历史 - net.minecraft.world.level.chunk.LevelChunkSection

1.21.11

名称

elw

eqr

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

egj

elw

字段

构造函数

(Registry<Biome>)

(PalettedContainerFactory)

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

edy

egj

字段

构造函数

方法

1.21.5

名称

dze

edy

字段

构造函数

方法

1.21.4

名称

eab

dze

字段

构造函数

方法

1.21.3

名称

dvj

eab

字段

构造函数

(LevelChunkSection)

方法

LevelChunkSection (): k, copy, method_61771, copy, m_354051_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dul

dvj

字段

构造函数

方法

1.20.6

名称

dlp

dul

字段

构造函数

方法

1.20.4

名称

dhr

dlp

字段

构造函数

方法

1.20.2

名称

dej

dhr

字段

构造函数

方法

1.20.1

名称

ddz

dej

字段

int: e, bottomBlockY, field_12880, yOffset, f_62968_

PalettedContainer<BlockState>: i, states, field_12878, blockStateContainer, f_62972_

PalettedContainer<BlockState>: h, states, field_12878, blockStateContainer, f_62972_

short: f, nonEmptyBlockCount, field_12877, nonEmptyBlockCount, f_62969_

short: e, nonEmptyBlockCount, field_12877, nonEmptyBlockCount, f_62969_

short: g, tickingBlockCount, field_12882, randomTickableBlockCount, f_62970_

short: f, tickingBlockCount, field_12882, randomTickableBlockCount, f_62970_

short: h, tickingFluidCount, field_12881, nonEmptyFluidCount, f_62971_

short: g, tickingFluidCount, field_12881, nonEmptyFluidCount, f_62971_

PalettedContainerRO<Holder<Biome>>: j, biomes, field_34556, biomeContainer, f_187995_

PalettedContainerRO<Holder<Biome>>: i, biomes, field_34556, biomeContainer, f_187995_

构造函数

(int, Registry<Biome>)

(int, PalettedContainer<BlockState>, PalettedContainerRO<Holder<Biome>>)

(PalettedContainer<BlockState>, PalettedContainerRO<Holder<Biome>>)

(Registry<Biome>)

方法

int (): g, bottomBlockY, method_12259, getYOffset, m_63017_

void (): h, recalcBlockCounts, method_12253, calculateCounts, m_63018_

void (): g, recalcBlockCounts, method_12253, calculateCounts, m_63018_

PalettedContainer<BlockState> (): i, getStates, method_12265, getBlockStateContainer, m_63019_

PalettedContainer<BlockState> (): h, getStates, method_12265, getBlockStateContainer, m_63019_

int (): k, getSerializedSize, method_12260, getPacketSize, m_63020_

int (): j, getSerializedSize, method_12260, getPacketSize, m_63020_

int (int): a, getBottomBlockY, method_31729, blockCoordFromChunkCoord, m_156458_

void (BiomeResolver, Climate$Sampler, int, int): a, fillBiomesFromNoise, method_38291, populateBiomes, m_188003_

PalettedContainerRO<Holder<Biome>> (): j, getBiomes, method_38294, getBiomeContainer, m_187996_

PalettedContainerRO<Holder<Biome>> (): i, getBiomes, method_38294, getBiomeContainer, m_187996_

void (BiomeResolver, Climate$Sampler, int, int, int): a, fillBiomesFromNoise, method_38291, populateBiomes, m_280631_

1.19.4

名称

dbb

ddz

字段

构造函数

方法

void (FriendlyByteBuf): b, write, method_12257, toPacket, m_63011_

void (FriendlyByteBuf): c, write, method_12257, toPacket, m_63011_

void (FriendlyByteBuf): a, read, method_12258, fromPacket, m_63004_

void (FriendlyByteBuf): a, read, method_12258, readDataPacket, m_63004_

void (FriendlyByteBuf): b, readBiomes, method_49526, readBiomePacket, m_274599_

1.19.3

名称

cxu

dbb

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cwx

cxu

net.minecraft.world.level.chunk.ChunkSection

字段

构造函数

方法

1.19

名称

crb

cwx

net.minecraft.world.level.chunk.ChunkSection

字段

PalettedContainer<Holder<Biome>>: j, biomes, field_34556, biomeContainer, f_187995_

PalettedContainerRO<Holder<Biome>>: j, biomes, field_34556, biomeContainer, f_187995_

