历史 - net.minecraft.client.gui.screens.ShareToLanScreen

1.21.11

名称

gmk

gsc

字段

Screen: w, lastScreen, field_2548, parent, f_96643_

Screen: v, lastScreen, field_2548, parent, f_96643_

boolean: y, commands, field_2546, allowCommands, f_96647_

boolean: x, commands, field_2546, allowCommands, f_96647_

GameType: x, gameMode, field_2545, gameMode, f_169427_

GameType: w, gameMode, field_2545, gameMode, f_169427_

int: v, INVALID_PORT_COLOR, field_41107, ERROR_TEXT_COLOR, f_257022_

int: z, port, field_41110, port, f_256852_

int: y, port, field_41110, port, f_256852_

EditBox: A, portEdit, field_41111, portField, f_256803_

EditBox: z, portEdit, field_41111, portField, f_256803_

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

geu

gmk

字段

Screen: x, lastScreen, field_2548, parent, f_96643_

Screen: w, lastScreen, field_2548, parent, f_96643_

boolean: z, commands, field_2546, allowCommands, f_96647_

boolean: y, commands, field_2546, allowCommands, f_96647_

GameType: y, gameMode, field_2545, gameMode, f_169427_

GameType: x, gameMode, field_2545, gameMode, f_169427_

Component: u, PORT_UNAVAILABLE, field_41106, UNAVAILABLE_PORT_TEXT, f_257045_

Component: t, PORT_UNAVAILABLE, field_41106, UNAVAILABLE_PORT_TEXT, f_257045_

Component: v, INVALID_PORT, field_41109, INVALID_PORT_TEXT, f_256909_

Component: u, INVALID_PORT, field_41109, INVALID_PORT_TEXT, f_256909_

int: w, INVALID_PORT_COLOR, field_41107, ERROR_TEXT_COLOR, f_257022_

int: v, INVALID_PORT_COLOR, field_41107, ERROR_TEXT_COLOR, f_257022_

int: A, port, field_41110, port, f_256852_

int: z, port, field_41110, port, f_256852_

EditBox: B, portEdit, field_41111, portField, f_256803_

EditBox: A, portEdit, field_41111, portField, f_256803_

构造函数

方法

void (): aV_, init, method_25426, init, m_7856_

void (): bg_, init, method_25426, init, m_7856_

void (): aP_, onClose, method_25419, close, m_7379_

void (): aX_, onClose, method_25419, close, m_7379_

1.21.8

名称

get

geu

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fzr

get

字段

Screen: y, lastScreen, field_2548, parent, f_96643_

Screen: x, lastScreen, field_2548, parent, f_96643_

boolean: A, commands, field_2546, allowCommands, f_96647_

boolean: z, commands, field_2546, allowCommands, f_96647_

Component: s, INFO_TEXT, field_26545, OTHER_PLAYERS_TEXT, f_96642_

Component: e, INFO_TEXT, field_26545, OTHER_PLAYERS_TEXT, f_96642_

GameType: z, gameMode, field_2545, gameMode, f_169427_

GameType: y, gameMode, field_2545, gameMode, f_169427_

Component: u, PORT_INFO_TEXT, field_41108, PORT_TEXT, f_257007_

Component: f, PORT_INFO_TEXT, field_41108, PORT_TEXT, f_257007_

Component: v, PORT_UNAVAILABLE, field_41106, UNAVAILABLE_PORT_TEXT, f_257045_

Component: u, PORT_UNAVAILABLE, field_41106, UNAVAILABLE_PORT_TEXT, f_257045_

Component: w, INVALID_PORT, field_41109, INVALID_PORT_TEXT, f_256909_

Component: v, INVALID_PORT, field_41109, INVALID_PORT_TEXT, f_256909_

int: x, INVALID_PORT_COLOR, field_41107, ERROR_TEXT_COLOR, f_257022_

int: w, INVALID_PORT_COLOR, field_41107, ERROR_TEXT_COLOR, f_257022_

int: B, port, field_41110, port, f_256852_

int: A, port, field_41110, port, f_256852_

EditBox: C, portEdit, field_41111, portField, f_256803_

EditBox: B, portEdit, field_41111, portField, f_256803_

构造函数

方法

void (): aO_, init, method_25426, init, m_7856_

void (): aV_, init, method_25426, init, m_7856_

void (): aL_, onClose, method_25419, close, m_7379_

void (): aP_, onClose, method_25419, close, m_7379_

1.21.5

名称

fun

fzr

字段

构造函数

方法

void (): aR_, init, method_25426, init, m_7856_

void (): aO_, init, method_25426, init, m_7856_

void (): aO_, onClose, method_25419, close, m_7379_

void (): aL_, onClose, method_25419, close, m_7379_

1.21.4

名称

ftz

fun

字段

构造函数

方法

void (): aT_, init, method_25426, init, m_7856_

void (): aR_, init, method_25426, init, m_7856_

void (): aP_, onClose, method_25419, close, m_7379_

void (): aO_, onClose, method_25419, close, m_7379_

1.21.3

名称

foe

ftz

字段

Component: r, GAME_MODE_LABEL, field_25890, GAME_MODE_TEXT, f_96641_

Component: d, GAME_MODE_LABEL, field_25890, GAME_MODE_TEXT, f_96641_

构造函数

方法

void (): d, onClose, method_25419, close, m_7379_

void (): aP_, onClose, method_25419, close, m_7379_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fng

