历史 - net.minecraft.world.entity.ai.attributes.Attributes
1.21.11
名称
cgc
cis
字段
Holder<Attribute>: a, ARMOR, field_23724, ARMOR, f_22284_
Holder<Attribute>: b, ARMOR, field_23724, ARMOR, f_22284_
Holder<Attribute>: b, ARMOR_TOUGHNESS, field_23725, ARMOR_TOUGHNESS, f_22285_
Holder<Attribute>: c, ARMOR_TOUGHNESS, field_23725, ARMOR_TOUGHNESS, f_22285_
Holder<Attribute>: c, ATTACK_DAMAGE, field_23721, ATTACK_DAMAGE, f_22281_
Holder<Attribute>: d, ATTACK_DAMAGE, field_23721, ATTACK_DAMAGE, f_22281_
Holder<Attribute>: d, ATTACK_KNOCKBACK, field_23722, ATTACK_KNOCKBACK, f_22282_
Holder<Attribute>: e, ATTACK_KNOCKBACK, field_23722, ATTACK_KNOCKBACK, f_22282_
Holder<Attribute>: e, ATTACK_SPEED, field_23723, ATTACK_SPEED, f_22283_
Holder<Attribute>: f, ATTACK_SPEED, field_23723, ATTACK_SPEED, f_22283_
Holder<Attribute>: f, BLOCK_BREAK_SPEED, field_49076, BLOCK_BREAK_SPEED, f_314942_
Holder<Attribute>: g, BLOCK_BREAK_SPEED, field_49076, BLOCK_BREAK_SPEED, f_314942_
Holder<Attribute>: g, BLOCK_INTERACTION_RANGE, field_47758, BLOCK_INTERACTION_RANGE, f_316914_
Holder<Attribute>: h, BLOCK_INTERACTION_RANGE, field_47758, BLOCK_INTERACTION_RANGE, f_316914_
Holder<Attribute>: k, ENTITY_INTERACTION_RANGE, field_47759, ENTITY_INTERACTION_RANGE, f_315802_
Holder<Attribute>: l, ENTITY_INTERACTION_RANGE, field_47759, ENTITY_INTERACTION_RANGE, f_315802_
Holder<Attribute>: l, FALL_DAMAGE_MULTIPLIER, field_49077, FALL_DAMAGE_MULTIPLIER, f_315889_
Holder<Attribute>: m, FALL_DAMAGE_MULTIPLIER, field_49077, FALL_DAMAGE_MULTIPLIER, f_315889_
Holder<Attribute>: m, FLYING_SPEED, field_23720, FLYING_SPEED, f_22280_
Holder<Attribute>: n, FLYING_SPEED, field_23720, FLYING_SPEED, f_22280_
Holder<Attribute>: n, FOLLOW_RANGE, field_23717, FOLLOW_RANGE, f_22277_
Holder<Attribute>: o, FOLLOW_RANGE, field_23717, FOLLOW_RANGE, f_22277_
Holder<Attribute>: o, GRAVITY, field_49078, GRAVITY, f_315424_
Holder<Attribute>: p, GRAVITY, field_49078, GRAVITY, f_315424_
Holder<Attribute>: p, JUMP_STRENGTH, field_23728, JUMP_STRENGTH, f_22288_
Holder<Attribute>: q, JUMP_STRENGTH, field_23728, JUMP_STRENGTH, f_22288_
Holder<Attribute>: q, KNOCKBACK_RESISTANCE, field_23718, KNOCKBACK_RESISTANCE, f_22278_
Holder<Attribute>: r, KNOCKBACK_RESISTANCE, field_23718, KNOCKBACK_RESISTANCE, f_22278_
Holder<Attribute>: r, LUCK, field_23726, LUCK, f_22286_
Holder<Attribute>: s, LUCK, field_23726, LUCK, f_22286_
Holder<Attribute>: s, MAX_ABSORPTION, field_45124, MAX_ABSORPTION, f_290864_
Holder<Attribute>: t, MAX_ABSORPTION, field_45124, MAX_ABSORPTION, f_290864_
Holder<Attribute>: t, MAX_HEALTH, field_23716, MAX_HEALTH, f_22276_
Holder<Attribute>: u, MAX_HEALTH, field_23716, MAX_HEALTH, f_22276_
Holder<Attribute>: w, MOVEMENT_SPEED, field_23719, MOVEMENT_SPEED, f_22279_
Holder<Attribute>: x, MOVEMENT_SPEED, field_23719, MOVEMENT_SPEED, f_22279_
Holder<Attribute>: y, SAFE_FALL_DISTANCE, field_49079, SAFE_FALL_DISTANCE, f_315184_
Holder<Attribute>: z, SAFE_FALL_DISTANCE, field_49079, SAFE_FALL_DISTANCE, f_315184_
Holder<Attribute>: z, SCALE, field_47760, SCALE, f_316299_
Holder<Attribute>: A, SCALE, field_47760, SCALE, f_316299_
Holder<Attribute>: B, SPAWN_REINFORCEMENTS_CHANCE, field_23727, SPAWN_REINFORCEMENTS, f_22287_
Holder<Attribute>: C, SPAWN_REINFORCEMENTS_CHANCE, field_23727, SPAWN_REINFORCEMENTS, f_22287_
Holder<Attribute>: C, STEP_HEIGHT, field_47761, STEP_HEIGHT, f_316806_
Holder<Attribute>: D, STEP_HEIGHT, field_47761, STEP_HEIGHT, f_316806_
Holder<Attribute>: h, BURNING_TIME, field_51579, BURNING_TIME, f_337718_
Holder<Attribute>: i, BURNING_TIME, field_51579, BURNING_TIME, f_337718_
Holder<Attribute>: j, EXPLOSION_KNOCKBACK_RESISTANCE, field_51580, EXPLOSION_KNOCKBACK_RESISTANCE, f_336768_
Holder<Attribute>: k, EXPLOSION_KNOCKBACK_RESISTANCE, field_51580, EXPLOSION_KNOCKBACK_RESISTANCE, f_336768_
Holder<Attribute>: u, MINING_EFFICIENCY, field_51581, MINING_EFFICIENCY, f_337663_
Holder<Attribute>: v, MINING_EFFICIENCY, field_51581, MINING_EFFICIENCY, f_337663_
Holder<Attribute>: v, MOVEMENT_EFFICIENCY, field_51582, MOVEMENT_EFFICIENCY, f_336659_
Holder<Attribute>: w, MOVEMENT_EFFICIENCY, field_51582, MOVEMENT_EFFICIENCY, f_336659_
Holder<Attribute>: x, OXYGEN_BONUS, field_51583, OXYGEN_BONUS, f_336647_
Holder<Attribute>: y, OXYGEN_BONUS, field_51583, OXYGEN_BONUS, f_336647_
Holder<Attribute>: A, SNEAKING_SPEED, field_51584, SNEAKING_SPEED, f_336804_
Holder<Attribute>: B, SNEAKING_SPEED, field_51584, SNEAKING_SPEED, f_336804_
Holder<Attribute>: D, SUBMERGED_MINING_SPEED, field_51576, SUBMERGED_MINING_SPEED, f_336679_
Holder<Attribute>: E, SUBMERGED_MINING_SPEED, field_51576, SUBMERGED_MINING_SPEED, f_336679_
Holder<Attribute>: E, SWEEPING_DAMAGE_RATIO, field_51577, SWEEPING_DAMAGE_RATIO, f_336921_
Holder<Attribute>: F, SWEEPING_DAMAGE_RATIO, field_51577, SWEEPING_DAMAGE_RATIO, f_336921_
Holder<Attribute>: G, WATER_MOVEMENT_EFFICIENCY, field_51578, WATER_MOVEMENT_EFFICIENCY, f_336871_
Holder<Attribute>: H, WATER_MOVEMENT_EFFICIENCY, field_51578, WATER_MOVEMENT_EFFICIENCY, f_336871_
Holder<Attribute>: F, TEMPT_RANGE, field_52450, TEMPT_RANGE, f_346370_
Holder<Attribute>: G, TEMPT_RANGE, field_52450, TEMPT_RANGE, f_346370_