构造函数

(int, PalettedContainer<BlockState>, PalettedContainer<Holder<Biome>>)

(int, PalettedContainer<BlockState>, PalettedContainerRO<Holder<Biome>>)

方法

PalettedContainer<Holder<Biome>> (): j, getBiomes, method_38294, getBiomeContainer, m_188013_

PalettedContainerRO<Holder<Biome>> (): j, getBiomes, method_38294, getBiomeContainer, m_187996_

1.18.2

名称

cqj

crb

字段

构造函数

方法

Biome (int, int, int): c, getNoiseBiome, method_38293, getBiome, m_188009_

Holder<Biome> (int, int, int): c, getNoiseBiome, method_38293, getBiome, m_204433_

1.18.1

名称

字段

构造函数

方法

1.18

名称

cmy

cqj

字段

PalettedContainer<BlockState>: i, states, field_12878, container, f_62972_

PalettedContainer<BlockState>: i, states, field_12878, blockStateContainer, f_62972_

Palette<BlockState>: d, GLOBAL_BLOCKSTATE_PALETTE, field_12879, PALETTE, f_62967_

int: d, BIOME_CONTAINER_BITS, field_34555, field_34555, f_187994_

PalettedContainer<Biome>: j, biomes, field_34556, biomeContainer, f_187995_

构造函数

(int)

(int, short, short, short)

(int, PalettedContainer<BlockState>, PalettedContainer<Biome>)

(int, Registry<Biome>)

方法

BlockState (int, int, int): a, getBlockState, method_12254, getBlockState, m_62982_, getType

BlockState (int, int, int): a, getBlockState, method_12254, getBlockState, m_62982_

boolean (): c, isEmpty, method_12261, isEmpty, m_63013_

boolean (): e, isRandomlyTickingBlocks, method_12263, hasRandomBlockTicks, m_63015_, shouldTick

boolean (): e, isRandomlyTickingBlocks, method_12263, hasRandomBlockTicks, m_63015_

int (): g, bottomBlockY, method_12259, getYOffset, m_63017_, getYPosition

int (): g, bottomBlockY, method_12259, getYOffset, m_63017_

void (): h, recalcBlockCounts, method_12253, calculateCounts, m_63018_, recalcBlockCounts

void (): h, recalcBlockCounts, method_12253, calculateCounts, m_63018_

PalettedContainer<BlockState> (): i, getStates, method_12265, getContainer, m_63019_, getBlocks

PalettedContainer<BlockState> (): i, getStates, method_12265, getBlockStateContainer, m_63019_

BlockState (int, int, int, BlockState): a, setBlockState, method_16675, setBlockState, m_62986_, setType

BlockState (int, int, int, BlockState): a, setBlockState, method_16675, setBlockState, m_62986_

BlockState (int, int, int, BlockState, boolean): a, setBlockState, method_12256, setBlockState, m_62991_, setType

BlockState (int, int, int, BlockState, boolean): a, setBlockState, method_12256, setBlockState, m_62991_

boolean (LevelChunkSection): a, isEmpty, method_18090, isEmpty, m_63000_

int (): j, getSerializedSize, method_12260, getPacketSize, m_63020_

int (): k, getSerializedSize, method_12260, getPacketSize, m_63020_

boolean (): c, hasOnlyAir, method_38292, isEmpty, m_188008_

PalettedContainer<Biome> (): j, getBiomes, method_38294, getBiomeContainer, m_188013_

Biome (int, int, int): c, getNoiseBiome, method_38293, getBiome, m_188009_

void (BiomeResolver, Climate$Sampler, int, int): a, fillBiomesFromNoise, method_38291, populateBiomes, m_188003_

1.17.1

名称

cmx

cmy

字段

构造函数

方法

1.17

名称

cgi

cmx

net.minecraft.world.chunk.ChunkSection

net.minecraft.src.C_2139_

net.minecraft.server.v1_16_R3.ChunkSection

net.minecraft.world.level.chunk.ChunkSection

字段

int: b, bottomBlockY, field_12880, yOffset, field_76684_a, yPos

int: e, bottomBlockY, field_12880, yOffset, f_62968_

PalettedContainer<BlockState>: f, states, field_12878, container, field_177488_d, blockIds

PalettedContainer<BlockState>: i, states, field_12878, container, f_62972_

Palette<BlockState>: a, GLOBAL_BLOCKSTATE_PALETTE, field_12879, PALETTE, field_205512_a, GLOBAL_PALETTE