foe

字段

Screen: x, lastScreen, field_2548, parent, f_96643_

Screen: y, lastScreen, field_2548, parent, f_96643_

boolean: z, commands, field_2546, allowCommands, f_96647_

boolean: A, commands, field_2546, allowCommands, f_96647_

Component: d, GAME_MODE_LABEL, field_25890, GAME_MODE_TEXT, f_96641_

Component: r, GAME_MODE_LABEL, field_25890, GAME_MODE_TEXT, f_96641_

Component: r, INFO_TEXT, field_26545, OTHER_PLAYERS_TEXT, f_96642_

Component: s, INFO_TEXT, field_26545, OTHER_PLAYERS_TEXT, f_96642_

GameType: y, gameMode, field_2545, gameMode, f_169427_

GameType: z, gameMode, field_2545, gameMode, f_169427_

Component: s, PORT_INFO_TEXT, field_41108, PORT_TEXT, f_257007_

Component: u, PORT_INFO_TEXT, field_41108, PORT_TEXT, f_257007_

Component: u, PORT_UNAVAILABLE, field_41106, UNAVAILABLE_PORT_TEXT, f_257045_

Component: v, PORT_UNAVAILABLE, field_41106, UNAVAILABLE_PORT_TEXT, f_257045_

Component: v, INVALID_PORT, field_41109, INVALID_PORT_TEXT, f_256909_

Component: w, INVALID_PORT, field_41109, INVALID_PORT_TEXT, f_256909_

int: w, INVALID_PORT_COLOR, field_41107, ERROR_TEXT_COLOR, f_257022_

int: x, INVALID_PORT_COLOR, field_41107, ERROR_TEXT_COLOR, f_257022_

int: A, port, field_41110, port, f_256852_

int: B, port, field_41110, port, f_256852_

EditBox: B, portEdit, field_41111, portField, f_256803_

EditBox: C, portEdit, field_41111, portField, f_256803_

构造函数

方法

void (): aM_, init, method_25426, init, m_7856_

void (): aT_, init, method_25426, init, m_7856_

1.20.6

名称

fdc

fng

字段

Screen: q, lastScreen, field_2548, parent, f_96643_

Screen: x, lastScreen, field_2548, parent, f_96643_

boolean: t, commands, field_2546, allowCommands, f_96647_

boolean: z, commands, field_2546, allowCommands, f_96647_

Component: k, GAME_MODE_LABEL, field_25890, GAME_MODE_TEXT, f_96641_

Component: d, GAME_MODE_LABEL, field_25890, GAME_MODE_TEXT, f_96641_

Component: l, INFO_TEXT, field_26545, OTHER_PLAYERS_TEXT, f_96642_

Component: r, INFO_TEXT, field_26545, OTHER_PLAYERS_TEXT, f_96642_

GameType: r, gameMode, field_2545, gameMode, f_169427_

GameType: y, gameMode, field_2545, gameMode, f_169427_

Component: m, PORT_INFO_TEXT, field_41108, PORT_TEXT, f_257007_

Component: s, PORT_INFO_TEXT, field_41108, PORT_TEXT, f_257007_

Component: n, PORT_UNAVAILABLE, field_41106, UNAVAILABLE_PORT_TEXT, f_257045_

Component: u, PORT_UNAVAILABLE, field_41106, UNAVAILABLE_PORT_TEXT, f_257045_

Component: o, INVALID_PORT, field_41109, INVALID_PORT_TEXT, f_256909_

Component: v, INVALID_PORT, field_41109, INVALID_PORT_TEXT, f_256909_

