历史 - net.minecraft.client.particle.EntityLargeExplodeFX

1.9.2

名称

blq

bln

字段

构造函数

方法

1.9

名称

bdu

blq

字段

VertexFormat: az, field_181549_az

VertexFormat: G, field_181549_az

int: aA, field_70581_a

int: H, field_70581_a

int: aB, field_70584_aq

int: I, field_70584_aq

TextureManager: aC, field_70583_ar

TextureManager: J, field_70583_ar

float: aD, field_70582_as

float: K, field_70582_as

构造函数

方法

void (WorldRenderer, Entity, float, float, float, float, float, float): a, func_180434_a

int (float): b, func_70070_b

void (): t_, func_70071_h_

int (): a, func_70537_b

int (): b, func_70537_b

void (VertexBuffer, Entity, float, float, float, float, float, float): a, func_180434_a

int (float): a, func_189214_a

void (): a, func_189213_a

1.8.8

名称

bdu

net.minecraft.client.particle.EntityLargeExplodeFX

字段

MinecraftKey: a, field_110127_a

VertexFormat: az, field_181549_az

int: aA, field_70581_a

int: aB, field_70584_aq

TextureManager: aC, field_70583_ar

float: aD, field_70582_as

构造函数

(TextureManager, World, double, double, double, double, double, double)

方法

void (WorldRenderer, Entity, float, float, float, float, float, float): a, func_180434_a

int (float): b, func_70070_b

void (): t_, func_70071_h_

int (): a, func_70537_b