历史 - net.minecraft.client.multiplayer.PlayerInfo

1.21.11

名称

gzy

hiq

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

grw

gzy

字段

构造函数

方法

1.21.8

名称

grv

grw

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gma

grv

字段

构造函数

方法

1.21.5

名称

ggm

gma

字段

构造函数

方法

1.21.4

名称

gfw

ggm

字段

SignedMessageValidator: g, messageValidator, field_39809, messageVerifier, f_240895_

SignedMessageValidator: h, messageValidator, field_39809, messageVerifier, f_240895_

RemoteChatSession: f, chatSession, field_40495, session, f_244238_

RemoteChatSession: g, chatSession, field_40495, session, f_244238_

int: h, tabListOrder, field_53033, listOrder, f_349448_

int: i, tabListOrder, field_53033, listOrder, f_349448_

boolean: f, showHat, field_55126, showHat, f_371578_

构造函数

方法

SignedMessageValidator (boolean): b, fallbackMessageValidator, method_46531, getInitialVerifier, m_253000_

SignedMessageValidator (boolean): c, fallbackMessageValidator, method_46531, getInitialVerifier, m_253000_

int (): j, getTabListOrder, method_62154, getListOrder, m_357195_

int (): k, getTabListOrder, method_62154, getListOrder, m_357195_

void (boolean): b, setShowHat, method_65194, setShowHat, m_374343_

boolean (): j, showHat, method_65195, shouldShowHat, m_372537_

1.21.3

名称

fzq

gfw

字段

int: h, tabListOrder, field_53033, listOrder, f_349448_

构造函数

方法

void (int): b, setTabListOrder, method_62153, setListOrder, m_353668_

int (): j, getTabListOrder, method_62154, getListOrder, m_357195_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fyi

fzq

字段

构造函数

方法

1.20.6

名称

fob

fyi

字段

构造函数

方法

1.20.4

名称

fjf

fob

字段

构造函数

方法

1.20.2

名称

ffb

fjf

字段

Map<com.mojang.authlib.minecraft.MinecraftProfileTexture$Type, ResourceLocation>: b, textureLocations, field_3742, textures, f_105299_

boolean: e, pendingTextures, field_3740, texturesLoaded, f_105302_

String: f, skinModel, field_3745, model, f_105303_

Component: g, tabListDisplayName, field_3743, displayName, f_105304_

Component: e, tabListDisplayName, field_3743, displayName, f_105304_

SignedMessageValidator: i, messageValidator, field_39809, messageVerifier, f_240895_

SignedMessageValidator: g, messageValidator, field_39809, messageVerifier, f_240895_

RemoteChatSession: h, chatSession, field_40495, session, f_244238_

RemoteChatSession: f, chatSession, field_40495, session, f_244238_

Supplier<PlayerSkin>: b, skinLookup, field_45607, texturesSupplier, f_291667_

构造函数

方法

boolean (): h, isSkinLoaded, method_2967, hasSkinTexture, m_105335_

String (): i, getModelName, method_2977, getModel, m_105336_

ResourceLocation (): j, getSkinLocation, method_2968, getSkinTexture, m_105337_

ResourceLocation (): k, getCapeLocation, method_2979, getCapeTexture, m_105338_

ResourceLocation (): l, getElytraLocation, method_2957, getElytraTexture, m_105339_

PlayerTeam (): m, getTeam, method_2955, getScoreboardTeam, m_105340_

PlayerTeam (): h, getTeam, method_2955, getScoreboardTeam, m_105340_

void (): n, registerTextures, method_2969, loadTextures, m_105341_

Component (): o, getTabListDisplayName, method_2971, getDisplayName, m_105342_

Component (): i, getTabListDisplayName, method_2971, getDisplayName, m_105342_

boolean (): g, isCapeLoaded, method_35757, hasCape, m_171808_

Supplier<PlayerSkin> (com.mojang.authlib.GameProfile): a, createSkinLookup, method_52803, texturesSupplier, m_295900_

PlayerSkin (): g, getSkin, method_52810, getSkinTextures, m_293823_

1.20.1

名称

fdo

ffb

字段

构造函数

方法

1.19.4

名称

eze

fdo

字段

构造函数

方法

1.19.3

名称

euz

eze

字段

com.mojang.authlib.GameProfile: b, profile, field_3741, profile, f_105298_

com.mojang.authlib.GameProfile: a, profile, field_3741, profile, f_105298_

Map<com.mojang.authlib.minecraft.MinecraftProfileTexture$Type, ResourceLocation>: c, textureLocations, field_3742, textures, f_105299_

Map<com.mojang.authlib.minecraft.MinecraftProfileTexture$Type, ResourceLocation>: b, textureLocations, field_3742, textures, f_105299_