Holder<Attribute>: i, CAMERA_DISTANCE, field_59674, CAMERA_DISTANCE, f_398956_
Holder<Attribute>: j, CAMERA_DISTANCE, field_59674, CAMERA_DISTANCE, f_398956_
Holder<Attribute>: H, WAYPOINT_TRANSMIT_RANGE, field_59672, WAYPOINT_TRANSMIT_RANGE, f_399341_
Holder<Attribute>: I, WAYPOINT_TRANSMIT_RANGE, field_59672, WAYPOINT_TRANSMIT_RANGE, f_399341_
Holder<Attribute>: I, WAYPOINT_RECEIVE_RANGE, field_59673, WAYPOINT_RECEIVE_RANGE, f_398944_
Holder<Attribute>: J, WAYPOINT_RECEIVE_RANGE, field_59673, WAYPOINT_RECEIVE_RANGE, f_398944_
double: a, DEFAULT_ATTACK_SPEED, field_63297, field_63297, f_437355_
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cbs
cgc
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
bzl
cbs
字段
Holder<Attribute>: j, ENTITY_INTERACTION_RANGE, field_47759, ENTITY_INTERACTION_RANGE, f_315802_
Holder<Attribute>: k, ENTITY_INTERACTION_RANGE, field_47759, ENTITY_INTERACTION_RANGE, f_315802_
Holder<Attribute>: k, FALL_DAMAGE_MULTIPLIER, field_49077, FALL_DAMAGE_MULTIPLIER, f_315889_
Holder<Attribute>: l, FALL_DAMAGE_MULTIPLIER, field_49077, FALL_DAMAGE_MULTIPLIER, f_315889_
Holder<Attribute>: l, FLYING_SPEED, field_23720, FLYING_SPEED, f_22280_
Holder<Attribute>: m, FLYING_SPEED, field_23720, FLYING_SPEED, f_22280_
Holder<Attribute>: m, FOLLOW_RANGE, field_23717, FOLLOW_RANGE, f_22277_
Holder<Attribute>: n, FOLLOW_RANGE, field_23717, FOLLOW_RANGE, f_22277_
Holder<Attribute>: n, GRAVITY, field_49078, GRAVITY, f_315424_
Holder<Attribute>: o, GRAVITY, field_49078, GRAVITY, f_315424_
Holder<Attribute>: o, JUMP_STRENGTH, field_23728, JUMP_STRENGTH, f_22288_
Holder<Attribute>: p, JUMP_STRENGTH, field_23728, JUMP_STRENGTH, f_22288_
Holder<Attribute>: p, KNOCKBACK_RESISTANCE, field_23718, KNOCKBACK_RESISTANCE, f_22278_
Holder<Attribute>: q, KNOCKBACK_RESISTANCE, field_23718, KNOCKBACK_RESISTANCE, f_22278_
Holder<Attribute>: q, LUCK, field_23726, LUCK, f_22286_
Holder<Attribute>: r, LUCK, field_23726, LUCK, f_22286_
Holder<Attribute>: r, MAX_ABSORPTION, field_45124, MAX_ABSORPTION, f_290864_
Holder<Attribute>: s, MAX_ABSORPTION, field_45124, MAX_ABSORPTION, f_290864_
Holder<Attribute>: s, MAX_HEALTH, field_23716, MAX_HEALTH, f_22276_
Holder<Attribute>: t, MAX_HEALTH, field_23716, MAX_HEALTH, f_22276_
Holder<Attribute>: v, MOVEMENT_SPEED, field_23719, MOVEMENT_SPEED, f_22279_
Holder<Attribute>: w, MOVEMENT_SPEED, field_23719, MOVEMENT_SPEED, f_22279_
Holder<Attribute>: x, SAFE_FALL_DISTANCE, field_49079, SAFE_FALL_DISTANCE, f_315184_
Holder<Attribute>: y, SAFE_FALL_DISTANCE, field_49079, SAFE_FALL_DISTANCE, f_315184_
Holder<Attribute>: y, SCALE, field_47760, SCALE, f_316299_
Holder<Attribute>: z, SCALE, field_47760, SCALE, f_316299_
Holder<Attribute>: A, SPAWN_REINFORCEMENTS_CHANCE, field_23727, SPAWN_REINFORCEMENTS, f_22287_
Holder<Attribute>: B, SPAWN_REINFORCEMENTS_CHANCE, field_23727, SPAWN_REINFORCEMENTS, f_22287_
Holder<Attribute>: B, STEP_HEIGHT, field_47761, STEP_HEIGHT, f_316806_
Holder<Attribute>: C, STEP_HEIGHT, field_47761, STEP_HEIGHT, f_316806_
Holder<Attribute>: i, EXPLOSION_KNOCKBACK_RESISTANCE, field_51580, EXPLOSION_KNOCKBACK_RESISTANCE, f_336768_
Holder<Attribute>: j, EXPLOSION_KNOCKBACK_RESISTANCE, field_51580, EXPLOSION_KNOCKBACK_RESISTANCE, f_336768_
Holder<Attribute>: t, MINING_EFFICIENCY, field_51581, MINING_EFFICIENCY, f_337663_
Holder<Attribute>: u, MINING_EFFICIENCY, field_51581, MINING_EFFICIENCY, f_337663_
Holder<Attribute>: u, MOVEMENT_EFFICIENCY, field_51582, MOVEMENT_EFFICIENCY, f_336659_
Holder<Attribute>: v, MOVEMENT_EFFICIENCY, field_51582, MOVEMENT_EFFICIENCY, f_336659_
Holder<Attribute>: w, OXYGEN_BONUS, field_51583, OXYGEN_BONUS, f_336647_
Holder<Attribute>: x, OXYGEN_BONUS, field_51583, OXYGEN_BONUS, f_336647_
Holder<Attribute>: z, SNEAKING_SPEED, field_51584, SNEAKING_SPEED, f_336804_
Holder<Attribute>: A, SNEAKING_SPEED, field_51584, SNEAKING_SPEED, f_336804_
Holder<Attribute>: C, SUBMERGED_MINING_SPEED, field_51576, SUBMERGED_MINING_SPEED, f_336679_
Holder<Attribute>: D, SUBMERGED_MINING_SPEED, field_51576, SUBMERGED_MINING_SPEED, f_336679_
Holder<Attribute>: D, SWEEPING_DAMAGE_RATIO, field_51577, SWEEPING_DAMAGE_RATIO, f_336921_
Holder<Attribute>: E, SWEEPING_DAMAGE_RATIO, field_51577, SWEEPING_DAMAGE_RATIO, f_336921_
Holder<Attribute>: F, WATER_MOVEMENT_EFFICIENCY, field_51578, WATER_MOVEMENT_EFFICIENCY, f_336871_
Holder<Attribute>: G, WATER_MOVEMENT_EFFICIENCY, field_51578, WATER_MOVEMENT_EFFICIENCY, f_336871_
Holder<Attribute>: E, TEMPT_RANGE, field_52450, TEMPT_RANGE, f_346370_
Holder<Attribute>: F, TEMPT_RANGE, field_52450, TEMPT_RANGE, f_346370_
Holder<Attribute>: i, CAMERA_DISTANCE, field_59674, CAMERA_DISTANCE, f_398956_
Holder<Attribute>: H, WAYPOINT_TRANSMIT_RANGE, field_59672, WAYPOINT_TRANSMIT_RANGE, f_399341_
Holder<Attribute>: I, WAYPOINT_RECEIVE_RANGE, field_59673, WAYPOINT_RECEIVE_RANGE, f_398944_
构造函数
方法
1.21.5
名称
bwq
bzl
字段
构造函数
方法
1.21.4
名称
bxo
bwq
字段
构造函数
方法
1.21.3
名称
buw
bxo
字段
Holder<Attribute>: a, ARMOR, field_23724, GENERIC_ARMOR, f_22284_
Holder<Attribute>: a, ARMOR, field_23724, ARMOR, f_22284_
Holder<Attribute>: b, ARMOR_TOUGHNESS, field_23725, GENERIC_ARMOR_TOUGHNESS, f_22285_
