历史 - net.minecraft.world.entity.ai.control.LookControl
1.21.11
名称
ckv
cnp
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cgk
ckv
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
ced
cgk
字段
构造函数
方法
double (Entity): b, getWantedY, method_20249, getLookingHeightFor, m_24966_
1.21.5
名称
cbi
ced
字段
构造函数
方法
1.21.4
名称
ccg
cbi
字段
构造函数
方法
1.21.3
名称
bzo
ccg
字段
构造函数
方法
float (float, float, float): a, rotateTowards, method_6229, changeAngle, m_24956_
1.21.1
名称
字段
构造函数
方法
1.21
名称
bzr
bzo
字段
构造函数
方法
1.20.6
名称
bsj
bzr
字段
构造函数
方法
1.20.4
名称
bpd
bsj
字段
构造函数
方法
1.20.2
名称
blx
bpd
字段
构造函数
方法
1.20.1
名称
blv
blx
字段
构造函数
方法
1.19.4
名称
bka
blv
字段
int: d, lookAtCooldown, field_35103, field_35103, f_186068_
int: d, lookAtCooldown, field_35103, lookAtTimer, f_186068_
构造函数
方法
boolean (): d, isLookingAtTarget, method_38970, method_38970, m_186069_
boolean (): d, isLookingAtTarget, method_38970, isLookingAtSpecificPosition, m_186069_
1.19.3
名称
bhr
bka
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bgu
bhr
字段
构造函数
方法
1.19
名称
bcv
bgu
字段
构造函数
方法
1.18.2
名称
bce
bcv
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ays
bce
字段
float: b, yMaxRotSpeed, field_6359, yawSpeed, f_24938_
float: b, yMaxRotSpeed, field_6359, maxYawChange, f_24938_
float: c, xMaxRotAngle, field_6358, pitchSpeed, f_24939_
float: c, xMaxRotAngle, field_6358, maxPitchChange, f_24939_
boolean: d, hasWanted, field_6360, active, f_24940_
double: e, wantedX, field_6364, lookX, f_24941_
double: e, wantedX, field_6364, x, f_24941_
double: f, wantedY, field_6363, lookY, f_24942_
double: f, wantedY, field_6363, y, f_24942_
double: g, wantedZ, field_6362, lookZ, f_24943_
double: g, wantedZ, field_6362, z, f_24943_
int: d, lookAtCooldown, field_35103, field_35103, f_186068_
构造函数
方法
boolean (): d, isHasWanted, method_6232, isActive, m_24968_
void (): b, clampHeadRotationToBody, method_36980, method_36980, m_142586_
void (): b, clampHeadRotationToBody, method_36980, clampHeadYaw, m_142586_
boolean (): d, isLookingAtTarget, method_38970, method_38970, m_186069_
1.17.1
名称
ayr
ays
字段
构造函数
方法
1.17
名称
ava
ayr
net.minecraft.entity.ai.controller.LookController
net.minecraft.src.C_667_
net.minecraft.server.v1_16_R3.ControllerLook
net.minecraft.world.entity.ai.control.ControllerLook
字段
Mob: a, mob, field_6361, entity, field_75659_a
Mob: a, mob, field_6361, entity, f_24937_
float: b, yMaxRotSpeed, field_6359, yawSpeed, field_75657_b
float: b, yMaxRotSpeed, field_6359, yawSpeed, f_24938_
float: c, xMaxRotAngle, field_6358, pitchSpeed, field_75658_c
float: c, xMaxRotAngle, field_6358, pitchSpeed, f_24939_
boolean: d, hasWanted, field_6360, active, field_75655_d
boolean: d, hasWanted, field_6360, active, f_24940_
double: e, wantedX, field_6364, lookX, field_75656_e
double: e, wantedX, field_6364, lookX, f_24941_
double: f, wantedY, field_6363, lookY, field_75653_f
double: f, wantedY, field_6363, lookY, f_24942_
double: g, wantedZ, field_6362, lookZ, field_75654_g
double: g, wantedZ, field_6362, lookZ, f_24943_
构造函数
方法
void (Entity, float, float): a, setLookAt, method_6226, lookAt, func_75651_a
void (Entity, float, float): a, setLookAt, method_6226, lookAt, m_24960_
void (double, double, double, float, float): a, setLookAt, method_6230, lookAt, func_75650_a
void (double, double, double, float, float): a, setLookAt, method_6230, lookAt, m_24950_
void (): a, tick, method_6231, tick, func_75649_a
void (): a, tick, method_6231, tick, m_8128_
boolean (): c, isHasWanted, method_6232, isActive, func_180424_b
