历史 - net.minecraft.server.ServerScoreboard

1.21.11

名称

anc

anm

字段

MinecraftServer: c, server, field_13428, server, f_136193_

MinecraftServer: b, server, field_13428, server, f_136193_

Set<Objective>: d, trackedObjectives, field_13427, syncableObjectives, f_136194_

Set<Objective>: c, trackedObjectives, field_13427, syncableObjectives, f_136194_

List<Runnable>: e, dirtyListeners, field_13426, updateListeners, f_136195_

SavedDataType<ScoreboardSaveData>: a, TYPE, field_56414, STATE_TYPE, f_380114_

boolean: d, dirty, field_63166, dirty, f_434442_

构造函数

方法

void (): a, setDirty, method_12941, runUpdateListeners, m_136217_

void (): a, setDirty, method_12941, markDirty, m_136217_

void (Runnable): a, addDirtyListener, method_12935, addUpdateListener, m_136207_

ScoreboardSaveData (): h, createData, method_32705, createState, m_180015_

ScoreboardSaveData (ScoreboardSaveData$Packed): a, createData, method_32704, unpackState, m_180013_

void (ScoreboardSaveData$Packed): a, load, method_74971, read, m_446624_

ScoreboardSaveData$Packed (): k, store, method_74973, toPacked, m_439457_

void (ScoreboardSaveData): a, storeToSaveDataIfDirty, method_74972, writeTo, m_439936_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

amx

anc

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

amk

amx

字段

构造函数

方法

void (String): f, updatePlayerWaypoint, method_70595, refreshWaypointTrackingFor, m_404069_

void (PlayerTeam): e, updateTeamWaypoints, method_70594, refreshWaypointTrackingFor, m_402547_

1.21.5

名称

alo

amk

字段

MinecraftServer: b, server, field_13428, server, f_136193_

MinecraftServer: c, server, field_13428, server, f_136193_

Set<Objective>: c, trackedObjectives, field_13427, syncableObjectives, f_136194_

Set<Objective>: d, trackedObjectives, field_13427, syncableObjectives, f_136194_

List<Runnable>: d, dirtyListeners, field_13426, updateListeners, f_136195_

List<Runnable>: e, dirtyListeners, field_13426, updateListeners, f_136195_

SavedDataType<ScoreboardSaveData>: a, TYPE, field_56414, STATE_TYPE, f_380114_

构造函数

方法

SavedData$Factory<ScoreboardSaveData> (): b, dataFactory, method_52297, getPersistentStateType, m_294331_

ScoreboardSaveData (CompoundTag, HolderLookup$Provider): a, createData, method_32704, stateFromNbt, m_180013_

ScoreboardSaveData (ScoreboardSaveData$Packed): a, createData, method_32704, unpackState, m_180013_

1.21.4

名称

ams

alo

字段

构造函数

方法

1.21.3

名称

alk

ams

字段

Set<Objective>: c, trackedObjectives, field_13427, objectives, f_136194_

Set<Objective>: c, trackedObjectives, field_13427, syncableObjectives, f_136194_

构造函数

方法

void (Objective): e, startTrackingObjective, method_12939, addScoreboardObjective, m_136231_

void (Objective): e, startTrackingObjective, method_12939, startSyncing, m_136231_

void (Objective): g, stopTrackingObjective, method_12938, removeScoreboardObjective, m_136235_

void (Objective): g, stopTrackingObjective, method_12938, stopSyncing, m_136235_

int (Objective): h, getObjectiveDisplaySlotCount, method_12936, getSlot, m_136237_

int (Objective): h, getObjectiveDisplaySlotCount, method_12936, countDisplaySlots, m_136237_

1.21.1

名称

字段

构造函数

方法

1.21

名称

alx

alk

字段

构造函数

方法

1.20.6

名称

ahx

alx

字段

构造函数

方法

ScoreboardSaveData (): i, createData, method_32705, createState, m_180015_

ScoreboardSaveData (): h, createData, method_32705, createState, m_180015_

ScoreboardSaveData (CompoundTag): a, createData, method_32704, stateFromNbt, m_180013_

