历史 - net.minecraft.world.level.chunk.LevelChunkSection
1.21.11
名称
elw
eqr
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
egj
elw
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
edy
egj
字段
构造函数
方法
1.21.5
名称
dze
edy
字段
构造函数
方法
1.21.4
名称
eab
dze
字段
构造函数
方法
1.21.3
名称
dvj
eab
字段
构造函数
方法
LevelChunkSection (): k, copy, method_61771, copy, m_354051_
1.21.1
名称
字段
构造函数
方法
1.21
名称
dul
dvj
字段
构造函数
方法
1.20.6
名称
dlp
dul
字段
构造函数
方法
1.20.4
名称
dhr
dlp
字段
构造函数
方法
1.20.2
名称
dej
dhr
字段
构造函数
方法
1.20.1
名称
ddz
dej
字段
int: e, bottomBlockY, field_12880, yOffset, f_62968_
PalettedContainer<BlockState>: i, states, field_12878, blockStateContainer, f_62972_
PalettedContainer<BlockState>: h, states, field_12878, blockStateContainer, f_62972_
short: f, nonEmptyBlockCount, field_12877, nonEmptyBlockCount, f_62969_
short: e, nonEmptyBlockCount, field_12877, nonEmptyBlockCount, f_62969_
short: g, tickingBlockCount, field_12882, randomTickableBlockCount, f_62970_
short: f, tickingBlockCount, field_12882, randomTickableBlockCount, f_62970_
short: h, tickingFluidCount, field_12881, nonEmptyFluidCount, f_62971_
short: g, tickingFluidCount, field_12881, nonEmptyFluidCount, f_62971_
PalettedContainerRO<Holder<Biome>>: j, biomes, field_34556, biomeContainer, f_187995_
PalettedContainerRO<Holder<Biome>>: i, biomes, field_34556, biomeContainer, f_187995_
构造函数
(int, PalettedContainer<BlockState>, PalettedContainerRO<Holder<Biome>>)
(PalettedContainer<BlockState>, PalettedContainerRO<Holder<Biome>>)
方法
int (): g, bottomBlockY, method_12259, getYOffset, m_63017_
void (): h, recalcBlockCounts, method_12253, calculateCounts, m_63018_
void (): g, recalcBlockCounts, method_12253, calculateCounts, m_63018_
PalettedContainer<BlockState> (): i, getStates, method_12265, getBlockStateContainer, m_63019_
PalettedContainer<BlockState> (): h, getStates, method_12265, getBlockStateContainer, m_63019_
int (): k, getSerializedSize, method_12260, getPacketSize, m_63020_
int (): j, getSerializedSize, method_12260, getPacketSize, m_63020_
int (int): a, getBottomBlockY, method_31729, blockCoordFromChunkCoord, m_156458_
void (BiomeResolver, Climate$Sampler, int, int): a, fillBiomesFromNoise, method_38291, populateBiomes, m_188003_
PalettedContainerRO<Holder<Biome>> (): j, getBiomes, method_38294, getBiomeContainer, m_187996_
PalettedContainerRO<Holder<Biome>> (): i, getBiomes, method_38294, getBiomeContainer, m_187996_
void (BiomeResolver, Climate$Sampler, int, int, int): a, fillBiomesFromNoise, method_38291, populateBiomes, m_280631_
1.19.4
名称
dbb
ddz
字段
构造函数
方法
void (FriendlyByteBuf): b, write, method_12257, toPacket, m_63011_
void (FriendlyByteBuf): c, write, method_12257, toPacket, m_63011_
void (FriendlyByteBuf): a, read, method_12258, fromPacket, m_63004_
void (FriendlyByteBuf): a, read, method_12258, readDataPacket, m_63004_
void (FriendlyByteBuf): b, readBiomes, method_49526, readBiomePacket, m_274599_
1.19.3
名称
cxu
dbb
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
cwx
cxu
net.minecraft.world.level.chunk.ChunkSection
字段
构造函数
方法
1.19
名称
crb
cwx
net.minecraft.world.level.chunk.ChunkSection
字段
PalettedContainer<Holder<Biome>>: j, biomes, field_34556, biomeContainer, f_187995_
PalettedContainerRO<Holder<Biome>>: j, biomes, field_34556, biomeContainer, f_187995_
构造函数
(int, PalettedContainer<BlockState>, PalettedContainer<Holder<Biome>>)
(int, PalettedContainer<BlockState>, PalettedContainerRO<Holder<Biome>>)
方法
PalettedContainer<Holder<Biome>> (): j, getBiomes, method_38294, getBiomeContainer, m_188013_
PalettedContainerRO<Holder<Biome>> (): j, getBiomes, method_38294, getBiomeContainer, m_187996_
1.18.2
名称
cqj
crb
字段
构造函数
方法
Biome (int, int, int): c, getNoiseBiome, method_38293, getBiome, m_188009_
Holder<Biome> (int, int, int): c, getNoiseBiome, method_38293, getBiome, m_204433_