Holder<Attribute>: b, ARMOR_TOUGHNESS, field_23725, ARMOR_TOUGHNESS, f_22285_
Holder<Attribute>: c, ATTACK_DAMAGE, field_23721, GENERIC_ATTACK_DAMAGE, f_22281_
Holder<Attribute>: c, ATTACK_DAMAGE, field_23721, ATTACK_DAMAGE, f_22281_
Holder<Attribute>: d, ATTACK_KNOCKBACK, field_23722, GENERIC_ATTACK_KNOCKBACK, f_22282_
Holder<Attribute>: d, ATTACK_KNOCKBACK, field_23722, ATTACK_KNOCKBACK, f_22282_
Holder<Attribute>: e, ATTACK_SPEED, field_23723, GENERIC_ATTACK_SPEED, f_22283_
Holder<Attribute>: e, ATTACK_SPEED, field_23723, ATTACK_SPEED, f_22283_
Holder<Attribute>: f, BLOCK_BREAK_SPEED, field_49076, PLAYER_BLOCK_BREAK_SPEED, f_314942_
Holder<Attribute>: f, BLOCK_BREAK_SPEED, field_49076, BLOCK_BREAK_SPEED, f_314942_
Holder<Attribute>: g, BLOCK_INTERACTION_RANGE, field_47758, PLAYER_BLOCK_INTERACTION_RANGE, f_316914_
Holder<Attribute>: g, BLOCK_INTERACTION_RANGE, field_47758, BLOCK_INTERACTION_RANGE, f_316914_
Holder<Attribute>: j, ENTITY_INTERACTION_RANGE, field_47759, PLAYER_ENTITY_INTERACTION_RANGE, f_315802_
Holder<Attribute>: j, ENTITY_INTERACTION_RANGE, field_47759, ENTITY_INTERACTION_RANGE, f_315802_
Holder<Attribute>: k, FALL_DAMAGE_MULTIPLIER, field_49077, GENERIC_FALL_DAMAGE_MULTIPLIER, f_315889_
Holder<Attribute>: k, FALL_DAMAGE_MULTIPLIER, field_49077, FALL_DAMAGE_MULTIPLIER, f_315889_
Holder<Attribute>: l, FLYING_SPEED, field_23720, GENERIC_FLYING_SPEED, f_22280_
Holder<Attribute>: l, FLYING_SPEED, field_23720, FLYING_SPEED, f_22280_
Holder<Attribute>: m, FOLLOW_RANGE, field_23717, GENERIC_FOLLOW_RANGE, f_22277_
Holder<Attribute>: m, FOLLOW_RANGE, field_23717, FOLLOW_RANGE, f_22277_
Holder<Attribute>: n, GRAVITY, field_49078, GENERIC_GRAVITY, f_315424_
Holder<Attribute>: n, GRAVITY, field_49078, GRAVITY, f_315424_
Holder<Attribute>: o, JUMP_STRENGTH, field_23728, GENERIC_JUMP_STRENGTH, f_22288_
Holder<Attribute>: o, JUMP_STRENGTH, field_23728, JUMP_STRENGTH, f_22288_
Holder<Attribute>: p, KNOCKBACK_RESISTANCE, field_23718, GENERIC_KNOCKBACK_RESISTANCE, f_22278_
Holder<Attribute>: p, KNOCKBACK_RESISTANCE, field_23718, KNOCKBACK_RESISTANCE, f_22278_
Holder<Attribute>: q, LUCK, field_23726, GENERIC_LUCK, f_22286_
Holder<Attribute>: q, LUCK, field_23726, LUCK, f_22286_
Holder<Attribute>: r, MAX_ABSORPTION, field_45124, GENERIC_MAX_ABSORPTION, f_290864_
Holder<Attribute>: r, MAX_ABSORPTION, field_45124, MAX_ABSORPTION, f_290864_
Holder<Attribute>: s, MAX_HEALTH, field_23716, GENERIC_MAX_HEALTH, f_22276_
Holder<Attribute>: s, MAX_HEALTH, field_23716, MAX_HEALTH, f_22276_
Holder<Attribute>: v, MOVEMENT_SPEED, field_23719, GENERIC_MOVEMENT_SPEED, f_22279_
Holder<Attribute>: v, MOVEMENT_SPEED, field_23719, MOVEMENT_SPEED, f_22279_
Holder<Attribute>: x, SAFE_FALL_DISTANCE, field_49079, GENERIC_SAFE_FALL_DISTANCE, f_315184_
Holder<Attribute>: x, SAFE_FALL_DISTANCE, field_49079, SAFE_FALL_DISTANCE, f_315184_
Holder<Attribute>: y, SCALE, field_47760, GENERIC_SCALE, f_316299_
Holder<Attribute>: y, SCALE, field_47760, SCALE, f_316299_
Holder<Attribute>: A, SPAWN_REINFORCEMENTS_CHANCE, field_23727, ZOMBIE_SPAWN_REINFORCEMENTS, f_22287_
Holder<Attribute>: A, SPAWN_REINFORCEMENTS_CHANCE, field_23727, SPAWN_REINFORCEMENTS, f_22287_
Holder<Attribute>: B, STEP_HEIGHT, field_47761, GENERIC_STEP_HEIGHT, f_316806_
Holder<Attribute>: B, STEP_HEIGHT, field_47761, STEP_HEIGHT, f_316806_
Holder<Attribute>: h, BURNING_TIME, field_51579, GENERIC_BURNING_TIME, f_337718_
Holder<Attribute>: h, BURNING_TIME, field_51579, BURNING_TIME, f_337718_
Holder<Attribute>: i, EXPLOSION_KNOCKBACK_RESISTANCE, field_51580, GENERIC_EXPLOSION_KNOCKBACK_RESISTANCE, f_336768_
Holder<Attribute>: i, EXPLOSION_KNOCKBACK_RESISTANCE, field_51580, EXPLOSION_KNOCKBACK_RESISTANCE, f_336768_
Holder<Attribute>: t, MINING_EFFICIENCY, field_51581, PLAYER_MINING_EFFICIENCY, f_337663_
Holder<Attribute>: t, MINING_EFFICIENCY, field_51581, MINING_EFFICIENCY, f_337663_
Holder<Attribute>: u, MOVEMENT_EFFICIENCY, field_51582, GENERIC_MOVEMENT_EFFICIENCY, f_336659_
Holder<Attribute>: u, MOVEMENT_EFFICIENCY, field_51582, MOVEMENT_EFFICIENCY, f_336659_
Holder<Attribute>: w, OXYGEN_BONUS, field_51583, GENERIC_OXYGEN_BONUS, f_336647_
Holder<Attribute>: w, OXYGEN_BONUS, field_51583, OXYGEN_BONUS, f_336647_
Holder<Attribute>: z, SNEAKING_SPEED, field_51584, PLAYER_SNEAKING_SPEED, f_336804_
Holder<Attribute>: z, SNEAKING_SPEED, field_51584, SNEAKING_SPEED, f_336804_
Holder<Attribute>: C, SUBMERGED_MINING_SPEED, field_51576, PLAYER_SUBMERGED_MINING_SPEED, f_336679_
Holder<Attribute>: C, SUBMERGED_MINING_SPEED, field_51576, SUBMERGED_MINING_SPEED, f_336679_
Holder<Attribute>: D, SWEEPING_DAMAGE_RATIO, field_51577, PLAYER_SWEEPING_DAMAGE_RATIO, f_336921_
Holder<Attribute>: D, SWEEPING_DAMAGE_RATIO, field_51577, SWEEPING_DAMAGE_RATIO, f_336921_
Holder<Attribute>: E, WATER_MOVEMENT_EFFICIENCY, field_51578, GENERIC_WATER_MOVEMENT_EFFICIENCY, f_336871_
Holder<Attribute>: F, WATER_MOVEMENT_EFFICIENCY, field_51578, WATER_MOVEMENT_EFFICIENCY, f_336871_
Holder<Attribute>: E, TEMPT_RANGE, field_52450, TEMPT_RANGE, f_346370_
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
buz
buw
字段
