历史 - net.minecraft.client.multiplayer.ClientChunkCache
1.21.11
名称
gzh
hhz
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
grg
gzh
字段
构造函数
方法
LevelLightEngine (): q, getLightEngine, method_12130, getLightingProvider, m_7827_
LevelLightEngine (): r, getLightEngine, method_12130, getLightingProvider, m_7827_
BlockGetter (): r, getLevel, method_16399, getWorld, m_7653_
BlockGetter (): s, getLevel, method_16399, getWorld, m_7653_
1.21.8
名称
grf
grg
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
glk
grf
字段
构造函数
方法
1.21.5
名称
gfw
glk
字段
构造函数
方法
LevelLightEngine (): p, getLightEngine, method_12130, getLightingProvider, m_7827_
LevelLightEngine (): q, getLightEngine, method_12130, getLightingProvider, m_7827_
BlockGetter (): q, getLevel, method_16399, getWorld, m_7653_
BlockGetter (): r, getLevel, method_16399, getWorld, m_7653_
LevelChunk (int, int, FriendlyByteBuf, CompoundTag, Consumer<ClientboundLevelChunkPacketData$BlockEntityTagOutput>): a, replaceWithPacketData, method_16020, loadChunkFromPacket, m_194116_
LevelChunk (int, int, FriendlyByteBuf, Map<Heightmap$Types, long[]>, Consumer<ClientboundLevelChunkPacketData$BlockEntityTagOutput>): a, replaceWithPacketData, method_16020, loadChunkFromPacket, m_194116_
1.21.4
名称
gfg
gfw
字段
构造函数
方法
1.21.3
名称
fzb
gfg
字段
构造函数
方法
it.unimi.dsi.fastutil.longs.LongOpenHashSet (): a, getLoadedEmptySections, method_62890, getActiveSections, m_357090_
void (int, int, int, boolean): a, onSectionEmptinessChanged, method_62872, onSectionStatusChanged, m_6707_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fxt
fzb
字段
构造函数
方法
1.20.6
名称
fno
fxt
字段
构造函数
方法
1.20.4
名称
fit
fno
字段
构造函数
方法
1.20.2
名称
feu
fit
字段
构造函数
方法
void (int, int): d, drop, method_2859, unload, m_104455_
void (int, int): e, updateViewCenter, method_20317, setChunkMapCenter, m_104459_
void (int, int): d, updateViewCenter, method_20317, setChunkMapCenter, m_104459_
void (ChunkPos): a, drop, method_2859, unload, m_104455_
1.20.1
名称
fdh
feu
字段
构造函数
方法
1.19.4
名称
eyx
fdh
字段
构造函数
方法
void (int, int, FriendlyByteBuf): a, replaceBiomes, method_49630, onChunkBiomeData, m_274444_
1.19.3
名称
eut
eyx
字段
构造函数
方法
LevelLightEngine (): o, getLightEngine, method_12130, getLightingProvider, m_7827_
LevelLightEngine (): p, getLightEngine, method_12130, getLightingProvider, m_7827_
BlockGetter (): p, getLevel, method_16399, getWorld, m_7653_
BlockGetter (): q, getLevel, method_16399, getWorld, m_7653_
int (): i, getLoadedChunksCount, method_14151, getLoadedChunkCount, m_8482_
int (): j, getLoadedChunksCount, method_14151, getLoadedChunkCount, m_8482_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
etk
eut
字段
构造函数
方法
1.19
名称
emq
etk
字段
构造函数
方法
LevelLightEngine (): n, getLightEngine, method_12130, getLightingProvider, m_7827_
LevelLightEngine (): o, getLightEngine, method_12130, getLightingProvider, m_7827_
BlockGetter (): o, getLevel, method_16399, getWorld, m_7653_
BlockGetter (): p, getLevel, method_16399, getWorld, m_7653_
int (): h, getLoadedChunksCount, method_14151, getLoadedChunkCount, m_142061_
int (): i, getLoadedChunksCount, method_14151, getLoadedChunkCount, m_8482_
1.18.2
名称
elj
emq
字段
org.apache.logging.log4j.Logger: a, LOGGER, field_3679, LOGGER, f_104407_
org.slf4j.Logger: a, LOGGER, field_3679, LOGGER, f_104407_
构造函数
方法
LevelLightEngine (): m, getLightEngine, method_12130, getLightingProvider, m_7827_
LevelLightEngine (): n, getLightEngine, method_12130, getLightingProvider, m_7827_
BlockGetter (): n, getLevel, method_16399, getWorld, m_7653_
BlockGetter (): o, getLevel, method_16399, getWorld, m_7653_