GameType: d, gameMode, field_3744, gameMode, f_105300_

GameType: c, gameMode, field_3744, gameMode, f_105300_

int: e, latency, field_3739, latency, f_105301_

int: d, latency, field_3739, latency, f_105301_

boolean: f, pendingTextures, field_3740, texturesLoaded, f_105302_

boolean: e, pendingTextures, field_3740, texturesLoaded, f_105302_

String: g, skinModel, field_3745, model, f_105303_

String: f, skinModel, field_3745, model, f_105303_

Component: h, tabListDisplayName, field_3743, displayName, f_105304_

Component: g, tabListDisplayName, field_3743, displayName, f_105304_

int: i, lastHealth, field_3738, lastHealth, f_105305_

int: j, displayHealth, field_3736, health, f_105306_

long: k, lastHealthTime, field_3737, lastHealthTime, f_105307_

long: l, healthBlinkTime, field_3747, blinkingHeartTime, f_105308_

long: m, renderVisibilityId, field_3746, showTime, f_105309_

org.slf4j.Logger: a, LOGGER, field_39072, LOGGER, f_233758_

ProfilePublicKey: n, profilePublicKey, field_39073, publicKeyData, f_233759_

SignedMessageValidator: o, messageValidator, field_39809, messageVerifier, f_240895_

SignedMessageValidator: i, messageValidator, field_39809, messageVerifier, f_240895_

RemoteChatSession: h, chatSession, field_40495, session, f_244238_

构造函数

(ClientboundPlayerInfoPacket$PlayerUpdate, SignatureValidator, boolean)

(com.mojang.authlib.GameProfile, boolean)

方法

GameType (): d, getGameMode, method_2958, getGameMode, m_105325_

GameType (): e, getGameMode, method_2958, getGameMode, m_105325_

int (): e, getLatency, method_2959, getLatency, m_105330_

int (): f, getLatency, method_2959, getLatency, m_105330_

boolean (): g, isSkinLoaded, method_2967, hasSkinTexture, m_105335_

boolean (): h, isSkinLoaded, method_2967, hasSkinTexture, m_105335_

String (): h, getModelName, method_2977, getModel, m_105336_

String (): i, getModelName, method_2977, getModel, m_105336_

ResourceLocation (): i, getSkinLocation, method_2968, getSkinTexture, m_105337_

ResourceLocation (): j, getSkinLocation, method_2968, getSkinTexture, m_105337_

ResourceLocation (): j, getCapeLocation, method_2979, getCapeTexture, m_105338_

ResourceLocation (): k, getCapeLocation, method_2979, getCapeTexture, m_105338_

ResourceLocation (): k, getElytraLocation, method_2957, getElytraTexture, m_105339_

ResourceLocation (): l, getElytraLocation, method_2957, getElytraTexture, m_105339_

PlayerTeam (): l, getTeam, method_2955, getScoreboardTeam, m_105340_

PlayerTeam (): m, getTeam, method_2955, getScoreboardTeam, m_105340_

void (): m, registerTextures, method_2969, loadTextures, m_105341_

void (): n, registerTextures, method_2969, loadTextures, m_105341_

Component (): n, getTabListDisplayName, method_2971, getDisplayName, m_105342_

Component (): o, getTabListDisplayName, method_2971, getDisplayName, m_105342_

int (): o, getLastHealth, method_2973, getLastHealth, m_105343_

void (int): b, setLastHealth, method_2972, setLastHealth, m_105326_

int (): p, getDisplayHealth, method_2960, getHealth, m_105344_

void (int): c, setDisplayHealth, method_2965, setHealth, m_105331_

long (): q, getLastHealthTime, method_2974, getLastHealthTime, m_105345_

void (long): a, setLastHealthTime, method_2978, setLastHealthTime, m_105315_

long (): r, getHealthBlinkTime, method_2961, getBlinkingHeartTime, m_105346_

void (long): b, setHealthBlinkTime, method_2975, setBlinkingHeartTime, m_105328_

long (): s, getRenderVisibilityId, method_2976, getShowTime, m_105347_

void (long): c, setRenderVisibilityId, method_2964, setShowTime, m_105333_

boolean (): f, isCapeLoaded, method_35757, hasCape, m_171808_

boolean (): g, isCapeLoaded, method_35757, hasCape, m_171808_

ProfilePublicKey (): b, getProfilePublicKey, method_43598, getPublicKeyData, m_233764_

RemoteChatSession (): b, getChatSession, method_45741, getSession, m_247593_

boolean (): d, hasVerifiableChat, method_45742, hasPublicKey, m_247101_

void (RemoteChatSession): a, setChatSession, method_45740, setSession, m_246479_

void (boolean): a, clearChatSession, method_46530, resetSession, m_253204_

SignedMessageValidator (boolean): b, fallbackMessageValidator, method_46531, getInitialVerifier, m_253000_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

etq

euz

字段

SignedMessageValidator: o, messageValidator, field_39809, messageVerifier, f_240895_

