历史 - net.minecraft.world.entity.ai.control.LookControl

1.21.11

名称

ckv

cnp

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cgk

ckv

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ced

cgk

字段

构造函数

方法

double (Entity): b, getWantedY, method_20249, getLookingHeightFor, m_24966_

1.21.5

名称

cbi

ced

字段

构造函数

方法

1.21.4

名称

ccg

cbi

字段

构造函数

方法

1.21.3

名称

bzo

ccg

字段

构造函数

方法

float (float, float, float): a, rotateTowards, method_6229, changeAngle, m_24956_

1.21.1

名称

字段

构造函数

方法

1.21

名称

bzr

bzo

字段

构造函数

方法

1.20.6

名称

bsj

bzr

字段

构造函数

方法

1.20.4

名称

bpd

bsj

字段

构造函数

方法

1.20.2

名称

blx

bpd

字段

构造函数

方法

1.20.1

名称

blv

blx

字段

构造函数

方法

1.19.4

名称

bka

blv

字段

int: d, lookAtCooldown, field_35103, field_35103, f_186068_

int: d, lookAtCooldown, field_35103, lookAtTimer, f_186068_

构造函数

方法

boolean (): d, isLookingAtTarget, method_38970, method_38970, m_186069_

boolean (): d, isLookingAtTarget, method_38970, isLookingAtSpecificPosition, m_186069_

1.19.3

名称

bhr

bka

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

bgu

bhr

字段

构造函数

方法

1.19

名称

bcv

bgu

字段

构造函数

方法

1.18.2

名称

bce

bcv

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ays

bce

字段

float: b, yMaxRotSpeed, field_6359, yawSpeed, f_24938_

float: b, yMaxRotSpeed, field_6359, maxYawChange, f_24938_

float: c, xMaxRotAngle, field_6358, pitchSpeed, f_24939_

float: c, xMaxRotAngle, field_6358, maxPitchChange, f_24939_

boolean: d, hasWanted, field_6360, active, f_24940_

double: e, wantedX, field_6364, lookX, f_24941_

double: e, wantedX, field_6364, x, f_24941_

double: f, wantedY, field_6363, lookY, f_24942_

double: f, wantedY, field_6363, y, f_24942_

double: g, wantedZ, field_6362, lookZ, f_24943_

double: g, wantedZ, field_6362, z, f_24943_

int: d, lookAtCooldown, field_35103, field_35103, f_186068_

构造函数

方法

boolean (): d, isHasWanted, method_6232, isActive, m_24968_

void (): b, clampHeadRotationToBody, method_36980, method_36980, m_142586_

void (): b, clampHeadRotationToBody, method_36980, clampHeadYaw, m_142586_

boolean (): d, isLookingAtTarget, method_38970, method_38970, m_186069_

1.17.1

名称

ayr

ays

字段

构造函数

方法

1.17

名称

ava

ayr

net.minecraft.entity.ai.controller.LookController

net.minecraft.src.C_667_

net.minecraft.server.v1_16_R3.ControllerLook

net.minecraft.world.entity.ai.control.ControllerLook

字段

Mob: a, mob, field_6361, entity, field_75659_a

Mob: a, mob, field_6361, entity, f_24937_

float: b, yMaxRotSpeed, field_6359, yawSpeed, field_75657_b

float: b, yMaxRotSpeed, field_6359, yawSpeed, f_24938_

float: c, xMaxRotAngle, field_6358, pitchSpeed, field_75658_c

float: c, xMaxRotAngle, field_6358, pitchSpeed, f_24939_

boolean: d, hasWanted, field_6360, active, field_75655_d

boolean: d, hasWanted, field_6360, active, f_24940_

double: e, wantedX, field_6364, lookX, field_75656_e

double: e, wantedX, field_6364, lookX, f_24941_

double: f, wantedY, field_6363, lookY, field_75653_f

double: f, wantedY, field_6363, lookY, f_24942_

double: g, wantedZ, field_6362, lookZ, field_75654_g

double: g, wantedZ, field_6362, lookZ, f_24943_

构造函数

方法

void (Entity, float, float): a, setLookAt, method_6226, lookAt, func_75651_a

void (Entity, float, float): a, setLookAt, method_6226, lookAt, m_24960_

void (double, double, double, float, float): a, setLookAt, method_6230, lookAt, func_75650_a