Holder<Attribute>: h, ENTITY_INTERACTION_RANGE, field_47759, PLAYER_ENTITY_INTERACTION_RANGE, f_315802_
Holder<Attribute>: j, ENTITY_INTERACTION_RANGE, field_47759, PLAYER_ENTITY_INTERACTION_RANGE, f_315802_
Holder<Attribute>: i, FALL_DAMAGE_MULTIPLIER, field_49077, GENERIC_FALL_DAMAGE_MULTIPLIER, f_315889_
Holder<Attribute>: k, FALL_DAMAGE_MULTIPLIER, field_49077, GENERIC_FALL_DAMAGE_MULTIPLIER, f_315889_
Holder<Attribute>: j, FLYING_SPEED, field_23720, GENERIC_FLYING_SPEED, f_22280_
Holder<Attribute>: l, FLYING_SPEED, field_23720, GENERIC_FLYING_SPEED, f_22280_
Holder<Attribute>: k, FOLLOW_RANGE, field_23717, GENERIC_FOLLOW_RANGE, f_22277_
Holder<Attribute>: m, FOLLOW_RANGE, field_23717, GENERIC_FOLLOW_RANGE, f_22277_
Holder<Attribute>: l, GRAVITY, field_49078, GENERIC_GRAVITY, f_315424_
Holder<Attribute>: n, GRAVITY, field_49078, GENERIC_GRAVITY, f_315424_
Holder<Attribute>: m, JUMP_STRENGTH, field_23728, GENERIC_JUMP_STRENGTH, f_22288_
Holder<Attribute>: o, JUMP_STRENGTH, field_23728, GENERIC_JUMP_STRENGTH, f_22288_
Holder<Attribute>: n, KNOCKBACK_RESISTANCE, field_23718, GENERIC_KNOCKBACK_RESISTANCE, f_22278_
Holder<Attribute>: p, KNOCKBACK_RESISTANCE, field_23718, GENERIC_KNOCKBACK_RESISTANCE, f_22278_
Holder<Attribute>: o, LUCK, field_23726, GENERIC_LUCK, f_22286_
Holder<Attribute>: q, LUCK, field_23726, GENERIC_LUCK, f_22286_
Holder<Attribute>: p, MAX_ABSORPTION, field_45124, GENERIC_MAX_ABSORPTION, f_290864_
Holder<Attribute>: r, MAX_ABSORPTION, field_45124, GENERIC_MAX_ABSORPTION, f_290864_
Holder<Attribute>: q, MAX_HEALTH, field_23716, GENERIC_MAX_HEALTH, f_22276_
Holder<Attribute>: s, MAX_HEALTH, field_23716, GENERIC_MAX_HEALTH, f_22276_
Holder<Attribute>: r, MOVEMENT_SPEED, field_23719, GENERIC_MOVEMENT_SPEED, f_22279_
Holder<Attribute>: v, MOVEMENT_SPEED, field_23719, GENERIC_MOVEMENT_SPEED, f_22279_
Holder<Attribute>: s, SAFE_FALL_DISTANCE, field_49079, GENERIC_SAFE_FALL_DISTANCE, f_315184_
Holder<Attribute>: x, SAFE_FALL_DISTANCE, field_49079, GENERIC_SAFE_FALL_DISTANCE, f_315184_
Holder<Attribute>: t, SCALE, field_47760, GENERIC_SCALE, f_316299_
Holder<Attribute>: y, SCALE, field_47760, GENERIC_SCALE, f_316299_
Holder<Attribute>: u, SPAWN_REINFORCEMENTS_CHANCE, field_23727, ZOMBIE_SPAWN_REINFORCEMENTS, f_22287_
Holder<Attribute>: A, SPAWN_REINFORCEMENTS_CHANCE, field_23727, ZOMBIE_SPAWN_REINFORCEMENTS, f_22287_
Holder<Attribute>: v, STEP_HEIGHT, field_47761, GENERIC_STEP_HEIGHT, f_316806_
Holder<Attribute>: B, STEP_HEIGHT, field_47761, GENERIC_STEP_HEIGHT, f_316806_
Holder<Attribute>: h, BURNING_TIME, field_51579, GENERIC_BURNING_TIME, f_337718_
Holder<Attribute>: i, EXPLOSION_KNOCKBACK_RESISTANCE, field_51580, GENERIC_EXPLOSION_KNOCKBACK_RESISTANCE, f_336768_
Holder<Attribute>: t, MINING_EFFICIENCY, field_51581, PLAYER_MINING_EFFICIENCY, f_337663_
Holder<Attribute>: u, MOVEMENT_EFFICIENCY, field_51582, GENERIC_MOVEMENT_EFFICIENCY, f_336659_
Holder<Attribute>: w, OXYGEN_BONUS, field_51583, GENERIC_OXYGEN_BONUS, f_336647_
Holder<Attribute>: z, SNEAKING_SPEED, field_51584, PLAYER_SNEAKING_SPEED, f_336804_
Holder<Attribute>: C, SUBMERGED_MINING_SPEED, field_51576, PLAYER_SUBMERGED_MINING_SPEED, f_336679_
Holder<Attribute>: D, SWEEPING_DAMAGE_RATIO, field_51577, PLAYER_SWEEPING_DAMAGE_RATIO, f_336921_
Holder<Attribute>: E, WATER_MOVEMENT_EFFICIENCY, field_51578, GENERIC_WATER_MOVEMENT_EFFICIENCY, f_336871_
构造函数
方法
1.20.6
名称
bnr
buz
字段
Attribute: l, MAX_HEALTH, field_23716, GENERIC_MAX_HEALTH, f_22276_
Attribute: g, FOLLOW_RANGE, field_23717, GENERIC_FOLLOW_RANGE, f_22277_
Attribute: i, KNOCKBACK_RESISTANCE, field_23718, GENERIC_KNOCKBACK_RESISTANCE, f_22278_
Attribute: m, MOVEMENT_SPEED, field_23719, GENERIC_MOVEMENT_SPEED, f_22279_
Attribute: c, ATTACK_DAMAGE, field_23721, GENERIC_ATTACK_DAMAGE, f_22281_
Attribute: e, ATTACK_SPEED, field_23723, GENERIC_ATTACK_SPEED, f_22283_
Attribute: a, ARMOR, field_23724, GENERIC_ARMOR, f_22284_
Attribute: j, LUCK, field_23726, GENERIC_LUCK, f_22286_
Attribute: b, ARMOR_TOUGHNESS, field_23725, GENERIC_ARMOR_TOUGHNESS, f_22285_
Attribute: f, FLYING_SPEED, field_23720, GENERIC_FLYING_SPEED, f_22280_
Attribute: d, ATTACK_KNOCKBACK, field_23722, GENERIC_ATTACK_KNOCKBACK, f_22282_
Attribute: n, SPAWN_REINFORCEMENTS_CHANCE, field_23727, ZOMBIE_SPAWN_REINFORCEMENTS, f_22287_
Attribute: h, JUMP_STRENGTH, field_23728, HORSE_JUMP_STRENGTH, f_22288_
Attribute: k, MAX_ABSORPTION, field_45124, GENERIC_MAX_ABSORPTION, f_290864_
Holder<Attribute>: a, ARMOR, field_23724, GENERIC_ARMOR, f_22284_
Holder<Attribute>: b, ARMOR_TOUGHNESS, field_23725, GENERIC_ARMOR_TOUGHNESS, f_22285_
Holder<Attribute>: c, ATTACK_DAMAGE, field_23721, GENERIC_ATTACK_DAMAGE, f_22281_
Holder<Attribute>: d, ATTACK_KNOCKBACK, field_23722, GENERIC_ATTACK_KNOCKBACK, f_22282_
Holder<Attribute>: e, ATTACK_SPEED, field_23723, GENERIC_ATTACK_SPEED, f_22283_
Holder<Attribute>: f, BLOCK_BREAK_SPEED, field_49076, PLAYER_BLOCK_BREAK_SPEED, f_314942_
Holder<Attribute>: g, BLOCK_INTERACTION_RANGE, field_47758, PLAYER_BLOCK_INTERACTION_RANGE, f_316914_
Holder<Attribute>: h, ENTITY_INTERACTION_RANGE, field_47759, PLAYER_ENTITY_INTERACTION_RANGE, f_315802_
