiGraphics, int, int, float): b, renderBackground, method_25420, renderBackground, m_280273_
TextureAtlasSprite (): o, getNetherPortalSprite, method_72801, getNetherPortalSprite, m_416007_
void (): aX_, onClose, method_25419, close, m_7379_
boolean (): ba_, isPauseScreen, method_25421, shouldPause, m_7043_
1.21.8
名称
geg
geh
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fze
geg
字段
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: s, COLORS, field_17407, STATUS_TO_COLOR, f_96140_
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: e, COLORS, field_17407, STATUS_TO_COLOR, f_96140_
构造函数
方法
boolean (): aD_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aG_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
void (): aF_, removed, method_25432, removed, m_7861_
void (): aI_, removed, method_25432, removed, m_7861_
boolean (): aN_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
boolean (): aR_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
Component (): m, getFormattedProgress, method_37057, getPercentage, m_169313_
Component (): l, getFormattedProgress, method_37057, getPercentage, m_169313_
1.21.5
名称
fua
fze
字段
构造函数
方法
boolean (): aG_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aD_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
void (): aI_, removed, method_25432, removed, m_7861_
void (): aF_, removed, method_25432, removed, m_7861_
boolean (): aQ_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
boolean (): aN_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
1.21.4
名称
ftm
fua
字段
构造函数
方法
boolean (): aH_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aG_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
void (): aJ_, removed, method_25432, removed, m_7861_
void (): aI_, removed, method_25432, removed, m_7861_
boolean (): aS_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
boolean (): aQ_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
Component (): l, getFormattedProgress, method_37057, getPercentage, m_169313_
Component (): m, getFormattedProgress, method_37057, getPercentage, m_169313_
1.21.3
名称
fnr
ftm
字段
boolean: r, done, field_33810, done, f_169310_
boolean: d, done, field_33810, done, f_169310_
构造函数
方法
boolean (): aJ_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aH_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
void (): j, removed, method_25432, removed, m_7861_
void (): aJ_, removed, method_25432, removed, m_7861_
Component (): m, getFormattedProgress, method_37057, getPercentage, m_169313_
Component (): l, getFormattedProgress, method_37057, getPercentage, m_169313_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fmp
fnr
字段
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: r, COLORS, field_17407, STATUS_TO_COLOR, f_96140_
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: s, COLORS, field_17407, STATUS_TO_COLOR, f_96140_
boolean: d, done, field_33810, done, f_169310_
boolean: r, done, field_33810, done, f_169310_
构造函数
方法
boolean (): aC_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aJ_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aL_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
boolean (): aS_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
1.20.6
名称
fcl
fmp
字段
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: l, COLORS, field_17407, STATUS_TO_COLOR, f_96140_
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: r, COLORS, field_17407, STATUS_TO_COLOR, f_96140_
boolean: k, done, field_33810, done, f_169310_
boolean: d, done, field_33810, done, f_169310_
构造函数
方法
boolean (): aL_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aC_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aM_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
boolean (): aL_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
Component (): n, getFormattedProgress, method_37057, getPercentage, m_169313_
Component (): m, getFormattedProgress, method_37057, getPercentage, m_169313_
1.20.4
名称
exu
fcl
net.minecraft.client.gui.screen.LevelLoadingScreen
net.minecraft.client.gui.screen.world.LevelLoadingScreen
字段
构造函数
方法
boolean (): ay_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aL_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
void (): h, removed, method_25432, removed, m_7861_
void (): j, removed, method_25432, removed, m_7861_
boolean (): aG_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
boolean (): aM_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
Component (): l, getFormattedProgress, method_37057, getPercentage, m_169313_
Component (): n, getFormattedProgress, method_37057, getPercentage, m_169313_
1.20.2
名称
eub
exu
字段
构造函数
方法
boolean (): av_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): ay_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