Palette<BlockState>: d, GLOBAL_BLOCKSTATE_PALETTE, field_12879, PALETTE, f_62967_

short: c, nonEmptyBlockCount, field_12877, nonEmptyBlockCount, field_76682_b, nonEmptyBlockCount

short: f, nonEmptyBlockCount, field_12877, nonEmptyBlockCount, f_62969_

short: d, tickingBlockCount, field_12882, randomTickableBlockCount, field_76683_c, tickingBlockCount

short: g, tickingBlockCount, field_12882, randomTickableBlockCount, f_62970_

short: e, tickingFluidCount, field_12881, nonEmptyFluidCount, field_206918_e

short: h, tickingFluidCount, field_12881, nonEmptyFluidCount, f_62971_

int: a, SECTION_WIDTH, field_31406, field_31406, f_156455_

int: b, SECTION_HEIGHT, field_31407, field_31407, f_156456_

int: c, SECTION_SIZE, field_31408, field_31408, f_156457_

构造函数

方法

BlockState (int, int, int): a, getBlockState, method_12254, getBlockState, func_177485_a, getType

BlockState (int, int, int): a, getBlockState, method_12254, getBlockState, m_62982_, getType

boolean (): c, isEmpty, method_12261, isEmpty, func_76663_a

boolean (): c, isEmpty, method_12261, isEmpty, m_63013_

boolean (): e, isRandomlyTickingBlocks, method_12263, hasRandomBlockTicks, func_76675_b, shouldTick

boolean (): e, isRandomlyTickingBlocks, method_12263, hasRandomBlockTicks, m_63015_, shouldTick

int (): g, bottomBlockY, method_12259, getYOffset, func_222632_g, getYPosition

int (): g, bottomBlockY, method_12259, getYOffset, m_63017_, getYPosition

void (): h, recalcBlockCounts, method_12253, calculateCounts, func_76672_e, recalcBlockCounts

void (): h, recalcBlockCounts, method_12253, calculateCounts, m_63018_, recalcBlockCounts

PalettedContainer<BlockState> (): i, getStates, method_12265, getContainer, func_186049_g, getBlocks

PalettedContainer<BlockState> (): i, getStates, method_12265, getContainer, m_63019_, getBlocks

FluidState (int, int, int): b, getFluidState, method_12255, getFluidState, func_206914_b

FluidState (int, int, int): b, getFluidState, method_12255, getFluidState, m_63007_

boolean (): d, isRandomlyTicking, method_12262, hasRandomTicks, func_206915_b

boolean (): d, isRandomlyTicking, method_12262, hasRandomTicks, m_63014_

boolean (): f, isRandomlyTickingFluids, method_12264, hasRandomFluidTicks, func_206917_d

boolean (): f, isRandomlyTickingFluids, method_12264, hasRandomFluidTicks, m_63016_

void (): a, acquire, method_16676, lock, func_222635_a

void (): a, acquire, method_16676, lock, m_62981_

void (): b, release, method_16677, unlock, func_222637_b

void (): b, release, method_16677, unlock, m_63006_

BlockState (int, int, int, BlockState): a, setBlockState, method_16675, setBlockState, func_222629_a, setType

BlockState (int, int, int, BlockState): a, setBlockState, method_16675, setBlockState, m_62986_, setType

BlockState (int, int, int, BlockState, boolean): a, setBlockState, method_12256, setBlockState, func_177484_a, setType

BlockState (int, int, int, BlockState, boolean): a, setBlockState, method_12256, setBlockState, m_62991_, setType

boolean (LevelChunkSection): a, isEmpty, method_18090, isEmpty, func_222628_a

boolean (LevelChunkSection): a, isEmpty, method_18090, isEmpty, m_63000_

void (FriendlyByteBuf): b, write, method_12257, toPacket, func_222630_b

void (FriendlyByteBuf): b, write, method_12257, toPacket, m_63011_

int (): j, getSerializedSize, method_12260, getPacketSize, func_222633_j

int (): j, getSerializedSize, method_12260, getPacketSize, m_63020_

void (FriendlyByteBuf): a, read, method_12258, fromPacket, func_222634_a

void (FriendlyByteBuf): a, read, method_12258, fromPacket, m_63004_

boolean (Predicate<BlockState>): a, maybeHas, method_19523, hasAny, func_235962_a_

boolean (Predicate<BlockState>): a, maybeHas, method_19523, hasAny, m_63002_

int (int): a, getBottomBlockY, method_31729, blockCoordFromChunkCoord, m_156458_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cgf

cgi

net.minecraft.server.v1_16_R2.ChunkSection

net.minecraft.server.v1_16_R3.ChunkSection

字段

构造函数

方法

1.16.3

名称

字段

Palette<BlockState>: a, GLOBAL_BLOCKSTATE_PALETTE, field_12879, palette, field_205512_a, GLOBAL_PALETTE