void (BooleanSupplier): a, tick, method_12127, tick, m_142483_
void (BooleanSupplier, boolean): a, tick, method_12127, tick, m_201698_
1.18.1
名称
字段
构造函数
方法
1.18
名称
ejg
elj
字段
构造函数
方法
LevelLightEngine (): l, getLightEngine, method_12130, getLightingProvider, m_7827_, getLightEngine
LevelLightEngine (): m, getLightEngine, method_12130, getLightingProvider, m_7827_
LevelChunk (int, int, ChunkStatus, boolean): b, getChunk, method_2857, getChunk, m_7587_, getChunkAt
LevelChunk (int, int, ChunkStatus, boolean): b, getChunk, method_2857, getChunk, m_7587_
BlockGetter (): m, getLevel, method_16399, getWorld, m_7653_, getWorld
BlockGetter (): n, getLevel, method_16399, getWorld, m_7653_
void (BooleanSupplier): a, tick, method_12127, tick, m_142483_, tick
void (BooleanSupplier): a, tick, method_12127, tick, m_142483_
String (): e, gatherStats, method_12122, getDebugString, m_6754_, getName
String (): e, gatherStats, method_12122, getDebugString, m_6754_
LevelChunk (int, int, ChunkBiomeContainer, FriendlyByteBuf, CompoundTag, BitSet): a, replaceWithPacketData, method_16020, loadChunkFromPacket, m_171615_
LevelChunk (int, int, FriendlyByteBuf, CompoundTag, Consumer<ClientboundLevelChunkPacketData$BlockEntityTagOutput>): a, replaceWithPacketData, method_16020, loadChunkFromPacket, m_194116_
1.17.1
名称
ejf
ejg
字段
构造函数
方法
1.17
名称
dwr
ejf
net.minecraft.client.multiplayer.ClientChunkProvider
net.minecraft.src.C_3895_
字段
org.apache.logging.log4j.Logger: a, LOGGER, field_3679, LOGGER, field_147436_a
org.apache.logging.log4j.Logger: a, LOGGER, field_3679, LOGGER, f_104407_
LevelChunk: b, emptyChunk, field_3676, emptyChunk, field_73238_a
LevelChunk: b, emptyChunk, field_3676, emptyChunk, f_104408_
LevelLightEngine: c, lightEngine, field_3677, lightingProvider, field_217255_c
LevelLightEngine: c, lightEngine, field_3677, lightingProvider, f_104409_
ClientChunkCache$Storage: d, storage, field_16246, chunks, field_217256_d
ClientChunkCache$Storage: d, storage, field_16246, chunks, f_104410_
ClientLevel: e, level, field_16525, world, field_73235_d
ClientLevel: e, level, field_16525, world, f_104411_
构造函数
方法
LevelLightEngine (): l, getLightEngine, method_12130, getLightingProvider, func_212863_j_, getLightEngine
LevelLightEngine (): l, getLightEngine, method_12130, getLightingProvider, m_7827_, getLightEngine
boolean (LevelChunk, int, int): a, isValidChunk, method_20181, positionEquals, func_217249_a
boolean (LevelChunk, int, int): a, isValidChunk, method_20181, positionEquals, m_104438_
void (int, int): d, drop, method_2859, unload, func_73234_b
void (int, int): d, drop, method_2859, unload, m_104455_
LevelChunk (int, int, ChunkStatus, boolean): b, getChunk, method_2857, getChunk, func_212849_a_, getChunkAt
LevelChunk (int, int, ChunkStatus, boolean): b, getChunk, method_2857, getChunk, m_7587_, getChunkAt
BlockGetter (): m, getLevel, method_16399, getWorld, func_212864_k_, getWorld
BlockGetter (): m, getLevel, method_16399, getWorld, m_7653_, getWorld
void (BooleanSupplier): a, tick, method_28102, tick, func_217207_a
void (BooleanSupplier): a, tick, method_12127, tick, m_142483_, tick
void (int, int): e, updateViewCenter, method_20317, setChunkMapCenter, func_217251_d
void (int, int): e, updateViewCenter, method_20317, setChunkMapCenter, m_104459_
void (int): a, updateViewRadius, method_20180, updateLoadDistance, func_217248_a
void (int): a, updateViewRadius, method_20180, updateLoadDistance, m_104416_
int (int): b, calculateStorageRange, method_20230, getChunkMapRadius, func_217254_b
int (int): b, calculateStorageRange, method_20230, getChunkMapRadius, m_104448_