void (double, double, double, float, float): a, setLookAt, method_6230, lookAt, m_24950_

void (): a, tick, method_6231, tick, func_75649_a

void (): a, tick, method_6231, tick, m_8128_

boolean (): c, isHasWanted, method_6232, isActive, func_180424_b

boolean (): d, isHasWanted, method_6232, isActive, m_24968_

double (): d, getWantedX, method_6225, getLookX, func_180423_e

double (): e, getWantedX, method_6225, getLookX, m_24969_

double (): e, getWantedY, method_6227, getLookY, func_180422_f

double (): f, getWantedY, method_6227, getLookY, m_24970_

double (): f, getWantedZ, method_6228, getLookZ, func_180421_g

double (): g, getWantedZ, method_6228, getLookZ, m_24971_

void (Vec3): a, setLookAt, method_19615, lookAt, func_220674_a

void (Vec3): a, setLookAt, method_19615, lookAt, m_24964_

void (double, double, double): a, setLookAt, method_20248, lookAt, func_220679_a

void (double, double, double): a, setLookAt, method_20248, lookAt, m_24946_

boolean (): b, resetXRotOnTick, method_20433, shouldStayHorizontal, func_220680_b

boolean (): c, resetXRotOnTick, method_20433, shouldStayHorizontal, m_8106_

float (): g, getXRotD, method_20250, getTargetPitch, func_220677_g

float (): h, getYRotD, method_20251, getTargetYaw, func_220678_h

float (float, float, float): a, rotateTowards, method_6229, changeAngle, func_220675_a

float (float, float, float): a, rotateTowards, method_6229, changeAngle, m_24956_

double (Entity): b, getWantedY, method_20249, getLookingHeightFor, func_220676_b

double (Entity): b, getWantedY, method_20249, getLookingHeightFor, m_24966_

void (Entity): a, setLookAt, method_35111, lookAt, m_148051_

void (): b, clampHeadRotationToBody, method_36980, method_36980, m_142586_

Optional<Float> (): h, getXRotD, method_20250, getTargetPitch, m_180897_

Optional<Float> (): i, getYRotD, method_20251, getTargetYaw, m_180896_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

auw

ava

net.minecraft.server.v1_16_R2.ControllerLook

net.minecraft.server.v1_16_R3.ControllerLook

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

atl

auw

net.minecraft.server.v1_16_R1.ControllerLook

net.minecraft.server.v1_16_R2.ControllerLook

字段

构造函数

方法

1.16.1

名称

aol

atl

net.minecraft.server.v1_15_R1.ControllerLook

net.minecraft.server.v1_16_R1.ControllerLook

字段

构造函数

方法

1.15.2

名称

aoi

aol

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

ami

aoi

net.minecraft.server.v1_14_R1.ControllerLook

net.minecraft.server.v1_15_R1.ControllerLook

字段

构造函数

方法

boolean (): b, resetXRotOnTick, method_20433, func_220680_b

boolean (): b, resetXRotOnTick, method_20433, shouldStayHorizontal, func_220680_b

1.14.4

名称

amd

ami

net.minecraft.world.entity.ai.control.LookControl

字段

EntityInsentient: a, field_6361, entity, field_75659_a

Mob: a, mob, field_6361, entity, field_75659_a

float: b, field_6359, yawSpeed, field_75657_b

float: b, yMaxRotSpeed, field_6359, yawSpeed, field_75657_b

float: c, field_6358, pitchSpeed, field_75658_c

float: c, xMaxRotAngle, field_6358, pitchSpeed, field_75658_c

boolean: d, field_6360, active, field_75655_d

boolean: d, hasWanted, field_6360, active, field_75655_d

double: e, field_6364, lookX, field_75656_e

double: e, wantedX, field_6364, lookX, field_75656_e

double: f, field_6363, lookY, field_75653_f

double: f, wantedY, field_6363, lookY, field_75653_f

double: g, field_6362, lookZ, field_75654_g

double: g, wantedZ, field_6362, lookZ, field_75654_g

构造函数

方法

void (Entity, float, float): a, method_6226, lookAt, func_75651_a

void (Entity, float, float): a, setLookAt, method_6226, lookAt, func_75651_a

void (double, double, double, float, float): a, method_6230, lookAt, func_75650_a

