历史 - net.minecraft.client.renderer.entity.ItemFrameRenderer
1.21.11
名称
how
hxo
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hfc
how
字段
int: h, BRIGHT_MAP_LIGHT_ADJUSTMENT, field_32933, field_32933, f_174200_
int: f, BRIGHT_MAP_LIGHT_ADJUSTMENT, field_32933, field_32933, f_174200_
BlockRenderDispatcher: k, blockRenderer, field_38891, blockRenderManager, f_234645_
BlockRenderDispatcher: i, blockRenderer, field_38891, blockRenderManager, f_234645_
MapRenderer: j, mapRenderer, field_53191, mapRenderer, f_349395_
MapRenderer: h, mapRenderer, field_53191, mapRenderer, f_349395_
ItemModelResolver: i, itemModelResolver, field_55294, itemModelManager, f_371203_
ItemModelResolver: g, itemModelResolver, field_55294, itemModelManager, f_371203_
构造函数
方法
void (ItemFrameRenderState, PoseStack, MultiBufferSource, int): a, render, method_3994, render, m_7392_
void (ItemFrameRenderState, PoseStack, SubmitNodeCollector, CameraRenderState): a, submit, method_3994, render, m_324479_
1.21.8
名称
hfb
hfc
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gys
hfb
字段
int: g, BRIGHT_MAP_LIGHT_ADJUSTMENT, field_32933, field_32933, f_174200_
int: h, BRIGHT_MAP_LIGHT_ADJUSTMENT, field_32933, field_32933, f_174200_
BlockRenderDispatcher: j, blockRenderer, field_38891, blockRenderManager, f_234645_
BlockRenderDispatcher: k, blockRenderer, field_38891, blockRenderManager, f_234645_
MapRenderer: i, mapRenderer, field_53191, mapRenderer, f_349395_
MapRenderer: j, mapRenderer, field_53191, mapRenderer, f_349395_
ItemModelResolver: h, itemModelResolver, field_55294, itemModelManager, f_371203_
ItemModelResolver: i, itemModelResolver, field_55294, itemModelManager, f_371203_
构造函数
方法
1.21.5
名称
gtc
gys
字段
int: b, BRIGHT_MAP_LIGHT_ADJUSTMENT, field_32933, field_32933, f_174200_
int: g, BRIGHT_MAP_LIGHT_ADJUSTMENT, field_32933, field_32933, f_174200_
构造函数
方法
ModelResourceLocation (ItemFrameRenderState): b, getFrameModelResourceLocation, method_33434, getModelId, m_372577_
1.21.4
名称
gsn
gtc
字段
ItemRenderer: h, itemRenderer, field_4720, itemRenderer, f_115047_
ItemModelResolver: h, itemModelResolver, field_55294, itemModelManager, f_371203_
构造函数
方法
int (boolean, int, int): a, getLightVal, method_33433, getLight, m_174208_
int (boolean, int, int): a, getLightCoords, method_33433, getLight, m_174208_
ModelResourceLocation (boolean, ItemStack): a, getFrameModelResourceLoc, method_33434, getModelId, m_174212_
ModelResourceLocation (ItemFrameRenderState): b, getFrameModelResourceLocation, method_33434, getModelId, m_372577_
1.21.3
名称
glg
gsn
字段
ModelResourceLocation: h, FRAME_LOCATION, field_4721, NORMAL_FRAME, f_115044_
ModelResourceLocation: i, MAP_FRAME_LOCATION, field_4723, MAP_FRAME, f_115045_
ItemRenderer: l, itemRenderer, field_4720, itemRenderer, f_115047_
ItemRenderer: h, itemRenderer, field_4720, itemRenderer, f_115047_
ModelResourceLocation: j, GLOW_FRAME_LOCATION, field_28462, GLOW_FRAME, f_174201_
ModelResourceLocation: k, GLOW_MAP_FRAME_LOCATION, field_28463, MAP_GLOW_FRAME, f_174202_
int: g, BRIGHT_MAP_LIGHT_ADJUSTMENT, field_32933, field_32933, f_174200_
int: b, BRIGHT_MAP_LIGHT_ADJUSTMENT, field_32933, field_32933, f_174200_
BlockRenderDispatcher: m, blockRenderer, field_38891, blockRenderManager, f_234645_
BlockRenderDispatcher: j, blockRenderer, field_38891, blockRenderManager, f_234645_
MapRenderer: i, mapRenderer, field_53191, mapRenderer, f_349395_
构造函数
方法
ResourceLocation (T): a, getTextureLocation, method_3993, getTexture, m_5478_
void (T, float, float, PoseStack, MultiBufferSource, int): a, render, method_3994, render, m_7392_
Vec3 (T, float): a, getRenderOffset, method_23174, getPositionOffset, m_7860_