ScoreboardSaveData (CompoundTag, HolderLookup$Provider): a, createData, method_32704, stateFromNbt, m_180013_

1.20.4

名称

afn

ahx

字段

MinecraftServer: a, server, field_13428, server, f_136193_

MinecraftServer: b, server, field_13428, server, f_136193_

Set<Objective>: b, trackedObjectives, field_13427, objectives, f_136194_

Set<Objective>: c, trackedObjectives, field_13427, objectives, f_136194_

List<Runnable>: c, dirtyListeners, field_13426, updateListeners, f_136195_

List<Runnable>: d, dirtyListeners, field_13426, updateListeners, f_136195_

构造函数

方法

void (Score): a, onScoreChanged, method_1176, updateScore, m_5734_

void (String): a, onPlayerRemoved, method_1152, updatePlayerScore, m_7182_

void (String, Objective): a, onPlayerScoreRemoved, method_1190, updatePlayerScore, m_5973_

void (String, PlayerTeam): b, removePlayerFromTeam, method_1157, removePlayerFromTeam, m_6519_

void (String, PlayerTeam): b, removePlayerFromTeam, method_1157, removeScoreHolderFromTeam, m_6519_

boolean (String, PlayerTeam): a, addPlayerToTeam, method_1172, addPlayerToTeam, m_6546_

boolean (String, PlayerTeam): a, addPlayerToTeam, method_1172, addScoreHolderToTeam, m_6546_

void (ScoreHolder, Objective, Score): a, onScoreChanged, method_1176, updateScore, m_5734_

void (ScoreHolder, Objective): a, onScoreLockChanged, method_55337, resetScore, m_304975_

void (ScoreHolder): a, onPlayerRemoved, method_1152, onScoreHolderRemoved, m_7182_

void (ScoreHolder, Objective): b, onPlayerScoreRemoved, method_1190, onScoreRemoved, m_5973_

1.20.2

名称

adg

afn

字段

MinecraftServer: g, server, field_13428, server, f_136193_

MinecraftServer: a, server, field_13428, server, f_136193_

Set<Objective>: h, trackedObjectives, field_13427, objectives, f_136194_

Set<Objective>: b, trackedObjectives, field_13427, objectives, f_136194_

List<Runnable>: i, dirtyListeners, field_13426, updateListeners, f_136195_

List<Runnable>: c, dirtyListeners, field_13426, updateListeners, f_136195_

构造函数

方法

void (int, Objective): a, setDisplayObjective, method_1158, setObjectiveSlot, m_7136_

ScoreboardSaveData (): b, createData, method_32705, createState, m_180015_

ScoreboardSaveData (): i, createData, method_32705, createState, m_180015_

void (DisplaySlot, Objective): a, setDisplayObjective, method_1158, setObjectiveSlot, m_7136_

SavedData$Factory<ScoreboardSaveData> (): b, dataFactory, method_52297, getPersistentStateType, m_294331_

1.20.1

名称

adt

adg

字段

构造函数

方法

1.19.4

名称

acv

adt

字段

构造函数

方法

1.19.3

名称

abq

acv

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

aay

abq

字段

构造函数

方法

1.19

名称

zi

aay

字段

构造函数

方法

1.18.2

名称

yw

zi

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

xl

yw

字段

MinecraftServer: h, server, field_13428, server, f_136193_

MinecraftServer: g, server, field_13428, server, f_136193_

Set<Objective>: i, trackedObjectives, field_13427, objectives, f_136194_

Set<Objective>: h, trackedObjectives, field_13427, objectives, f_136194_

List<Runnable>: j, dirtyListeners, field_13426, updateListeners, f_136195_

List<Runnable>: i, dirtyListeners, field_13426, updateListeners, f_136195_

构造函数

方法

void (Score): a, onScoreChanged, method_1176, updateScore, m_5734_, handleScoreChanged

void (Score): a, onScoreChanged, method_1176, updateScore, m_5734_

void (String): a, onPlayerRemoved, method_1152, updatePlayerScore, m_7182_, handlePlayerRemoved