boolean (): d, isHasWanted, method_6232, isActive, m_24968_
double (): d, getWantedX, method_6225, getLookX, func_180423_e
double (): e, getWantedX, method_6225, getLookX, m_24969_
double (): e, getWantedY, method_6227, getLookY, func_180422_f
double (): f, getWantedY, method_6227, getLookY, m_24970_
double (): f, getWantedZ, method_6228, getLookZ, func_180421_g
double (): g, getWantedZ, method_6228, getLookZ, m_24971_
void (Vec3): a, setLookAt, method_19615, lookAt, func_220674_a
void (Vec3): a, setLookAt, method_19615, lookAt, m_24964_
void (double, double, double): a, setLookAt, method_20248, lookAt, func_220679_a
void (double, double, double): a, setLookAt, method_20248, lookAt, m_24946_
boolean (): b, resetXRotOnTick, method_20433, shouldStayHorizontal, func_220680_b
boolean (): c, resetXRotOnTick, method_20433, shouldStayHorizontal, m_8106_
float (): g, getXRotD, method_20250, getTargetPitch, func_220677_g
float (): h, getYRotD, method_20251, getTargetYaw, func_220678_h
float (float, float, float): a, rotateTowards, method_6229, changeAngle, func_220675_a
float (float, float, float): a, rotateTowards, method_6229, changeAngle, m_24956_
double (Entity): b, getWantedY, method_20249, getLookingHeightFor, func_220676_b
double (Entity): b, getWantedY, method_20249, getLookingHeightFor, m_24966_
void (Entity): a, setLookAt, method_35111, lookAt, m_148051_
void (): b, clampHeadRotationToBody, method_36980, method_36980, m_142586_
Optional<Float> (): h, getXRotD, method_20250, getTargetPitch, m_180897_
Optional<Float> (): i, getYRotD, method_20251, getTargetYaw, m_180896_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
auw
ava
net.minecraft.server.v1_16_R2.ControllerLook
net.minecraft.server.v1_16_R3.ControllerLook
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
atl
auw
net.minecraft.server.v1_16_R1.ControllerLook
net.minecraft.server.v1_16_R2.ControllerLook
字段
构造函数
方法
1.16.1
名称
aol
atl
net.minecraft.server.v1_15_R1.ControllerLook
net.minecraft.server.v1_16_R1.ControllerLook
字段
构造函数
方法
1.15.2
名称
aoi
aol
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ami
aoi
net.minecraft.server.v1_14_R1.ControllerLook
net.minecraft.server.v1_15_R1.ControllerLook
字段
构造函数
方法
boolean (): b, resetXRotOnTick, method_20433, func_220680_b
boolean (): b, resetXRotOnTick, method_20433, shouldStayHorizontal, func_220680_b
1.14.4
名称
amd
ami
net.minecraft.world.entity.ai.control.LookControl
字段
EntityInsentient: a, field_6361, entity, field_75659_a
Mob: a, mob, field_6361, entity, field_75659_a
float: b, field_6359, yawSpeed, field_75657_b
float: b, yMaxRotSpeed, field_6359, yawSpeed, field_75657_b
float: c, field_6358, pitchSpeed, field_75658_c
float: c, xMaxRotAngle, field_6358, pitchSpeed, field_75658_c
boolean: d, field_6360, active, field_75655_d
boolean: d, hasWanted, field_6360, active, field_75655_d
double: e, field_6364, lookX, field_75656_e
double: e, wantedX, field_6364, lookX, field_75656_e
double: f, field_6363, lookY, field_75653_f
double: f, wantedY, field_6363, lookY, field_75653_f
double: g, field_6362, lookZ, field_75654_g
double: g, wantedZ, field_6362, lookZ, field_75654_g
构造函数
方法
void (Entity, float, float): a, method_6226, lookAt, func_75651_a
void (Entity, float, float): a, setLookAt, method_6226, lookAt, func_75651_a
void (double, double, double, float, float): a, method_6230, lookAt, func_75650_a
void (double, double, double, float, float): a, setLookAt, method_6230, lookAt, func_75650_a
void (): a, method_6231, tick, func_75649_a