构造函数

(ClientboundPlayerInfoPacket$PlayerUpdate, SignatureValidator)

(ClientboundPlayerInfoPacket$PlayerUpdate, SignatureValidator, boolean)

方法

GameType (): c, getGameMode, method_2958, getGameMode, m_105325_

GameType (): d, getGameMode, method_2958, getGameMode, m_105325_

int (): d, getLatency, method_2959, getLatency, m_105330_

int (): e, getLatency, method_2959, getLatency, m_105330_

boolean (): f, isSkinLoaded, method_2967, hasSkinTexture, m_105335_

boolean (): g, isSkinLoaded, method_2967, hasSkinTexture, m_105335_

String (): g, getModelName, method_2977, getModel, m_105336_

String (): h, getModelName, method_2977, getModel, m_105336_

ResourceLocation (): h, getSkinLocation, method_2968, getSkinTexture, m_105337_

ResourceLocation (): i, getSkinLocation, method_2968, getSkinTexture, m_105337_

ResourceLocation (): i, getCapeLocation, method_2979, getCapeTexture, m_105338_

ResourceLocation (): j, getCapeLocation, method_2979, getCapeTexture, m_105338_

ResourceLocation (): j, getElytraLocation, method_2957, getElytraTexture, m_105339_

ResourceLocation (): k, getElytraLocation, method_2957, getElytraTexture, m_105339_

PlayerTeam (): k, getTeam, method_2955, getScoreboardTeam, m_105340_

PlayerTeam (): l, getTeam, method_2955, getScoreboardTeam, m_105340_

void (): l, registerTextures, method_2969, loadTextures, m_105341_

void (): m, registerTextures, method_2969, loadTextures, m_105341_

Component (): m, getTabListDisplayName, method_2971, getDisplayName, m_105342_

Component (): n, getTabListDisplayName, method_2971, getDisplayName, m_105342_

int (): n, getLastHealth, method_2973, getLastHealth, m_105343_

int (): o, getLastHealth, method_2973, getLastHealth, m_105343_

int (): o, getDisplayHealth, method_2960, getHealth, m_105344_

int (): p, getDisplayHealth, method_2960, getHealth, m_105344_

long (): p, getLastHealthTime, method_2974, getLastHealthTime, m_105345_

long (): q, getLastHealthTime, method_2974, getLastHealthTime, m_105345_

long (): q, getHealthBlinkTime, method_2961, getBlinkingHeartTime, m_105346_

long (): r, getHealthBlinkTime, method_2961, getBlinkingHeartTime, m_105346_

long (): r, getRenderVisibilityId, method_2976, getShowTime, m_105347_

long (): s, getRenderVisibilityId, method_2976, getShowTime, m_105347_

boolean (): e, isCapeLoaded, method_35757, hasCape, m_171808_

boolean (): f, isCapeLoaded, method_35757, hasCape, m_171808_

SignedMessageValidator (): c, getMessageValidator, method_44817, getMessageVerifier, m_241043_

1.19

名称

emw

etq

字段

com.mojang.authlib.GameProfile: a, profile, field_3741, profile, f_105298_

com.mojang.authlib.GameProfile: b, profile, field_3741, profile, f_105298_

Map<com.mojang.authlib.minecraft.MinecraftProfileTexture$Type, ResourceLocation>: b, textureLocations, field_3742, textures, f_105299_

Map<com.mojang.authlib.minecraft.MinecraftProfileTexture$Type, ResourceLocation>: c, textureLocations, field_3742, textures, f_105299_

GameType: c, gameMode, field_3744, gameMode, f_105300_

GameType: d, gameMode, field_3744, gameMode, f_105300_

int: d, latency, field_3739, latency, f_105301_

int: e, latency, field_3739, latency, f_105301_

boolean: e, pendingTextures, field_3740, texturesLoaded, f_105302_

boolean: f, pendingTextures, field_3740, texturesLoaded, f_105302_

String: f, skinModel, field_3745, model, f_105303_

String: g, skinModel, field_3745, model, f_105303_

Component: g, tabListDisplayName, field_3743, displayName, f_105304_

Component: h, tabListDisplayName, field_3743, displayName, f_105304_

int: h, lastHealth, field_3738, lastHealth, f_105305_

int: i, lastHealth, field_3738, lastHealth, f_105305_

int: i, displayHealth, field_3736, health, f_105306_

int: j, displayHealth, field_3736, health, f_105306_

long: j, lastHealthTime, field_3737, lastHealthTime, f_105307_

long: k, lastHealthTime, field_3737, lastHealthTime, f_105307_

long: k, healthBlinkTime, field_3747, blinkingHeartTime, f_105308_

long: l, healthBlinkTime, field_3747, blinkingHeartTime, f_105308_

long: l, renderVisibilityId, field_3746, showTime, f_105309_

long: m, renderVisibilityId, field_3746, showTime, f_105309_

org.slf4j.Logger: a, LOGGER, field_39072, LOGGER, f_233758_

ProfilePublicKey: n, profilePublicKey, field_39073, publicKeyData, f_233759_

构造函数

(ClientboundPlayerInfoPacket$PlayerUpdate)