boolean (T): b, shouldShowName, method_23176, hasLabel, m_6512_
int (T, int, int): a, getLightVal, method_33433, getLight, m_174208_
ModelResourceLocation (T, ItemStack): a, getFrameModelResourceLoc, method_33434, getModelId, m_174212_
void (T, Component, PoseStack, MultiBufferSource, int, float): a, renderNameTag, method_23175, renderLabelIfPresent, m_7649_
void (ItemFrameRenderState, PoseStack, MultiBufferSource, int): a, render, method_3994, render, m_7392_
int (boolean, int, int): a, getLightVal, method_33433, getLight, m_174208_
ModelResourceLocation (boolean, ItemStack): a, getFrameModelResourceLoc, method_33434, getModelId, m_174212_
Vec3 (ItemFrameRenderState): a, getRenderOffset, method_23174, getPositionOffset, m_7860_
boolean (T, double): a, shouldShowName, method_23176, hasLabel, m_6512_
Component (T): a, getNameTag, method_62472, getDisplayName, m_352300_
ItemFrameRenderState (): a, createRenderState, method_62471, createRenderState, m_5478_
void (T, ItemFrameRenderState, float): a, extractRenderState, method_62473, updateRenderState, m_351578_
1.21.1
名称
字段
构造函数
方法
1.21
名称
gjw
glg
字段
ModelResourceLocation: g, FRAME_LOCATION, field_4721, NORMAL_FRAME, f_115044_
ModelResourceLocation: h, FRAME_LOCATION, field_4721, NORMAL_FRAME, f_115044_
ModelResourceLocation: h, MAP_FRAME_LOCATION, field_4723, MAP_FRAME, f_115045_
ModelResourceLocation: i, MAP_FRAME_LOCATION, field_4723, MAP_FRAME, f_115045_
ItemRenderer: k, itemRenderer, field_4720, itemRenderer, f_115047_
ItemRenderer: l, itemRenderer, field_4720, itemRenderer, f_115047_
ModelResourceLocation: i, GLOW_FRAME_LOCATION, field_28462, GLOW_FRAME, f_174201_
ModelResourceLocation: j, GLOW_FRAME_LOCATION, field_28462, GLOW_FRAME, f_174201_
ModelResourceLocation: j, GLOW_MAP_FRAME_LOCATION, field_28463, MAP_GLOW_FRAME, f_174202_
ModelResourceLocation: k, GLOW_MAP_FRAME_LOCATION, field_28463, MAP_GLOW_FRAME, f_174202_
int: f, BRIGHT_MAP_LIGHT_ADJUSTMENT, field_32933, field_32933, f_174200_
int: g, BRIGHT_MAP_LIGHT_ADJUSTMENT, field_32933, field_32933, f_174200_
BlockRenderDispatcher: l, blockRenderer, field_38891, blockRenderManager, f_234645_
BlockRenderDispatcher: m, blockRenderer, field_38891, blockRenderManager, f_234645_
构造函数
方法
1.20.6
名称
fzk
gjw
字段
构造函数
方法
void (T, Component, PoseStack, MultiBufferSource, int): a, renderNameTag, method_23175, renderLabelIfPresent, m_7649_
void (T, Component, PoseStack, MultiBufferSource, int, float): a, renderNameTag, method_23175, renderLabelIfPresent, m_7649_
1.20.4
名称
fue
fzk
字段
构造函数
方法
1.20.2
名称
fpv
fue
字段
构造函数
方法
1.20.1
名称
fob
fpv
字段
构造函数
方法
1.19.4
名称
fjn
fob
字段
构造函数
方法
1.19.3
名称
ffi
fjn
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
fdk
ffi
字段
构造函数
方法
1.19
名称
ewg
fdk
字段
Minecraft: k, minecraft, field_4724, client, f_115046_
ItemRenderer: l, itemRenderer, field_4720, itemRenderer, f_115047_
ItemRenderer: k, itemRenderer, field_4720, itemRenderer, f_115047_
BlockRenderDispatcher: l, blockRenderer, field_38891, blockRenderManager, f_234645_
构造函数
方法
1.18.2
名称
euz
ewg
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
esu
euz
字段
构造函数
方法
1.17.1
名称
est
esu
字段
int: a, GLOW_FRAME_BRIGHTNESS, field_32932, field_32932, f_174199_
int: a, GLOW_FRAME_BRIGHTNESS, field_32932, GLOW_FRAME_BLOCK_LIGHT, f_174199_
构造函数
方法
1.17
名称
efn
est
net.minecraft.client.renderer.entity.ItemFrameRenderer
net.minecraft.src.C_4353_
字段
ModelResourceLocation: a, FRAME_LOCATION, field_4721, NORMAL_FRAME, field_209585_f
ModelResourceLocation: g, FRAME_LOCATION, field_4721, NORMAL_FRAME, f_115044_
ModelResourceLocation: e, MAP_FRAME_LOCATION, field_4723, MAP_FRAME, field_209586_g