Holder<Attribute>: i, FALL_DAMAGE_MULTIPLIER, field_49077, GENERIC_FALL_DAMAGE_MULTIPLIER, f_315889_
Holder<Attribute>: j, FLYING_SPEED, field_23720, GENERIC_FLYING_SPEED, f_22280_
Holder<Attribute>: k, FOLLOW_RANGE, field_23717, GENERIC_FOLLOW_RANGE, f_22277_
Holder<Attribute>: l, GRAVITY, field_49078, GENERIC_GRAVITY, f_315424_
Holder<Attribute>: m, JUMP_STRENGTH, field_23728, GENERIC_JUMP_STRENGTH, f_22288_
Holder<Attribute>: n, KNOCKBACK_RESISTANCE, field_23718, GENERIC_KNOCKBACK_RESISTANCE, f_22278_
Holder<Attribute>: o, LUCK, field_23726, GENERIC_LUCK, f_22286_
Holder<Attribute>: p, MAX_ABSORPTION, field_45124, GENERIC_MAX_ABSORPTION, f_290864_
Holder<Attribute>: q, MAX_HEALTH, field_23716, GENERIC_MAX_HEALTH, f_22276_
Holder<Attribute>: r, MOVEMENT_SPEED, field_23719, GENERIC_MOVEMENT_SPEED, f_22279_
Holder<Attribute>: s, SAFE_FALL_DISTANCE, field_49079, GENERIC_SAFE_FALL_DISTANCE, f_315184_
Holder<Attribute>: t, SCALE, field_47760, GENERIC_SCALE, f_316299_
Holder<Attribute>: u, SPAWN_REINFORCEMENTS_CHANCE, field_23727, ZOMBIE_SPAWN_REINFORCEMENTS, f_22287_
Holder<Attribute>: v, STEP_HEIGHT, field_47761, GENERIC_STEP_HEIGHT, f_316806_
构造函数
方法
Attribute (String, Attribute): a, register, method_26871, register, m_22290_
Holder<Attribute> (String, Attribute): a, register, method_26871, register, m_22290_
Holder<Attribute> (Registry<Attribute>): a, bootstrap, method_55699, registerAndGetDefault, m_321043_
1.20.4
名称
bkm
bnr
字段
Attribute: a, MAX_HEALTH, field_23716, GENERIC_MAX_HEALTH, f_22276_
Attribute: l, MAX_HEALTH, field_23716, GENERIC_MAX_HEALTH, f_22276_
Attribute: b, FOLLOW_RANGE, field_23717, GENERIC_FOLLOW_RANGE, f_22277_
Attribute: g, FOLLOW_RANGE, field_23717, GENERIC_FOLLOW_RANGE, f_22277_
Attribute: c, KNOCKBACK_RESISTANCE, field_23718, GENERIC_KNOCKBACK_RESISTANCE, f_22278_
Attribute: i, KNOCKBACK_RESISTANCE, field_23718, GENERIC_KNOCKBACK_RESISTANCE, f_22278_
Attribute: d, MOVEMENT_SPEED, field_23719, GENERIC_MOVEMENT_SPEED, f_22279_
Attribute: m, MOVEMENT_SPEED, field_23719, GENERIC_MOVEMENT_SPEED, f_22279_
Attribute: f, ATTACK_DAMAGE, field_23721, GENERIC_ATTACK_DAMAGE, f_22281_
Attribute: c, ATTACK_DAMAGE, field_23721, GENERIC_ATTACK_DAMAGE, f_22281_
Attribute: h, ATTACK_SPEED, field_23723, GENERIC_ATTACK_SPEED, f_22283_
Attribute: e, ATTACK_SPEED, field_23723, GENERIC_ATTACK_SPEED, f_22283_
Attribute: i, ARMOR, field_23724, GENERIC_ARMOR, f_22284_
Attribute: a, ARMOR, field_23724, GENERIC_ARMOR, f_22284_
Attribute: k, LUCK, field_23726, GENERIC_LUCK, f_22286_
Attribute: j, LUCK, field_23726, GENERIC_LUCK, f_22286_
Attribute: j, ARMOR_TOUGHNESS, field_23725, GENERIC_ARMOR_TOUGHNESS, f_22285_
Attribute: b, ARMOR_TOUGHNESS, field_23725, GENERIC_ARMOR_TOUGHNESS, f_22285_
Attribute: e, FLYING_SPEED, field_23720, GENERIC_FLYING_SPEED, f_22280_
Attribute: f, FLYING_SPEED, field_23720, GENERIC_FLYING_SPEED, f_22280_
Attribute: g, ATTACK_KNOCKBACK, field_23722, GENERIC_ATTACK_KNOCKBACK, f_22282_
Attribute: d, ATTACK_KNOCKBACK, field_23722, GENERIC_ATTACK_KNOCKBACK, f_22282_
Attribute: m, SPAWN_REINFORCEMENTS_CHANCE, field_23727, ZOMBIE_SPAWN_REINFORCEMENTS, f_22287_
Attribute: n, SPAWN_REINFORCEMENTS_CHANCE, field_23727, ZOMBIE_SPAWN_REINFORCEMENTS, f_22287_
Attribute: n, JUMP_STRENGTH, field_23728, HORSE_JUMP_STRENGTH, f_22288_
Attribute: h, JUMP_STRENGTH, field_23728, HORSE_JUMP_STRENGTH, f_22288_
Attribute: l, MAX_ABSORPTION, field_45124, GENERIC_MAX_ABSORPTION, f_290864_
Attribute: k, MAX_ABSORPTION, field_45124, GENERIC_MAX_ABSORPTION, f_290864_
构造函数
方法
1.20.2
名称
bhg
bkm
字段
Attribute: l, SPAWN_REINFORCEMENTS_CHANCE, field_23727, ZOMBIE_SPAWN_REINFORCEMENTS, f_22287_
Attribute: m, SPAWN_REINFORCEMENTS_CHANCE, field_23727, ZOMBIE_SPAWN_REINFORCEMENTS, f_22287_
Attribute: m, JUMP_STRENGTH, field_23728, HORSE_JUMP_STRENGTH, f_22288_
Attribute: n, JUMP_STRENGTH, field_23728, HORSE_JUMP_STRENGTH, f_22288_
Attribute: l, MAX_ABSORPTION, field_45124, GENERIC_MAX_ABSORPTION, f_290864_
构造函数
方法
1.20.1
名称
bhe
bhg
字段
构造函数
方法
1.19.4
名称
bfj
bhe
字段
构造函数
方法
1.19.3
名称
bdd
bfj
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bcg
bdd
字段
构造函数
方法
1.19
名称
ayz
bcg
字段
构造函数
方法
1.18.2
名称
ayi
ayz
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
auv
ayi
字段
构造函数
方法
1.17.1
名称
auu
auv
字段
构造函数
方法
1.17
名称
arl
auu
net.minecraft.entity.ai.attributes.Attributes
net.minecraft.src.C_559_
net.minecraft.server.v1_16_R3.GenericAttributes
net.minecraft.world.entity.ai.attributes.GenericAttributes
字段
Attribute: a, MAX_HEALTH, field_23716, GENERIC_MAX_HEALTH, field_233818_a_, MAX_HEALTH
Attribute: a, MAX_HEALTH, field_23716, GENERIC_MAX_HEALTH, f_22276_
Attribute: b, FOLLOW_RANGE, field_23717, GENERIC_FOLLOW_RANGE, field_233819_b_, FOLLOW_RANGE
Attribute: b, FOLLOW_RANGE, field_23717, GENERIC_FOLLOW_RANGE, f_22277_
Attribute: c, KNOCKBACK_RESISTANCE, field_23718, GENERIC_KNOCKBACK_RESISTANCE, field_233820_c_, KNOCKBACK_RESISTANCE
Attribute: c, KNOCKBACK_RESISTANCE, field_23718, GENERIC_KNOCKBACK_RESISTANCE, f_22278_
Attribute: d, MOVEMENT_SPEED, field_23719, GENERIC_MOVEMENT_SPEED, field_233821_d_, MOVEMENT_SPEED
Attribute: d, MOVEMENT_SPEED, field_23719, GENERIC_MOVEMENT_SPEED, f_22279_
