历史 - net.minecraft.server.level.PlayerMap
1.21.11
名称
awq
awy
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
atu
awq
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
aru
atu
字段
构造函数
方法
1.21.5
名称
aqw
aru
字段
构造函数
方法
1.21.4
名称
asa
aqw
字段
构造函数
方法
1.21.3
名称
aqo
asa
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
aqz
aqo
字段
构造函数
方法
1.20.6
名称
amx
aqz
字段
构造函数
方法
1.20.4
名称
akk
amx
字段
构造函数
方法
1.20.2
名称
ahz
akk
字段
构造函数
方法
void (long, ServerPlayer, boolean): a, addPlayer, method_14085, add, m_8252_
void (long, ServerPlayer): a, removePlayer, method_14084, remove, m_8249_
void (ServerPlayer): a, ignorePlayer, method_14086, disableWatch, m_8256_
void (ServerPlayer): b, ignorePlayer, method_14086, disableWatch, m_8256_
void (ServerPlayer): b, unIgnorePlayer, method_14087, enableWatch, m_8258_
void (ServerPlayer): c, unIgnorePlayer, method_14087, enableWatch, m_8258_
boolean (ServerPlayer): c, ignoredOrUnknown, method_21715, isWatchInactive, m_8260_
boolean (ServerPlayer): d, ignoredOrUnknown, method_21715, isWatchInactive, m_8260_
void (long, long, ServerPlayer): a, updatePlayer, method_14081, movePlayer, m_8245_
boolean (ServerPlayer): d, ignored, method_14082, isWatchDisabled, m_8262_
boolean (ServerPlayer): e, ignored, method_14082, isWatchDisabled, m_8262_
Set<ServerPlayer> (long): a, getPlayers, method_14083, getPlayersWatchingChunk, m_183926_
Set<ServerPlayer> (): a, getAllPlayers, method_14083, getPlayersWatchingChunk, m_183926_
void (ServerPlayer, boolean): a, addPlayer, method_14085, add, m_8252_
void (ServerPlayer): a, removePlayer, method_14084, remove, m_8249_
1.20.1
名称
aij
ahz
字段
构造函数
方法
1.19.4
名称
ahg
aij
字段
构造函数
方法
1.19.3
名称
aga
ahg
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
afi
aga
字段
构造函数
方法
1.19
名称
adq
afi
字段
构造函数
方法
1.18.2
名称
adc
adq
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
abl
adc
字段
构造函数
方法
Stream<ServerPlayer> (long): a, getPlayers, method_14083, getPlayersWatchingChunk, m_8243_
Set<ServerPlayer> (long): a, getPlayers, method_14083, getPlayersWatchingChunk, m_183926_
1.17.1
名称
字段
构造函数
方法
1.17
名称
aaa
abl
net.minecraft.world.chunk.PlayerGenerationTracker
net.minecraft.src.C_4_
net.minecraft.server.v1_16_R3.PlayerMap
net.minecraft.server.level.PlayerMap
字段
it.unimi.dsi.fastutil.objects.Object2BooleanMap<ServerPlayer>: a, players, field_13910, watchingPlayers, field_219449_a
it.unimi.dsi.fastutil.objects.Object2BooleanMap<ServerPlayer>: a, players, field_13910, watchingPlayers, f_8241_
构造函数
方法
Stream<ServerPlayer> (long): a, getPlayers, method_14083, getPlayersWatchingChunk, func_219444_a
Stream<ServerPlayer> (long): a, getPlayers, method_14083, getPlayersWatchingChunk, m_8243_
void (long, ServerPlayer, boolean): a, addPlayer, method_14085, add, func_219442_a
void (long, ServerPlayer, boolean): a, addPlayer, method_14085, add, m_8252_
void (long, ServerPlayer): a, removePlayer, method_14084, remove, func_219443_a
void (long, ServerPlayer): a, removePlayer, method_14084, remove, m_8249_
void (ServerPlayer): a, ignorePlayer, method_14086, disableWatch, func_219446_a
void (ServerPlayer): a, ignorePlayer, method_14086, disableWatch, m_8256_
void (ServerPlayer): b, unIgnorePlayer, method_14087, enableWatch, func_219447_b
void (ServerPlayer): b, unIgnorePlayer, method_14087, enableWatch, m_8258_
boolean (ServerPlayer): c, ignoredOrUnknown, method_21715, method_21715, func_219448_c
boolean (ServerPlayer): c, ignoredOrUnknown, method_21715, isWatchInactive, m_8260_
void (long, long, ServerPlayer): a, updatePlayer, method_14081, movePlayer, func_219445_a
void (long, long, ServerPlayer): a, updatePlayer, method_14081, movePlayer, m_8245_
boolean (ServerPlayer): d, ignored, method_14082, isWatchDisabled, func_225419_d
boolean (ServerPlayer): d, ignored, method_14082, isWatchDisabled, m_8262_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PlayerMap
net.minecraft.server.v1_16_R3.PlayerMap
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