void (double, double, double, float, float): a, setLookAt, method_6230, lookAt, func_75650_a

void (): a, method_6231, tick, func_75649_a

void (): a, tick, method_6231, tick, func_75649_a

boolean (): c, method_6232, isActive, func_180424_b

boolean (): c, isHasWanted, method_6232, isActive, func_180424_b

double (): d, method_6225, getLookX, func_180423_e

double (): d, getWantedX, method_6225, getLookX, func_180423_e

double (): e, method_6227, getLookY, func_180422_f

double (): e, getWantedY, method_6227, getLookY, func_180422_f

double (): f, method_6228, getLookZ, func_180421_g

double (): f, getWantedZ, method_6228, getLookZ, func_180421_g

void (Vec3D): a, method_19615, method_19615, func_220674_a

void (Vec3): a, setLookAt, method_19615, lookAt, func_220674_a

void (double, double, double): a, method_20248, method_20248, func_220679_a

void (double, double, double): a, setLookAt, method_20248, lookAt, func_220679_a

boolean (): b, method_20433, method_20433, func_220680_b

boolean (): b, resetXRotOnTick, method_20433, func_220680_b

float (): g, method_20250, getTargetPitch, func_220677_g

float (): g, getXRotD, method_20250, getTargetPitch, func_220677_g

float (): h, method_20251, getTargetYaw, func_220678_h

float (): h, getYRotD, method_20251, getTargetYaw, func_220678_h

float (float, float, float): a, method_6229, changeAngle, func_220675_a

float (float, float, float): a, rotateTowards, method_6229, changeAngle, func_220675_a

double (Entity): b, method_20249, getLookingHeightFor, func_220676_b

double (Entity): b, getWantedY, method_20249, getLookingHeightFor, func_220676_b

1.14.3

名称

ama

amd

net.minecraft.entity.ai.control.LookControl

字段

EntityInsentient: a, field_6361, field_75659_a

EntityInsentient: a, field_6361, entity, field_75659_a

float: b, field_6359, field_75657_b

float: b, field_6359, yawSpeed, field_75657_b

float: c, field_6358, field_75658_c

float: c, field_6358, pitchSpeed, field_75658_c

boolean: d, field_6360, field_75655_d

boolean: d, field_6360, active, field_75655_d

double: e, field_6364, field_75656_e

double: e, field_6364, lookX, field_75656_e

double: f, field_6363, field_75653_f

double: f, field_6363, lookY, field_75653_f

double: g, field_6362, field_75654_g

double: g, field_6362, lookZ, field_75654_g

构造函数

方法

void (Entity, float, float): a, method_6226, func_75651_a

void (Entity, float, float): a, method_6226, lookAt, func_75651_a

void (double, double, double, float, float): a, method_6230, func_75650_a

void (double, double, double, float, float): a, method_6230, lookAt, func_75650_a

void (): a, method_6231, func_75649_a

void (): a, method_6231, tick, func_75649_a

boolean (): c, method_6232, func_180424_b

boolean (): c, method_6232, isActive, func_180424_b

double (): d, method_6225, func_180423_e

double (): d, method_6225, getLookX, func_180423_e

double (): e, method_6227, func_180422_f

double (): e, method_6227, getLookY, func_180422_f

double (): f, method_6228, func_180421_g

double (): f, method_6228, getLookZ, func_180421_g

void (Vec3D): a, method_19615, func_220674_a

void (Vec3D): a, method_19615, method_19615, func_220674_a

void (double, double, double): a, method_20248, func_220679_a

void (double, double, double): a, method_20248, method_20248, func_220679_a

boolean (): b, method_20433, func_220680_b

boolean (): b, method_20433, method_20433, func_220680_b

float (): g, method_20250, func_220677_g

float (): g, method_20250, getTargetPitch, func_220677_g

float (): h, method_20251, func_220678_h

float (): h, method_20251, getTargetYaw, func_220678_h

float (float, float, float): a, method_6229, func_220675_a

float (float, float, float): a, method_6229, changeAngle, func_220675_a

double (Entity): b, method_20249, func_220676_b

double (Entity): b, method_20249, getLookingHeightFor, func_220676_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