1.18.1
名称
字段
构造函数
方法
1.18
名称
cmy
cqj
字段
PalettedContainer<BlockState>: i, states, field_12878, container, f_62972_
PalettedContainer<BlockState>: i, states, field_12878, blockStateContainer, f_62972_
Palette<BlockState>: d, GLOBAL_BLOCKSTATE_PALETTE, field_12879, PALETTE, f_62967_
int: d, BIOME_CONTAINER_BITS, field_34555, field_34555, f_187994_
PalettedContainer<Biome>: j, biomes, field_34556, biomeContainer, f_187995_
构造函数
(int)
(int, short, short, short)
(int, PalettedContainer<BlockState>, PalettedContainer<Biome>)
方法
BlockState (int, int, int): a, getBlockState, method_12254, getBlockState, m_62982_, getType
BlockState (int, int, int): a, getBlockState, method_12254, getBlockState, m_62982_
boolean (): c, isEmpty, method_12261, isEmpty, m_63013_
boolean (): e, isRandomlyTickingBlocks, method_12263, hasRandomBlockTicks, m_63015_, shouldTick
boolean (): e, isRandomlyTickingBlocks, method_12263, hasRandomBlockTicks, m_63015_
int (): g, bottomBlockY, method_12259, getYOffset, m_63017_, getYPosition
int (): g, bottomBlockY, method_12259, getYOffset, m_63017_
void (): h, recalcBlockCounts, method_12253, calculateCounts, m_63018_, recalcBlockCounts
void (): h, recalcBlockCounts, method_12253, calculateCounts, m_63018_
PalettedContainer<BlockState> (): i, getStates, method_12265, getContainer, m_63019_, getBlocks
PalettedContainer<BlockState> (): i, getStates, method_12265, getBlockStateContainer, m_63019_
BlockState (int, int, int, BlockState): a, setBlockState, method_16675, setBlockState, m_62986_, setType
BlockState (int, int, int, BlockState): a, setBlockState, method_16675, setBlockState, m_62986_
BlockState (int, int, int, BlockState, boolean): a, setBlockState, method_12256, setBlockState, m_62991_, setType
BlockState (int, int, int, BlockState, boolean): a, setBlockState, method_12256, setBlockState, m_62991_
boolean (LevelChunkSection): a, isEmpty, method_18090, isEmpty, m_63000_
int (): j, getSerializedSize, method_12260, getPacketSize, m_63020_
int (): k, getSerializedSize, method_12260, getPacketSize, m_63020_
boolean (): c, hasOnlyAir, method_38292, isEmpty, m_188008_
PalettedContainer<Biome> (): j, getBiomes, method_38294, getBiomeContainer, m_188013_
Biome (int, int, int): c, getNoiseBiome, method_38293, getBiome, m_188009_
void (BiomeResolver, Climate$Sampler, int, int): a, fillBiomesFromNoise, method_38291, populateBiomes, m_188003_
1.17.1
名称
cmx
cmy
字段
构造函数
方法
1.17
名称
cgi
cmx
net.minecraft.world.chunk.ChunkSection
net.minecraft.src.C_2139_
net.minecraft.server.v1_16_R3.ChunkSection
net.minecraft.world.level.chunk.ChunkSection
字段
int: b, bottomBlockY, field_12880, yOffset, field_76684_a, yPos
int: e, bottomBlockY, field_12880, yOffset, f_62968_
PalettedContainer<BlockState>: f, states, field_12878, container, field_177488_d, blockIds
PalettedContainer<BlockState>: i, states, field_12878, container, f_62972_
Palette<BlockState>: a, GLOBAL_BLOCKSTATE_PALETTE, field_12879, PALETTE, field_205512_a, GLOBAL_PALETTE
Palette<BlockState>: d, GLOBAL_BLOCKSTATE_PALETTE, field_12879, PALETTE, f_62967_
short: c, nonEmptyBlockCount, field_12877, nonEmptyBlockCount, field_76682_b, nonEmptyBlockCount
short: f, nonEmptyBlockCount, field_12877, nonEmptyBlockCount, f_62969_
short: d, tickingBlockCount, field_12882, randomTickableBlockCount, field_76683_c, tickingBlockCount
short: g, tickingBlockCount, field_12882, randomTickableBlockCount, f_62970_
short: e, tickingFluidCount, field_12881, nonEmptyFluidCount, field_206918_e
short: h, tickingFluidCount, field_12881, nonEmptyFluidCount, f_62971_
int: a, SECTION_WIDTH, field_31406, field_31406, f_156455_
int: b, SECTION_HEIGHT, field_31407, field_31407, f_156456_
int: c, SECTION_SIZE, field_31408, field_31408, f_156457_
构造函数
方法
