历史 - net.minecraft.commands.arguments.coordinates.WorldCoordinates
1.21.11
名称
gs
gl
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gt
gs
字段
WorldCoordinate: a, x, field_10765, x, f_120879_
WorldCoordinate: b, x, comp_4926, x, f_120879_
WorldCoordinate: b, y, field_10764, y, f_120880_
WorldCoordinate: c, y, comp_4927, y, f_120880_
WorldCoordinate: c, z, field_10766, z, f_120881_
WorldCoordinate: d, z, comp_4928, z, f_120881_
WorldCoordinates: a, ZERO_ROTATION, field_63064, DEFAULT_ROTATION, f_413229_
构造函数
方法
WorldCoordinate (): d, x, comp_4926, x, f_120879_
WorldCoordinate (): e, y, comp_4927, y, f_120880_
WorldCoordinate (): f, z, comp_4928, z, f_120881_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gq
gt
字段
构造函数
方法
1.21.5
名称
hc
gq
字段
构造函数
方法
1.21.4
名称
hb
hc
字段
构造函数
方法
1.21.3
名称
gy
hb
字段
构造函数
方法
Vec3 (CommandSourceStack): a, getPosition, method_9708, toAbsolutePos, m_6955_
Vec3 (CommandSourceStack): a, getPosition, method_9708, getPos, m_6955_
Vec2 (CommandSourceStack): b, getRotation, method_9709, toAbsoluteRotation, m_6970_
Vec2 (CommandSourceStack): b, getRotation, method_9709, getRotation, m_6970_
WorldCoordinates (): d, current, method_9751, zero, m_120898_
1.21.1
名称
字段
构造函数
方法
1.21
名称
gu
gy
字段
构造函数
方法
1.20.6
名称
fv
gu
字段
构造函数
方法
1.20.4
名称
ft
fv
字段
构造函数
方法
1.20.2
名称
fr
ft
字段
构造函数
方法
1.20.1
名称
fq
fr
字段
构造函数
方法
1.19.4
名称
fm
fq
字段
构造函数
方法
1.19.3
名称
fq
fm
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
net.minecraft.commands.arguments.coordinates.VectorPosition
字段
构造函数
方法
1.19
名称
fg
fq
net.minecraft.commands.arguments.coordinates.VectorPosition
字段
构造函数
方法
1.18.2
名称
fe
fg
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
fd
fe
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
et
fd
net.minecraft.command.arguments.LocationInput
net.minecraft.src.C_4637_
net.minecraft.server.v1_16_R3.VectorPosition
net.minecraft.commands.arguments.coordinates.VectorPosition
字段
WorldCoordinate: a, x, field_10765, x, field_197284_b
WorldCoordinate: a, x, field_10765, x, f_120879_
WorldCoordinate: b, y, field_10764, y, field_197285_c
WorldCoordinate: b, y, field_10764, y, f_120880_
WorldCoordinate: c, z, field_10766, z, field_197286_d
WorldCoordinate: c, z, field_10766, z, f_120881_
构造函数
方法
Vec3 (CommandSourceStack): a, getPosition, method_9708, toAbsolutePos, func_197281_a
Vec3 (CommandSourceStack): a, getPosition, method_9708, toAbsolutePos, m_6955_
Vec2 (CommandSourceStack): b, getRotation, method_9709, toAbsoluteRotation, func_197282_b
Vec2 (CommandSourceStack): b, getRotation, method_9709, toAbsoluteRotation, m_6970_
boolean (): a, isXRelative, method_9705, isXRelative, func_200380_a
boolean (): a, isXRelative, method_9705, isXRelative, m_6888_
boolean (): b, isYRelative, method_9706, isYRelative, func_200381_b
boolean (): b, isYRelative, method_9706, isYRelative, m_6892_
boolean (): c, isZRelative, method_9707, isZRelative, func_200382_c
boolean (): c, isZRelative, method_9707, isZRelative, m_6900_
WorldCoordinates (com.mojang.brigadier.StringReader): a, parseInt, method_9749, parse, func_200148_a
WorldCoordinates (com.mojang.brigadier.StringReader): a, parseInt, method_9749, parse, m_120887_
