历史 - net.minecraft.server.ServerScoreboard
1.21.11
名称
anc
anm
字段
MinecraftServer: c, server, field_13428, server, f_136193_
MinecraftServer: b, server, field_13428, server, f_136193_
Set<Objective>: d, trackedObjectives, field_13427, syncableObjectives, f_136194_
Set<Objective>: c, trackedObjectives, field_13427, syncableObjectives, f_136194_
List<Runnable>: e, dirtyListeners, field_13426, updateListeners, f_136195_
SavedDataType<ScoreboardSaveData>: a, TYPE, field_56414, STATE_TYPE, f_380114_
boolean: d, dirty, field_63166, dirty, f_434442_
构造函数
方法
void (): a, setDirty, method_12941, runUpdateListeners, m_136217_
void (): a, setDirty, method_12941, markDirty, m_136217_
void (Runnable): a, addDirtyListener, method_12935, addUpdateListener, m_136207_
ScoreboardSaveData (): h, createData, method_32705, createState, m_180015_
ScoreboardSaveData (ScoreboardSaveData$Packed): a, createData, method_32704, unpackState, m_180013_
void (ScoreboardSaveData$Packed): a, load, method_74971, read, m_446624_
ScoreboardSaveData$Packed (): k, store, method_74973, toPacked, m_439457_
void (ScoreboardSaveData): a, storeToSaveDataIfDirty, method_74972, writeTo, m_439936_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
amx
anc
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
amk
amx
字段
构造函数
方法
void (String): f, updatePlayerWaypoint, method_70595, refreshWaypointTrackingFor, m_404069_
void (PlayerTeam): e, updateTeamWaypoints, method_70594, refreshWaypointTrackingFor, m_402547_
1.21.5
名称
alo
amk
字段
MinecraftServer: b, server, field_13428, server, f_136193_
MinecraftServer: c, server, field_13428, server, f_136193_
Set<Objective>: c, trackedObjectives, field_13427, syncableObjectives, f_136194_
Set<Objective>: d, trackedObjectives, field_13427, syncableObjectives, f_136194_
List<Runnable>: d, dirtyListeners, field_13426, updateListeners, f_136195_
List<Runnable>: e, dirtyListeners, field_13426, updateListeners, f_136195_
SavedDataType<ScoreboardSaveData>: a, TYPE, field_56414, STATE_TYPE, f_380114_
构造函数
方法
SavedData$Factory<ScoreboardSaveData> (): b, dataFactory, method_52297, getPersistentStateType, m_294331_
ScoreboardSaveData (CompoundTag, HolderLookup$Provider): a, createData, method_32704, stateFromNbt, m_180013_
ScoreboardSaveData (ScoreboardSaveData$Packed): a, createData, method_32704, unpackState, m_180013_
1.21.4
名称
ams
alo
字段
构造函数
方法
1.21.3
名称
alk
ams
字段
Set<Objective>: c, trackedObjectives, field_13427, objectives, f_136194_
Set<Objective>: c, trackedObjectives, field_13427, syncableObjectives, f_136194_
构造函数
方法
void (Objective): e, startTrackingObjective, method_12939, addScoreboardObjective, m_136231_
void (Objective): e, startTrackingObjective, method_12939, startSyncing, m_136231_
void (Objective): g, stopTrackingObjective, method_12938, removeScoreboardObjective, m_136235_
void (Objective): g, stopTrackingObjective, method_12938, stopSyncing, m_136235_
int (Objective): h, getObjectiveDisplaySlotCount, method_12936, getSlot, m_136237_
int (Objective): h, getObjectiveDisplaySlotCount, method_12936, countDisplaySlots, m_136237_
1.21.1
名称
字段
构造函数
方法
1.21
名称
alx
alk
字段
构造函数
方法
1.20.6
名称
ahx
alx
字段
构造函数
方法
ScoreboardSaveData (): i, createData, method_32705, createState, m_180015_
ScoreboardSaveData (): h, createData, method_32705, createState, m_180015_
ScoreboardSaveData (CompoundTag): a, createData, method_32704, stateFromNbt, m_180013_