BlockState (int, int, int): a, getBlockState, method_12254, getBlockState, func_177485_a, getType
BlockState (int, int, int): a, getBlockState, method_12254, getBlockState, m_62982_, getType
boolean (): c, isEmpty, method_12261, isEmpty, func_76663_a
boolean (): c, isEmpty, method_12261, isEmpty, m_63013_
boolean (): e, isRandomlyTickingBlocks, method_12263, hasRandomBlockTicks, func_76675_b, shouldTick
boolean (): e, isRandomlyTickingBlocks, method_12263, hasRandomBlockTicks, m_63015_, shouldTick
int (): g, bottomBlockY, method_12259, getYOffset, func_222632_g, getYPosition
int (): g, bottomBlockY, method_12259, getYOffset, m_63017_, getYPosition
void (): h, recalcBlockCounts, method_12253, calculateCounts, func_76672_e, recalcBlockCounts
void (): h, recalcBlockCounts, method_12253, calculateCounts, m_63018_, recalcBlockCounts
PalettedContainer<BlockState> (): i, getStates, method_12265, getContainer, func_186049_g, getBlocks
PalettedContainer<BlockState> (): i, getStates, method_12265, getContainer, m_63019_, getBlocks
FluidState (int, int, int): b, getFluidState, method_12255, getFluidState, func_206914_b
FluidState (int, int, int): b, getFluidState, method_12255, getFluidState, m_63007_
boolean (): d, isRandomlyTicking, method_12262, hasRandomTicks, func_206915_b
boolean (): d, isRandomlyTicking, method_12262, hasRandomTicks, m_63014_
boolean (): f, isRandomlyTickingFluids, method_12264, hasRandomFluidTicks, func_206917_d
boolean (): f, isRandomlyTickingFluids, method_12264, hasRandomFluidTicks, m_63016_
void (): a, acquire, method_16676, lock, func_222635_a
void (): a, acquire, method_16676, lock, m_62981_
void (): b, release, method_16677, unlock, func_222637_b
void (): b, release, method_16677, unlock, m_63006_
BlockState (int, int, int, BlockState): a, setBlockState, method_16675, setBlockState, func_222629_a, setType
BlockState (int, int, int, BlockState): a, setBlockState, method_16675, setBlockState, m_62986_, setType
BlockState (int, int, int, BlockState, boolean): a, setBlockState, method_12256, setBlockState, func_177484_a, setType
BlockState (int, int, int, BlockState, boolean): a, setBlockState, method_12256, setBlockState, m_62991_, setType
boolean (LevelChunkSection): a, isEmpty, method_18090, isEmpty, func_222628_a
boolean (LevelChunkSection): a, isEmpty, method_18090, isEmpty, m_63000_
void (FriendlyByteBuf): b, write, method_12257, toPacket, func_222630_b
void (FriendlyByteBuf): b, write, method_12257, toPacket, m_63011_
int (): j, getSerializedSize, method_12260, getPacketSize, func_222633_j
int (): j, getSerializedSize, method_12260, getPacketSize, m_63020_
void (FriendlyByteBuf): a, read, method_12258, fromPacket, func_222634_a
void (FriendlyByteBuf): a, read, method_12258, fromPacket, m_63004_
boolean (Predicate<BlockState>): a, maybeHas, method_19523, hasAny, func_235962_a_
boolean (Predicate<BlockState>): a, maybeHas, method_19523, hasAny, m_63002_
int (int): a, getBottomBlockY, method_31729, blockCoordFromChunkCoord, m_156458_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cgf
cgi
net.minecraft.server.v1_16_R2.ChunkSection
net.minecraft.server.v1_16_R3.ChunkSection
字段
构造函数
方法
1.16.3
名称
字段
Palette<BlockState>: a, GLOBAL_BLOCKSTATE_PALETTE, field_12879, palette, field_205512_a, GLOBAL_PALETTE
Palette<BlockState>: a, GLOBAL_BLOCKSTATE_PALETTE, field_12879, PALETTE, field_205512_a, GLOBAL_PALETTE
构造函数
方法
1.16.2
名称
chk
cgf
net.minecraft.server.v1_16_R1.ChunkSection
net.minecraft.server.v1_16_R2.ChunkSection
字段
构造函数
方法
boolean (Predicate<BlockState>): a, maybeHas, method_19523, method_19523, func_235962_a_
boolean (Predicate<BlockState>): a, maybeHas, method_19523, hasAny, func_235962_a_
1.16.1
名称
cam
chk
net.minecraft.server.v1_15_R1.ChunkSection
net.minecraft.server.v1_16_R1.ChunkSection
字段
构造函数
方法
boolean (BlockState): a, maybeHas, method_19523, func_222636_a