(ClientboundPlayerInfoPacket$PlayerUpdate, SignatureValidator)

方法

GameType (): b, getGameMode, method_2958, getGameMode, m_105325_

GameType (): c, getGameMode, method_2958, getGameMode, m_105325_

int (): c, getLatency, method_2959, getLatency, m_105330_

int (): d, getLatency, method_2959, getLatency, m_105330_

boolean (): e, isSkinLoaded, method_2967, hasSkinTexture, m_105335_

boolean (): f, isSkinLoaded, method_2967, hasSkinTexture, m_105335_

String (): f, getModelName, method_2977, getModel, m_105336_

String (): g, getModelName, method_2977, getModel, m_105336_

ResourceLocation (): g, getSkinLocation, method_2968, getSkinTexture, m_105337_

ResourceLocation (): h, getSkinLocation, method_2968, getSkinTexture, m_105337_

ResourceLocation (): h, getCapeLocation, method_2979, getCapeTexture, m_105338_

ResourceLocation (): i, getCapeLocation, method_2979, getCapeTexture, m_105338_

ResourceLocation (): i, getElytraLocation, method_2957, getElytraTexture, m_105339_

ResourceLocation (): j, getElytraLocation, method_2957, getElytraTexture, m_105339_

PlayerTeam (): j, getTeam, method_2955, getScoreboardTeam, m_105340_

PlayerTeam (): k, getTeam, method_2955, getScoreboardTeam, m_105340_

void (): k, registerTextures, method_2969, loadTextures, m_105341_

void (): l, registerTextures, method_2969, loadTextures, m_105341_

Component (): l, getTabListDisplayName, method_2971, getDisplayName, m_105342_

Component (): m, getTabListDisplayName, method_2971, getDisplayName, m_105342_

int (): m, getLastHealth, method_2973, getLastHealth, m_105343_

int (): n, getLastHealth, method_2973, getLastHealth, m_105343_

int (): n, getDisplayHealth, method_2960, getHealth, m_105344_

int (): o, getDisplayHealth, method_2960, getHealth, m_105344_

long (): o, getLastHealthTime, method_2974, getLastHealthTime, m_105345_

long (): p, getLastHealthTime, method_2974, getLastHealthTime, m_105345_

long (): p, getHealthBlinkTime, method_2961, getBlinkingHeartTime, m_105346_

long (): q, getHealthBlinkTime, method_2961, getBlinkingHeartTime, m_105346_

long (): q, getRenderVisibilityId, method_2976, getShowTime, m_105347_

long (): r, getRenderVisibilityId, method_2976, getShowTime, m_105347_

boolean (): d, isCapeLoaded, method_35757, hasCape, m_171808_

boolean (): e, isCapeLoaded, method_35757, hasCape, m_171808_

ProfilePublicKey (): b, getProfilePublicKey, method_43598, getPublicKeyData, m_233764_

1.18.2

名称

elp

emw

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ejm

elp

字段

构造函数

方法

1.17.1

名称

ejl

ejm

字段

构造函数

方法

1.17

名称

dwx

ejl

net.minecraft.client.network.play.NetworkPlayerInfo

net.minecraft.src.C_3906_

字段

com.mojang.authlib.GameProfile: a, profile, field_3741, profile, field_178867_a

com.mojang.authlib.GameProfile: a, profile, field_3741, profile, f_105298_

Map<com.mojang.authlib.minecraft.MinecraftProfileTexture$Type, ResourceLocation>: b, textureLocations, field_3742, textures, field_187107_a

Map<com.mojang.authlib.minecraft.MinecraftProfileTexture$Type, ResourceLocation>: b, textureLocations, field_3742, textures, f_105299_