ScoreboardSaveData (CompoundTag, HolderLookup$Provider): a, createData, method_32704, stateFromNbt, m_180013_
1.20.4
名称
afn
ahx
字段
MinecraftServer: a, server, field_13428, server, f_136193_
MinecraftServer: b, server, field_13428, server, f_136193_
Set<Objective>: b, trackedObjectives, field_13427, objectives, f_136194_
Set<Objective>: c, trackedObjectives, field_13427, objectives, f_136194_
List<Runnable>: c, dirtyListeners, field_13426, updateListeners, f_136195_
List<Runnable>: d, dirtyListeners, field_13426, updateListeners, f_136195_
构造函数
方法
void (Score): a, onScoreChanged, method_1176, updateScore, m_5734_
void (String): a, onPlayerRemoved, method_1152, updatePlayerScore, m_7182_
void (String, Objective): a, onPlayerScoreRemoved, method_1190, updatePlayerScore, m_5973_
void (String, PlayerTeam): b, removePlayerFromTeam, method_1157, removePlayerFromTeam, m_6519_
void (String, PlayerTeam): b, removePlayerFromTeam, method_1157, removeScoreHolderFromTeam, m_6519_
boolean (String, PlayerTeam): a, addPlayerToTeam, method_1172, addPlayerToTeam, m_6546_
boolean (String, PlayerTeam): a, addPlayerToTeam, method_1172, addScoreHolderToTeam, m_6546_
void (ScoreHolder, Objective, Score): a, onScoreChanged, method_1176, updateScore, m_5734_
void (ScoreHolder, Objective): a, onScoreLockChanged, method_55337, resetScore, m_304975_
void (ScoreHolder): a, onPlayerRemoved, method_1152, onScoreHolderRemoved, m_7182_
void (ScoreHolder, Objective): b, onPlayerScoreRemoved, method_1190, onScoreRemoved, m_5973_
1.20.2
名称
adg
afn
字段
MinecraftServer: g, server, field_13428, server, f_136193_
MinecraftServer: a, server, field_13428, server, f_136193_
Set<Objective>: h, trackedObjectives, field_13427, objectives, f_136194_
Set<Objective>: b, trackedObjectives, field_13427, objectives, f_136194_
List<Runnable>: i, dirtyListeners, field_13426, updateListeners, f_136195_
List<Runnable>: c, dirtyListeners, field_13426, updateListeners, f_136195_
构造函数
方法
void (int, Objective): a, setDisplayObjective, method_1158, setObjectiveSlot, m_7136_
ScoreboardSaveData (): b, createData, method_32705, createState, m_180015_
ScoreboardSaveData (): i, createData, method_32705, createState, m_180015_
void (DisplaySlot, Objective): a, setDisplayObjective, method_1158, setObjectiveSlot, m_7136_
SavedData$Factory<ScoreboardSaveData> (): b, dataFactory, method_52297, getPersistentStateType, m_294331_
1.20.1
名称
adt
adg
字段
构造函数
方法
1.19.4
名称
acv
adt
字段
构造函数
方法
1.19.3
名称
abq
acv
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
aay
abq
字段
构造函数
方法
1.19
名称
zi
aay
字段
构造函数
方法
1.18.2
名称
yw
zi
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
xl
yw
字段
MinecraftServer: h, server, field_13428, server, f_136193_
MinecraftServer: g, server, field_13428, server, f_136193_
Set<Objective>: i, trackedObjectives, field_13427, objectives, f_136194_
Set<Objective>: h, trackedObjectives, field_13427, objectives, f_136194_
List<Runnable>: j, dirtyListeners, field_13426, updateListeners, f_136195_
List<Runnable>: i, dirtyListeners, field_13426, updateListeners, f_136195_
构造函数
方法
void (Score): a, onScoreChanged, method_1176, updateScore, m_5734_, handleScoreChanged
void (Score): a, onScoreChanged, method_1176, updateScore, m_5734_
void (String): a, onPlayerRemoved, method_1152, updatePlayerScore, m_7182_, handlePlayerRemoved
void (String): a, onPlayerRemoved, method_1152, updatePlayerScore, m_7182_