void (): a, tick, method_6231, tick, func_75649_a
boolean (): c, method_6232, isActive, func_180424_b
boolean (): c, isHasWanted, method_6232, isActive, func_180424_b
double (): d, method_6225, getLookX, func_180423_e
double (): d, getWantedX, method_6225, getLookX, func_180423_e
double (): e, method_6227, getLookY, func_180422_f
double (): e, getWantedY, method_6227, getLookY, func_180422_f
double (): f, method_6228, getLookZ, func_180421_g
double (): f, getWantedZ, method_6228, getLookZ, func_180421_g
void (Vec3D): a, method_19615, method_19615, func_220674_a
void (Vec3): a, setLookAt, method_19615, lookAt, func_220674_a
void (double, double, double): a, method_20248, method_20248, func_220679_a
void (double, double, double): a, setLookAt, method_20248, lookAt, func_220679_a
boolean (): b, method_20433, method_20433, func_220680_b
boolean (): b, resetXRotOnTick, method_20433, func_220680_b
float (): g, method_20250, getTargetPitch, func_220677_g
float (): g, getXRotD, method_20250, getTargetPitch, func_220677_g
float (): h, method_20251, getTargetYaw, func_220678_h
float (): h, getYRotD, method_20251, getTargetYaw, func_220678_h
float (float, float, float): a, method_6229, changeAngle, func_220675_a
float (float, float, float): a, rotateTowards, method_6229, changeAngle, func_220675_a
double (Entity): b, method_20249, getLookingHeightFor, func_220676_b
double (Entity): b, getWantedY, method_20249, getLookingHeightFor, func_220676_b
1.14.3
名称
ama
amd
net.minecraft.entity.ai.control.LookControl
字段
EntityInsentient: a, field_6361, field_75659_a
EntityInsentient: a, field_6361, entity, field_75659_a
float: b, field_6359, field_75657_b
float: b, field_6359, yawSpeed, field_75657_b
float: c, field_6358, field_75658_c
float: c, field_6358, pitchSpeed, field_75658_c
boolean: d, field_6360, field_75655_d
boolean: d, field_6360, active, field_75655_d
double: e, field_6364, field_75656_e
double: e, field_6364, lookX, field_75656_e
double: f, field_6363, field_75653_f
double: f, field_6363, lookY, field_75653_f
double: g, field_6362, field_75654_g
double: g, field_6362, lookZ, field_75654_g
构造函数
方法
void (Entity, float, float): a, method_6226, func_75651_a
void (Entity, float, float): a, method_6226, lookAt, func_75651_a
void (double, double, double, float, float): a, method_6230, func_75650_a
void (double, double, double, float, float): a, method_6230, lookAt, func_75650_a
void (): a, method_6231, func_75649_a
void (): a, method_6231, tick, func_75649_a
boolean (): c, method_6232, func_180424_b
boolean (): c, method_6232, isActive, func_180424_b
double (): d, method_6225, func_180423_e
double (): d, method_6225, getLookX, func_180423_e
double (): e, method_6227, func_180422_f
double (): e, method_6227, getLookY, func_180422_f
double (): f, method_6228, func_180421_g
double (): f, method_6228, getLookZ, func_180421_g
void (Vec3D): a, method_19615, func_220674_a
void (Vec3D): a, method_19615, method_19615, func_220674_a
void (double, double, double): a, method_20248, func_220679_a
void (double, double, double): a, method_20248, method_20248, func_220679_a
boolean (): b, method_20433, func_220680_b
boolean (): b, method_20433, method_20433, func_220680_b
float (): g, method_20250, func_220677_g
float (): g, method_20250, getTargetPitch, func_220677_g
float (): h, method_20251, func_220678_h
float (): h, method_20251, getTargetYaw, func_220678_h
float (float, float, float): a, method_6229, func_220675_a