void (String): a, onPlayerRemoved, method_1152, updatePlayerScore, m_7182_

void (int, Objective): a, setDisplayObjective, method_1158, setObjectiveSlot, m_7136_, setDisplaySlot

void (int, Objective): a, setDisplayObjective, method_1158, setObjectiveSlot, m_7136_

void (String, PlayerTeam): b, removePlayerFromTeam, method_1157, removePlayerFromTeam, m_6519_, removePlayerFromTeam

void (String, PlayerTeam): b, removePlayerFromTeam, method_1157, removePlayerFromTeam, m_6519_

void (Objective): a, onObjectiveAdded, method_1185, updateObjective, m_7092_, handleObjectiveAdded

void (Objective): a, onObjectiveAdded, method_1185, updateObjective, m_7092_

void (Objective): b, onObjectiveChanged, method_1175, updateExistingObjective, m_7091_, handleObjectiveChanged

void (Objective): b, onObjectiveChanged, method_1175, updateExistingObjective, m_7091_

void (Objective): c, onObjectiveRemoved, method_1173, updateRemovedObjective, m_7093_, handleObjectiveRemoved

void (Objective): c, onObjectiveRemoved, method_1173, updateRemovedObjective, m_7093_

void (PlayerTeam): a, onTeamAdded, method_1160, updateScoreboardTeamAndPlayers, m_7650_, handleTeamAdded

void (PlayerTeam): a, onTeamAdded, method_1160, updateScoreboardTeamAndPlayers, m_7650_

void (PlayerTeam): b, onTeamChanged, method_1154, updateScoreboardTeam, m_7645_, handleTeamChanged

void (PlayerTeam): b, onTeamChanged, method_1154, updateScoreboardTeam, m_7645_

void (PlayerTeam): c, onTeamRemoved, method_1193, updateRemovedTeam, m_7644_, handleTeamRemoved

void (PlayerTeam): c, onTeamRemoved, method_1193, updateRemovedTeam, m_7644_

List<Packet<?>> (Objective): d, getStartTrackingPackets, method_12937, createChangePackets, m_136229_, getScoreboardScorePacketsForObjective

List<Packet<?>> (Objective): d, getStartTrackingPackets, method_12937, createChangePackets, m_136229_

boolean (String, PlayerTeam): a, addPlayerToTeam, method_1172, addPlayerToTeam, m_6546_, addPlayerToTeam

boolean (String, PlayerTeam): a, addPlayerToTeam, method_1172, addPlayerToTeam, m_6546_

1.17.1

名称

字段

构造函数

方法

1.17

名称

wa

xl

net.minecraft.scoreboard.ServerScoreboard

net.minecraft.src.C_5286_

net.minecraft.server.v1_16_R3.ScoreboardServer

net.minecraft.server.ScoreboardServer

字段

MinecraftServer: a, server, field_13428, server, field_96555_a

MinecraftServer: h, server, field_13428, server, f_136193_

Set<Objective>: b, trackedObjectives, field_13427, objectives, field_96553_b

Set<Objective>: i, trackedObjectives, field_13427, objectives, f_136194_

Runnable[]: c, dirtyListeners, field_13426, updateListeners, field_186685_c

List<Runnable>: j, dirtyListeners, field_13426, updateListeners, f_136195_

构造函数

方法

void (Score): a, onScoreChanged, method_1176, updateScore, func_96536_a, handleScoreChanged

void (Score): a, onScoreChanged, method_1176, updateScore, m_5734_, handleScoreChanged

void (String): a, onPlayerRemoved, method_1152, updatePlayerScore, func_96516_a, handlePlayerRemoved

void (String): a, onPlayerRemoved, method_1152, updatePlayerScore, m_7182_, handlePlayerRemoved

void (String, Objective): a, onPlayerScoreRemoved, method_1190, updatePlayerScore, func_178820_a

void (String, Objective): a, onPlayerScoreRemoved, method_1190, updatePlayerScore, m_5973_

void (int, Objective): a, setDisplayObjective, method_1158, setObjectiveSlot, func_96530_a, setDisplaySlot

void (int, Objective): a, setDisplayObjective, method_1158, setObjectiveSlot, m_7136_, setDisplaySlot