GameType: c, gameMode, field_3744, gameMode, field_178866_b

GameType: c, gameMode, field_3744, gameMode, f_105300_

int: d, latency, field_3739, latency, field_78829_b

int: d, latency, field_3739, latency, f_105301_

boolean: e, pendingTextures, field_3740, texturesLoaded, field_178864_d

boolean: e, pendingTextures, field_3740, texturesLoaded, f_105302_

String: f, skinModel, field_3745, model, field_178863_g

String: f, skinModel, field_3745, model, f_105303_

Component: g, tabListDisplayName, field_3743, displayName, field_178872_h

Component: g, tabListDisplayName, field_3743, displayName, f_105304_

int: h, lastHealth, field_3738, field_3738, field_178873_i

int: h, lastHealth, field_3738, lastHealth, f_105305_

int: i, displayHealth, field_3736, field_3736, field_178870_j

int: i, displayHealth, field_3736, health, f_105306_

long: j, lastHealthTime, field_3737, field_3737, field_178871_k

long: j, lastHealthTime, field_3737, lastHealthTime, f_105307_

long: k, healthBlinkTime, field_3747, field_3747, field_178868_l

long: k, healthBlinkTime, field_3747, blinkingHeartTime, f_105308_

long: l, renderVisibilityId, field_3746, field_3746, field_178869_m

long: l, renderVisibilityId, field_3746, showTime, f_105309_

构造函数

方法

com.mojang.authlib.GameProfile (): a, getProfile, method_2966, getProfile, func_178845_a

com.mojang.authlib.GameProfile (): a, getProfile, method_2966, getProfile, m_105312_

GameType (): b, getGameMode, method_2958, getGameMode, func_178848_b

GameType (): b, getGameMode, method_2958, getGameMode, m_105325_

void (GameType): a, setGameMode, method_2963, setGameMode, func_178839_a

void (GameType): a, setGameMode, method_2963, setGameMode, m_105317_

int (): c, getLatency, method_2959, getLatency, func_178853_c

int (): c, getLatency, method_2959, getLatency, m_105330_

void (int): a, setLatency, method_2970, setLatency, func_178838_a

void (int): a, setLatency, method_2970, setLatency, m_105313_

boolean (): e, isSkinLoaded, method_2967, hasSkinTexture, func_178856_e

boolean (): e, isSkinLoaded, method_2967, hasSkinTexture, m_105335_

String (): f, getModelName, method_2977, getModel, func_178851_f

String (): f, getModelName, method_2977, getModel, m_105336_

ResourceLocation (): g, getSkinLocation, method_2968, getSkinTexture, func_178837_g

ResourceLocation (): g, getSkinLocation, method_2968, getSkinTexture, m_105337_

ResourceLocation (): h, getCapeLocation, method_2979, getCapeTexture, func_178861_h

ResourceLocation (): h, getCapeLocation, method_2979, getCapeTexture, m_105338_

ResourceLocation (): i, getElytraLocation, method_2957, getElytraTexture, func_187106_i

ResourceLocation (): i, getElytraLocation, method_2957, getElytraTexture, m_105339_

PlayerTeam (): j, getTeam, method_2955, getScoreboardTeam, func_178850_i

PlayerTeam (): j, getTeam, method_2955, getScoreboardTeam, m_105340_

void (): k, registerTextures, method_2969, loadTextures, func_178841_j

void (): k, registerTextures, method_2969, loadTextures, m_105341_

void (Component): a, setTabListDisplayName, method_2962, setDisplayName, func_178859_a

void (Component): a, setTabListDisplayName, method_2962, setDisplayName, m_105323_

Component (): l, getTabListDisplayName, method_2971, getDisplayName, func_178854_k

Component (): l, getTabListDisplayName, method_2971, getDisplayName, m_105342_

int (): m, getLastHealth, method_2973, method_2973, func_178835_l

int (): m, getLastHealth, method_2973, getLastHealth, m_105343_

void (int): b, setLastHealth, method_2972, method_2972, func_178836_b

void (int): b, setLastHealth, method_2972, setLastHealth, m_105326_

int (): n, getDisplayHealth, method_2960, method_2960, func_178860_m

int (): n, getDisplayHealth, method_2960, getHealth, m_105344_

void (int): c, setDisplayHealth, method_2965, method_2965, func_178857_c

void (int): c, setDisplayHealth, method_2965, setHealth, m_105331_

long (): o, getLastHealthTime, method_2974, method_2974, func_178847_n

long (): o, getLastHealthTime, method_2974, getLastHealthTime, m_105345_

void (long): a, setLastHealthTime, method_2978, method_2978, func_178846_a

void (long): a, setLastHealthTime, method_2978, setLastHealthTime, m_105315_

long (): p, getHealthBlinkTime, method_2961, method_2961, func_178858_o

long (): p, getHealthBlinkTime, method_2961, getBlinkingHeartTime, m_105346_

void (long): b, setHealthBlinkTime, method_2975, method_2975, func_178844_b

void (long): b, setHealthBlinkTime, method_2975, setBlinkingHeartTime, m_105328_

long (): q, getRenderVisibilityId, method_2976, method_2976, func_178855_p

long (): q, getRenderVisibilityId, method_2976, getShowTime, m_105347_

void (long): c, setRenderVisibilityId, method_2964, method_2964, func_178843_c

void (long): c, setRenderVisibilityId, method_2964, setShowTime, m_105333_

boolean (): d, isCapeLoaded, method_35757, hasCape, m_171808_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