void (int, Objective): a, setDisplayObjective, method_1158, setObjectiveSlot, m_7136_, setDisplaySlot
void (int, Objective): a, setDisplayObjective, method_1158, setObjectiveSlot, m_7136_
void (String, PlayerTeam): b, removePlayerFromTeam, method_1157, removePlayerFromTeam, m_6519_, removePlayerFromTeam
void (String, PlayerTeam): b, removePlayerFromTeam, method_1157, removePlayerFromTeam, m_6519_
void (Objective): a, onObjectiveAdded, method_1185, updateObjective, m_7092_, handleObjectiveAdded
void (Objective): a, onObjectiveAdded, method_1185, updateObjective, m_7092_
void (Objective): b, onObjectiveChanged, method_1175, updateExistingObjective, m_7091_, handleObjectiveChanged
void (Objective): b, onObjectiveChanged, method_1175, updateExistingObjective, m_7091_
void (Objective): c, onObjectiveRemoved, method_1173, updateRemovedObjective, m_7093_, handleObjectiveRemoved
void (Objective): c, onObjectiveRemoved, method_1173, updateRemovedObjective, m_7093_
void (PlayerTeam): a, onTeamAdded, method_1160, updateScoreboardTeamAndPlayers, m_7650_, handleTeamAdded
void (PlayerTeam): a, onTeamAdded, method_1160, updateScoreboardTeamAndPlayers, m_7650_
void (PlayerTeam): b, onTeamChanged, method_1154, updateScoreboardTeam, m_7645_, handleTeamChanged
void (PlayerTeam): b, onTeamChanged, method_1154, updateScoreboardTeam, m_7645_
void (PlayerTeam): c, onTeamRemoved, method_1193, updateRemovedTeam, m_7644_, handleTeamRemoved
void (PlayerTeam): c, onTeamRemoved, method_1193, updateRemovedTeam, m_7644_
List<Packet<?>> (Objective): d, getStartTrackingPackets, method_12937, createChangePackets, m_136229_, getScoreboardScorePacketsForObjective
List<Packet<?>> (Objective): d, getStartTrackingPackets, method_12937, createChangePackets, m_136229_
boolean (String, PlayerTeam): a, addPlayerToTeam, method_1172, addPlayerToTeam, m_6546_, addPlayerToTeam
boolean (String, PlayerTeam): a, addPlayerToTeam, method_1172, addPlayerToTeam, m_6546_
1.17.1
名称
字段
构造函数
方法
1.17
名称
wa
xl
net.minecraft.scoreboard.ServerScoreboard
net.minecraft.src.C_5286_
net.minecraft.server.v1_16_R3.ScoreboardServer
net.minecraft.server.ScoreboardServer
字段
MinecraftServer: a, server, field_13428, server, field_96555_a
MinecraftServer: h, server, field_13428, server, f_136193_
Set<Objective>: b, trackedObjectives, field_13427, objectives, field_96553_b
Set<Objective>: i, trackedObjectives, field_13427, objectives, f_136194_
Runnable[]: c, dirtyListeners, field_13426, updateListeners, field_186685_c
List<Runnable>: j, dirtyListeners, field_13426, updateListeners, f_136195_
构造函数
方法
void (Score): a, onScoreChanged, method_1176, updateScore, func_96536_a, handleScoreChanged
void (Score): a, onScoreChanged, method_1176, updateScore, m_5734_, handleScoreChanged
void (String): a, onPlayerRemoved, method_1152, updatePlayerScore, func_96516_a, handlePlayerRemoved
void (String): a, onPlayerRemoved, method_1152, updatePlayerScore, m_7182_, handlePlayerRemoved
void (String, Objective): a, onPlayerScoreRemoved, method_1190, updatePlayerScore, func_178820_a
void (String, Objective): a, onPlayerScoreRemoved, method_1190, updatePlayerScore, m_5973_
void (int, Objective): a, setDisplayObjective, method_1158, setObjectiveSlot, func_96530_a, setDisplaySlot
void (int, Objective): a, setDisplayObjective, method_1158, setObjectiveSlot, m_7136_, setDisplaySlot
void (String, PlayerTeam): b, removePlayerFromTeam, method_1157, removePlayerFromTeam, func_96512_b, removePlayerFromTeam