Palette<BlockState>: a, GLOBAL_BLOCKSTATE_PALETTE, field_12879, PALETTE, field_205512_a, GLOBAL_PALETTE

构造函数

方法

1.16.2

名称

chk

cgf

net.minecraft.server.v1_16_R1.ChunkSection

net.minecraft.server.v1_16_R2.ChunkSection

字段

构造函数

方法

boolean (Predicate<BlockState>): a, maybeHas, method_19523, method_19523, func_235962_a_

boolean (Predicate<BlockState>): a, maybeHas, method_19523, hasAny, func_235962_a_

1.16.1

名称

cam

chk

net.minecraft.server.v1_15_R1.ChunkSection

net.minecraft.server.v1_16_R1.ChunkSection

字段

构造函数

方法

boolean (BlockState): a, maybeHas, method_19523, func_222636_a

boolean (Predicate<BlockState>): a, maybeHas, method_19523, method_19523, func_235962_a_

1.15.2

名称

caj

cam

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bxu

caj

net.minecraft.server.v1_14_R1.ChunkSection

net.minecraft.server.v1_15_R1.ChunkSection

字段

构造函数

方法

1.14.4

名称

bxp

bxu

net.minecraft.world.level.chunk.LevelChunkSection

字段

int: b, field_12880, yOffset, field_76684_a, yPos

int: b, bottomBlockY, field_12880, yOffset, field_76684_a, yPos

DataPaletteBlock<IBlockData>: f, field_12878, container, field_177488_d, blockIds

PalettedContainer<BlockState>: f, states, field_12878, container, field_177488_d, blockIds

DataPalette<IBlockData>: a, field_12879, palette, field_205512_a, GLOBAL_PALETTE

Palette<BlockState>: a, GLOBAL_BLOCKSTATE_PALETTE, field_12879, palette, field_205512_a, GLOBAL_PALETTE

short: c, field_12877, nonEmptyBlockCount, field_76682_b, nonEmptyBlockCount

short: c, nonEmptyBlockCount, field_12877, nonEmptyBlockCount, field_76682_b, nonEmptyBlockCount

short: d, field_12882, randomTickableBlockCount, field_76683_c, tickingBlockCount

short: d, tickingBlockCount, field_12882, randomTickableBlockCount, field_76683_c, tickingBlockCount

short: e, field_12881, nonEmptyFluidCount, field_206918_e

short: e, tickingFluidCount, field_12881, nonEmptyFluidCount, field_206918_e

构造函数

方法

IBlockData (int, int, int): a, method_12254, getBlockState, func_177485_a, getType

BlockState (int, int, int): a, getBlockState, method_12254, getBlockState, func_177485_a, getType

boolean (): c, method_12261, isEmpty, func_76663_a

boolean (): c, isEmpty, method_12261, isEmpty, func_76663_a

boolean (): e, method_12263, hasRandomBlockTicks, func_76675_b, shouldTick

boolean (): e, isRandomlyTickingBlocks, method_12263, hasRandomBlockTicks, func_76675_b, shouldTick

int (): g, method_12259, getYOffset, func_222632_g, getYPosition

int (): g, bottomBlockY, method_12259, getYOffset, func_222632_g, getYPosition

void (): h, method_12253, calculateCounts, func_76672_e, recalcBlockCounts

void (): h, recalcBlockCounts, method_12253, calculateCounts, func_76672_e, recalcBlockCounts

DataPaletteBlock<IBlockData> (): i, method_12265, getContainer, func_186049_g, getBlocks

PalettedContainer<BlockState> (): i, getStates, method_12265, getContainer, func_186049_g, getBlocks