void (): ax_, removed, method_25432, removed, m_7861_
void (): h, removed, method_25432, removed, m_7861_
String (): l, getFormattedProgress, method_37057, getPercentage, m_169313_
boolean (): aH_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
boolean (): aG_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
Component (): l, getFormattedProgress, method_37057, getPercentage, m_169313_
1.20.1
名称
eso
eub
字段
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: p, COLORS, field_17407, STATUS_TO_COLOR, f_96140_
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: l, COLORS, field_17407, STATUS_TO_COLOR, f_96140_
boolean: o, done, field_33810, done, f_169310_
boolean: k, done, field_33810, done, f_169310_
构造函数
方法
boolean (): ax_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): av_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
void (): az_, removed, method_25432, removed, m_7861_
void (): ax_, removed, method_25432, removed, m_7861_
void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_
void (PoseStack, StoringChunkProgressListener, int, int, int, int): a, renderChunks, method_17538, drawChunkMap, m_96149_
String (): m, getFormattedProgress, method_37057, getPercentage, m_169313_
String (): l, getFormattedProgress, method_37057, getPercentage, m_169313_
boolean (): aJ_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
boolean (): aH_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_
void (GuiGraphics, StoringChunkProgressListener, int, int, int, int): a, renderChunks, method_17538, drawChunkMap, m_96149_
1.19.4
名称
eom
eso
字段
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: o, COLORS, field_17407, STATUS_TO_COLOR, f_96140_
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: p, COLORS, field_17407, STATUS_TO_COLOR, f_96140_
boolean: n, done, field_33810, done, f_169310_
boolean: o, done, field_33810, done, f_169310_
构造函数
方法
boolean (): ai_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): ax_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
void (): g, removed, method_25432, removed, m_7861_
void (): az_, removed, method_25432, removed, m_7861_
String (): i, getFormattedProgress, method_37057, getPercentage, m_169313_
String (): m, getFormattedProgress, method_37057, getPercentage, m_169313_
boolean (): aJ_, shouldNarrateNavigation, method_48262, hasUsageText, m_264396_
1.19.3
名称
ekx
eom
字段
构造函数
方法
boolean (): af_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): ai_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
void (): e, removed, method_25432, removed, m_7861_
void (): g, removed, method_25432, removed, m_7861_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_
String (): g, getFormattedProgress, method_37057, getPercentage, m_169313_
String (): i, getFormattedProgress, method_37057, getPercentage, m_169313_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
eju
ekx
字段
构造函数
方法
boolean (): ag_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): af_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
String (): h, getFormattedProgress, method_37057, getPercentage, m_169313_
String (): g, getFormattedProgress, method_37057, getPercentage, m_169313_
1.19
名称
edi
eju
字段
构造函数
方法
boolean (): ah_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): ag_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
1.18.2
名称
ecd
edi
字段
构造函数
方法
boolean (): af_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): ah_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
1.18.1
名称
字段
构造函数
方法
1.18
名称
ead
ecd
字段
long: a, NARRATION_DELAY_MS, field_32246, field_32246, f_169309_
long: a, NARRATION_DELAY_MS, field_32246, NARRATION_DELAY, f_169309_
构造函数
方法
boolean (): ag_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): af_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
1.17.1
名称
eac
ead
字段
long: c, lastNarration, field_19101, field_19101, f_96139_
long: c, lastNarration, field_19101, lastNarrationTime, f_96139_
boolean: n, done, field_33810, field_33810, f_169310_
boolean: n, done, field_33810, done, f_169310_
构造函数
方法
1.17
名称
dog
eac
net.minecraft.client.gui.screen.WorldLoadProgressScreen
net.minecraft.src.C_3564_
字段
StoringChunkProgressListener: a, progressListener, field_17406, progressProvider, field_213040_a
StoringChunkProgressListener: b, progressListener, field_17406, progressProvider, f_96138_
long: b, lastNarration, field_19101, field_19101, field_213041_b
long: c, lastNarration, field_19101, field_19101, f_96139_
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: c, COLORS, field_17407, STATUS_TO_COLOR, field_213042_c
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: o, COLORS, field_17407, STATUS_TO_COLOR, f_96140_