Attribute: f, ATTACK_DAMAGE, field_23721, GENERIC_ATTACK_DAMAGE, field_233823_f_, ATTACK_DAMAGE
Attribute: f, ATTACK_DAMAGE, field_23721, GENERIC_ATTACK_DAMAGE, f_22281_
Attribute: h, ATTACK_SPEED, field_23723, GENERIC_ATTACK_SPEED, field_233825_h_, ATTACK_SPEED
Attribute: h, ATTACK_SPEED, field_23723, GENERIC_ATTACK_SPEED, f_22283_
Attribute: i, ARMOR, field_23724, GENERIC_ARMOR, field_233826_i_, ARMOR
Attribute: i, ARMOR, field_23724, GENERIC_ARMOR, f_22284_
Attribute: k, LUCK, field_23726, GENERIC_LUCK, field_233828_k_, LUCK
Attribute: k, LUCK, field_23726, GENERIC_LUCK, f_22286_
Attribute: j, ARMOR_TOUGHNESS, field_23725, GENERIC_ARMOR_TOUGHNESS, field_233827_j_, ARMOR_TOUGHNESS
Attribute: j, ARMOR_TOUGHNESS, field_23725, GENERIC_ARMOR_TOUGHNESS, f_22285_
Attribute: e, FLYING_SPEED, field_23720, GENERIC_FLYING_SPEED, field_233822_e_, FLYING_SPEED
Attribute: e, FLYING_SPEED, field_23720, GENERIC_FLYING_SPEED, f_22280_
Attribute: g, ATTACK_KNOCKBACK, field_23722, GENERIC_ATTACK_KNOCKBACK, field_233824_g_, ATTACK_KNOCKBACK
Attribute: g, ATTACK_KNOCKBACK, field_23722, GENERIC_ATTACK_KNOCKBACK, f_22282_
Attribute: l, SPAWN_REINFORCEMENTS_CHANCE, field_23727, ZOMBIE_SPAWN_REINFORCEMENTS, field_233829_l_, SPAWN_REINFORCEMENTS
Attribute: l, SPAWN_REINFORCEMENTS_CHANCE, field_23727, ZOMBIE_SPAWN_REINFORCEMENTS, f_22287_
Attribute: m, JUMP_STRENGTH, field_23728, HORSE_JUMP_STRENGTH, field_233830_m_, JUMP_STRENGTH
Attribute: m, JUMP_STRENGTH, field_23728, HORSE_JUMP_STRENGTH, f_22288_
构造函数
()
方法
Attribute (String, Attribute): a, register, method_26871, register, func_233831_a_
Attribute (String, Attribute): a, register, method_26871, register, m_22290_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
ari
arl
net.minecraft.server.v1_16_R2.GenericAttributes
net.minecraft.server.v1_16_R3.GenericAttributes
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
apx
ari
net.minecraft.server.v1_16_R1.GenericAttributes
net.minecraft.server.v1_16_R2.GenericAttributes
字段
构造函数
方法
1.16.1
名称
axd
apx
net.minecraft.world.entity.monster.SharedMonsterAttributes
net.minecraft.world.entity.ai.attributes.Attributes
net.minecraft.class_1612
net.minecraft.class_5134
net.minecraft.entity.SharedMonsterAttributes
net.minecraft.entity.ai.attributes.Attributes
net.minecraft.server.v1_15_R1.GenericAttributes
net.minecraft.server.v1_16_R1.GenericAttributes
字段
org.apache.logging.log4j.Logger: l, LOGGER, field_7354, LOGGER, field_151476_f
Attribute: a, MAX_HEALTH, field_7359, MAX_HEALTH, field_111267_a, MAX_HEALTH
Attribute: a, MAX_HEALTH, field_23716, GENERIC_MAX_HEALTH, field_233818_a_, MAX_HEALTH
Attribute: b, FOLLOW_RANGE, field_7365, FOLLOW_RANGE, field_111265_b, FOLLOW_RANGE
Attribute: b, FOLLOW_RANGE, field_23717, GENERIC_FOLLOW_RANGE, field_233819_b_, FOLLOW_RANGE
Attribute: c, KNOCKBACK_RESISTANCE, field_7360, KNOCKBACK_RESISTANCE, field_111266_c, KNOCKBACK_RESISTANCE
Attribute: c, KNOCKBACK_RESISTANCE, field_23718, GENERIC_KNOCKBACK_RESISTANCE, field_233820_c_, KNOCKBACK_RESISTANCE
Attribute: d, MOVEMENT_SPEED, field_7357, MOVEMENT_SPEED, field_111263_d, MOVEMENT_SPEED
Attribute: d, MOVEMENT_SPEED, field_23719, GENERIC_MOVEMENT_SPEED, field_233821_d_, MOVEMENT_SPEED
Attribute: f, ATTACK_DAMAGE, field_7363, ATTACK_DAMAGE, field_111264_e, ATTACK_DAMAGE
Attribute: f, ATTACK_DAMAGE, field_23721, GENERIC_ATTACK_DAMAGE, field_233823_f_, ATTACK_DAMAGE
Attribute: h, ATTACK_SPEED, field_7356, ATTACK_SPEED, field_188790_f, ATTACK_SPEED
Attribute: h, ATTACK_SPEED, field_23723, GENERIC_ATTACK_SPEED, field_233825_h_, ATTACK_SPEED
Attribute: i, ARMOR, field_7358, ARMOR, field_188791_g, ARMOR
Attribute: i, ARMOR, field_23724, GENERIC_ARMOR, field_233826_i_, ARMOR
Attribute: k, LUCK, field_7362, LUCK, field_188792_h, LUCK
Attribute: k, LUCK, field_23726, GENERIC_LUCK, field_233828_k_, LUCK
Attribute: j, ARMOR_TOUGHNESS, field_7364, ARMOR_TOUGHNESS, field_189429_h, ARMOR_TOUGHNESS
Attribute: j, ARMOR_TOUGHNESS, field_23725, GENERIC_ARMOR_TOUGHNESS, field_233827_j_, ARMOR_TOUGHNESS
Attribute: e, FLYING_SPEED, field_7355, FLYING_SPEED, field_193334_e, FLYING_SPEED
Attribute: e, FLYING_SPEED, field_23720, GENERIC_FLYING_SPEED, field_233822_e_, FLYING_SPEED
Attribute: g, ATTACK_KNOCKBACK, field_7361, ATTACK_KNOCKBACK, field_221120_g, ATTACK_KNOCKBACK
Attribute: g, ATTACK_KNOCKBACK, field_23722, GENERIC_ATTACK_KNOCKBACK, field_233824_g_, ATTACK_KNOCKBACK
Attribute: l, SPAWN_REINFORCEMENTS_CHANCE, field_23727, ZOMBIE_SPAWN_REINFORCEMENTS, field_233829_l_, SPAWN_REINFORCEMENTS
Attribute: m, JUMP_STRENGTH, field_23728, HORSE_JUMP_STRENGTH, field_233830_m_, JUMP_STRENGTH
构造函数
方法
ListTag (BaseAttributeMap): a, saveAttributes, method_7134, toTag, func_111257_a
CompoundTag (AttributeInstance): a, saveAttribute, method_7130, toTag, func_111261_a
CompoundTag (AttributeModifier): a, saveAttributeModifier, method_7135, toTag, func_111262_a
void (BaseAttributeMap, ListTag): a, loadAttributes, method_7131, fromTag, func_151475_a
void (AttributeInstance, CompoundTag): a, loadAttribute, method_7132, fromTag, func_111258_a
AttributeModifier (CompoundTag): a, loadAttributeModifier, method_7133, createFromTag, func_111259_a
