历史 - net.minecraft.client.renderer.ShaderManager
1.21.11
名称
hgr
hph
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gyg
hgr
字段
构造函数
方法
1.21.8
名称
gyf
gyg
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gsf
gyf
字段
CachedOrthoProjectionMatrixBuffer: i, postChainProjectionMatrixBuffer, field_60129, projectionMatrix, f_399229_
构造函数
方法
1.21.5
名称
gmq
gsf
字段
org.slf4j.Logger: d, LOGGER, field_53937, LOGGER, f_346228_
org.slf4j.Logger: c, LOGGER, field_53937, LOGGER, f_346228_
String: a, SHADER_PATH, field_53934, SHADERS_PATH, f_349013_
String: b, SHADER_PATH, field_53934, SHADERS_PATH, f_349013_
String: b, SHADER_INCLUDE_PATH, field_53935, INCLUDE_PATH, f_348823_
String: d, SHADER_INCLUDE_PATH, field_53935, INCLUDE_PATH, f_348823_
FileToIdConverter: e, PROGRAM_ID_CONVERTER, field_53938, SHADERS_FINDER, f_347349_
FileToIdConverter: f, POST_CHAIN_ID_CONVERTER, field_53939, POST_EFFECT_FINDER, f_349557_
FileToIdConverter: e, POST_CHAIN_ID_CONVERTER, field_53939, POST_EFFECT_FINDER, f_349557_
int: c, MAX_LOG_LENGTH, field_53936, field_53936, f_348348_
int: a, MAX_LOG_LENGTH, field_53936, field_53936, f_348348_
TextureManager: g, textureManager, field_53940, textureManager, f_346812_
TextureManager: f, textureManager, field_53940, textureManager, f_346812_
Consumer<Exception>: h, recoveryHandler, field_54019, onError, f_347216_
Consumer<Exception>: g, recoveryHandler, field_54019, onError, f_347216_
ShaderManager$CompilationCache: i, compilationCache, field_54020, cache, f_347744_
ShaderManager$CompilationCache: h, compilationCache, field_54020, cache, f_347744_
构造函数
方法
void (ResourceLocation, Resource, CompiledShader$Type, Map<ResourceLocation, Resource>, com.google.common.collect.ImmutableMap$Builder<ShaderManager$ShaderSourceKey, String>): a, loadShader, method_62939, loadShaderSource, m_353561_
void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, ShaderProgramConfig>): a, loadProgram, method_62938, loadDefinition, m_352389_
void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, PostChainConfig>): b, loadPostChain, method_62953, loadPostEffect, m_357246_
void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, PostChainConfig>): a, loadPostChain, method_62953, loadPostEffect, m_357246_
boolean (ResourceLocation): a, isProgram, method_62937, isDefinition, m_354129_
boolean (ResourceLocation): b, isShader, method_62952, isShaderSource, m_356230_
boolean (ResourceLocation): a, isShader, method_62952, isShaderSource, m_356230_
String (): c, getName, method_22322, getName, m_7812_
String (): getName, getName, method_22322, getName, m_7812_
void (ResourceProvider, ShaderProgram...): a, preloadForStartup, method_62944, preload, m_353287_
CompiledShader (ResourceProvider, ResourceLocation, CompiledShader$Type, ShaderDefines): a, preloadShader, method_62943, compileShader, m_356670_
CompiledShaderProgram (ShaderProgram): a, getProgram, method_62947, getOrCreateProgram, m_353645_
CompiledShaderProgram (ShaderProgram): b, getProgramForLoading, method_64062, getProgramToLoad, m_352132_
CompiledShaderProgram (ShaderProgram, ShaderProgramConfig, CompiledShader, CompiledShader): a, linkProgram, method_62948, createProgram, m_353571_
void (ResourceLocation, Resource, ShaderType, Map<ResourceLocation, Resource>, com.google.common.collect.ImmutableMap$Builder<ShaderManager$ShaderSourceKey, String>): a, loadShader, method_62939, loadShaderSource, m_353561_
String (ResourceLocation, ShaderType): a, getShader, method_68496, getSource, m_384154_
1.21.4
名称
gmc
gmq
字段
构造函数
方法
void (Exception): a, tryTriggerRecovery, method_65232, handleError, m_372282_
1.21.3
名称
gmc
net.minecraft.client.renderer.ShaderManager
net.minecraft.class_10151
net.minecraft.client.gl.ShaderLoader
net.minecraft.src.C_345899_
字段
org.slf4j.Logger: d, LOGGER, field_53937, LOGGER, f_346228_
String: a, SHADER_PATH, field_53934, SHADERS_PATH, f_349013_
String: b, SHADER_INCLUDE_PATH, field_53935, INCLUDE_PATH, f_348823_
FileToIdConverter: e, PROGRAM_ID_CONVERTER, field_53938, SHADERS_FINDER, f_347349_
FileToIdConverter: f, POST_CHAIN_ID_CONVERTER, field_53939, POST_EFFECT_FINDER, f_349557_
int: c, MAX_LOG_LENGTH, field_53936, field_53936, f_348348_
TextureManager: g, textureManager, field_53940, textureManager, f_346812_
Consumer<Exception>: h, recoveryHandler, field_54019, onError, f_347216_
ShaderManager$CompilationCache: i, compilationCache, field_54020, cache, f_347744_
构造函数
(TextureManager, Consumer<Exception>)
方法
ShaderManager$Configs (ResourceManager, ProfilerFiller): a, prepare, method_62942, prepare, m_5944_
void (ResourceLocation, Resource, CompiledShader$Type, Map<ResourceLocation, Resource>, com.google.common.collect.ImmutableMap$Builder<ShaderManager$ShaderSourceKey, String>): a, loadShader, method_62939, loadShaderSource, m_353561_
GlslPreprocessor (Map<ResourceLocation, Resource>, ResourceLocation): a, createPreprocessor, method_62950, createImportProcessor, m_357542_
void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, ShaderProgramConfig>): a, loadProgram, method_62938, loadDefinition, m_352389_
void (ResourceLocation, Resource, com.google.common.collect.ImmutableMap$Builder<ResourceLocation, PostChainConfig>): b, loadPostChain, method_62953, loadPostEffect, m_357246_
boolean (ResourceLocation): a, isProgram, method_62937, isDefinition, m_354129_
boolean (ResourceLocation): b, isShader, method_62952, isShaderSource, m_356230_
void (ShaderManager$Configs, ResourceManager, ProfilerFiller): a, apply, method_62945, apply, m_5787_
String (): c, getName, method_22322, getName, m_7812_
void (ResourceProvider, ShaderProgram...): a, preloadForStartup, method_62944, preload, m_353287_
CompiledShader (ResourceProvider, ResourceLocation, CompiledShader$Type, ShaderDefines): a, preloadShader, method_62943, compileShader, m_356670_
CompiledShaderProgram (ShaderProgram): a, getProgram, method_62947, getOrCreateProgram, m_353645_
CompiledShaderProgram (ShaderProgram): b, getProgramForLoading, method_64062, getProgramToLoad, m_352132_
CompiledShaderProgram (ShaderProgram, ShaderProgramConfig, CompiledShader, CompiledShader): a, linkProgram, method_62948, createProgram, m_353571_
PostChain (ResourceLocation, Set<ResourceLocation>): a, getPostChain, method_62941, loadPostEffect, m_354570_
void (): close, close, close