yx
aaa
net.minecraft.server.v1_16_R1.PlayerMap
net.minecraft.server.v1_16_R2.PlayerMap
字段
构造函数
方法
1.16.1
名称
wy
yx
net.minecraft.server.v1_15_R1.PlayerMap
net.minecraft.server.v1_16_R1.PlayerMap
字段
构造函数
方法
boolean (ServerPlayer): c, ignoredOrUnknown, method_21715, func_219448_c
boolean (ServerPlayer): c, ignoredOrUnknown, method_21715, method_21715, func_219448_c
1.15.2
名称
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
vf
wy
net.minecraft.server.v1_14_R1.PlayerMap
net.minecraft.server.v1_15_R1.PlayerMap
字段
构造函数
方法
1.14.4
名称
vd
vf
net.minecraft.server.level.PlayerMap
字段
Set<EntityPlayer>: a, field_13910, watchingPlayers, field_219449_a
Set<EntityPlayer>: b, field_13909, notWatchingPlayers, field_219450_b
it.unimi.dsi.fastutil.objects.Object2BooleanMap<ServerPlayer>: a, players, field_13910, watchingPlayers, field_219449_a
构造函数
方法
Stream<EntityPlayer> (long): a, method_14083, getPlayersWatchingChunk, func_219444_a
Stream<ServerPlayer> (long): a, getPlayers, method_14083, getPlayersWatchingChunk, func_219444_a
void (long, EntityPlayer, boolean): a, method_14085, add, func_219442_a
void (long, ServerPlayer, boolean): a, addPlayer, method_14085, add, func_219442_a
void (long, EntityPlayer): a, method_14084, remove, func_219443_a
void (long, ServerPlayer): a, removePlayer, method_14084, remove, func_219443_a
void (EntityPlayer): a, method_14086, disableWatch, func_219446_a
void (ServerPlayer): a, ignorePlayer, method_14086, disableWatch, func_219446_a
void (EntityPlayer): b, method_14087, enableWatch, func_219447_b
void (ServerPlayer): b, unIgnorePlayer, method_14087, enableWatch, func_219447_b
boolean (EntityPlayer): c, method_14082, isWatchDisabled, func_219448_c
boolean (ServerPlayer): c, ignoredOrUnknown, method_21715, func_219448_c
void (long, long, EntityPlayer): a, method_14081, movePlayer, func_219445_a
void (long, long, ServerPlayer): a, updatePlayer, method_14081, movePlayer, func_219445_a
boolean (ServerPlayer): d, ignored, method_14082, isWatchDisabled, func_225419_d
1.14.3
名称
vb
vd
net.minecraft.server.world.PlayerChunkWatchingManager
字段
Set<EntityPlayer>: a, field_13910, field_219449_a
Set<EntityPlayer>: a, field_13910, watchingPlayers, field_219449_a
Set<EntityPlayer>: b, field_13909, field_219450_b
Set<EntityPlayer>: b, field_13909, notWatchingPlayers, field_219450_b
构造函数
方法
Stream<EntityPlayer> (long): a, method_14083, func_219444_a
Stream<EntityPlayer> (long): a, method_14083, getPlayersWatchingChunk, func_219444_a
void (long, EntityPlayer, boolean): a, method_14085, func_219442_a
void (long, EntityPlayer, boolean): a, method_14085, add, func_219442_a
void (long, EntityPlayer): a, method_14084, func_219443_a
void (long, EntityPlayer): a, method_14084, remove, func_219443_a
void (EntityPlayer): a, method_14086, func_219446_a
void (EntityPlayer): a, method_14086, disableWatch, func_219446_a
void (EntityPlayer): b, method_14087, func_219447_b
void (EntityPlayer): b, method_14087, enableWatch, func_219447_b
boolean (EntityPlayer): c, method_14082, func_219448_c
boolean (EntityPlayer): c, method_14082, isWatchDisabled, func_219448_c
void (long, long, EntityPlayer): a, method_14081, func_219445_a
void (long, long, EntityPlayer): a, method_14081, movePlayer, func_219445_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
vb
net.minecraft.class_3210
net.minecraft.world.chunk.PlayerGenerationTracker
net.minecraft.server.v1_14_R1.PlayerMap
字段
Set<EntityPlayer>: a, field_13910, field_219449_a
Set<EntityPlayer>: b, field_13909, field_219450_b
构造函数
()
方法
Stream<EntityPlayer> (long): a, method_14083, func_219444_a
void (long, EntityPlayer, boolean): a, method_14085, func_219442_a
void (long, EntityPlayer): a, method_14084, func_219443_a
void (EntityPlayer): a, method_14086, func_219446_a
void (EntityPlayer): b, method_14087, func_219447_b
boolean (EntityPlayer): c, method_14082, func_219448_c
void (long, long, EntityPlayer): a, method_14081, func_219445_a