String (): e, gatherStats, method_12122, getDebugString, func_73148_d, getName
String (): e, gatherStats, method_12122, getDebugString, m_6754_, getName
int (): h, getLoadedChunksCount, method_20182, getLoadedChunkCount, func_217252_g
int (): h, getLoadedChunksCount, method_14151, getLoadedChunkCount, m_142061_
void (LightLayer, SectionPos): a, onLightUpdate, method_12247, onLightUpdate, func_217201_a
void (LightLayer, SectionPos): a, onLightUpdate, method_12247, onLightUpdate, m_6506_
boolean (BlockPos): a, isTickingChunk, method_20529, shouldTickBlock, func_222866_a
boolean (ChunkPos): a, isEntityTickingChunk, method_20591, shouldTickChunk, func_222865_a
boolean (Entity): a, isEntityTickingChunk, method_12125, shouldTickEntity, func_217204_a
LevelChunk (int, int, ChunkBiomeContainer, FriendlyByteBuf, CompoundTag, int, boolean): a, replaceWithPacketData, method_16020, loadChunkFromPacket, func_228313_a_
LevelChunk (int, int, ChunkBiomeContainer, FriendlyByteBuf, CompoundTag, BitSet): a, replaceWithPacketData, method_16020, loadChunkFromPacket, m_171615_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dwj
dwr
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dyk
dwj
字段
构造函数
方法
1.16.1
名称
dnm
dyk
字段
构造函数
方法
LevelLightEngine (): k, getLightEngine, method_12130, getLightingProvider, func_212863_j_, getLightEngine
LevelLightEngine (): l, getLightEngine, method_12130, getLightingProvider, func_212863_j_, getLightEngine
BlockGetter (): l, getLevel, method_16399, getWorld, func_212864_k_, getWorld
BlockGetter (): m, getLevel, method_16399, getWorld, func_212864_k_, getWorld
void (BooleanSupplier): a, tick, method_12127, tick, func_217207_a
void (BooleanSupplier): a, tick, method_28102, tick, func_217207_a
LevelChunk (int, int, ChunkBiomeContainer, FriendlyByteBuf, CompoundTag, int): a, replaceWithPacketData, method_16020, loadChunkFromPacket, func_228313_a_
LevelChunk (int, int, ChunkBiomeContainer, FriendlyByteBuf, CompoundTag, int, boolean): a, replaceWithPacketData, method_16020, loadChunkFromPacket, func_228313_a_
1.15.2
名称
dnj
dnm
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dka
dnj
字段
构造函数
方法
boolean (LevelChunk, int, int): a, isValidChunk, method_20181, func_217249_a
boolean (LevelChunk, int, int): a, isValidChunk, method_20181, positionEquals, func_217249_a
LevelChunk (Level, int, int, FriendlyByteBuf, CompoundTag, int, boolean): a, replaceWithPacketData, method_16020, loadChunkFromPacket, func_217250_a
int (int): b, calculateStorageRange, method_20230, func_217254_b
int (int): b, calculateStorageRange, method_20230, getChunkMapRadius, func_217254_b
ChunkGenerator<?> (): g, getGenerator, method_12129, getChunkGenerator, func_201711_g, getChunkGenerator
int (): h, getLoadedChunksCount, method_20182, func_217252_g
int (): h, getLoadedChunksCount, method_20182, getLoadedChunkCount, func_217252_g
LevelChunk (int, int, ChunkBiomeContainer, FriendlyByteBuf, CompoundTag, int): a, replaceWithPacketData, method_16020, loadChunkFromPacket, func_228313_a_
1.14.4
名称
dhm
dka
net.minecraft.client.multiplayer.ClientChunkCache
字段
org.apache.logging.log4j.Logger: a, field_3679, LOGGER, field_147436_a
org.apache.logging.log4j.Logger: a, LOGGER, field_3679, LOGGER, field_147436_a
Chunk: b, field_3676, emptyChunk, field_73238_a
LevelChunk: b, emptyChunk, field_3676, emptyChunk, field_73238_a
LightEngine: c, field_3677, lightingProvider, field_217255_c
LevelLightEngine: c, lightEngine, field_3677, lightingProvider, field_217255_c
ClientChunkManager$ClientChunkMap: d, field_16246, chunks, field_217256_d
ClientChunkCache$Storage: d, storage, field_16246, chunks, field_217256_d