int: p, INVALID_PORT_COLOR, field_41107, ERROR_TEXT_COLOR, f_257022_

int: w, INVALID_PORT_COLOR, field_41107, ERROR_TEXT_COLOR, f_257022_

int: u, port, field_41110, port, f_256852_

int: A, port, field_41110, port, f_256852_

EditBox: v, portEdit, field_41111, portField, f_256803_

EditBox: B, portEdit, field_41111, portField, f_256803_

构造函数

方法

void (): aN_, init, method_25426, init, m_7856_

void (): aM_, init, method_25426, init, m_7856_

void (): d, onClose, method_25419, close, m_7379_

1.20.4

名称

eyl

fdc

字段

GameType: s, gameMode, field_2545, gameMode, f_169427_

GameType: r, gameMode, field_2545, gameMode, f_169427_

构造函数

方法

void (): aH_, init, method_25426, init, m_7856_

void (): aN_, init, method_25426, init, m_7856_

1.20.2

名称

eur

eyl

字段

boolean: s, commands, field_2546, allowCommands, f_96647_

boolean: t, commands, field_2546, allowCommands, f_96647_

GameType: r, gameMode, field_2545, gameMode, f_169427_

GameType: s, gameMode, field_2545, gameMode, f_169427_

int: t, port, field_41110, port, f_256852_

int: u, port, field_41110, port, f_256852_

EditBox: u, portEdit, field_41111, portField, f_256803_

EditBox: v, portEdit, field_41111, portField, f_256803_

构造函数

方法

void (): b, init, method_25426, init, m_7856_

void (): aH_, init, method_25426, init, m_7856_

void (): f, tick, method_25393, tick, m_86600_

1.20.1

名称

ete

eur

字段

Screen: u, lastScreen, field_2548, parent, f_96643_

Screen: q, lastScreen, field_2548, parent, f_96643_

boolean: w, commands, field_2546, allowCommands, f_96647_

boolean: s, commands, field_2546, allowCommands, f_96647_

Component: o, GAME_MODE_LABEL, field_25890, GAME_MODE_TEXT, f_96641_

Component: k, GAME_MODE_LABEL, field_25890, GAME_MODE_TEXT, f_96641_

Component: p, INFO_TEXT, field_26545, OTHER_PLAYERS_TEXT, f_96642_

Component: l, INFO_TEXT, field_26545, OTHER_PLAYERS_TEXT, f_96642_

GameType: v, gameMode, field_2545, gameMode, f_169427_

GameType: r, gameMode, field_2545, gameMode, f_169427_

Component: q, PORT_INFO_TEXT, field_41108, PORT_TEXT, f_257007_

Component: m, PORT_INFO_TEXT, field_41108, PORT_TEXT, f_257007_

Component: r, PORT_UNAVAILABLE, field_41106, UNAVAILABLE_PORT_TEXT, f_257045_

Component: n, PORT_UNAVAILABLE, field_41106, UNAVAILABLE_PORT_TEXT, f_257045_

Component: s, INVALID_PORT, field_41109, INVALID_PORT_TEXT, f_256909_

Component: o, INVALID_PORT, field_41109, INVALID_PORT_TEXT, f_256909_

int: t, INVALID_PORT_COLOR, field_41107, ERROR_TEXT_COLOR, f_257022_

int: p, INVALID_PORT_COLOR, field_41107, ERROR_TEXT_COLOR, f_257022_

int: x, port, field_41110, port, f_256852_