Attribute (String, Attribute): a, register, method_26871, register, func_233831_a_
1.15.2
名称
axa
axd
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ava
axa
net.minecraft.server.v1_14_R1.GenericAttributes
net.minecraft.server.v1_15_R1.GenericAttributes
字段
构造函数
方法
1.14.4
名称
auu
ava
net.minecraft.world.entity.monster.SharedMonsterAttributes
字段
org.apache.logging.log4j.Logger: l, field_7354, LOGGER, field_151476_f
org.apache.logging.log4j.Logger: l, LOGGER, field_7354, LOGGER, field_151476_f
IAttribute: a, field_7359, MAX_HEALTH, field_111267_a, MAX_HEALTH
Attribute: a, MAX_HEALTH, field_7359, MAX_HEALTH, field_111267_a, MAX_HEALTH
IAttribute: b, field_7365, FOLLOW_RANGE, field_111265_b, FOLLOW_RANGE
Attribute: b, FOLLOW_RANGE, field_7365, FOLLOW_RANGE, field_111265_b, FOLLOW_RANGE
IAttribute: c, field_7360, KNOCKBACK_RESISTANCE, field_111266_c, KNOCKBACK_RESISTANCE
Attribute: c, KNOCKBACK_RESISTANCE, field_7360, KNOCKBACK_RESISTANCE, field_111266_c, KNOCKBACK_RESISTANCE
IAttribute: d, field_7357, MOVEMENT_SPEED, field_111263_d, MOVEMENT_SPEED
Attribute: d, MOVEMENT_SPEED, field_7357, MOVEMENT_SPEED, field_111263_d, MOVEMENT_SPEED
IAttribute: f, field_7363, ATTACK_DAMAGE, field_111264_e, ATTACK_DAMAGE
Attribute: f, ATTACK_DAMAGE, field_7363, ATTACK_DAMAGE, field_111264_e, ATTACK_DAMAGE
IAttribute: h, field_7356, ATTACK_SPEED, field_188790_f, ATTACK_SPEED
Attribute: h, ATTACK_SPEED, field_7356, ATTACK_SPEED, field_188790_f, ATTACK_SPEED
IAttribute: i, field_7358, ARMOR, field_188791_g, ARMOR
Attribute: i, ARMOR, field_7358, ARMOR, field_188791_g, ARMOR
IAttribute: k, field_7362, LUCK, field_188792_h, LUCK
Attribute: k, LUCK, field_7362, LUCK, field_188792_h, LUCK
IAttribute: j, field_7364, ARMOR_TOUGHNESS, field_189429_h, ARMOR_TOUGHNESS
Attribute: j, ARMOR_TOUGHNESS, field_7364, ARMOR_TOUGHNESS, field_189429_h, ARMOR_TOUGHNESS
IAttribute: e, field_7355, FLYING_SPEED, field_193334_e, FLYING_SPEED
Attribute: e, FLYING_SPEED, field_7355, FLYING_SPEED, field_193334_e, FLYING_SPEED
IAttribute: g, field_7361, ATTACK_KNOCKBACK, field_221120_g, ATTACK_KNOCKBACK
Attribute: g, ATTACK_KNOCKBACK, field_7361, ATTACK_KNOCKBACK, field_221120_g, ATTACK_KNOCKBACK
构造函数
方法
NBTTagList (AttributeMapBase): a, method_7134, toTag, func_111257_a
ListTag (BaseAttributeMap): a, saveAttributes, method_7134, toTag, func_111257_a
NBTTagCompound (AttributeInstance): a, method_7130, toTag, func_111261_a
CompoundTag (AttributeInstance): a, saveAttribute, method_7130, toTag, func_111261_a
NBTTagCompound (AttributeModifier): a, method_7135, toTag, func_111262_a
CompoundTag (AttributeModifier): a, saveAttributeModifier, method_7135, toTag, func_111262_a
void (AttributeMapBase, NBTTagList): a, method_7131, fromTag, func_151475_a
void (BaseAttributeMap, ListTag): a, loadAttributes, method_7131, fromTag, func_151475_a
void (AttributeInstance, NBTTagCompound): a, method_7132, fromTag, func_111258_a
void (AttributeInstance, CompoundTag): a, loadAttribute, method_7132, fromTag, func_111258_a
AttributeModifier (NBTTagCompound): a, method_7133, createFromTag, func_111259_a
AttributeModifier (CompoundTag): a, loadAttributeModifier, method_7133, createFromTag, func_111259_a
1.14.3
名称
aur
auu
net.minecraft.entity.attribute.EntityAttributes
字段
org.apache.logging.log4j.Logger: l, field_7354, field_151476_f
org.apache.logging.log4j.Logger: l, field_7354, LOGGER, field_151476_f
IAttribute: a, field_7359, field_111267_a, MAX_HEALTH
IAttribute: a, field_7359, MAX_HEALTH, field_111267_a, MAX_HEALTH
IAttribute: b, field_7365, field_111265_b, FOLLOW_RANGE
IAttribute: b, field_7365, FOLLOW_RANGE, field_111265_b, FOLLOW_RANGE
IAttribute: c, field_7360, field_111266_c, KNOCKBACK_RESISTANCE
IAttribute: c, field_7360, KNOCKBACK_RESISTANCE, field_111266_c, KNOCKBACK_RESISTANCE
IAttribute: d, field_7357, field_111263_d, MOVEMENT_SPEED
IAttribute: d, field_7357, MOVEMENT_SPEED, field_111263_d, MOVEMENT_SPEED
IAttribute: f, field_7363, field_111264_e, ATTACK_DAMAGE
IAttribute: f, field_7363, ATTACK_DAMAGE, field_111264_e, ATTACK_DAMAGE
IAttribute: h, field_7356, field_188790_f, ATTACK_SPEED
IAttribute: h, field_7356, ATTACK_SPEED, field_188790_f, ATTACK_SPEED
IAttribute: i, field_7358, field_188791_g, ARMOR
IAttribute: i, field_7358, ARMOR, field_188791_g, ARMOR
IAttribute: k, field_7362, field_188792_h, LUCK
IAttribute: k, field_7362, LUCK, field_188792_h, LUCK
IAttribute: j, field_7364, field_189429_h, ARMOR_TOUGHNESS
IAttribute: j, field_7364, ARMOR_TOUGHNESS, field_189429_h, ARMOR_TOUGHNESS
IAttribute: e, field_7355, field_193334_e, FLYING_SPEED
IAttribute: e, field_7355, FLYING_SPEED, field_193334_e, FLYING_SPEED
IAttribute: g, field_7361, field_221120_g, ATTACK_KNOCKBACK
IAttribute: g, field_7361, ATTACK_KNOCKBACK, field_221120_g, ATTACK_KNOCKBACK
构造函数
方法
NBTTagList (AttributeMapBase): a, method_7134, func_111257_a
NBTTagList (AttributeMapBase): a, method_7134, toTag, func_111257_a
NBTTagCompound (AttributeInstance): a, method_7130, func_111261_a
NBTTagCompound (AttributeInstance): a, method_7130, toTag, func_111261_a
NBTTagCompound (AttributeModifier): a, method_7135, func_111262_a