void (String, PlayerTeam): b, removePlayerFromTeam, method_1157, removePlayerFromTeam, m_6519_, removePlayerFromTeam
void (Objective): a, onObjectiveAdded, method_1185, updateObjective, func_96522_a, handleObjectiveAdded
void (Objective): a, onObjectiveAdded, method_1185, updateObjective, m_7092_, handleObjectiveAdded
void (Objective): b, onObjectiveChanged, method_1175, updateExistingObjective, func_199869_b, handleObjectiveChanged
void (Objective): b, onObjectiveChanged, method_1175, updateExistingObjective, m_7091_, handleObjectiveChanged
void (Objective): c, onObjectiveRemoved, method_1173, updateRemovedObjective, func_96533_c, handleObjectiveRemoved
void (Objective): c, onObjectiveRemoved, method_1173, updateRemovedObjective, m_7093_, handleObjectiveRemoved
void (PlayerTeam): a, onTeamAdded, method_1160, updateScoreboardTeamAndPlayers, func_96523_a, handleTeamAdded
void (PlayerTeam): a, onTeamAdded, method_1160, updateScoreboardTeamAndPlayers, m_7650_, handleTeamAdded
void (PlayerTeam): b, onTeamChanged, method_1154, updateScoreboardTeam, func_96538_b, handleTeamChanged
void (PlayerTeam): b, onTeamChanged, method_1154, updateScoreboardTeam, m_7645_, handleTeamChanged
void (PlayerTeam): c, onTeamRemoved, method_1193, updateRemovedTeam, func_96513_c, handleTeamRemoved
void (PlayerTeam): c, onTeamRemoved, method_1193, updateRemovedTeam, m_7644_, handleTeamRemoved
void (): b, setDirty, method_12941, runUpdateListeners, func_96551_b
void (): a, setDirty, method_12941, runUpdateListeners, m_136217_
List<Packet<?>> (Objective): d, getStartTrackingPackets, method_12937, createChangePackets, func_96550_d, getScoreboardScorePacketsForObjective
List<Packet<?>> (Objective): d, getStartTrackingPackets, method_12937, createChangePackets, m_136229_, getScoreboardScorePacketsForObjective
void (Objective): e, startTrackingObjective, method_12939, addScoreboardObjective, func_96549_e
void (Objective): e, startTrackingObjective, method_12939, addScoreboardObjective, m_136231_
List<Packet<?>> (Objective): f, getStopTrackingPackets, method_12940, createRemovePackets, func_96548_f
List<Packet<?>> (Objective): f, getStopTrackingPackets, method_12940, createRemovePackets, m_136233_
void (Objective): g, stopTrackingObjective, method_12938, removeScoreboardObjective, func_96546_g
void (Objective): g, stopTrackingObjective, method_12938, removeScoreboardObjective, m_136235_
int (Objective): h, getObjectiveDisplaySlotCount, method_12936, getSlot, func_96552_h
int (Objective): h, getObjectiveDisplaySlotCount, method_12936, getSlot, m_136237_
void (Runnable): a, addDirtyListener, method_12935, addUpdateListener, func_186684_a
void (Runnable): a, addDirtyListener, method_12935, addUpdateListener, m_136207_
boolean (String, PlayerTeam): a, addPlayerToTeam, method_1172, addPlayerToTeam, func_197901_a, addPlayerToTeam
boolean (String, PlayerTeam): a, addPlayerToTeam, method_1172, addPlayerToTeam, m_6546_, addPlayerToTeam
ScoreboardSaveData (): b, createData, method_32705, createState, m_180015_
ScoreboardSaveData (CompoundTag): a, createData, method_32704, stateFromNbt, m_180013_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.ScoreboardServer
net.minecraft.server.v1_16_R3.ScoreboardServer
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
ux
wa
net.minecraft.server.v1_16_R1.ScoreboardServer
net.minecraft.server.v1_16_R2.ScoreboardServer