void (String, PlayerTeam): b, removePlayerFromTeam, method_1157, removePlayerFromTeam, func_96512_b, removePlayerFromTeam

void (String, PlayerTeam): b, removePlayerFromTeam, method_1157, removePlayerFromTeam, m_6519_, removePlayerFromTeam

void (Objective): a, onObjectiveAdded, method_1185, updateObjective, func_96522_a, handleObjectiveAdded

void (Objective): a, onObjectiveAdded, method_1185, updateObjective, m_7092_, handleObjectiveAdded

void (Objective): b, onObjectiveChanged, method_1175, updateExistingObjective, func_199869_b, handleObjectiveChanged

void (Objective): b, onObjectiveChanged, method_1175, updateExistingObjective, m_7091_, handleObjectiveChanged

void (Objective): c, onObjectiveRemoved, method_1173, updateRemovedObjective, func_96533_c, handleObjectiveRemoved

void (Objective): c, onObjectiveRemoved, method_1173, updateRemovedObjective, m_7093_, handleObjectiveRemoved

void (PlayerTeam): a, onTeamAdded, method_1160, updateScoreboardTeamAndPlayers, func_96523_a, handleTeamAdded

void (PlayerTeam): a, onTeamAdded, method_1160, updateScoreboardTeamAndPlayers, m_7650_, handleTeamAdded

void (PlayerTeam): b, onTeamChanged, method_1154, updateScoreboardTeam, func_96538_b, handleTeamChanged

void (PlayerTeam): b, onTeamChanged, method_1154, updateScoreboardTeam, m_7645_, handleTeamChanged

void (PlayerTeam): c, onTeamRemoved, method_1193, updateRemovedTeam, func_96513_c, handleTeamRemoved

void (PlayerTeam): c, onTeamRemoved, method_1193, updateRemovedTeam, m_7644_, handleTeamRemoved

void (): b, setDirty, method_12941, runUpdateListeners, func_96551_b

void (): a, setDirty, method_12941, runUpdateListeners, m_136217_

List<Packet<?>> (Objective): d, getStartTrackingPackets, method_12937, createChangePackets, func_96550_d, getScoreboardScorePacketsForObjective

List<Packet<?>> (Objective): d, getStartTrackingPackets, method_12937, createChangePackets, m_136229_, getScoreboardScorePacketsForObjective

void (Objective): e, startTrackingObjective, method_12939, addScoreboardObjective, func_96549_e

void (Objective): e, startTrackingObjective, method_12939, addScoreboardObjective, m_136231_

List<Packet<?>> (Objective): f, getStopTrackingPackets, method_12940, createRemovePackets, func_96548_f

List<Packet<?>> (Objective): f, getStopTrackingPackets, method_12940, createRemovePackets, m_136233_

void (Objective): g, stopTrackingObjective, method_12938, removeScoreboardObjective, func_96546_g

void (Objective): g, stopTrackingObjective, method_12938, removeScoreboardObjective, m_136235_

int (Objective): h, getObjectiveDisplaySlotCount, method_12936, getSlot, func_96552_h

int (Objective): h, getObjectiveDisplaySlotCount, method_12936, getSlot, m_136237_

void (Runnable): a, addDirtyListener, method_12935, addUpdateListener, func_186684_a

void (Runnable): a, addDirtyListener, method_12935, addUpdateListener, m_136207_

boolean (String, PlayerTeam): a, addPlayerToTeam, method_1172, addPlayerToTeam, func_197901_a, addPlayerToTeam

boolean (String, PlayerTeam): a, addPlayerToTeam, method_1172, addPlayerToTeam, m_6546_, addPlayerToTeam