int: t, port, field_41110, port, f_256852_

EditBox: y, portEdit, field_41111, portField, f_256803_

EditBox: u, portEdit, field_41111, portField, f_256803_

构造函数

方法

void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_

void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_

1.19.4

名称

epc

ete

字段

Screen: t, lastScreen, field_2548, parent, f_96643_

Screen: u, lastScreen, field_2548, parent, f_96643_

boolean: v, commands, field_2546, allowCommands, f_96647_

boolean: w, commands, field_2546, allowCommands, f_96647_

Component: n, GAME_MODE_LABEL, field_25890, GAME_MODE_TEXT, f_96641_

Component: o, GAME_MODE_LABEL, field_25890, GAME_MODE_TEXT, f_96641_

Component: o, INFO_TEXT, field_26545, OTHER_PLAYERS_TEXT, f_96642_

Component: p, INFO_TEXT, field_26545, OTHER_PLAYERS_TEXT, f_96642_

GameType: u, gameMode, field_2545, gameMode, f_169427_

GameType: v, gameMode, field_2545, gameMode, f_169427_

Component: p, PORT_INFO_TEXT, field_41108, PORT_TEXT, f_257007_

Component: q, PORT_INFO_TEXT, field_41108, PORT_TEXT, f_257007_

Component: q, PORT_UNAVAILABLE, field_41106, UNAVAILABLE_PORT_TEXT, f_257045_

Component: r, PORT_UNAVAILABLE, field_41106, UNAVAILABLE_PORT_TEXT, f_257045_

Component: r, INVALID_PORT, field_41109, INVALID_PORT_TEXT, f_256909_

Component: s, INVALID_PORT, field_41109, INVALID_PORT_TEXT, f_256909_

int: s, INVALID_PORT_COLOR, field_41107, ERROR_TEXT_COLOR, f_257022_

int: t, INVALID_PORT_COLOR, field_41107, ERROR_TEXT_COLOR, f_257022_

int: w, port, field_41110, port, f_256852_

int: x, port, field_41110, port, f_256852_

EditBox: x, portEdit, field_41111, portField, f_256803_

EditBox: y, portEdit, field_41111, portField, f_256803_

构造函数

方法

void (): d, tick, method_25393, tick, m_86600_

void (): f, tick, method_25393, tick, m_86600_

1.19.3

名称

eln

epc

字段

Screen: n, lastScreen, field_2548, parent, f_96643_

Screen: t, lastScreen, field_2548, parent, f_96643_

boolean: p, commands, field_2546, allowCommands, f_96647_

boolean: v, commands, field_2546, allowCommands, f_96647_

Component: a, ALLOW_COMMANDS_LABEL, field_25889, ALLOW_COMMANDS_TEXT, f_96640_

Component: c, ALLOW_COMMANDS_LABEL, field_25889, ALLOW_COMMANDS_TEXT, f_96640_

Component: b, GAME_MODE_LABEL, field_25890, GAME_MODE_TEXT, f_96641_

Component: n, GAME_MODE_LABEL, field_25890, GAME_MODE_TEXT, f_96641_

Component: c, INFO_TEXT, field_26545, OTHER_PLAYERS_TEXT, f_96642_

Component: o, INFO_TEXT, field_26545, OTHER_PLAYERS_TEXT, f_96642_

GameType: o, gameMode, field_2545, gameMode, f_169427_