字段
构造函数
方法
1.16.1
名称
ta
ux
net.minecraft.server.v1_15_R1.ScoreboardServer
net.minecraft.server.v1_16_R1.ScoreboardServer
字段
构造函数
方法
1.15.2
名称
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
rj
ta
net.minecraft.server.v1_14_R1.ScoreboardServer
net.minecraft.server.v1_15_R1.ScoreboardServer
字段
构造函数
方法
1.14.4
名称
rh
rj
net.minecraft.server.ServerScoreboard
字段
MinecraftServer: a, field_13428, server, field_96555_a
MinecraftServer: a, server, field_13428, server, field_96555_a
Set<ScoreboardObjective>: b, field_13427, objectives, field_96553_b
Set<Objective>: b, trackedObjectives, field_13427, objectives, field_96553_b
Runnable[]: c, field_13426, updateListeners, field_186685_c
Runnable[]: c, dirtyListeners, field_13426, updateListeners, field_186685_c
构造函数
方法
void (ScoreboardScore): a, method_1176, updateScore, func_96536_a, handleScoreChanged
void (Score): a, onScoreChanged, method_1176, updateScore, func_96536_a, handleScoreChanged
void (String): a, method_1152, updatePlayerScore, func_96516_a, handlePlayerRemoved
void (String): a, onPlayerRemoved, method_1152, updatePlayerScore, func_96516_a, handlePlayerRemoved
void (String, ScoreboardObjective): a, method_1190, updatePlayerScore, func_178820_a
void (String, Objective): a, onPlayerScoreRemoved, method_1190, updatePlayerScore, func_178820_a
void (int, ScoreboardObjective): a, method_1158, setObjectiveSlot, func_96530_a, setDisplaySlot
void (int, Objective): a, setDisplayObjective, method_1158, setObjectiveSlot, func_96530_a, setDisplaySlot
void (String, ScoreboardTeam): b, method_1157, removePlayerFromTeam, func_96512_b, removePlayerFromTeam
void (String, PlayerTeam): b, removePlayerFromTeam, method_1157, removePlayerFromTeam, func_96512_b, removePlayerFromTeam
void (ScoreboardObjective): a, method_1185, updateObjective, func_96522_a, handleObjectiveAdded
void (Objective): a, onObjectiveAdded, method_1185, updateObjective, func_96522_a, handleObjectiveAdded
void (ScoreboardObjective): b, method_1175, updateExistingObjective, func_199869_b, handleObjectiveChanged
void (Objective): b, onObjectiveChanged, method_1175, updateExistingObjective, func_199869_b, handleObjectiveChanged
void (ScoreboardObjective): c, method_1173, updateRemovedObjective, func_96533_c, handleObjectiveRemoved
void (Objective): c, onObjectiveRemoved, method_1173, updateRemovedObjective, func_96533_c, handleObjectiveRemoved
void (ScoreboardTeam): a, method_1160, updateScoreboardTeamAndPlayers, func_96523_a, handleTeamAdded
void (PlayerTeam): a, onTeamAdded, method_1160, updateScoreboardTeamAndPlayers, func_96523_a, handleTeamAdded
void (ScoreboardTeam): b, method_1154, updateScoreboardTeam, func_96538_b, handleTeamChanged
void (PlayerTeam): b, onTeamChanged, method_1154, updateScoreboardTeam, func_96538_b, handleTeamChanged
void (ScoreboardTeam): c, method_1193, updateRemovedTeam, func_96513_c, handleTeamRemoved
void (PlayerTeam): c, onTeamRemoved, method_1193, updateRemovedTeam, func_96513_c, handleTeamRemoved
void (): b, method_12941, runUpdateListeners, func_96551_b
void (): b, setDirty, method_12941, runUpdateListeners, func_96551_b
List<Packet<?>> (ScoreboardObjective): d, method_12937, createChangePackets, func_96550_d, getScoreboardScorePacketsForObjective
List<Packet<?>> (Objective): d, getStartTrackingPackets, method_12937, createChangePackets, func_96550_d, getScoreboardScorePacketsForObjective
