历史 - net.minecraft.client.particle.EntityLargeExplodeFX
1.9.2
名称
blq
bln
字段
构造函数
方法
1.9
名称
bdu
blq
字段
VertexFormat: az, field_181549_az
VertexFormat: G, field_181549_az
int: aA, field_70581_a
int: H, field_70581_a
int: aB, field_70584_aq
int: I, field_70584_aq
TextureManager: aC, field_70583_ar
TextureManager: J, field_70583_ar
float: aD, field_70582_as
float: K, field_70582_as
构造函数
方法
void (WorldRenderer, Entity, float, float, float, float, float, float): a, func_180434_a
int (float): b, func_70070_b
void (): t_, func_70071_h_
int (): a, func_70537_b
int (): b, func_70537_b
void (VertexBuffer, Entity, float, float, float, float, float, float): a, func_180434_a
int (float): a, func_189214_a
void (): a, func_189213_a
1.8.8
名称
bdu
net.minecraft.client.particle.EntityLargeExplodeFX
字段
MinecraftKey: a, field_110127_a
VertexFormat: az, field_181549_az
int: aA, field_70581_a
int: aB, field_70584_aq
TextureManager: aC, field_70583_ar
float: aD, field_70582_as
构造函数
(TextureManager, World, double, double, double, double, double, double)
方法
void (WorldRenderer, Entity, float, float, float, float, float, float): a, func_180434_a
int (float): b, func_70070_b
void (): t_, func_70071_h_
int (): a, func_70537_b