ModelResourceLocation: h, MAP_FRAME_LOCATION, field_4723, MAP_FRAME, f_115045_
Minecraft: f, minecraft, field_4724, client, field_147917_g
Minecraft: k, minecraft, field_4724, client, f_115046_
ItemRenderer: g, itemRenderer, field_4720, itemRenderer, field_177074_h
ItemRenderer: l, itemRenderer, field_4720, itemRenderer, f_115047_
ModelResourceLocation: i, GLOW_FRAME_LOCATION, field_28462, GLOW_FRAME, f_174201_
ModelResourceLocation: j, GLOW_MAP_FRAME_LOCATION, field_28463, MAP_GLOW_FRAME, f_174202_
int: a, GLOW_FRAME_BRIGHTNESS, field_32932, field_32932, f_174199_
int: f, BRIGHT_MAP_LIGHT_ADJUSTMENT, field_32933, field_32933, f_174200_
构造函数
(EntityRenderDispatcher, ItemRenderer)
(EntityRendererProvider$Context)
方法
ResourceLocation (ItemFrame): a, getTextureLocation, method_3993, getTexture, func_110775_a
ResourceLocation (T): a, getTextureLocation, method_3993, getTexture, m_5478_
void (ItemFrame, float, float, PoseStack, MultiBufferSource, int): a, render, method_3994, render, func_225623_a_
void (T, float, float, PoseStack, MultiBufferSource, int): a, render, method_3994, render, m_7392_
Vec3 (ItemFrame, float): a, getRenderOffset, method_23174, getPositionOffset, func_225627_b_
Vec3 (T, float): a, getRenderOffset, method_23174, getPositionOffset, m_7860_
boolean (ItemFrame): b, shouldShowName, method_23176, hasLabel, func_177070_b
boolean (T): b, shouldShowName, method_23176, hasLabel, m_6512_
void (ItemFrame, Component, PoseStack, MultiBufferSource, int): a, renderNameTag, method_23175, renderLabelIfPresent, func_225629_a_
void (T, Component, PoseStack, MultiBufferSource, int): a, renderNameTag, method_23175, renderLabelIfPresent, m_7649_
int (T, BlockPos): a, getBlockLightLevel, method_33435, getBlockLight, m_6086_
int (T, int, int): a, getLightVal, method_33433, getLight, m_174208_
ModelResourceLocation (T, ItemStack): a, getFrameModelResourceLoc, method_33434, getModelId, m_174212_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
eff
efn
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
ehg
eff
字段
构造函数
方法
1.16.1
名称
dvy
ehg
字段
构造函数
方法
void (ItemFrame, String, PoseStack, MultiBufferSource, int): a, renderNameTag, method_23175, renderLabelIfPresent, func_225629_a_
void (ItemFrame, Component, PoseStack, MultiBufferSource, int): a, renderNameTag, method_23175, renderLabelIfPresent, func_225629_a_
1.15.2
名称
dvv
dvy
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dsu
dvv
字段
ResourceLocation: a, MAP_BACKGROUND_LOCATION, field_4722, MAP_BACKGROUND_TEX, field_110789_a
ModelResourceLocation: f, FRAME_LOCATION, field_4721, NORMAL_FRAME, field_209585_f
ModelResourceLocation: a, FRAME_LOCATION, field_4721, NORMAL_FRAME, field_209585_f
ModelResourceLocation: g, MAP_FRAME_LOCATION, field_4723, MAP_FRAME, field_209586_g
ModelResourceLocation: e, MAP_FRAME_LOCATION, field_4723, MAP_FRAME, field_209586_g
Minecraft: h, minecraft, field_4724, client, field_147917_g
Minecraft: f, minecraft, field_4724, client, field_147917_g
ItemRenderer: i, itemRenderer, field_4720, itemRenderer, field_177074_h
ItemRenderer: g, itemRenderer, field_4720, itemRenderer, field_177074_h
构造函数
方法
void (ItemFrame, double, double, double, float, float): a, render, method_3994, render, func_76986_a
void (ItemFrame): b, drawItem, method_3992, renderItem, func_82402_b
void (ItemFrame, double, double, double): a, renderName, method_3995, renderLabelIfPresent, func_177067_a
void (ItemFrame, float, float, PoseStack, MultiBufferSource, int): a, render, method_3994, render, func_225623_a_
Vec3 (ItemFrame, float): a, getRenderOffset, method_23174, getPositionOffset, func_225627_b_