void (ScoreboardObjective): e, method_12939, addScoreboardObjective, func_96549_e
void (Objective): e, startTrackingObjective, method_12939, addScoreboardObjective, func_96549_e
List<Packet<?>> (ScoreboardObjective): f, method_12940, createRemovePackets, func_96548_f
List<Packet<?>> (Objective): f, getStopTrackingPackets, method_12940, createRemovePackets, func_96548_f
void (ScoreboardObjective): g, method_12938, removeScoreboardObjective, func_96546_g
void (Objective): g, stopTrackingObjective, method_12938, removeScoreboardObjective, func_96546_g
int (ScoreboardObjective): h, method_12936, getSlot, func_96552_h
int (Objective): h, getObjectiveDisplaySlotCount, method_12936, getSlot, func_96552_h
void (Runnable): a, method_12935, addUpdateListener, func_186684_a
void (Runnable): a, addDirtyListener, method_12935, addUpdateListener, func_186684_a
boolean (String, ScoreboardTeam): a, method_1172, addPlayerToTeam, func_197901_a, addPlayerToTeam
boolean (String, PlayerTeam): a, addPlayerToTeam, method_1172, addPlayerToTeam, func_197901_a, addPlayerToTeam
1.14.3
名称
rg
rh
net.minecraft.scoreboard.ServerScoreboard
字段
MinecraftServer: a, field_13428, field_96555_a
MinecraftServer: a, field_13428, server, field_96555_a
Set<ScoreboardObjective>: b, field_13427, field_96553_b
Set<ScoreboardObjective>: b, field_13427, objectives, field_96553_b
Runnable[]: c, field_13426, field_186685_c
Runnable[]: c, field_13426, updateListeners, field_186685_c
构造函数
方法
void (ScoreboardScore): a, method_1176, func_96536_a, handleScoreChanged
void (ScoreboardScore): a, method_1176, updateScore, func_96536_a, handleScoreChanged
void (String): a, method_1152, func_96516_a, handlePlayerRemoved
void (String): a, method_1152, updatePlayerScore, func_96516_a, handlePlayerRemoved
void (String, ScoreboardObjective): a, method_1190, func_178820_a
void (String, ScoreboardObjective): a, method_1190, updatePlayerScore, func_178820_a
void (int, ScoreboardObjective): a, method_1158, func_96530_a, setDisplaySlot
void (int, ScoreboardObjective): a, method_1158, setObjectiveSlot, func_96530_a, setDisplaySlot
void (String, ScoreboardTeam): b, method_1157, func_96512_b, removePlayerFromTeam
void (String, ScoreboardTeam): b, method_1157, removePlayerFromTeam, func_96512_b, removePlayerFromTeam
void (ScoreboardObjective): a, method_1185, func_96522_a, handleObjectiveAdded
void (ScoreboardObjective): a, method_1185, updateObjective, func_96522_a, handleObjectiveAdded
void (ScoreboardObjective): b, method_1175, func_199869_b, handleObjectiveChanged
void (ScoreboardObjective): b, method_1175, updateExistingObjective, func_199869_b, handleObjectiveChanged
void (ScoreboardObjective): c, method_1173, func_96533_c, handleObjectiveRemoved
void (ScoreboardObjective): c, method_1173, updateRemovedObjective, func_96533_c, handleObjectiveRemoved
void (ScoreboardTeam): a, method_1160, func_96523_a, handleTeamAdded
void (ScoreboardTeam): a, method_1160, updateScoreboardTeamAndPlayers, func_96523_a, handleTeamAdded
void (ScoreboardTeam): b, method_1154, func_96538_b, handleTeamChanged
void (ScoreboardTeam): b, method_1154, updateScoreboardTeam, func_96538_b, handleTeamChanged
void (ScoreboardTeam): c, method_1193, func_96513_c, handleTeamRemoved
void (ScoreboardTeam): c, method_1193, updateRemovedTeam, func_96513_c, handleTeamRemoved
void (): b, method_12941, func_96551_b
void (): b, method_12941, runUpdateListeners, func_96551_b