Fluid (int, int, int): b, method_12255, getFluidState, func_206914_b

FluidState (int, int, int): b, getFluidState, method_12255, getFluidState, func_206914_b

boolean (): d, method_12262, hasRandomTicks, func_206915_b

boolean (): d, isRandomlyTicking, method_12262, hasRandomTicks, func_206915_b

boolean (): f, method_12264, hasRandomFluidTicks, func_206917_d

boolean (): f, isRandomlyTickingFluids, method_12264, hasRandomFluidTicks, func_206917_d

void (): a, method_16676, lock, func_222635_a

void (): a, acquire, method_16676, lock, func_222635_a

void (): b, method_16677, unlock, func_222637_b

void (): b, release, method_16677, unlock, func_222637_b

IBlockData (int, int, int, IBlockData): a, method_16675, setBlockState, func_222629_a, setType

BlockState (int, int, int, BlockState): a, setBlockState, method_16675, setBlockState, func_222629_a, setType

IBlockData (int, int, int, IBlockData, boolean): a, method_12256, setBlockState, func_177484_a, setType

BlockState (int, int, int, BlockState, boolean): a, setBlockState, method_12256, setBlockState, func_177484_a, setType

boolean (ChunkSection): a, method_18090, isEmpty, func_222628_a

boolean (LevelChunkSection): a, isEmpty, method_18090, isEmpty, func_222628_a

void (PacketDataSerializer): b, method_12257, toPacket, func_222630_b

void (FriendlyByteBuf): b, write, method_12257, toPacket, func_222630_b

int (): j, method_12260, getPacketSize, func_222633_j

int (): j, getSerializedSize, method_12260, getPacketSize, func_222633_j

boolean (IBlockData): a, method_19523, method_19523, func_222636_a

boolean (BlockState): a, maybeHas, method_19523, func_222636_a

void (PacketDataSerializer): a, method_12258, fromPacket, func_222634_a

void (FriendlyByteBuf): a, read, method_12258, fromPacket, func_222634_a

1.14.3

名称

bxl

bxp

net.minecraft.world.chunk.ChunkSection

字段

int: b, field_12880, field_76684_a, yPos

int: b, field_12880, yOffset, field_76684_a, yPos

DataPaletteBlock<IBlockData>: f, field_12878, field_177488_d, blockIds

DataPaletteBlock<IBlockData>: f, field_12878, container, field_177488_d, blockIds

DataPalette<IBlockData>: a, field_12879, field_205512_a, GLOBAL_PALETTE

DataPalette<IBlockData>: a, field_12879, palette, field_205512_a, GLOBAL_PALETTE

short: c, field_12877, field_76682_b, nonEmptyBlockCount

short: c, field_12877, nonEmptyBlockCount, field_76682_b, nonEmptyBlockCount

short: d, field_12882, field_76683_c, tickingBlockCount

short: d, field_12882, randomTickableBlockCount, field_76683_c, tickingBlockCount

short: e, field_12881, field_206918_e

short: e, field_12881, nonEmptyFluidCount, field_206918_e

构造函数

方法

IBlockData (int, int, int): a, method_12254, func_177485_a, getType

IBlockData (int, int, int): a, method_12254, getBlockState, func_177485_a, getType

boolean (): c, method_12261, func_76663_a

boolean (): c, method_12261, isEmpty, func_76663_a

boolean (): e, method_12263, func_76675_b, shouldTick

boolean (): e, method_12263, hasRandomBlockTicks, func_76675_b, shouldTick

int (): g, method_12259, func_222632_g, getYPosition

int (): g, method_12259, getYOffset, func_222632_g, getYPosition

void (): h, method_12253, func_76672_e, recalcBlockCounts

void (): h, method_12253, calculateCounts, func_76672_e, recalcBlockCounts

DataPaletteBlock<IBlockData> (): i, method_12265, func_186049_g, getBlocks

DataPaletteBlock<IBlockData> (): i, method_12265, getContainer, func_186049_g, getBlocks

Fluid (int, int, int): b, method_12255, func_206914_b

Fluid (int, int, int): b, method_12255, getFluidState, func_206914_b

boolean (): d, method_12262, func_206915_b

boolean (): d, method_12262, hasRandomTicks, func_206915_b

boolean (): f, method_12264, func_206917_d

boolean (): f, method_12264, hasRandomFluidTicks, func_206917_d

void (): a, method_16676, func_222635_a

void (): a, method_16676, lock, func_222635_a

void (): b, method_16677, func_222637_b

void (): b, method_16677, unlock, func_222637_b

IBlockData (int, int, int, IBlockData): a, method_16675, func_222629_a, setType

IBlockData (int, int, int, IBlockData): a, method_16675, setBlockState, func_222629_a, setType