WorldCoordinates (com.mojang.brigadier.StringReader, boolean): a, parseDouble, method_9750, parse, func_200147_a
WorldCoordinates (com.mojang.brigadier.StringReader, boolean): a, parseDouble, method_9750, parse, m_120889_
WorldCoordinates (): d, current, method_9751, zero, func_200383_d
WorldCoordinates (): d, current, method_9751, zero, m_120898_
WorldCoordinates (double, double, double): a, absolute, method_35810, absolute, m_175085_
WorldCoordinates (Vec2): a, absolute, method_35811, absolute, m_175089_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.VectorPosition
net.minecraft.server.v1_16_R3.VectorPosition
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
eq
et
net.minecraft.command.arguments.DefaultPosArgument
net.minecraft.command.argument.DefaultPosArgument
net.minecraft.server.v1_16_R1.VectorPosition
net.minecraft.server.v1_16_R2.VectorPosition
字段
构造函数
方法
1.16.1
名称
eg
eq
net.minecraft.server.v1_15_R1.VectorPosition
net.minecraft.server.v1_16_R1.VectorPosition
字段
构造函数
方法
1.15.2
名称
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dt
eg
net.minecraft.server.v1_14_R1.VectorPosition
net.minecraft.server.v1_15_R1.VectorPosition
字段
构造函数
方法
1.14.4
名称
net.minecraft.commands.arguments.coordinates.WorldCoordinates
字段
ArgumentParserPosition: a, field_10765, x, field_197284_b
WorldCoordinate: a, x, field_10765, x, field_197284_b
ArgumentParserPosition: b, field_10764, y, field_197285_c
WorldCoordinate: b, y, field_10764, y, field_197285_c
ArgumentParserPosition: c, field_10766, z, field_197286_d
WorldCoordinate: c, z, field_10766, z, field_197286_d
构造函数
方法
Vec3D (CommandListenerWrapper): a, method_9708, toAbsolutePos, func_197281_a
Vec3 (CommandSourceStack): a, getPosition, method_9708, toAbsolutePos, func_197281_a
Vec2F (CommandListenerWrapper): b, method_9709, toAbsoluteRotation, func_197282_b
Vec2 (CommandSourceStack): b, getRotation, method_9709, toAbsoluteRotation, func_197282_b
boolean (): a, method_9705, isXRelative, func_200380_a
boolean (): a, isXRelative, method_9705, isXRelative, func_200380_a
boolean (): b, method_9706, isYRelative, func_200381_b
boolean (): b, isYRelative, method_9706, isYRelative, func_200381_b
boolean (): c, method_9707, isZRelative, func_200382_c
boolean (): c, isZRelative, method_9707, isZRelative, func_200382_c
VectorPosition (com.mojang.brigadier.StringReader): a, method_9749, parse, func_200148_a
WorldCoordinates (com.mojang.brigadier.StringReader): a, parseInt, method_9749, parse, func_200148_a
VectorPosition (com.mojang.brigadier.StringReader, boolean): a, method_9750, parse, func_200147_a
WorldCoordinates (com.mojang.brigadier.StringReader, boolean): a, parseDouble, method_9750, parse, func_200147_a
VectorPosition (): d, method_9751, zero, func_200383_d
WorldCoordinates (): d, current, method_9751, zero, func_200383_d
1.14.3
名称
net.minecraft.command.arguments.DefaultPosArgument
字段
ArgumentParserPosition: a, field_10765, field_197284_b
ArgumentParserPosition: a, field_10765, x, field_197284_b
ArgumentParserPosition: b, field_10764, field_197285_c
ArgumentParserPosition: b, field_10764, y, field_197285_c
ArgumentParserPosition: c, field_10766, field_197286_d
ArgumentParserPosition: c, field_10766, z, field_197286_d
构造函数
方法
