历史 - net.minecraft.world.entity.ai.behavior.HarvestFarmland
1.21.11
名称
chi
cjz
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ccy
chi
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
car
ccy
字段
构造函数
方法
1.21.5
名称
bxw
car
字段
构造函数
方法
1.21.4
名称
byu
bxw
字段
构造函数
方法
1.21.3
名称
bwc
byu
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
bwf
bwc
字段
构造函数
方法
1.20.6
名称
box
bwf
字段
构造函数
方法
1.20.4
名称
bls
box
字段
构造函数
方法
1.20.2
名称
bim
bls
字段
构造函数
方法
1.20.1
名称
bik
bim
字段
构造函数
方法
1.19.4
名称
bgp
bik
字段
构造函数
方法
1.19.3
名称
bek
bgp
字段
float: a, SPEED_MODIFIER, field_30123, WALK_SPEED, f_147558_
float: c, SPEED_MODIFIER, field_30123, WALK_SPEED, f_147558_
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bdn
bek
字段
构造函数
方法
1.19
名称
bad
bdn
字段
BlockPos: d, aboveFarmlandPos, field_18858, currentTarget, f_23159_
BlockPos: e, aboveFarmlandPos, field_18858, currentTarget, f_23159_
long: e, nextOkStartTime, field_18861, nextResponseTime, f_23160_
long: f, nextOkStartTime, field_18861, nextResponseTime, f_23160_
int: f, timeWorkedSoFar, field_19239, ticksRan, f_23161_
int: g, timeWorkedSoFar, field_19239, ticksRan, f_23161_
List<BlockPos>: g, validFarmlandAroundVillager, field_19351, targetPositions, f_23162_
List<BlockPos>: h, validFarmlandAroundVillager, field_19351, targetPositions, f_23162_
int: c, HARVEST_DURATION, field_30124, MAX_RUN_TIME, f_147559_
int: d, HARVEST_DURATION, field_30124, MAX_RUN_TIME, f_147559_
构造函数
方法
1.18.2
名称
azm
bad
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
awa
azm
字段
构造函数
方法
1.17.1
名称
avz
awa
字段
构造函数
方法
1.17
名称
asm
avz
net.minecraft.entity.ai.brain.task.FarmTask
net.minecraft.src.C_595_
net.minecraft.server.v1_16_R3.BehaviorFarm
net.minecraft.world.entity.ai.behavior.BehaviorFarm
字段
BlockPos: b, aboveFarmlandPos, field_18858, currentTarget, field_220422_a, farmBlock
BlockPos: d, aboveFarmlandPos, field_18858, currentTarget, f_23159_
long: c, nextOkStartTime, field_18861, nextResponseTime, field_220425_d
long: e, nextOkStartTime, field_18861, nextResponseTime, f_23160_
int: d, timeWorkedSoFar, field_19239, ticksRan, field_220426_e
int: f, timeWorkedSoFar, field_19239, ticksRan, f_23161_
List<BlockPos>: e, validFarmlandAroundVillager, field_19351, targetPositions, field_223518_f
List<BlockPos>: g, validFarmlandAroundVillager, field_19351, targetPositions, f_23162_
int: c, HARVEST_DURATION, field_30124, MAX_RUN_TIME, f_147559_
float: a, SPEED_MODIFIER, field_30123, WALK_SPEED, f_147558_
构造函数
方法
boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_19564, shouldRun, func_212832_a_
boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_19564, shouldRun, m_6114_
void (ServerLevel, Villager, long): a, start, method_20392, run, func_212831_a_
void (ServerLevel, Villager, long): a, start, method_20392, run, m_6735_
void (ServerLevel, Villager, long): b, stop, method_19566, finishRunning, func_212835_f_
void (ServerLevel, Villager, long): b, stop, method_19566, finishRunning, m_6732_
void (ServerLevel, Villager, long): c, tick, method_19565, keepRunning, func_212833_d_
void (ServerLevel, Villager, long): c, tick, method_19565, keepRunning, m_6725_
boolean (ServerLevel, Villager, long): d, canStillUse, method_20394, shouldKeepRunning, func_212834_g_
boolean (ServerLevel, Villager, long): d, canStillUse, method_20394, shouldKeepRunning, m_6737_
BlockPos (ServerLevel): a, getValidFarmland, method_20641, chooseRandomTarget, func_223517_a
BlockPos (ServerLevel): a, getValidFarmland, method_20641, chooseRandomTarget, m_23164_
boolean (BlockPos, ServerLevel): a, validPos, method_20640, isSuitableTarget, func_223516_a