ClientWorld: e, field_16525, world, field_73235_d
MultiPlayerLevel: e, level, field_16525, world, field_73235_d
构造函数
方法
LightEngine (): j, method_12130, getLightingProvider, func_212863_j_, getLightEngine
LevelLightEngine (): k, getLightEngine, method_12130, getLightingProvider, func_212863_j_, getLightEngine
boolean (Chunk, int, int): a, method_20181, method_20181, func_217249_a
boolean (LevelChunk, int, int): a, isValidChunk, method_20181, func_217249_a
void (int, int): c, method_2859, unload, func_73234_b
void (int, int): d, drop, method_2859, unload, func_73234_b
Chunk (int, int, ChunkStatus, boolean): b, method_2857, method_2857, func_212849_a_, getChunkAt
LevelChunk (int, int, ChunkStatus, boolean): b, getChunk, method_2857, getChunk, func_212849_a_, getChunkAt
IBlockAccess (): k, method_16399, getWorld, func_212864_k_, getWorld
BlockGetter (): l, getLevel, method_16399, getWorld, func_212864_k_, getWorld
Chunk (World, int, int, PacketDataSerializer, NBTTagCompound, int, boolean): a, method_16020, loadChunkFromPacket, func_217250_a
LevelChunk (Level, int, int, FriendlyByteBuf, CompoundTag, int, boolean): a, replaceWithPacketData, method_16020, loadChunkFromPacket, func_217250_a
void (BooleanSupplier): a, method_12127, tick, func_217207_a
void (BooleanSupplier): a, tick, method_12127, tick, func_217207_a
void (int, int): d, method_20317, setChunkMapCenter, func_217251_d
void (int, int): e, updateViewCenter, method_20317, setChunkMapCenter, func_217251_d
void (int): a, method_20180, updateLoadDistance, func_217248_a
void (int): a, updateViewRadius, method_20180, updateLoadDistance, func_217248_a
int (int): b, method_20230, method_20230, func_217254_b
int (int): b, calculateStorageRange, method_20230, func_217254_b
String (): e, method_12122, getStatus, func_73148_d, getName
String (): e, gatherStats, method_12122, getDebugString, func_73148_d, getName
ChunkGenerator<?> (): f, method_12129, getChunkGenerator, func_201711_g, getChunkGenerator
ChunkGenerator<?> (): g, getGenerator, method_12129, getChunkGenerator, func_201711_g, getChunkGenerator
int (): g, method_20182, method_20182, func_217252_g
int (): h, getLoadedChunksCount, method_20182, func_217252_g
void (EnumSkyBlock, SectionPosition): a, method_12247, onLightUpdate, func_217201_a
void (LightLayer, SectionPos): a, onLightUpdate, method_12247, onLightUpdate, func_217201_a
boolean (BlockPosition): a, method_20529, shouldTickBlock, func_222866_a
boolean (BlockPos): a, isTickingChunk, method_20529, shouldTickBlock, func_222866_a
boolean (ChunkCoordIntPair): a, method_20591, shouldTickChunk, func_222865_a
boolean (ChunkPos): a, isEntityTickingChunk, method_20591, shouldTickChunk, func_222865_a
boolean (Entity): a, method_12125, shouldTickEntity, func_217204_a
boolean (Entity): a, isEntityTickingChunk, method_12125, shouldTickEntity, func_217204_a
1.14.3
名称
dhi
dhm
net.minecraft.client.world.ClientChunkManager
字段
org.apache.logging.log4j.Logger: a, field_3679, field_147436_a
org.apache.logging.log4j.Logger: a, field_3679, LOGGER, field_147436_a
Chunk: b, field_3676, field_73238_a
Chunk: b, field_3676, emptyChunk, field_73238_a
LightEngine: c, field_3677, field_217255_c
LightEngine: c, field_3677, lightingProvider, field_217255_c
ClientChunkProvider$ChunkArray: d, field_16246, field_217256_d
ClientChunkManager$ClientChunkMap: d, field_16246, chunks, field_217256_d
ClientWorld: e, field_16525, field_73235_d
ClientWorld: e, field_16525, world, field_73235_d
构造函数
方法
LightEngine (): j, method_12130, func_212863_j_, getLightEngine