ScoreboardSaveData (): b, createData, method_32705, createState, m_180015_

ScoreboardSaveData (CompoundTag): a, createData, method_32704, stateFromNbt, m_180013_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.ScoreboardServer

net.minecraft.server.v1_16_R3.ScoreboardServer

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

ux

wa

net.minecraft.server.v1_16_R1.ScoreboardServer

net.minecraft.server.v1_16_R2.ScoreboardServer

字段

构造函数

方法

1.16.1

名称

ta

ux

net.minecraft.server.v1_15_R1.ScoreboardServer

net.minecraft.server.v1_16_R1.ScoreboardServer

字段

构造函数

方法

1.15.2

名称

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

rj

ta

net.minecraft.server.v1_14_R1.ScoreboardServer

net.minecraft.server.v1_15_R1.ScoreboardServer

字段

构造函数

方法

1.14.4

名称

rh

rj

net.minecraft.server.ServerScoreboard

字段

MinecraftServer: a, field_13428, server, field_96555_a

MinecraftServer: a, server, field_13428, server, field_96555_a

Set<ScoreboardObjective>: b, field_13427, objectives, field_96553_b

Set<Objective>: b, trackedObjectives, field_13427, objectives, field_96553_b

Runnable[]: c, field_13426, updateListeners, field_186685_c

Runnable[]: c, dirtyListeners, field_13426, updateListeners, field_186685_c

构造函数

方法

void (ScoreboardScore): a, method_1176, updateScore, func_96536_a, handleScoreChanged

void (Score): a, onScoreChanged, method_1176, updateScore, func_96536_a, handleScoreChanged

void (String): a, method_1152, updatePlayerScore, func_96516_a, handlePlayerRemoved

void (String): a, onPlayerRemoved, method_1152, updatePlayerScore, func_96516_a, handlePlayerRemoved

void (String, ScoreboardObjective): a, method_1190, updatePlayerScore, func_178820_a

void (String, Objective): a, onPlayerScoreRemoved, method_1190, updatePlayerScore, func_178820_a

void (int, ScoreboardObjective): a, method_1158, setObjectiveSlot, func_96530_a, setDisplaySlot

void (int, Objective): a, setDisplayObjective, method_1158, setObjectiveSlot, func_96530_a, setDisplaySlot

void (String, ScoreboardTeam): b, method_1157, removePlayerFromTeam, func_96512_b, removePlayerFromTeam

void (String, PlayerTeam): b, removePlayerFromTeam, method_1157, removePlayerFromTeam, func_96512_b, removePlayerFromTeam

void (ScoreboardObjective): a, method_1185, updateObjective, func_96522_a, handleObjectiveAdded

void (Objective): a, onObjectiveAdded, method_1185, updateObjective, func_96522_a, handleObjectiveAdded

void (ScoreboardObjective): b, method_1175, updateExistingObjective, func_199869_b, handleObjectiveChanged

void (Objective): b, onObjectiveChanged, method_1175, updateExistingObjective, func_199869_b, handleObjectiveChanged

void (ScoreboardObjective): c, method_1173, updateRemovedObjective, func_96533_c, handleObjectiveRemoved

void (Objective): c, onObjectiveRemoved, method_1173, updateRemovedObjective, func_96533_c, handleObjectiveRemoved

void (ScoreboardTeam): a, method_1160, updateScoreboardTeamAndPlayers, func_96523_a, handleTeamAdded

void (PlayerTeam): a, onTeamAdded, method_1160, updateScoreboardTeamAndPlayers, func_96523_a, handleTeamAdded

void (ScoreboardTeam): b, method_1154, updateScoreboardTeam, func_96538_b, handleTeamChanged

void (PlayerTeam): b, onTeamChanged, method_1154, updateScoreboardTeam, func_96538_b, handleTeamChanged

void (ScoreboardTeam): c, method_1193, updateRemovedTeam, func_96513_c, handleTeamRemoved

void (PlayerTeam): c, onTeamRemoved, method_1193, updateRemovedTeam, func_96513_c, handleTeamRemoved

void (): b, method_12941, runUpdateListeners, func_96551_b

void (): b, setDirty, method_12941, runUpdateListeners, func_96551_b

List<Packet<?>> (ScoreboardObjective): d, method_12937, createChangePackets, func_96550_d, getScoreboardScorePacketsForObjective

List<Packet<?>> (Objective): d, getStartTrackingPackets, method_12937, createChangePackets, func_96550_d, getScoreboardScorePacketsForObjective

void (ScoreboardObjective): e, method_12939, addScoreboardObjective, func_96549_e

void (Objective): e, startTrackingObjective, method_12939, addScoreboardObjective, func_96549_e