boolean (BlockPos, ServerLevel): a, validPos, method_20640, isSuitableTarget, m_23180_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
asj
asm
net.minecraft.server.v1_16_R2.BehaviorFarm
net.minecraft.server.v1_16_R3.BehaviorFarm
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
aqy
asj
net.minecraft.server.v1_16_R1.BehaviorFarm
net.minecraft.server.v1_16_R2.BehaviorFarm
字段
构造函数
方法
1.16.1
名称
aml
aqy
net.minecraft.server.v1_15_R1.BehaviorFarm
net.minecraft.server.v1_16_R1.BehaviorFarm
字段
BlockPos: a, aboveFarmlandPos, field_18858, currentTarget, field_220422_a
BlockPos: b, aboveFarmlandPos, field_18858, currentTarget, field_220422_a, farmBlock
boolean: b, canPlantStuff, field_18859, ableToPlant, field_220423_b
boolean: c, wantsToReapStuff, field_18860, ableToPickUpSeed, field_220424_c
long: d, nextOkStartTime, field_18861, nextResponseTime, field_220425_d
long: c, nextOkStartTime, field_18861, nextResponseTime, field_220425_d
int: e, timeWorkedSoFar, field_19239, ticksRan, field_220426_e
int: d, timeWorkedSoFar, field_19239, ticksRan, field_220426_e
List<BlockPos>: f, validFarmlandAroundVillager, field_19351, targetPositions, field_223518_f
List<BlockPos>: e, validFarmlandAroundVillager, field_19351, targetPositions, field_223518_f
构造函数
方法
1.15.2
名称
ami
aml
字段
构造函数
方法
1.15.1
名称
字段
BlockPos: a, aboveFarmlandPos, field_18858, field_220422_a
BlockPos: a, aboveFarmlandPos, field_18858, currentTarget, field_220422_a
boolean: b, canPlantStuff, field_18859, field_220423_b
boolean: b, canPlantStuff, field_18859, ableToPlant, field_220423_b
boolean: c, wantsToReapStuff, field_18860, field_220424_c
boolean: c, wantsToReapStuff, field_18860, ableToPickUpSeed, field_220424_c
long: d, nextOkStartTime, field_18861, field_220425_d
long: d, nextOkStartTime, field_18861, nextResponseTime, field_220425_d
int: e, timeWorkedSoFar, field_19239, field_220426_e
int: e, timeWorkedSoFar, field_19239, ticksRan, field_220426_e
List<BlockPos>: f, validFarmlandAroundVillager, field_19351, field_223518_f
List<BlockPos>: f, validFarmlandAroundVillager, field_19351, targetPositions, field_223518_f
构造函数
方法
BlockPos (ServerLevel): a, getValidFarmland, method_20641, func_223517_a
BlockPos (ServerLevel): a, getValidFarmland, method_20641, chooseRandomTarget, func_223517_a
boolean (BlockPos, ServerLevel): a, validPos, method_20640, func_223516_a
boolean (BlockPos, ServerLevel): a, validPos, method_20640, isSuitableTarget, func_223516_a
1.15
名称
aki
ami
net.minecraft.server.v1_14_R1.BehaviorFarm
net.minecraft.server.v1_15_R1.BehaviorFarm
字段
构造函数
方法
1.14.4
名称
ake
aki
net.minecraft.world.entity.ai.behavior.HarvestFarmland
字段
BlockPosition: a, field_18858, field_18858, field_220422_a
BlockPos: a, aboveFarmlandPos, field_18858, field_220422_a
boolean: b, field_18859, field_18859, field_220423_b
boolean: b, canPlantStuff, field_18859, field_220423_b
boolean: c, field_18860, field_18860, field_220424_c
boolean: c, wantsToReapStuff, field_18860, field_220424_c
long: d, field_18861, field_18861, field_220425_d
long: d, nextOkStartTime, field_18861, field_220425_d
int: e, field_19239, field_19239, field_220426_e
int: e, timeWorkedSoFar, field_19239, field_220426_e
List<BlockPosition>: f, field_19351, field_19351, field_223518_f
List<BlockPos>: f, validFarmlandAroundVillager, field_19351, field_223518_f
构造函数
方法
boolean (WorldServer, EntityVillager): a, method_19564, method_19564, func_212832_a_
boolean (ServerLevel, Villager): a, checkExtraStartConditions, method_19564, shouldRun, func_212832_a_
void (WorldServer, EntityVillager, long): a, method_20392, method_20392, func_212831_a_