boolean (ItemFrame): b, shouldShowName, method_23176, hasLabel, func_177070_b
void (ItemFrame, String, PoseStack, MultiBufferSource, int): a, renderNameTag, method_23175, renderLabelIfPresent, func_225629_a_
1.14.4
名称
dqg
dsu
net.minecraft.client.renderer.entity.ItemFrameRenderer
字段
MinecraftKey: a, field_4722, MAP_BACKGROUND_TEX, field_110789_a
ResourceLocation: a, MAP_BACKGROUND_LOCATION, field_4722, MAP_BACKGROUND_TEX, field_110789_a
ModelIdentifier: f, field_4721, NORMAL_FRAME, field_209585_f
ModelResourceLocation: f, FRAME_LOCATION, field_4721, NORMAL_FRAME, field_209585_f
ModelIdentifier: g, field_4723, MAP_FRAME, field_209586_g
ModelResourceLocation: g, MAP_FRAME_LOCATION, field_4723, MAP_FRAME, field_209586_g
MinecraftClient: h, field_4724, client, field_147917_g
Minecraft: h, minecraft, field_4724, client, field_147917_g
ItemRenderer: i, field_4720, itemRenderer, field_177074_h
ItemRenderer: i, itemRenderer, field_4720, itemRenderer, field_177074_h
构造函数
方法
void (EntityItemFrame, double, double, double, float, float): a, method_3994, method_3994, func_76986_a
void (ItemFrame, double, double, double, float, float): a, render, method_3994, render, func_76986_a
MinecraftKey (EntityItemFrame): a, method_3993, method_3993, func_110775_a
ResourceLocation (ItemFrame): a, getTextureLocation, method_3993, getTexture, func_110775_a
void (EntityItemFrame): b, method_3992, renderItem, func_82402_b
void (ItemFrame): b, drawItem, method_3992, renderItem, func_82402_b
void (EntityItemFrame, double, double, double): a, method_3995, method_3995, func_177067_a
void (ItemFrame, double, double, double): a, renderName, method_3995, renderLabelIfPresent, func_177067_a
1.14.3
名称
dqc
dqg
net.minecraft.client.render.entity.ItemFrameEntityRenderer
字段
MinecraftKey: a, field_4722, field_110789_a
MinecraftKey: a, field_4722, MAP_BACKGROUND_TEX, field_110789_a
ModelResourceLocation: f, field_4721, field_209585_f
ModelIdentifier: f, field_4721, NORMAL_FRAME, field_209585_f
ModelResourceLocation: g, field_4723, field_209586_g
ModelIdentifier: g, field_4723, MAP_FRAME, field_209586_g
Minecraft: h, field_4724, field_147917_g
MinecraftClient: h, field_4724, client, field_147917_g
ItemRenderer: i, field_4720, field_177074_h
ItemRenderer: i, field_4720, itemRenderer, field_177074_h
构造函数
方法
void (EntityItemFrame, double, double, double, float, float): a, method_3994, func_76986_a
void (EntityItemFrame, double, double, double, float, float): a, method_3994, method_3994, func_76986_a
MinecraftKey (EntityItemFrame): a, method_3993, func_110775_a
MinecraftKey (EntityItemFrame): a, method_3993, method_3993, func_110775_a
void (EntityItemFrame): b, method_3992, func_82402_b
void (EntityItemFrame): b, method_3992, renderItem, func_82402_b
void (EntityItemFrame, double, double, double): a, method_3995, func_177067_a
void (EntityItemFrame, double, double, double): a, method_3995, method_3995, func_177067_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dpz
dqc
字段
构造函数
方法
1.14
名称
dpz
net.minecraft.class_915
net.minecraft.client.renderer.entity.ItemFrameRenderer
字段
MinecraftKey: a, field_4722, field_110789_a
ModelResourceLocation: f, field_4721, field_209585_f
ModelResourceLocation: g, field_4723, field_209586_g
Minecraft: h, field_4724, field_147917_g
ItemRenderer: i, field_4720, field_177074_h
构造函数
(EntityRendererManager, ItemRenderer)
方法
void (EntityItemFrame, double, double, double, float, float): a, method_3994, func_76986_a
MinecraftKey (EntityItemFrame): a, method_3993, func_110775_a
void (EntityItemFrame): b, method_3992, func_82402_b
void (EntityItemFrame, double, double, double): a, method_3995, func_177067_a