List<Packet<?>> (ScoreboardObjective): f, method_12940, createRemovePackets, func_96548_f

List<Packet<?>> (Objective): f, getStopTrackingPackets, method_12940, createRemovePackets, func_96548_f

void (ScoreboardObjective): g, method_12938, removeScoreboardObjective, func_96546_g

void (Objective): g, stopTrackingObjective, method_12938, removeScoreboardObjective, func_96546_g

int (ScoreboardObjective): h, method_12936, getSlot, func_96552_h

int (Objective): h, getObjectiveDisplaySlotCount, method_12936, getSlot, func_96552_h

void (Runnable): a, method_12935, addUpdateListener, func_186684_a

void (Runnable): a, addDirtyListener, method_12935, addUpdateListener, func_186684_a

boolean (String, ScoreboardTeam): a, method_1172, addPlayerToTeam, func_197901_a, addPlayerToTeam

boolean (String, PlayerTeam): a, addPlayerToTeam, method_1172, addPlayerToTeam, func_197901_a, addPlayerToTeam

1.14.3

名称

rg

rh

net.minecraft.scoreboard.ServerScoreboard

字段

MinecraftServer: a, field_13428, field_96555_a

MinecraftServer: a, field_13428, server, field_96555_a

Set<ScoreboardObjective>: b, field_13427, field_96553_b

Set<ScoreboardObjective>: b, field_13427, objectives, field_96553_b

Runnable[]: c, field_13426, field_186685_c

Runnable[]: c, field_13426, updateListeners, field_186685_c

构造函数

方法

void (ScoreboardScore): a, method_1176, func_96536_a, handleScoreChanged

void (ScoreboardScore): a, method_1176, updateScore, func_96536_a, handleScoreChanged

void (String): a, method_1152, func_96516_a, handlePlayerRemoved

void (String): a, method_1152, updatePlayerScore, func_96516_a, handlePlayerRemoved

void (String, ScoreboardObjective): a, method_1190, func_178820_a

void (String, ScoreboardObjective): a, method_1190, updatePlayerScore, func_178820_a

void (int, ScoreboardObjective): a, method_1158, func_96530_a, setDisplaySlot

void (int, ScoreboardObjective): a, method_1158, setObjectiveSlot, func_96530_a, setDisplaySlot

void (String, ScoreboardTeam): b, method_1157, func_96512_b, removePlayerFromTeam

void (String, ScoreboardTeam): b, method_1157, removePlayerFromTeam, func_96512_b, removePlayerFromTeam

void (ScoreboardObjective): a, method_1185, func_96522_a, handleObjectiveAdded

void (ScoreboardObjective): a, method_1185, updateObjective, func_96522_a, handleObjectiveAdded

void (ScoreboardObjective): b, method_1175, func_199869_b, handleObjectiveChanged

void (ScoreboardObjective): b, method_1175, updateExistingObjective, func_199869_b, handleObjectiveChanged

void (ScoreboardObjective): c, method_1173, func_96533_c, handleObjectiveRemoved

void (ScoreboardObjective): c, method_1173, updateRemovedObjective, func_96533_c, handleObjectiveRemoved

void (ScoreboardTeam): a, method_1160, func_96523_a, handleTeamAdded

void (ScoreboardTeam): a, method_1160, updateScoreboardTeamAndPlayers, func_96523_a, handleTeamAdded

void (ScoreboardTeam): b, method_1154, func_96538_b, handleTeamChanged

void (ScoreboardTeam): b, method_1154, updateScoreboardTeam, func_96538_b, handleTeamChanged

void (ScoreboardTeam): c, method_1193, func_96513_c, handleTeamRemoved

void (ScoreboardTeam): c, method_1193, updateRemovedTeam, func_96513_c, handleTeamRemoved

void (): b, method_12941, func_96551_b

void (): b, method_12941, runUpdateListeners, func_96551_b

List<Packet<?>> (ScoreboardObjective): d, method_12937, func_96550_d, getScoreboardScorePacketsForObjective