IBlockData (int, int, int, IBlockData, boolean): a, method_12256, func_177484_a, setType

IBlockData (int, int, int, IBlockData, boolean): a, method_12256, setBlockState, func_177484_a, setType

boolean (ChunkSection): a, method_18090, func_222628_a

boolean (ChunkSection): a, method_18090, isEmpty, func_222628_a

void (PacketDataSerializer): b, method_12257, func_222630_b

void (PacketDataSerializer): b, method_12257, toPacket, func_222630_b

int (): j, method_12260, func_222633_j

int (): j, method_12260, getPacketSize, func_222633_j

boolean (IBlockData): a, method_19523, func_222636_a

boolean (IBlockData): a, method_19523, method_19523, func_222636_a

void (PacketDataSerializer): a, method_12258, func_222634_a

void (PacketDataSerializer): a, method_12258, fromPacket, func_222634_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bxk

bxl

字段

构造函数

方法

1.14

名称

bnk

bxk

net.minecraft.class_2826

net.minecraft.server.v1_13_R2.ChunkSection

net.minecraft.server.v1_14_R1.ChunkSection

字段

int: b, field_76684_a, yPos

int: b, field_12880, field_76684_a, yPos

int: c, field_76682_b, nonEmptyBlockCount

int: d, field_76683_c, tickingBlockCount

NibbleArray: g, field_76679_g, emittedLight

NibbleArray: h, field_76685_h, skyLight

DataPaletteBlock<IBlockData>: f, field_177488_d, blockIds

DataPaletteBlock<IBlockData>: f, field_12878, field_177488_d, blockIds

DataPalette<IBlockData>: a, field_205512_a, GLOBAL_PALETTE

DataPalette<IBlockData>: a, field_12879, field_205512_a, GLOBAL_PALETTE

int: e, field_206918_e

short: c, field_12877, field_76682_b, nonEmptyBlockCount

short: d, field_12882, field_76683_c, tickingBlockCount

short: e, field_12881, field_206918_e

构造函数

(int, boolean)

(int)

(int, short, short, short)

方法

IBlockData (int, int, int): a, func_177485_a, getType

IBlockData (int, int, int): a, method_12254, func_177485_a, getType

void (int, int, int, IBlockData): a, func_177484_a, setType

boolean (): a, func_76663_a

boolean (): c, method_12261, func_76663_a

boolean (): c, func_76675_b, shouldTick

boolean (): e, method_12263, func_76675_b, shouldTick

int (): e, func_76662_d, getYPosition

int (): g, method_12259, func_222632_g, getYPosition

void (int, int, int, int): a, func_76657_c

int (int, int, int): c, func_76670_c

void (int, int, int, int): b, func_76677_d

int (int, int, int): d, func_76674_d

void (): f, func_76672_e, recalcBlockCounts

void (): h, method_12253, func_76672_e, recalcBlockCounts

NibbleArray (): h, func_76661_k, getEmittedLightArray

NibbleArray (): i, func_76671_l, getSkyLightArray

void (NibbleArray): a, func_76659_c

void (NibbleArray): b, func_76666_d

DataPaletteBlock<IBlockData> (): g, func_186049_g, getBlocks

DataPaletteBlock<IBlockData> (): i, method_12265, func_186049_g, getBlocks

Fluid (int, int, int): b, func_206914_b

Fluid (int, int, int): b, method_12255, func_206914_b

boolean (): b, func_206915_b

boolean (): d, method_12262, func_206915_b

boolean (): d, func_206917_d

boolean (): f, method_12264, func_206917_d

void (): a, method_16676, func_222635_a

void (): b, method_16677, func_222637_b

IBlockData (int, int, int, IBlockData): a, method_16675, func_222629_a, setType

IBlockData (int, int, int, IBlockData, boolean): a, method_12256, func_177484_a, setType