GameType: u, gameMode, field_2545, gameMode, f_169427_

int: a, PORT_LOWER_BOUND, field_41629, MIN_PORT, f_262314_

int: b, PORT_HIGHER_BOUND, field_41630, MAX_PORT, f_262301_

Component: p, PORT_INFO_TEXT, field_41108, PORT_TEXT, f_257007_

Component: q, PORT_UNAVAILABLE, field_41106, UNAVAILABLE_PORT_TEXT, f_257045_

Component: r, INVALID_PORT, field_41109, INVALID_PORT_TEXT, f_256909_

int: s, INVALID_PORT_COLOR, field_41107, ERROR_TEXT_COLOR, f_257022_

int: w, port, field_41110, port, f_256852_

EditBox: x, portEdit, field_41111, portField, f_256803_

构造函数

方法

void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_

void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_

void (): d, tick, method_25393, tick, m_86600_

Component (String): a, tryParsePort, method_47417, updatePort, m_257854_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

ekk

eln

字段

构造函数

方法

1.19

名称

edx

ekk

字段

构造函数

方法

1.18.2

名称

ecs

edx

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ear

ecs

字段

构造函数

方法

1.17.1

名称

eaq

ear

字段

构造函数

方法

1.17

名称

dou

eaq

net.minecraft.client.gui.screen.ShareToLanScreen

net.minecraft.src.C_3584_

字段

Screen: p, lastScreen, field_2548, parent, field_146598_a

Screen: n, lastScreen, field_2548, parent, f_96643_

Button: q, commandsButton, field_2547, buttonAllowCommands, field_146596_f

Button: r, modeButton, field_2549, buttonGameMode, field_146597_g

String: s, gameModeName, field_2545, gameMode, field_146599_h

boolean: t, commands, field_2546, allowCommands, field_146600_i

boolean: p, commands, field_2546, allowCommands, f_96647_

Component: a, ALLOW_COMMANDS_LABEL, field_25889, ALLOW_COMMANDS_TEXT, field_243310_a

Component: a, ALLOW_COMMANDS_LABEL, field_25889, ALLOW_COMMANDS_TEXT, f_96640_

Component: b, GAME_MODE_LABEL, field_25890, GAME_MODE_TEXT, field_243311_b

Component: b, GAME_MODE_LABEL, field_25890, GAME_MODE_TEXT, f_96641_

Component: c, INFO_TEXT, field_26545, OTHER_PLAYERS_TEXT, field_243312_c

Component: c, INFO_TEXT, field_26545, OTHER_PLAYERS_TEXT, f_96642_

GameType: o, gameMode, field_2545, gameMode, f_169427_

构造函数

方法

void (): b, init, method_25426, init, func_231160_c_

void (): b, init, method_25426, init, m_7856_

void (): h, updateSelectionStrings, method_2204, updateButtonText, func_146595_g

void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_

void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_

1.16.5

名称

字段

Component: a, ALLOW_COMMANDS_LABEL, field_25889, field_25889, field_243310_a

Component: a, ALLOW_COMMANDS_LABEL, field_25889, ALLOW_COMMANDS_TEXT, field_243310_a