alz

ama

字段

构造函数

方法

1.14

名称

aga

alz

net.minecraft.class_1333

net.minecraft.entity.ai.EntityLookHelper

net.minecraft.entity.ai.controller.LookController

net.minecraft.server.v1_13_R2.ControllerLook

net.minecraft.server.v1_14_R1.ControllerLook

字段

EntityInsentient: a, field_75659_a

EntityInsentient: a, field_6361, field_75659_a

float: b, field_75657_b

float: b, field_6359, field_75657_b

float: c, field_75658_c

float: c, field_6358, field_75658_c

boolean: d, field_75655_d

boolean: d, field_6360, field_75655_d

double: e, field_75656_e

double: e, field_6364, field_75656_e

double: f, field_75653_f

double: f, field_6363, field_75653_f

double: g, field_75654_g

double: g, field_6362, field_75654_g

构造函数

方法

void (Entity, float, float): a, func_75651_a

void (Entity, float, float): a, method_6226, func_75651_a

void (double, double, double, float, float): a, func_75650_a

void (double, double, double, float, float): a, method_6230, func_75650_a

void (): a, func_75649_a

void (): a, method_6231, func_75649_a

float (float, float, float): a, func_75652_a

boolean (): b, func_180424_b

boolean (): c, method_6232, func_180424_b

double (): e, func_180423_e

double (): d, method_6225, func_180423_e

double (): f, func_180422_f

double (): e, method_6227, func_180422_f

double (): g, func_180421_g

double (): f, method_6228, func_180421_g

void (Vec3D): a, method_19615, func_220674_a

void (double, double, double): a, method_20248, func_220679_a

boolean (): b, method_20433, func_220680_b

float (): g, method_20250, func_220677_g

float (): h, method_20251, func_220678_h

float (float, float, float): a, method_6229, func_220675_a

double (Entity): b, method_20249, func_220676_b

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

afx

aga

net.minecraft.server.v1_13_R1.ControllerLook

net.minecraft.server.v1_13_R2.ControllerLook

字段

构造函数

方法

1.13

名称

wp

afx

net.minecraft.server.v1_12_R1.ControllerLook

net.minecraft.server.v1_13_R1.ControllerLook

字段

构造函数

方法

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

wn

wp

字段

构造函数

方法

1.12

名称

tv

wn

net.minecraft.server.v1_11_R1.ControllerLook

net.minecraft.server.v1_12_R1.ControllerLook

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

tu

tv

字段

构造函数

方法

1.11

名称

td

tu

net.minecraft.server.v1_10_R1.ControllerLook

net.minecraft.server.v1_11_R1.ControllerLook

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

sx

td

net.minecraft.server.v1_9_R2.ControllerLook

net.minecraft.server.v1_10_R1.ControllerLook

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.ControllerLook

net.minecraft.server.v1_9_R2.ControllerLook

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

qp

sx

net.minecraft.server.v1_8_R3.ControllerLook

net.minecraft.server.v1_9_R1.ControllerLook

字段

构造函数

方法

1.8.8

名称

qp

net.minecraft.entity.ai.EntityLookHelper

net.minecraft.server.v1_8_R3.ControllerLook

字段

EntityInsentient: a, field_75659_a

float: b, field_75657_b

float: c, field_75658_c

boolean: d, field_75655_d

double: e, field_75656_e

double: f, field_75653_f

double: g, field_75654_g

构造函数

(EntityInsentient)

方法

void (Entity, float, float): a, func_75651_a

void (double, double, double, float, float): a, func_75650_a

void (): a, func_75649_a

float (float, float, float): a, func_75652_a

boolean (): b, func_180424_b

double (): e, func_180423_e

double (): f, func_180422_f

double (): g, func_180421_g