void (ServerLevel, Villager, long): a, start, method_20392, run, func_212831_a_
void (WorldServer, EntityVillager, long): b, method_19566, method_19566, func_212835_f_
void (ServerLevel, Villager, long): b, stop, method_19566, finishRunning, func_212835_f_
void (WorldServer, EntityVillager, long): c, method_19565, method_19565, func_212833_d_
void (ServerLevel, Villager, long): c, tick, method_19565, keepRunning, func_212833_d_
boolean (WorldServer, EntityVillager, long): d, method_20394, method_20394, func_212834_g_
boolean (ServerLevel, Villager, long): d, canStillUse, method_20394, shouldKeepRunning, func_212834_g_
BlockPosition (WorldServer): a, method_20641, method_20641, func_223517_a
BlockPos (ServerLevel): a, getValidFarmland, method_20641, func_223517_a
boolean (BlockPosition, WorldServer): a, method_20640, method_20640, func_223516_a
boolean (BlockPos, ServerLevel): a, validPos, method_20640, func_223516_a
1.14.3
名称
akc
ake
net.minecraft.entity.ai.brain.task.FarmerVillagerTask
字段
BlockPosition: a, field_18858, field_220422_a
BlockPosition: a, field_18858, field_18858, field_220422_a
boolean: b, field_18859, field_220423_b
boolean: b, field_18859, field_18859, field_220423_b
boolean: c, field_18860, field_220424_c
boolean: c, field_18860, field_18860, field_220424_c
long: d, field_18861, field_220425_d
long: d, field_18861, field_18861, field_220425_d
int: e, field_19239, field_220426_e
int: e, field_19239, field_19239, field_220426_e
List<BlockPosition>: f, field_19351, field_19351, field_223518_f
构造函数
方法
boolean (WorldServer, EntityVillager): a, method_19564, func_212832_a_
boolean (WorldServer, EntityVillager): a, method_19564, method_19564, func_212832_a_
boolean (IBlockData): a, method_20391, func_220421_a
void (WorldServer, EntityVillager, long): a, method_20392, func_212831_a_
void (WorldServer, EntityVillager, long): a, method_20392, method_20392, func_212831_a_
void (WorldServer, EntityVillager, long): b, method_19566, func_212835_f_
void (WorldServer, EntityVillager, long): b, method_19566, method_19566, func_212835_f_
void (WorldServer, EntityVillager, long): c, method_19565, func_212833_d_
void (WorldServer, EntityVillager, long): c, method_19565, method_19565, func_212833_d_
boolean (WorldServer, EntityVillager, long): d, method_20394, func_212834_g_
boolean (WorldServer, EntityVillager, long): d, method_20394, method_20394, func_212834_g_
BlockPosition (WorldServer): a, method_20641, method_20641, func_223517_a
boolean (BlockPosition, WorldServer): a, method_20640, method_20640, func_223516_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
ajz
akc
字段
构造函数
方法
Set<com.mojang.datafixers.util.Pair<MemoryModuleType<?>, MemoryStatus>> (): a, method_18914, func_220381_a
1.14
名称
ajz
net.minecraft.class_4217
net.minecraft.entity.ai.brain.task.FarmTask
net.minecraft.server.v1_14_R1.BehaviorFarm
字段
BlockPosition: a, field_18858, field_220422_a
boolean: b, field_18859, field_220423_b
boolean: c, field_18860, field_220424_c
long: d, field_18861, field_220425_d
int: e, field_19239, field_220426_e
构造函数
()
方法
Set<com.mojang.datafixers.util.Pair<MemoryModuleType<?>, MemoryStatus>> (): a, method_18914, func_220381_a
boolean (WorldServer, EntityVillager): a, method_19564, func_212832_a_
boolean (IBlockData): a, method_20391, func_220421_a
void (WorldServer, EntityVillager, long): a, method_20392, func_212831_a_
void (WorldServer, EntityVillager, long): b, method_19566, func_212835_f_
void (WorldServer, EntityVillager, long): c, method_19565, func_212833_d_
boolean (WorldServer, EntityVillager, long): d, method_20394, func_212834_g_