float (float, float, float): a, method_6229, changeAngle, func_220675_a
double (Entity): b, method_20249, func_220676_b
double (Entity): b, method_20249, getLookingHeightFor, func_220676_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
alz
ama
字段
构造函数
方法
1.14
名称
aga
alz
net.minecraft.class_1333
net.minecraft.entity.ai.EntityLookHelper
net.minecraft.entity.ai.controller.LookController
net.minecraft.server.v1_13_R2.ControllerLook
net.minecraft.server.v1_14_R1.ControllerLook
字段
EntityInsentient: a, field_75659_a
EntityInsentient: a, field_6361, field_75659_a
float: b, field_75657_b
float: b, field_6359, field_75657_b
float: c, field_75658_c
float: c, field_6358, field_75658_c
boolean: d, field_75655_d
boolean: d, field_6360, field_75655_d
double: e, field_75656_e
double: e, field_6364, field_75656_e
double: f, field_75653_f
double: f, field_6363, field_75653_f
double: g, field_75654_g
double: g, field_6362, field_75654_g
构造函数
方法
void (Entity, float, float): a, func_75651_a
void (Entity, float, float): a, method_6226, func_75651_a
void (double, double, double, float, float): a, func_75650_a
void (double, double, double, float, float): a, method_6230, func_75650_a
void (): a, func_75649_a
void (): a, method_6231, func_75649_a
float (float, float, float): a, func_75652_a
boolean (): b, func_180424_b
boolean (): c, method_6232, func_180424_b
double (): e, func_180423_e
double (): d, method_6225, func_180423_e
double (): f, func_180422_f
double (): e, method_6227, func_180422_f
double (): g, func_180421_g
double (): f, method_6228, func_180421_g
void (Vec3D): a, method_19615, func_220674_a
void (double, double, double): a, method_20248, func_220679_a
boolean (): b, method_20433, func_220680_b
float (): g, method_20250, func_220677_g
float (): h, method_20251, func_220678_h
float (float, float, float): a, method_6229, func_220675_a
double (Entity): b, method_20249, func_220676_b
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
afx
aga
net.minecraft.server.v1_13_R1.ControllerLook
net.minecraft.server.v1_13_R2.ControllerLook
字段
构造函数
方法
1.13
名称
wp
afx
net.minecraft.server.v1_12_R1.ControllerLook
net.minecraft.server.v1_13_R1.ControllerLook
字段
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
wn
wp
字段
构造函数
方法
1.12
名称
tv
wn
net.minecraft.server.v1_11_R1.ControllerLook
net.minecraft.server.v1_12_R1.ControllerLook
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
tu
tv
字段
构造函数
方法
1.11
名称
td
tu
net.minecraft.server.v1_10_R1.ControllerLook
net.minecraft.server.v1_11_R1.ControllerLook
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
sx
td
net.minecraft.server.v1_9_R2.ControllerLook
net.minecraft.server.v1_10_R1.ControllerLook
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.ControllerLook
net.minecraft.server.v1_9_R2.ControllerLook
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
qp
sx
net.minecraft.server.v1_8_R3.ControllerLook
net.minecraft.server.v1_9_R1.ControllerLook
字段
构造函数
方法
1.8.8
名称
qp
net.minecraft.entity.ai.EntityLookHelper
net.minecraft.server.v1_8_R3.ControllerLook
字段
EntityInsentient: a, field_75659_a
float: b, field_75657_b
float: c, field_75658_c
boolean: d, field_75655_d
double: e, field_75656_e
double: f, field_75653_f
double: g, field_75654_g
构造函数
方法
void (Entity, float, float): a, func_75651_a
void (double, double, double, float, float): a, func_75650_a
void (): a, func_75649_a
float (float, float, float): a, func_75652_a
boolean (): b, func_180424_b
double (): e, func_180423_e
double (): f, func_180422_f
double (): g, func_180421_g