List<Packet<?>> (ScoreboardObjective): d, method_12937, func_96550_d, getScoreboardScorePacketsForObjective
List<Packet<?>> (ScoreboardObjective): d, method_12937, createChangePackets, func_96550_d, getScoreboardScorePacketsForObjective
void (ScoreboardObjective): e, method_12939, func_96549_e
void (ScoreboardObjective): e, method_12939, addScoreboardObjective, func_96549_e
List<Packet<?>> (ScoreboardObjective): f, method_12940, func_96548_f
List<Packet<?>> (ScoreboardObjective): f, method_12940, createRemovePackets, func_96548_f
void (ScoreboardObjective): g, method_12938, func_96546_g
void (ScoreboardObjective): g, method_12938, removeScoreboardObjective, func_96546_g
int (ScoreboardObjective): h, method_12936, func_96552_h
int (ScoreboardObjective): h, method_12936, getSlot, func_96552_h
void (Runnable): a, method_12935, func_186684_a
void (Runnable): a, method_12935, addUpdateListener, func_186684_a
boolean (String, ScoreboardTeam): a, method_1172, func_197901_a, addPlayerToTeam
boolean (String, ScoreboardTeam): a, method_1172, addPlayerToTeam, func_197901_a, addPlayerToTeam
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
pr
rg
net.minecraft.class_2995
net.minecraft.server.v1_13_R2.ScoreboardServer
net.minecraft.server.v1_14_R1.ScoreboardServer
字段
MinecraftServer: a, field_96555_a
MinecraftServer: a, field_13428, field_96555_a
Set<ScoreboardObjective>: b, field_96553_b
Set<ScoreboardObjective>: b, field_13427, field_96553_b
Runnable[]: c, field_186685_c
Runnable[]: c, field_13426, field_186685_c
构造函数
方法
void (ScoreboardScore): a, func_96536_a, handleScoreChanged
void (ScoreboardScore): a, method_1176, func_96536_a, handleScoreChanged
void (String): a, func_96516_a, handlePlayerRemoved
void (String): a, method_1152, func_96516_a, handlePlayerRemoved
void (String, ScoreboardObjective): a, func_178820_a
void (String, ScoreboardObjective): a, method_1190, func_178820_a
void (int, ScoreboardObjective): a, func_96530_a, setDisplaySlot
void (int, ScoreboardObjective): a, method_1158, func_96530_a, setDisplaySlot
void (String, ScoreboardTeam): b, func_96512_b, removePlayerFromTeam
void (String, ScoreboardTeam): b, method_1157, func_96512_b, removePlayerFromTeam
void (ScoreboardObjective): a, func_96522_a, handleObjectiveAdded
void (ScoreboardObjective): a, method_1185, func_96522_a, handleObjectiveAdded
void (ScoreboardObjective): b, func_199869_b, handleObjectiveChanged
void (ScoreboardObjective): b, method_1175, func_199869_b, handleObjectiveChanged
void (ScoreboardObjective): c, func_96533_c, handleObjectiveRemoved
void (ScoreboardObjective): c, method_1173, func_96533_c, handleObjectiveRemoved
void (ScoreboardTeam): a, func_96523_a, handleTeamAdded
void (ScoreboardTeam): a, method_1160, func_96523_a, handleTeamAdded
void (ScoreboardTeam): b, func_96538_b, handleTeamChanged
void (ScoreboardTeam): b, method_1154, func_96538_b, handleTeamChanged
void (ScoreboardTeam): c, func_96513_c, handleTeamRemoved
void (ScoreboardTeam): c, method_1193, func_96513_c, handleTeamRemoved
void (): b, func_96551_b
void (): b, method_12941, func_96551_b
List<Packet<?>> (ScoreboardObjective): d, func_96550_d, getScoreboardScorePacketsForObjective
List<Packet<?>> (ScoreboardObjective): d, method_12937, func_96550_d, getScoreboardScorePacketsForObjective
void (ScoreboardObjective): e, func_96549_e
void (ScoreboardObjective): e, method_12939, func_96549_e