LightEngine (): j, method_12130, getLightingProvider, func_212863_j_, getLightEngine
boolean (Chunk, int, int): a, method_20181, func_217249_a
boolean (Chunk, int, int): a, method_20181, method_20181, func_217249_a
void (int, int): c, method_2859, func_73234_b
void (int, int): c, method_2859, unload, func_73234_b
Chunk (int, int, ChunkStatus, boolean): b, method_2857, func_212849_a_, getChunkAt
Chunk (int, int, ChunkStatus, boolean): b, method_2857, method_2857, func_212849_a_, getChunkAt
IBlockAccess (): k, method_16399, func_212864_k_, getWorld
IBlockAccess (): k, method_16399, getWorld, func_212864_k_, getWorld
Chunk (World, int, int, PacketDataSerializer, NBTTagCompound, int, boolean): a, method_16020, func_217250_a
Chunk (World, int, int, PacketDataSerializer, NBTTagCompound, int, boolean): a, method_16020, loadChunkFromPacket, func_217250_a
void (BooleanSupplier): a, method_12127, func_217207_a
void (BooleanSupplier): a, method_12127, tick, func_217207_a
void (int, int): d, method_20317, func_217251_d
void (int, int): d, method_20317, setChunkMapCenter, func_217251_d
void (int): a, method_20180, func_217248_a
void (int): a, method_20180, updateLoadDistance, func_217248_a
int (int): b, method_20230, func_217254_b
int (int): b, method_20230, method_20230, func_217254_b
String (): e, method_12122, func_73148_d, getName
String (): e, method_12122, getStatus, func_73148_d, getName
ChunkGenerator<?> (): f, method_12129, func_201711_g, getChunkGenerator
ChunkGenerator<?> (): f, method_12129, getChunkGenerator, func_201711_g, getChunkGenerator
int (): g, method_20182, func_217252_g
int (): g, method_20182, method_20182, func_217252_g
void (EnumSkyBlock, SectionPosition): a, method_12247, func_217201_a
void (EnumSkyBlock, SectionPosition): a, method_12247, onLightUpdate, func_217201_a
boolean (BlockPosition): a, method_20529, func_222866_a
boolean (BlockPosition): a, method_20529, shouldTickBlock, func_222866_a
boolean (ChunkCoordIntPair): a, method_20591, func_222865_a
boolean (ChunkCoordIntPair): a, method_20591, shouldTickChunk, func_222865_a
boolean (Entity): a, method_12125, func_217204_a
boolean (Entity): a, method_12125, shouldTickEntity, func_217204_a
1.14.2
名称
字段
构造函数
方法
boolean (BlockPosition): a, method_20529, func_222866_a
boolean (ChunkCoordIntPair): a, method_20591, func_222865_a
boolean (Entity): a, method_12125, func_217204_a
1.14.1
名称
dhg
dhi
字段
构造函数
方法
1.14
名称
dhg
net.minecraft.class_631
net.minecraft.client.multiplayer.ClientChunkProvider
字段
org.apache.logging.log4j.Logger: a, field_3679, field_147436_a
Chunk: b, field_3676, field_73238_a
LightEngine: c, field_3677, field_217255_c
ClientChunkProvider$ChunkArray: d, field_16246, field_217256_d
ClientWorld: e, field_16525, field_73235_d
构造函数
(ClientWorld, int)
方法
LightEngine (): j, method_12130, func_212863_j_, getLightEngine
boolean (Chunk, int, int): a, method_20181, func_217249_a
void (int, int): c, method_2859, func_73234_b
Chunk (int, int, ChunkStatus, boolean): b, method_2857, func_212849_a_, getChunkAt
IBlockAccess (): k, method_16399, func_212864_k_, getWorld
Chunk (World, int, int, PacketDataSerializer, NBTTagCompound, int, boolean): a, method_16020, func_217250_a
void (BooleanSupplier): a, method_12127, func_217207_a
void (int, int): d, method_20317, func_217251_d
void (int): a, method_20180, func_217248_a
int (int): b, method_20230, func_217254_b
String (): e, method_12122, func_73148_d, getName
ChunkGenerator<?> (): f, method_12129, func_201711_g, getChunkGenerator
int (): g, method_20182, func_217252_g
void (EnumSkyBlock, SectionPosition): a, method_12247, func_217201_a