long: a, NARRATION_DELAY_MS, field_32246, field_32246, f_169309_
boolean: n, done, field_33810, field_33810, f_169310_
构造函数
方法
boolean (): as_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, func_231178_ax__
boolean (): ag_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
void (): e, removed, method_25432, removed, func_231164_f_
void (): e, removed, method_25432, removed, m_7861_
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
void (PoseStack, StoringChunkProgressListener, int, int, int, int): a, renderChunks, method_17538, drawChunkMap, func_238625_a_
void (PoseStack, StoringChunkProgressListener, int, int, int, int): a, renderChunks, method_17538, drawChunkMap, m_96149_
void (NarrationElementOutput): b, updateNarratedWidget, method_37056, addElementNarrations, m_142227_
String (): h, getFormattedProgress, method_37057, getPercentage, m_169313_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dod
dog
字段
构造函数
方法
boolean (): at_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, func_231178_ax__
boolean (): as_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, func_231178_ax__
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dqe
dod
字段
构造函数
方法
1.16.1
名称
dfp
dqe
字段
long: b, lastNarration, field_19101, field_213041_b
long: b, lastNarration, field_19101, field_19101, field_213041_b
构造函数
方法
boolean (): shouldCloseOnEsc, shouldCloseOnEsc, shouldCloseOnEsc, shouldCloseOnEsc
boolean (): at_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, func_231178_ax__
void (): removed, removed, removed, removed
void (): e, removed, method_25432, removed, func_231164_f_
void (int, int, float): render, render, render, render, render
void (StoringChunkProgressListener, int, int, int, int): a, renderChunks, method_17538, drawChunkMap, func_213038_a
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
void (PoseStack, StoringChunkProgressListener, int, int, int, int): a, renderChunks, method_17538, drawChunkMap, func_238625_a_
1.15.2
名称
dfn
dfp
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dca
dfn
字段
构造函数
方法
1.14.4
名称
czm
dca
net.minecraft.client.gui.screens.LevelLoadingScreen
字段
WorldGenerationProgressTracker: a, field_17406, progressProvider, field_213040_a
StoringChunkProgressListener: a, progressListener, field_17406, progressProvider, field_213040_a
long: b, field_19101, field_19101, field_213041_b
long: b, lastNarration, field_19101, field_213041_b
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: c, field_17407, STATUS_TO_COLOR, field_213042_c
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: c, COLORS, field_17407, STATUS_TO_COLOR, field_213042_c
构造函数
方法
boolean (): shouldCloseOnEsc, shouldCloseOnEsc, shouldCloseOnEsc, shouldCloseOnEsc
boolean (): shouldCloseOnEsc, shouldCloseOnEsc, shouldCloseOnEsc, shouldCloseOnEsc
void (): removed, removed, removed, removed
void (): removed, removed, removed, removed
void (int, int, float): render, render, render, render
void (int, int, float): render, render, render, render, render
void (WorldGenerationProgressTracker, int, int, int, int): a, method_17538, drawChunkMap, func_213038_a
void (StoringChunkProgressListener, int, int, int, int): a, renderChunks, method_17538, drawChunkMap, func_213038_a
1.14.3
名称
czi
czm
net.minecraft.client.gui.screen.LevelLoadingScreen
字段
TrackingChunkStatusListener: a, field_17406, field_213040_a
WorldGenerationProgressTracker: a, field_17406, progressProvider, field_213040_a
long: b, field_19101, field_213041_b
long: b, field_19101, field_19101, field_213041_b
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: c, field_17407, field_213042_c
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: c, field_17407, STATUS_TO_COLOR, field_213042_c
构造函数
方法
boolean (): shouldCloseOnEsc, shouldCloseOnEsc
boolean (): shouldCloseOnEsc, shouldCloseOnEsc, shouldCloseOnEsc, shouldCloseOnEsc
void (): removed, removed
void (): removed, removed, removed, removed
void (int, int, float): render, render
void (int, int, float): render, render, render, render
void (TrackingChunkStatusListener, int, int, int, int): a, method_17538, func_213038_a
void (WorldGenerationProgressTracker, int, int, int, int): a, method_17538, drawChunkMap, func_213038_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
czg
czi
字段
构造函数
方法
1.14
名称
czg
net.minecraft.class_3928
net.minecraft.client.gui.screen.WorldLoadProgressScreen
字段
TrackingChunkStatusListener: a, field_17406, field_213040_a
long: b, field_19101, field_213041_b
it.unimi.dsi.fastutil.objects.Object2IntMap<ChunkStatus>: c, field_17407, field_213042_c
构造函数
方法
boolean (): shouldCloseOnEsc, shouldCloseOnEsc
void (): removed, removed
void (int, int, float): render, render
void (TrackingChunkStatusListener, int, int, int, int): a, method_17538, func_213038_a