历史 - net.minecraft.client.model.animal.bee.BeeModel

1.21.11

名称

guf

haa

net.minecraft.client.model.BeeModel

net.minecraft.client.model.animal.bee.BeeModel

net.minecraft.src.C_3801_

net.minecraft.src.C_432841_

字段

ModelPart: j, bone, field_20504, bone, f_102206_

ModelPart: j, bone, field_20504, bone, f_433849_

ModelPart: k, rightWing, field_20506, rightWing, f_102208_

ModelPart: k, rightWing, field_20506, rightWing, f_436399_

ModelPart: l, leftWing, field_20507, leftWing, f_102209_

ModelPart: l, leftWing, field_20507, leftWing, f_433917_

ModelPart: m, frontLeg, field_20508, frontLegs, f_102210_

ModelPart: m, frontLeg, field_20508, frontLegs, f_434263_

ModelPart: n, midLeg, field_20509, middleLegs, f_102211_

ModelPart: n, midLeg, field_20509, middleLegs, f_436744_

ModelPart: o, backLeg, field_20510, backLegs, f_102212_

ModelPart: q, backLeg, field_20510, backLegs, f_437338_

ModelPart: p, stinger, field_20511, stinger, f_102213_

ModelPart: r, stinger, field_20511, stinger, f_436740_

ModelPart: q, leftAntenna, field_20512, leftAntenna, f_102214_

ModelPart: s, leftAntenna, field_20512, leftAntenna, f_435343_

ModelPart: r, rightAntenna, field_20513, rightAntenna, f_102215_

ModelPart: t, rightAntenna, field_20513, rightAntenna, f_436704_

float: s, rollAmount, field_20514, bodyPitch, f_102216_

float: u, rollAmount, field_20514, bodyPitch, f_435844_

String: b, BONE, field_32451, BONE, f_170431_

String: c, BONE, field_32451, BONE, f_433678_

String: c, STINGER, field_32452, STINGER, f_170432_

String: d, STINGER, field_32452, STINGER, f_434189_

String: d, LEFT_ANTENNA, field_32453, LEFT_ANTENNA, f_170433_

String: e, LEFT_ANTENNA, field_32453, LEFT_ANTENNA, f_437156_

String: e, RIGHT_ANTENNA, field_32454, RIGHT_ANTENNA, f_170434_

String: f, RIGHT_ANTENNA, field_32454, RIGHT_ANTENNA, f_437048_

String: f, FRONT_LEGS, field_32455, FRONT_LEGS, f_170435_

String: g, FRONT_LEGS, field_32455, FRONT_LEGS, f_435155_

String: g, MIDDLE_LEGS, field_32456, MIDDLE_LEGS, f_170436_

String: h, MIDDLE_LEGS, field_32456, MIDDLE_LEGS, f_437256_

String: i, BACK_LEGS, field_32457, BACK_LEGS, f_170437_

String: i, BACK_LEGS, field_32457, BACK_LEGS, f_436118_

MeshTransformer: a, BABY_TRANSFORMER, field_52871, BABY_TRANSFORMER, f_348819_

MeshTransformer: b, BABY_TRANSFORMER, field_52871, BABY_TRANSFORMER, f_434058_

构造函数

方法

LayerDefinition (): a, createBodyLayer, method_31981, getTexturedModelData, m_170440_

LayerDefinition (): a, createBodyLayer, method_31981, getTexturedModelData, m_445638_

void (BeeRenderState): a, setupAnim, method_22112, setAngles, m_6251_

void (BeeRenderState): a, setupAnim, method_22112, setAngles, m_102844_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gmg