dwp

dwx

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dyq

dwp

字段

构造函数

方法

1.16.1

名称

dns

dyq

字段

int: h, lastHealth, field_3738, field_178873_i

int: h, lastHealth, field_3738, field_3738, field_178873_i

int: i, displayHealth, field_3736, field_178870_j

int: i, displayHealth, field_3736, field_3736, field_178870_j

long: j, lastHealthTime, field_3737, field_178871_k

long: j, lastHealthTime, field_3737, field_3737, field_178871_k

long: k, healthBlinkTime, field_3747, field_178868_l

long: k, healthBlinkTime, field_3747, field_3747, field_178868_l

long: l, renderVisibilityId, field_3746, field_178869_m

long: l, renderVisibilityId, field_3746, field_3746, field_178869_m

构造函数

方法

int (): m, getLastHealth, method_2973, func_178835_l

int (): m, getLastHealth, method_2973, method_2973, func_178835_l

void (int): b, setLastHealth, method_2972, func_178836_b

void (int): b, setLastHealth, method_2972, method_2972, func_178836_b

int (): n, getDisplayHealth, method_2960, func_178860_m

int (): n, getDisplayHealth, method_2960, method_2960, func_178860_m

void (int): c, setDisplayHealth, method_2965, func_178857_c

void (int): c, setDisplayHealth, method_2965, method_2965, func_178857_c

long (): o, getLastHealthTime, method_2974, func_178847_n

long (): o, getLastHealthTime, method_2974, method_2974, func_178847_n

void (long): a, setLastHealthTime, method_2978, func_178846_a

void (long): a, setLastHealthTime, method_2978, method_2978, func_178846_a

long (): p, getHealthBlinkTime, method_2961, func_178858_o

long (): p, getHealthBlinkTime, method_2961, method_2961, func_178858_o

void (long): b, setHealthBlinkTime, method_2975, func_178844_b

void (long): b, setHealthBlinkTime, method_2975, method_2975, func_178844_b

long (): q, getRenderVisibilityId, method_2976, func_178855_p

long (): q, getRenderVisibilityId, method_2976, method_2976, func_178855_p

void (long): c, setRenderVisibilityId, method_2964, func_178843_c

void (long): c, setRenderVisibilityId, method_2964, method_2964, func_178843_c

1.15.2

名称

dnp

dns

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dkg

dnp

字段

构造函数

(com.mojang.authlib.GameProfile)

方法

1.14.4

名称

dhs

dkg

net.minecraft.client.multiplayer.PlayerInfo

字段

com.mojang.authlib.GameProfile: a, field_3741, profile, field_178867_a

com.mojang.authlib.GameProfile: a, profile, field_3741, profile, field_178867_a

Map<com.mojang.authlib.minecraft.MinecraftProfileTexture$Type, MinecraftKey>: b, field_3742, textures, field_187107_a

Map<com.mojang.authlib.minecraft.MinecraftProfileTexture$Type, ResourceLocation>: b, textureLocations, field_3742, textures, field_187107_a

EnumGamemode: c, field_3744, gameMode, field_178866_b

GameType: c, gameMode, field_3744, gameMode, field_178866_b

int: d, field_3739, latency, field_78829_b

int: d, latency, field_3739, latency, field_78829_b

boolean: e, field_3740, texturesLoaded, field_178864_d

boolean: e, pendingTextures, field_3740, texturesLoaded, field_178864_d

String: f, field_3745, model, field_178863_g

String: f, skinModel, field_3745, model, field_178863_g

IChatBaseComponent: g, field_3743, displayName, field_178872_h

Component: g, tabListDisplayName, field_3743, displayName, field_178872_h

int: h, field_3738, field_3738, field_178873_i

int: h, lastHealth, field_3738, field_178873_i

int: i, field_3736, field_3736, field_178870_j

int: i, displayHealth, field_3736, field_178870_j

long: j, field_3737, field_3737, field_178871_k

long: j, lastHealthTime, field_3737, field_178871_k

long: k, field_3747, field_3747, field_178868_l

long: k, healthBlinkTime, field_3747, field_178868_l

long: l, field_3746, field_3746, field_178869_m

long: l, renderVisibilityId, field_3746, field_178869_m

构造函数

方法

com.mojang.authlib.GameProfile (): a, method_2966, getProfile, func_178845_a

com.mojang.authlib.GameProfile (): a, getProfile, method_2966, getProfile, func_178845_a