boolean (ChunkSection): a, method_18090, func_222628_a

void (PacketDataSerializer): b, method_12257, func_222630_b

int (): j, method_12260, func_222633_j

boolean (IBlockData): a, method_19523, func_222636_a

void (PacketDataSerializer): a, method_12258, func_222634_a

1.13.2

名称

bnj

bnk

字段

构造函数

方法

1.13.1

名称

bnb

bnj

net.minecraft.server.v1_13_R1.ChunkSection

net.minecraft.server.v1_13_R2.ChunkSection

字段

构造函数

方法

1.13

名称

axx

bnb

net.minecraft.world.chunk.storage.ExtendedBlockStorage

net.minecraft.world.chunk.ChunkSection

net.minecraft.server.v1_12_R1.ChunkSection

net.minecraft.server.v1_13_R1.ChunkSection

字段

int: a, field_76684_a, yPos

int: b, field_76684_a, yPos

int: b, field_76682_b, nonEmptyBlockCount

int: c, field_76682_b, nonEmptyBlockCount

int: c, field_76683_c, tickingBlockCount

int: d, field_76683_c, tickingBlockCount

NibbleArray: e, field_76679_g, emittedLight

NibbleArray: g, field_76679_g, emittedLight

NibbleArray: f, field_76685_h, skyLight

NibbleArray: h, field_76685_h, skyLight

DataPaletteBlock: d, field_177488_d, blockIds

DataPaletteBlock<IBlockData>: f, field_177488_d, blockIds

DataPalette<IBlockData>: a, field_205512_a, GLOBAL_PALETTE

int: e, field_206918_e

构造函数

方法

boolean (): b, func_76675_b, shouldTick

boolean (): c, func_76675_b, shouldTick

int (): d, func_76662_d, getYPosition

int (): e, func_76662_d, getYPosition

int (int, int, int): b, func_76670_c

int (int, int, int): c, func_76670_c

int (int, int, int): c, func_76674_d

int (int, int, int): d, func_76674_d

void (): e, func_76672_e, recalcBlockCounts

void (): f, func_76672_e, recalcBlockCounts

Fluid (int, int, int): b, func_206914_b

boolean (): b, func_206915_b

boolean (): d, func_206917_d

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

axv

axx

字段

构造函数

方法

1.12

名称

aup

axv

net.minecraft.server.v1_11_R1.ChunkSection

net.minecraft.server.v1_12_R1.ChunkSection

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

aun

aup

字段

构造函数

方法

1.11

名称

asw

aun

net.minecraft.server.v1_10_R1.ChunkSection

net.minecraft.server.v1_11_R1.ChunkSection

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

asg

asw

net.minecraft.server.v1_9_R2.ChunkSection

net.minecraft.server.v1_10_R1.ChunkSection

字段

构造函数

方法

1.9.4

名称

asf

asg

net.minecraft.server.v1_9_R1.ChunkSection

net.minecraft.server.v1_9_R2.ChunkSection

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

amz

asf

net.minecraft.server.v1_8_R3.ChunkSection

net.minecraft.server.v1_9_R1.ChunkSection

字段

char[]: d, field_177488_d, blockIds

DataPaletteBlock: d, field_177488_d, blockIds

构造函数

方法

Block (int, int, int): b, func_150819_a

int (int, int, int): c, func_76665_b

int (int, int, int): d, func_76670_c

int (int, int, int): b, func_76670_c

int (int, int, int): e, func_76674_d

int (int, int, int): c, func_76674_d

char[] (): g, func_177487_g, getIdArray

void (char[]): a, func_177486_a

DataPaletteBlock (): g, func_186049_g, getBlocks

1.8.8

名称

amz

net.minecraft.world.chunk.storage.ExtendedBlockStorage

net.minecraft.server.v1_8_R3.ChunkSection

字段

int: a, field_76684_a, yPos

int: b, field_76682_b, nonEmptyBlockCount

int: c, field_76683_c, tickingBlockCount

char[]: d, field_177488_d, blockIds

NibbleArray: e, field_76679_g, emittedLight

NibbleArray: f, field_76685_h, skyLight

构造函数

(int, boolean)

方法

IBlockData (int, int, int): a, func_177485_a, getType

void (int, int, int, IBlockData): a, func_177484_a, setType

Block (int, int, int): b, func_150819_a

int (int, int, int): c, func_76665_b

boolean (): a, func_76663_a

boolean (): b, func_76675_b, shouldTick

int (): d, func_76662_d, getYPosition

void (int, int, int, int): a, func_76657_c

int (int, int, int): d, func_76670_c

void (int, int, int, int): b, func_76677_d

int (int, int, int): e, func_76674_d

void (): e, func_76672_e, recalcBlockCounts

char[] (): g, func_177487_g, getIdArray

void (char[]): a, func_177486_a

NibbleArray (): h, func_76661_k, getEmittedLightArray

NibbleArray (): i, func_76671_l, getSkyLightArray

void (NibbleArray): a, func_76659_c

void (NibbleArray): b, func_76666_d