List<Packet<?>> (ScoreboardObjective): d, method_12937, createChangePackets, func_96550_d, getScoreboardScorePacketsForObjective

void (ScoreboardObjective): e, method_12939, func_96549_e

void (ScoreboardObjective): e, method_12939, addScoreboardObjective, func_96549_e

List<Packet<?>> (ScoreboardObjective): f, method_12940, func_96548_f

List<Packet<?>> (ScoreboardObjective): f, method_12940, createRemovePackets, func_96548_f

void (ScoreboardObjective): g, method_12938, func_96546_g

void (ScoreboardObjective): g, method_12938, removeScoreboardObjective, func_96546_g

int (ScoreboardObjective): h, method_12936, func_96552_h

int (ScoreboardObjective): h, method_12936, getSlot, func_96552_h

void (Runnable): a, method_12935, func_186684_a

void (Runnable): a, method_12935, addUpdateListener, func_186684_a

boolean (String, ScoreboardTeam): a, method_1172, func_197901_a, addPlayerToTeam

boolean (String, ScoreboardTeam): a, method_1172, addPlayerToTeam, func_197901_a, addPlayerToTeam

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

pr

rg

net.minecraft.class_2995

net.minecraft.server.v1_13_R2.ScoreboardServer

net.minecraft.server.v1_14_R1.ScoreboardServer

字段

MinecraftServer: a, field_96555_a

MinecraftServer: a, field_13428, field_96555_a

Set<ScoreboardObjective>: b, field_96553_b

Set<ScoreboardObjective>: b, field_13427, field_96553_b

Runnable[]: c, field_186685_c

Runnable[]: c, field_13426, field_186685_c

构造函数

方法

void (ScoreboardScore): a, func_96536_a, handleScoreChanged

void (ScoreboardScore): a, method_1176, func_96536_a, handleScoreChanged

void (String): a, func_96516_a, handlePlayerRemoved

void (String): a, method_1152, func_96516_a, handlePlayerRemoved

void (String, ScoreboardObjective): a, func_178820_a

void (String, ScoreboardObjective): a, method_1190, func_178820_a

void (int, ScoreboardObjective): a, func_96530_a, setDisplaySlot

void (int, ScoreboardObjective): a, method_1158, func_96530_a, setDisplaySlot

void (String, ScoreboardTeam): b, func_96512_b, removePlayerFromTeam

void (String, ScoreboardTeam): b, method_1157, func_96512_b, removePlayerFromTeam

void (ScoreboardObjective): a, func_96522_a, handleObjectiveAdded

void (ScoreboardObjective): a, method_1185, func_96522_a, handleObjectiveAdded

void (ScoreboardObjective): b, func_199869_b, handleObjectiveChanged

void (ScoreboardObjective): b, method_1175, func_199869_b, handleObjectiveChanged

void (ScoreboardObjective): c, func_96533_c, handleObjectiveRemoved

void (ScoreboardObjective): c, method_1173, func_96533_c, handleObjectiveRemoved

void (ScoreboardTeam): a, func_96523_a, handleTeamAdded

void (ScoreboardTeam): a, method_1160, func_96523_a, handleTeamAdded

void (ScoreboardTeam): b, func_96538_b, handleTeamChanged

void (ScoreboardTeam): b, method_1154, func_96538_b, handleTeamChanged

void (ScoreboardTeam): c, func_96513_c, handleTeamRemoved

void (ScoreboardTeam): c, method_1193, func_96513_c, handleTeamRemoved

void (): b, func_96551_b

void (): b, method_12941, func_96551_b

List<Packet<?>> (ScoreboardObjective): d, func_96550_d, getScoreboardScorePacketsForObjective