guf

字段

构造函数

方法

void (BeeRenderState): a, setupAnim, method_22112, setAngles, m_6973_

void (BeeRenderState): a, setupAnim, method_22112, setAngles, m_6251_

1.21.8

名称

gmf

gmg

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ggm

gmf

字段

构造函数

方法

1.21.5

名称

gbf

ggm

字段

构造函数

方法

1.21.4

名称

gap

gbf

字段

构造函数

方法

1.21.3

名称

fuo

gap

字段

ModelPart: l, bone, field_20504, bone, f_102206_

ModelPart: j, bone, field_20504, bone, f_102206_

ModelPart: m, rightWing, field_20506, rightWing, f_102208_

ModelPart: k, rightWing, field_20506, rightWing, f_102208_

ModelPart: n, leftWing, field_20507, leftWing, f_102209_

ModelPart: l, leftWing, field_20507, leftWing, f_102209_

ModelPart: o, frontLeg, field_20508, frontLegs, f_102210_

ModelPart: m, frontLeg, field_20508, frontLegs, f_102210_

ModelPart: p, midLeg, field_20509, middleLegs, f_102211_

ModelPart: n, midLeg, field_20509, middleLegs, f_102211_

ModelPart: q, backLeg, field_20510, backLegs, f_102212_

ModelPart: o, backLeg, field_20510, backLegs, f_102212_

ModelPart: r, stinger, field_20511, stinger, f_102213_

ModelPart: p, stinger, field_20511, stinger, f_102213_

ModelPart: s, leftAntenna, field_20512, leftAntenna, f_102214_

ModelPart: q, leftAntenna, field_20512, leftAntenna, f_102214_

ModelPart: t, rightAntenna, field_20513, rightAntenna, f_102215_

ModelPart: r, rightAntenna, field_20513, rightAntenna, f_102215_

float: u, rollAmount, field_20514, bodyPitch, f_102216_

float: s, rollAmount, field_20514, bodyPitch, f_102216_

float: a, BEE_Y_BASE, field_32450, BONE_BASE_Y_PIVOT, f_170430_

String: f, STINGER, field_32452, STINGER, f_170432_

String: c, STINGER, field_32452, STINGER, f_170432_

String: g, LEFT_ANTENNA, field_32453, LEFT_ANTENNA, f_170433_

String: d, LEFT_ANTENNA, field_32453, LEFT_ANTENNA, f_170433_

String: h, RIGHT_ANTENNA, field_32454, RIGHT_ANTENNA, f_170434_

String: e, RIGHT_ANTENNA, field_32454, RIGHT_ANTENNA, f_170434_

String: i, FRONT_LEGS, field_32455, FRONT_LEGS, f_170435_

String: f, FRONT_LEGS, field_32455, FRONT_LEGS, f_170435_

String: j, MIDDLE_LEGS, field_32456, MIDDLE_LEGS, f_170436_

String: g, MIDDLE_LEGS, field_32456, MIDDLE_LEGS, f_170436_

String: k, BACK_LEGS, field_32457, BACK_LEGS, f_170437_

String: i, BACK_LEGS, field_32457, BACK_LEGS, f_170437_

MeshTransformer: a, BABY_TRANSFORMER, field_52871, BABY_TRANSFORMER, f_348819_

构造函数

方法

void (T, float, float, float): a, prepareMobModel, method_22111, animateModel, m_6839_

void (T, float, float, float, float, float): a, setupAnim, method_22112, setAngles, m_6973_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_5607_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_5608_

LayerDefinition (): c, createBodyLayer, method_31981, getTexturedModelData, m_170440_

LayerDefinition (): a, createBodyLayer, method_31981, getTexturedModelData, m_170440_