Component: b, GAME_MODE_LABEL, field_25890, field_25890, field_243311_b

Component: b, GAME_MODE_LABEL, field_25890, GAME_MODE_TEXT, field_243311_b

Component: c, INFO_TEXT, field_26545, field_26545, field_243312_c

Component: c, INFO_TEXT, field_26545, OTHER_PLAYERS_TEXT, field_243312_c

构造函数

方法

1.16.4

名称

dor

dou

字段

构造函数

方法

void (): i, updateSelectionStrings, method_2204, updateButtonText, func_146595_g

void (): h, updateSelectionStrings, method_2204, updateButtonText, func_146595_g

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dqt

dor

字段

Screen: a, lastScreen, field_2548, parent, field_146598_a

Screen: p, lastScreen, field_2548, parent, field_146598_a

Button: b, commandsButton, field_2547, buttonAllowCommands, field_146596_f

Button: q, commandsButton, field_2547, buttonAllowCommands, field_146596_f

Button: c, modeButton, field_2549, buttonGameMode, field_146597_g

Button: r, modeButton, field_2549, buttonGameMode, field_146597_g

String: p, gameModeName, field_2545, gameMode, field_146599_h

String: s, gameModeName, field_2545, gameMode, field_146599_h

boolean: q, commands, field_2546, allowCommands, field_146600_i

boolean: t, commands, field_2546, allowCommands, field_146600_i

Component: a, ALLOW_COMMANDS_LABEL, field_25889, field_25889, field_243310_a

Component: b, GAME_MODE_LABEL, field_25890, field_25890, field_243311_b

Component: c, INFO_TEXT, field_26545, field_26545, field_243312_c

构造函数

方法

1.16.1

名称

dgc

dqt

字段

String: d, gameModeName, field_2545, gameMode, field_146599_h

String: p, gameModeName, field_2545, gameMode, field_146599_h

boolean: e, commands, field_2546, allowCommands, field_146600_i

boolean: q, commands, field_2546, allowCommands, field_146600_i

构造函数

方法

void (): init, init, init, init

void (): b, init, method_25426, init, func_231160_c_

void (): a, updateSelectionStrings, method_2204, updateButtonText, func_146595_g

void (): i, updateSelectionStrings, method_2204, updateButtonText, func_146595_g

void (int, int, float): render, render, render, render, render

void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_

1.15.2

名称

dga

dgc

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dcm

dga

字段

构造函数

方法

1.14.4

名称

czy

dcm

net.minecraft.client.gui.screens.ShareToLanScreen

字段

Screen: a, field_2548, parent, field_146598_a

Screen: a, lastScreen, field_2548, parent, field_146598_a

ButtonWidget: b, field_2547, buttonAllowCommands, field_146596_f

Button: b, commandsButton, field_2547, buttonAllowCommands, field_146596_f

ButtonWidget: c, field_2549, buttonGameMode, field_146597_g

Button: c, modeButton, field_2549, buttonGameMode, field_146597_g

String: d, field_2545, gameMode, field_146599_h

String: d, gameModeName, field_2545, gameMode, field_146599_h

boolean: e, field_2546, allowCommands, field_146600_i

boolean: e, commands, field_2546, allowCommands, field_146600_i

构造函数

方法

void (): init, init, init, init

void (): init, init, init, init

void (): a, method_2204, updateButtonText, func_146595_g

void (): a, updateSelectionStrings, method_2204, updateButtonText, func_146595_g

void (int, int, float): render, render, render, render

void (int, int, float): render, render, render, render, render

1.14.3

名称

czu

czy

net.minecraft.client.gui.screen.OpenToLanScreen

字段

Screen: a, field_2548, field_146598_a

Screen: a, field_2548, parent, field_146598_a

Button: b, field_2547, field_146596_f

ButtonWidget: b, field_2547, buttonAllowCommands, field_146596_f

Button: c, field_2549, field_146597_g

ButtonWidget: c, field_2549, buttonGameMode, field_146597_g

String: d, field_2545, field_146599_h

String: d, field_2545, gameMode, field_146599_h

boolean: e, field_2546, field_146600_i

boolean: e, field_2546, allowCommands, field_146600_i

构造函数

方法

void (): init, init

void (): init, init, init, init

void (): a, method_2204, func_146595_g

void (): a, method_2204, updateButtonText, func_146595_g

void (int, int, float): render, render

void (int, int, float): render, render, render, render

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

czs

czu

字段

构造函数

方法

1.14

名称

czs

net.minecraft.class_436

net.minecraft.client.gui.screen.ShareToLanScreen

字段

Screen: a, field_2548, field_146598_a

Button: b, field_2547, field_146596_f

Button: c, field_2549, field_146597_g

String: d, field_2545, field_146599_h

boolean: e, field_2546, field_146600_i

构造函数

(Screen)

方法

void (): init, init

void (): a, method_2204, func_146595_g

void (int, int, float): render, render