List<Packet<?>> (ScoreboardObjective): d, method_12937, func_96550_d, getScoreboardScorePacketsForObjective

void (ScoreboardObjective): e, func_96549_e

void (ScoreboardObjective): e, method_12939, func_96549_e

List<Packet<?>> (ScoreboardObjective): f, func_96548_f

List<Packet<?>> (ScoreboardObjective): f, method_12940, func_96548_f

void (ScoreboardObjective): g, func_96546_g

void (ScoreboardObjective): g, method_12938, func_96546_g

int (ScoreboardObjective): h, func_96552_h

int (ScoreboardObjective): h, method_12936, func_96552_h

void (Runnable): a, func_186684_a

void (Runnable): a, method_12935, func_186684_a

boolean (String, ScoreboardTeam): a, func_197901_a, addPlayerToTeam

boolean (String, ScoreboardTeam): a, method_1172, func_197901_a, addPlayerToTeam

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.ScoreboardServer

net.minecraft.server.v1_13_R2.ScoreboardServer

字段

构造函数

方法

1.13

名称

nv

pr

net.minecraft.server.v1_12_R1.ScoreboardServer

net.minecraft.server.v1_13_R1.ScoreboardServer

字段

构造函数

方法

boolean (String, String): a, func_151392_a, addPlayerToTeam

void (String, ScoreboardTeam): a, func_96512_b, removePlayerFromTeam

void (String, ScoreboardTeam): b, func_96512_b, removePlayerFromTeam

void (ScoreboardObjective): b, func_96532_b, handleObjectiveChanged

void (ScoreboardObjective): b, func_199869_b, handleObjectiveChanged

boolean (String, ScoreboardTeam): a, func_197901_a, addPlayerToTeam

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

nt

nv

字段

构造函数

方法

1.12

名称

ld

nt

net.minecraft.server.v1_11_R1.ScoreboardServer

net.minecraft.server.v1_12_R1.ScoreboardServer

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

kz

ld

net.minecraft.server.v1_10_R1.ScoreboardServer

net.minecraft.server.v1_11_R1.ScoreboardServer

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

kx

kz

net.minecraft.server.v1_9_R2.ScoreboardServer

net.minecraft.server.v1_10_R1.ScoreboardServer

字段

构造函数

方法

1.9.4

名称

kw

kx

net.minecraft.server.v1_9_R1.ScoreboardServer

net.minecraft.server.v1_9_R2.ScoreboardServer

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

kk

kw

net.minecraft.server.v1_8_R3.ScoreboardServer

net.minecraft.server.v1_9_R1.ScoreboardServer

字段

PersistentScoreboard: c, field_96554_c

Runnable[]: c, field_186685_c

构造函数

方法

void (PersistentScoreboard): a, func_96547_a

void (Runnable): a, func_186684_a

1.8.8

名称

kk

net.minecraft.scoreboard.ServerScoreboard

net.minecraft.server.v1_8_R3.ScoreboardServer

字段

MinecraftServer: a, field_96555_a

Set<ScoreboardObjective>: b, field_96553_b

PersistentScoreboard: c, field_96554_c

构造函数

(MinecraftServer)

方法

void (ScoreboardScore): a, func_96536_a, handleScoreChanged

void (String): a, func_96516_a, handlePlayerRemoved

void (String, ScoreboardObjective): a, func_178820_a

void (int, ScoreboardObjective): a, func_96530_a, setDisplaySlot

boolean (String, String): a, func_151392_a, addPlayerToTeam

void (String, ScoreboardTeam): a, func_96512_b, removePlayerFromTeam

void (ScoreboardObjective): a, func_96522_a, handleObjectiveAdded

void (ScoreboardObjective): b, func_96532_b, handleObjectiveChanged

void (ScoreboardObjective): c, func_96533_c, handleObjectiveRemoved

void (ScoreboardTeam): a, func_96523_a, handleTeamAdded

void (ScoreboardTeam): b, func_96538_b, handleTeamChanged

void (ScoreboardTeam): c, func_96513_c, handleTeamRemoved

void (PersistentScoreboard): a, func_96547_a

void (): b, func_96551_b

List<Packet> (ScoreboardObjective): d, func_96550_d, getScoreboardScorePacketsForObjective

void (ScoreboardObjective): e, func_96549_e

List<Packet> (ScoreboardObjective): f, func_96548_f

void (ScoreboardObjective): g, func_96546_g

int (ScoreboardObjective): h, func_96552_h