EnumGamemode (): b, method_2958, getGameMode, func_178848_b

GameType (): b, getGameMode, method_2958, getGameMode, func_178848_b

void (EnumGamemode): a, method_2963, setGameMode, func_178839_a

void (GameType): a, setGameMode, method_2963, setGameMode, func_178839_a

int (): c, method_2959, getLatency, func_178853_c

int (): c, getLatency, method_2959, getLatency, func_178853_c

void (int): a, method_2970, setLatency, func_178838_a

void (int): a, setLatency, method_2970, setLatency, func_178838_a

boolean (): e, method_2967, hasSkinTexture, func_178856_e

boolean (): e, isSkinLoaded, method_2967, hasSkinTexture, func_178856_e

String (): f, method_2977, getModel, func_178851_f

String (): f, getModelName, method_2977, getModel, func_178851_f

MinecraftKey (): g, method_2968, getSkinTexture, func_178837_g

ResourceLocation (): g, getSkinLocation, method_2968, getSkinTexture, func_178837_g

MinecraftKey (): h, method_2979, getCapeTexture, func_178861_h

ResourceLocation (): h, getCapeLocation, method_2979, getCapeTexture, func_178861_h

MinecraftKey (): i, method_2957, getElytraTexture, func_187106_i

ResourceLocation (): i, getElytraLocation, method_2957, getElytraTexture, func_187106_i

ScoreboardTeam (): j, method_2955, getScoreboardTeam, func_178850_i

PlayerTeam (): j, getTeam, method_2955, getScoreboardTeam, func_178850_i

void (): k, method_2969, loadTextures, func_178841_j

void (): k, registerTextures, method_2969, loadTextures, func_178841_j

void (IChatBaseComponent): a, method_2962, setDisplayName, func_178859_a

void (Component): a, setTabListDisplayName, method_2962, setDisplayName, func_178859_a

IChatBaseComponent (): l, method_2971, getDisplayName, func_178854_k

Component (): l, getTabListDisplayName, method_2971, getDisplayName, func_178854_k

int (): m, method_2973, method_2973, func_178835_l

int (): m, getLastHealth, method_2973, func_178835_l

void (int): b, method_2972, method_2972, func_178836_b

void (int): b, setLastHealth, method_2972, func_178836_b

int (): n, method_2960, method_2960, func_178860_m

int (): n, getDisplayHealth, method_2960, func_178860_m

void (int): c, method_2965, method_2965, func_178857_c

void (int): c, setDisplayHealth, method_2965, func_178857_c

long (): o, method_2974, method_2974, func_178847_n

long (): o, getLastHealthTime, method_2974, func_178847_n

void (long): a, method_2978, method_2978, func_178846_a

void (long): a, setLastHealthTime, method_2978, func_178846_a

long (): p, method_2961, method_2961, func_178858_o

long (): p, getHealthBlinkTime, method_2961, func_178858_o

void (long): b, method_2975, method_2975, func_178844_b

void (long): b, setHealthBlinkTime, method_2975, func_178844_b

long (): q, method_2976, method_2976, func_178855_p

long (): q, getRenderVisibilityId, method_2976, func_178855_p

void (long): c, method_2964, method_2964, func_178843_c

void (long): c, setRenderVisibilityId, method_2964, func_178843_c

1.14.3

名称

dho

dhs

net.minecraft.client.network.PlayerListEntry

字段

com.mojang.authlib.GameProfile: a, field_3741, field_178867_a

com.mojang.authlib.GameProfile: a, field_3741, profile, field_178867_a

Map<com.mojang.authlib.minecraft.MinecraftProfileTexture$Type, MinecraftKey>: b, field_3742, field_187107_a

Map<com.mojang.authlib.minecraft.MinecraftProfileTexture$Type, MinecraftKey>: b, field_3742, textures, field_187107_a