void (BeeRenderState): a, setupAnim, method_22112, setAngles, m_6973_

1.21.1

名称

字段

构造函数

方法

1.21

名称

ftg

fuo

字段

构造函数

方法

1.20.6

名称

fjc

ftg

字段

构造函数

方法

1.20.4

名称

fej

fjc

字段

构造函数

方法

1.20.2

名称

fal

fej

字段

构造函数

方法

1.20.1

名称

eyy

fal

字段

构造函数

方法

1.19.4

名称

euq

eyy

字段

float: v, rollAmount, field_20514, bodyPitch, f_102216_

float: u, rollAmount, field_20514, bodyPitch, f_102216_

构造函数

方法

1.19.3

名称

eqt

euq

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

epk

eqt

字段

构造函数

方法

1.19

名称

eit

epk

字段

ModelPart: t, leftAntenna, field_20512, leftAntenna, f_102214_

ModelPart: s, leftAntenna, field_20512, leftAntenna, f_102214_

ModelPart: u, rightAntenna, field_20513, rightAntenna, f_102215_

ModelPart: t, rightAntenna, field_20513, rightAntenna, f_102215_

构造函数

方法

1.18.2

名称

ehm

eit

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

efj

ehm

字段

构造函数

方法

1.17.1

名称

efi

efj

字段

构造函数

方法

1.17

名称

dtl

efi

net.minecraft.client.renderer.entity.model.BeeModel

net.minecraft.src.C_3801_

字段

ModelPart: a, bone, field_20504, bone, field_228231_a_

ModelPart: l, bone, field_20504, bone, f_102206_

ModelPart: b, body, field_20505, torso, field_228232_b_

ModelPart: f, rightWing, field_20506, rightWing, field_228233_f_

ModelPart: m, rightWing, field_20506, rightWing, f_102208_

ModelPart: g, leftWing, field_20507, leftWing, field_228234_g_

ModelPart: n, leftWing, field_20507, leftWing, f_102209_

ModelPart: h, frontLeg, field_20508, frontLegs, field_228235_h_

ModelPart: o, frontLeg, field_20508, frontLegs, f_102210_

ModelPart: i, midLeg, field_20509, middleLegs, field_228236_i_

ModelPart: p, midLeg, field_20509, middleLegs, f_102211_

ModelPart: j, backLeg, field_20510, backLegs, field_228237_j_

ModelPart: q, backLeg, field_20510, backLegs, f_102212_

ModelPart: k, stinger, field_20511, stinger, field_228238_k_

ModelPart: r, stinger, field_20511, stinger, f_102213_

ModelPart: l, leftAntenna, field_20512, leftAntenna, field_228239_l_

ModelPart: t, leftAntenna, field_20512, leftAntenna, f_102214_

ModelPart: m, rightAntenna, field_20513, rightAntenna, field_228240_m_

ModelPart: u, rightAntenna, field_20513, rightAntenna, f_102215_

float: n, rollAmount, field_20514, bodyPitch, field_228241_n_

float: v, rollAmount, field_20514, bodyPitch, f_102216_

float: a, BEE_Y_BASE, field_32450, BONE_BASE_Y_PIVOT, f_170430_

String: b, BONE, field_32451, BONE, f_170431_

String: f, STINGER, field_32452, STINGER, f_170432_

String: g, LEFT_ANTENNA, field_32453, LEFT_ANTENNA, f_170433_

String: h, RIGHT_ANTENNA, field_32454, RIGHT_ANTENNA, f_170434_

String: i, FRONT_LEGS, field_32455, FRONT_LEGS, f_170435_

String: j, MIDDLE_LEGS, field_32456, MIDDLE_LEGS, f_170436_

String: k, BACK_LEGS, field_32457, BACK_LEGS, f_170437_

构造函数

()

(ModelPart)

方法

void (T, float, float, float): a, prepareMobModel, method_22111, animateModel, func_212843_a_

void (T, float, float, float): a, prepareMobModel, method_22111, animateModel, m_6839_

void (T, float, float, float, float, float): a, setupAnim, method_22112, setAngles, func_225597_a_

void (T, float, float, float, float, float): a, setupAnim, method_22112, setAngles, m_6973_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, func_225602_a_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_5607_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, func_225600_b_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_5608_

LayerDefinition (): c, createBodyLayer, method_31981, getTexturedModelData, m_170440_

1.16.5

名称

字段

ModelPart: a, bone, field_20504, body, field_228231_a_

ModelPart: a, bone, field_20504, bone, field_228231_a_

构造函数

方法

1.16.4

名称

dtd

dtl

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dve

dtd

字段

构造函数

方法

1.16.1

名称

dkj

dve

字段

构造函数

方法

1.15.2

名称

dkg

dkj

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dkg

net.minecraft.client.model.BeeModel

net.minecraft.class_4495

net.minecraft.client.render.entity.model.BeeEntityModel

net.minecraft.client.renderer.entity.model.BeeModel

字段

ModelPart: a, bone, field_20504, body, field_228231_a_

ModelPart: b, body, field_20505, torso, field_228232_b_

ModelPart: f, rightWing, field_20506, rightWing, field_228233_f_

ModelPart: g, leftWing, field_20507, leftWing, field_228234_g_

ModelPart: h, frontLeg, field_20508, frontLegs, field_228235_h_

ModelPart: i, midLeg, field_20509, middleLegs, field_228236_i_

ModelPart: j, backLeg, field_20510, backLegs, field_228237_j_

ModelPart: k, stinger, field_20511, stinger, field_228238_k_

ModelPart: l, leftAntenna, field_20512, leftAntenna, field_228239_l_

ModelPart: m, rightAntenna, field_20513, rightAntenna, field_228240_m_

float: n, rollAmount, field_20514, bodyPitch, field_228241_n_

构造函数

()

方法

void (T, float, float, float): a, prepareMobModel, method_22111, animateModel, func_212843_a_

void (T, float, float, float, float, float): a, setupAnim, method_22112, setAngles, func_225597_a_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, func_225602_a_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, func_225600_b_