List<Packet<?>> (ScoreboardObjective): f, func_96548_f
List<Packet<?>> (ScoreboardObjective): f, method_12940, func_96548_f
void (ScoreboardObjective): g, func_96546_g
void (ScoreboardObjective): g, method_12938, func_96546_g
int (ScoreboardObjective): h, func_96552_h
int (ScoreboardObjective): h, method_12936, func_96552_h
void (Runnable): a, func_186684_a
void (Runnable): a, method_12935, func_186684_a
boolean (String, ScoreboardTeam): a, func_197901_a, addPlayerToTeam
boolean (String, ScoreboardTeam): a, method_1172, func_197901_a, addPlayerToTeam
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.ScoreboardServer
net.minecraft.server.v1_13_R2.ScoreboardServer
字段
构造函数
方法
1.13
名称
nv
pr
net.minecraft.server.v1_12_R1.ScoreboardServer
net.minecraft.server.v1_13_R1.ScoreboardServer
字段
构造函数
方法
boolean (String, String): a, func_151392_a, addPlayerToTeam
void (String, ScoreboardTeam): a, func_96512_b, removePlayerFromTeam
void (String, ScoreboardTeam): b, func_96512_b, removePlayerFromTeam
void (ScoreboardObjective): b, func_96532_b, handleObjectiveChanged
void (ScoreboardObjective): b, func_199869_b, handleObjectiveChanged
boolean (String, ScoreboardTeam): a, func_197901_a, addPlayerToTeam
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
nt
nv
字段
构造函数
方法
1.12
名称
ld
nt
net.minecraft.server.v1_11_R1.ScoreboardServer
net.minecraft.server.v1_12_R1.ScoreboardServer
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
kz
ld
net.minecraft.server.v1_10_R1.ScoreboardServer
net.minecraft.server.v1_11_R1.ScoreboardServer
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
kx
kz
net.minecraft.server.v1_9_R2.ScoreboardServer
net.minecraft.server.v1_10_R1.ScoreboardServer
字段
构造函数
方法
1.9.4
名称
kw
kx
net.minecraft.server.v1_9_R1.ScoreboardServer
net.minecraft.server.v1_9_R2.ScoreboardServer
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
kk
kw
net.minecraft.server.v1_8_R3.ScoreboardServer
net.minecraft.server.v1_9_R1.ScoreboardServer
字段
PersistentScoreboard: c, field_96554_c
Runnable[]: c, field_186685_c
构造函数
方法
void (PersistentScoreboard): a, func_96547_a
void (Runnable): a, func_186684_a
1.8.8
名称
kk
net.minecraft.scoreboard.ServerScoreboard
net.minecraft.server.v1_8_R3.ScoreboardServer
字段
MinecraftServer: a, field_96555_a
Set<ScoreboardObjective>: b, field_96553_b
PersistentScoreboard: c, field_96554_c
构造函数
方法
void (ScoreboardScore): a, func_96536_a, handleScoreChanged
void (String): a, func_96516_a, handlePlayerRemoved
void (String, ScoreboardObjective): a, func_178820_a
void (int, ScoreboardObjective): a, func_96530_a, setDisplaySlot
boolean (String, String): a, func_151392_a, addPlayerToTeam
void (String, ScoreboardTeam): a, func_96512_b, removePlayerFromTeam
void (ScoreboardObjective): a, func_96522_a, handleObjectiveAdded
void (ScoreboardObjective): b, func_96532_b, handleObjectiveChanged
void (ScoreboardObjective): c, func_96533_c, handleObjectiveRemoved
void (ScoreboardTeam): a, func_96523_a, handleTeamAdded
void (ScoreboardTeam): b, func_96538_b, handleTeamChanged
void (ScoreboardTeam): c, func_96513_c, handleTeamRemoved
void (PersistentScoreboard): a, func_96547_a
void (): b, func_96551_b
List<Packet> (ScoreboardObjective): d, func_96550_d, getScoreboardScorePacketsForObjective
void (ScoreboardObjective): e, func_96549_e
List<Packet> (ScoreboardObjective): f, func_96548_f
void (ScoreboardObjective): g, func_96546_g
int (ScoreboardObjective): h, func_96552_h