EnumGamemode: c, field_3744, field_178866_b

EnumGamemode: c, field_3744, gameMode, field_178866_b

int: d, field_3739, field_78829_b

int: d, field_3739, latency, field_78829_b

boolean: e, field_3740, field_178864_d

boolean: e, field_3740, texturesLoaded, field_178864_d

String: f, field_3745, field_178863_g

String: f, field_3745, model, field_178863_g

IChatBaseComponent: g, field_3743, field_178872_h

IChatBaseComponent: g, field_3743, displayName, field_178872_h

int: h, field_3738, field_178873_i

int: h, field_3738, field_3738, field_178873_i

int: i, field_3736, field_178870_j

int: i, field_3736, field_3736, field_178870_j

long: j, field_3737, field_178871_k

long: j, field_3737, field_3737, field_178871_k

long: k, field_3747, field_178868_l

long: k, field_3747, field_3747, field_178868_l

long: l, field_3746, field_178869_m

long: l, field_3746, field_3746, field_178869_m

构造函数

方法

com.mojang.authlib.GameProfile (): a, method_2966, func_178845_a

com.mojang.authlib.GameProfile (): a, method_2966, getProfile, func_178845_a

EnumGamemode (): b, method_2958, func_178848_b

EnumGamemode (): b, method_2958, getGameMode, func_178848_b

void (EnumGamemode): a, method_2963, func_178839_a

void (EnumGamemode): a, method_2963, setGameMode, func_178839_a

int (): c, method_2959, func_178853_c

int (): c, method_2959, getLatency, func_178853_c

void (int): a, method_2970, func_178838_a

void (int): a, method_2970, setLatency, func_178838_a

boolean (): e, method_2967, func_178856_e

boolean (): e, method_2967, hasSkinTexture, func_178856_e

String (): f, method_2977, func_178851_f

String (): f, method_2977, getModel, func_178851_f

MinecraftKey (): g, method_2968, func_178837_g

MinecraftKey (): g, method_2968, getSkinTexture, func_178837_g

MinecraftKey (): h, method_2979, func_178861_h

MinecraftKey (): h, method_2979, getCapeTexture, func_178861_h

MinecraftKey (): i, method_2957, func_187106_i

MinecraftKey (): i, method_2957, getElytraTexture, func_187106_i

ScoreboardTeam (): j, method_2955, func_178850_i

ScoreboardTeam (): j, method_2955, getScoreboardTeam, func_178850_i

void (): k, method_2969, func_178841_j

void (): k, method_2969, loadTextures, func_178841_j

void (IChatBaseComponent): a, method_2962, func_178859_a

void (IChatBaseComponent): a, method_2962, setDisplayName, func_178859_a

IChatBaseComponent (): l, method_2971, func_178854_k

IChatBaseComponent (): l, method_2971, getDisplayName, func_178854_k

int (): m, method_2973, func_178835_l

int (): m, method_2973, method_2973, func_178835_l

void (int): b, method_2972, func_178836_b

void (int): b, method_2972, method_2972, func_178836_b

int (): n, method_2960, func_178860_m

int (): n, method_2960, method_2960, func_178860_m

void (int): c, method_2965, func_178857_c

void (int): c, method_2965, method_2965, func_178857_c

long (): o, method_2974, func_178847_n

long (): o, method_2974, method_2974, func_178847_n

void (long): a, method_2978, func_178846_a

void (long): a, method_2978, method_2978, func_178846_a

long (): p, method_2961, func_178858_o

long (): p, method_2961, method_2961, func_178858_o

void (long): b, method_2975, func_178844_b

void (long): b, method_2975, method_2975, func_178844_b

long (): q, method_2976, func_178855_p

long (): q, method_2976, method_2976, func_178855_p

void (long): c, method_2964, func_178843_c

void (long): c, method_2964, method_2964, func_178843_c

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dhm

dho

字段

构造函数

方法

1.14

名称

dhm

net.minecraft.class_640

net.minecraft.client.network.play.NetworkPlayerInfo

字段

com.mojang.authlib.GameProfile: a, field_3741, field_178867_a

Map<com.mojang.authlib.minecraft.MinecraftProfileTexture$Type, MinecraftKey>: b, field_3742, field_187107_a

EnumGamemode: c, field_3744, field_178866_b

int: d, field_3739, field_78829_b

boolean: e, field_3740, field_178864_d

String: f, field_3745, field_178863_g

IChatBaseComponent: g, field_3743, field_178872_h

int: h, field_3738, field_178873_i

int: i, field_3736, field_178870_j

long: j, field_3737, field_178871_k

long: k, field_3747, field_178868_l

long: l, field_3746, field_178869_m

构造函数

(com.mojang.authlib.GameProfile)

(PacketPlayOutPlayerInfo$PlayerInfoData)

方法

com.mojang.authlib.GameProfile (): a, method_2966, func_178845_a

EnumGamemode (): b, method_2958, func_178848_b

void (EnumGamemode): a, method_2963, func_178839_a

int (): c, method_2959, func_178853_c

void (int): a, method_2970, func_178838_a

boolean (): e, method_2967, func_178856_e

String (): f, method_2977, func_178851_f

MinecraftKey (): g, method_2968, func_178837_g

MinecraftKey (): h, method_2979, func_178861_h

MinecraftKey (): i, method_2957, func_187106_i

ScoreboardTeam (): j, method_2955, func_178850_i

void (): k, method_2969, func_178841_j

void (IChatBaseComponent): a, method_2962, func_178859_a

IChatBaseComponent (): l, method_2971, func_178854_k

int (): m, method_2973, func_178835_l

void (int): b, method_2972, func_178836_b

int (): n, method_2960, func_178860_m

void (int): c, method_2965, func_178857_c

long (): o, method_2974, func_178847_n

void (long): a, method_2978, func_178846_a

long (): p, method_2961, func_178858_o

void (long): b, method_2975, func_178844_b

long (): q, method_2976, func_178855_p

void (long): c, method_2964, func_178843_c