Vec3D (CommandListenerWrapper): a, method_9708, func_197281_a
Vec3D (CommandListenerWrapper): a, method_9708, toAbsolutePos, func_197281_a
Vec2F (CommandListenerWrapper): b, method_9709, func_197282_b
Vec2F (CommandListenerWrapper): b, method_9709, toAbsoluteRotation, func_197282_b
boolean (): a, method_9705, func_200380_a
boolean (): a, method_9705, isXRelative, func_200380_a
boolean (): b, method_9706, func_200381_b
boolean (): b, method_9706, isYRelative, func_200381_b
boolean (): c, method_9707, func_200382_c
boolean (): c, method_9707, isZRelative, func_200382_c
VectorPosition (com.mojang.brigadier.StringReader): a, method_9749, func_200148_a
VectorPosition (com.mojang.brigadier.StringReader): a, method_9749, parse, func_200148_a
VectorPosition (com.mojang.brigadier.StringReader, boolean): a, method_9750, func_200147_a
VectorPosition (com.mojang.brigadier.StringReader, boolean): a, method_9750, parse, func_200147_a
VectorPosition (): d, method_9751, func_200383_d
VectorPosition (): d, method_9751, zero, func_200383_d
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
dh
dt
net.minecraft.class_2280
net.minecraft.server.v1_13_R2.VectorPosition
net.minecraft.server.v1_14_R1.VectorPosition
字段
ArgumentParserPosition: a, field_197284_b
ArgumentParserPosition: a, field_10765, field_197284_b
ArgumentParserPosition: b, field_197285_c
ArgumentParserPosition: b, field_10764, field_197285_c
ArgumentParserPosition: c, field_197286_d
ArgumentParserPosition: c, field_10766, field_197286_d
构造函数
方法
Vec3D (CommandListenerWrapper): a, func_197281_a
Vec3D (CommandListenerWrapper): a, method_9708, func_197281_a
Vec2F (CommandListenerWrapper): b, func_197282_b
Vec2F (CommandListenerWrapper): b, method_9709, func_197282_b
boolean (): a, func_200380_a
boolean (): a, method_9705, func_200380_a
boolean (): b, func_200381_b
boolean (): b, method_9706, func_200381_b
boolean (): c, func_200382_c
boolean (): c, method_9707, func_200382_c
VectorPosition (com.mojang.brigadier.StringReader): a, func_200148_a
VectorPosition (com.mojang.brigadier.StringReader): a, method_9749, func_200148_a
VectorPosition (com.mojang.brigadier.StringReader, boolean): a, func_200147_a
VectorPosition (com.mojang.brigadier.StringReader, boolean): a, method_9750, func_200147_a
VectorPosition (): d, func_200383_d
VectorPosition (): d, method_9751, func_200383_d
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
df
dh
net.minecraft.server.v1_13_R1.VectorPosition
net.minecraft.server.v1_13_R2.VectorPosition
字段
构造函数
方法
1.13
名称
df
net.minecraft.command.arguments.LocationInput
net.minecraft.server.v1_13_R1.VectorPosition
字段
ArgumentParserPosition: a, field_197284_b
ArgumentParserPosition: b, field_197285_c
ArgumentParserPosition: c, field_197286_d
构造函数
(ArgumentParserPosition, ArgumentParserPosition, ArgumentParserPosition)
方法
Vec3D (CommandListenerWrapper): a, func_197281_a
Vec2F (CommandListenerWrapper): b, func_197282_b
boolean (): a, func_200380_a
boolean (): b, func_200381_b
boolean (): c, func_200382_c
VectorPosition (com.mojang.brigadier.StringReader): a, func_200148_a
VectorPosition (com.mojang.brigadier.StringReader, boolean): a, func_200147_a
VectorPosition (): d, func_200383_d