NBTTagCompound (AttributeModifier): a, method_7135, toTag, func_111262_a
void (AttributeMapBase, NBTTagList): a, method_7131, func_151475_a
void (AttributeMapBase, NBTTagList): a, method_7131, fromTag, func_151475_a
void (AttributeInstance, NBTTagCompound): a, method_7132, func_111258_a
void (AttributeInstance, NBTTagCompound): a, method_7132, fromTag, func_111258_a
AttributeModifier (NBTTagCompound): a, method_7133, func_111259_a
AttributeModifier (NBTTagCompound): a, method_7133, createFromTag, func_111259_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
auq
aur
字段
构造函数
方法
1.14
名称
ank
auq
net.minecraft.class_1612
net.minecraft.server.v1_13_R2.GenericAttributes
net.minecraft.server.v1_14_R1.GenericAttributes
字段
org.apache.logging.log4j.Logger: k, field_151476_f
org.apache.logging.log4j.Logger: l, field_7354, field_151476_f
IAttribute: a, field_111267_a, maxHealth
IAttribute: a, field_7359, field_111267_a, MAX_HEALTH
IAttribute: b, field_111265_b, FOLLOW_RANGE
IAttribute: b, field_7365, field_111265_b, FOLLOW_RANGE
IAttribute: c, field_111266_c
IAttribute: c, field_7360, field_111266_c, KNOCKBACK_RESISTANCE
IAttribute: d, field_111263_d, MOVEMENT_SPEED
IAttribute: d, field_7357, field_111263_d, MOVEMENT_SPEED
IAttribute: f, field_111264_e, ATTACK_DAMAGE
IAttribute: f, field_7363, field_111264_e, ATTACK_DAMAGE
IAttribute: g, field_188790_f
IAttribute: h, field_7356, field_188790_f, ATTACK_SPEED
IAttribute: h, field_188791_g
IAttribute: i, field_7358, field_188791_g, ARMOR
IAttribute: j, field_188792_h
IAttribute: k, field_7362, field_188792_h, LUCK
IAttribute: i, field_189429_h
IAttribute: j, field_7364, field_189429_h, ARMOR_TOUGHNESS
IAttribute: e, field_193334_e
IAttribute: e, field_7355, field_193334_e, FLYING_SPEED
IAttribute: g, field_7361, field_221120_g, ATTACK_KNOCKBACK
构造函数
方法
NBTTagList (AttributeMapBase): a, func_111257_a
NBTTagList (AttributeMapBase): a, method_7134, func_111257_a
NBTTagCompound (AttributeInstance): a, func_111261_a
NBTTagCompound (AttributeInstance): a, method_7130, func_111261_a
NBTTagCompound (AttributeModifier): a, func_111262_a
NBTTagCompound (AttributeModifier): a, method_7135, func_111262_a
void (AttributeMapBase, NBTTagList): a, func_151475_a
void (AttributeMapBase, NBTTagList): a, method_7131, func_151475_a
void (AttributeInstance, NBTTagCompound): a, func_111258_a
void (AttributeInstance, NBTTagCompound): a, method_7132, func_111258_a
AttributeModifier (NBTTagCompound): a, func_111259_a
AttributeModifier (NBTTagCompound): a, method_7133, func_111259_a
1.13.2
名称
anj
ank
字段
构造函数
方法
1.13.1
名称
ang
anj
net.minecraft.server.v1_13_R1.GenericAttributes
net.minecraft.server.v1_13_R2.GenericAttributes
字段
构造函数
方法
1.13
名称
adh
ang
net.minecraft.server.v1_12_R1.GenericAttributes
net.minecraft.server.v1_13_R1.GenericAttributes
字段
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
adf
adh
字段
构造函数
方法
1.12
名称
aad
adf
net.minecraft.server.v1_11_R1.GenericAttributes
net.minecraft.server.v1_12_R1.GenericAttributes
字段
org.apache.logging.log4j.Logger: j, field_151476_f
org.apache.logging.log4j.Logger: k, field_151476_f
IAttribute: e, field_111264_e, ATTACK_DAMAGE
IAttribute: f, field_111264_e, ATTACK_DAMAGE
IAttribute: f, field_188790_f
IAttribute: g, field_188790_f
IAttribute: g, field_188791_g
IAttribute: h, field_188791_g
IAttribute: i, field_188792_h
IAttribute: j, field_188792_h
IAttribute: h, field_189429_h
IAttribute: i, field_189429_h
IAttribute: e, field_193334_e
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
aac
aad
字段
构造函数
方法
1.11
名称
za
aac
net.minecraft.server.v1_10_R1.GenericAttributes
net.minecraft.server.v1_11_R1.GenericAttributes
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
yt
za
net.minecraft.server.v1_9_R2.GenericAttributes
net.minecraft.server.v1_10_R1.GenericAttributes
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.GenericAttributes
net.minecraft.server.v1_9_R2.GenericAttributes
字段
构造函数
方法
1.9.2
名称
字段
org.apache.logging.log4j.Logger: i, field_151476_f
org.apache.logging.log4j.Logger: j, field_151476_f
IAttribute: h, field_188792_h
IAttribute: i, field_188792_h
IAttribute: h, field_189429_h
构造函数
方法
1.9
名称
vy
yt
net.minecraft.server.v1_8_R3.GenericAttributes
net.minecraft.server.v1_9_R1.GenericAttributes
字段
org.apache.logging.log4j.Logger: f, field_151476_f
org.apache.logging.log4j.Logger: i, field_151476_f
IAttribute: f, field_188790_f
IAttribute: g, field_188791_g
IAttribute: h, field_188792_h
构造函数
方法
1.8.8
名称
vy
net.minecraft.entity.SharedMonsterAttributes
net.minecraft.server.v1_8_R3.GenericAttributes
字段
org.apache.logging.log4j.Logger: f, field_151476_f
IAttribute: a, field_111267_a, maxHealth
IAttribute: b, field_111265_b, FOLLOW_RANGE
IAttribute: c, field_111266_c
IAttribute: d, field_111263_d, MOVEMENT_SPEED
IAttribute: e, field_111264_e, ATTACK_DAMAGE
构造函数
方法
NBTTagList (AttributeMapBase): a, func_111257_a
NBTTagCompound (AttributeInstance): a, func_111261_a
NBTTagCompound (AttributeModifier): a, func_111262_a
void (AttributeMapBase, NBTTagList): a, func_151475_a
void (AttributeInstance, NBTTagCompound): a, func_111258_a
AttributeModifier (NBTTagCompound): a, func_111259_a