boolean (Predicate<BlockState>): a, maybeHas, method_19523, method_19523, func_235962_a_
1.15.2
名称
caj
cam
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bxu
caj
net.minecraft.server.v1_14_R1.ChunkSection
net.minecraft.server.v1_15_R1.ChunkSection
字段
构造函数
方法
1.14.4
名称
bxp
bxu
net.minecraft.world.level.chunk.LevelChunkSection
字段
int: b, field_12880, yOffset, field_76684_a, yPos
int: b, bottomBlockY, field_12880, yOffset, field_76684_a, yPos
DataPaletteBlock<IBlockData>: f, field_12878, container, field_177488_d, blockIds
PalettedContainer<BlockState>: f, states, field_12878, container, field_177488_d, blockIds
DataPalette<IBlockData>: a, field_12879, palette, field_205512_a, GLOBAL_PALETTE
Palette<BlockState>: a, GLOBAL_BLOCKSTATE_PALETTE, field_12879, palette, field_205512_a, GLOBAL_PALETTE
short: c, field_12877, nonEmptyBlockCount, field_76682_b, nonEmptyBlockCount
short: c, nonEmptyBlockCount, field_12877, nonEmptyBlockCount, field_76682_b, nonEmptyBlockCount
short: d, field_12882, randomTickableBlockCount, field_76683_c, tickingBlockCount
short: d, tickingBlockCount, field_12882, randomTickableBlockCount, field_76683_c, tickingBlockCount
short: e, field_12881, nonEmptyFluidCount, field_206918_e
short: e, tickingFluidCount, field_12881, nonEmptyFluidCount, field_206918_e
构造函数
方法
IBlockData (int, int, int): a, method_12254, getBlockState, func_177485_a, getType
BlockState (int, int, int): a, getBlockState, method_12254, getBlockState, func_177485_a, getType
boolean (): c, method_12261, isEmpty, func_76663_a
boolean (): c, isEmpty, method_12261, isEmpty, func_76663_a
boolean (): e, method_12263, hasRandomBlockTicks, func_76675_b, shouldTick
boolean (): e, isRandomlyTickingBlocks, method_12263, hasRandomBlockTicks, func_76675_b, shouldTick
int (): g, method_12259, getYOffset, func_222632_g, getYPosition
int (): g, bottomBlockY, method_12259, getYOffset, func_222632_g, getYPosition
void (): h, method_12253, calculateCounts, func_76672_e, recalcBlockCounts
void (): h, recalcBlockCounts, method_12253, calculateCounts, func_76672_e, recalcBlockCounts
DataPaletteBlock<IBlockData> (): i, method_12265, getContainer, func_186049_g, getBlocks
PalettedContainer<BlockState> (): i, getStates, method_12265, getContainer, func_186049_g, getBlocks
Fluid (int, int, int): b, method_12255, getFluidState, func_206914_b
FluidState (int, int, int): b, getFluidState, method_12255, getFluidState, func_206914_b
boolean (): d, method_12262, hasRandomTicks, func_206915_b
boolean (): d, isRandomlyTicking, method_12262, hasRandomTicks, func_206915_b
boolean (): f, method_12264, hasRandomFluidTicks, func_206917_d
boolean (): f, isRandomlyTickingFluids, method_12264, hasRandomFluidTicks, func_206917_d
void (): a, method_16676, lock, func_222635_a
void (): a, acquire, method_16676, lock, func_222635_a
void (): b, method_16677, unlock, func_222637_b
void (): b, release, method_16677, unlock, func_222637_b
IBlockData (int, int, int, IBlockData): a, method_16675, setBlockState, func_222629_a, setType
BlockState (int, int, int, BlockState): a, setBlockState, method_16675, setBlockState, func_222629_a, setType
IBlockData (int, int, int, IBlockData, boolean): a, method_12256, setBlockState, func_177484_a, setType
BlockState (int, int, int, BlockState, boolean): a, setBlockState, method_12256, setBlockState, func_177484_a, setType
boolean (ChunkSection): a, method_18090, isEmpty, func_222628_a
boolean (LevelChunkSection): a, isEmpty, method_18090, isEmpty, func_222628_a
void (PacketDataSerializer): b, method_12257, toPacket, func_222630_b
void (FriendlyByteBuf): b, write, method_12257, toPacket, func_222630_b
int (): j, method_12260, getPacketSize, func_222633_j
int (): j, getSerializedSize, method_12260, getPacketSize, func_222633_j
boolean (IBlockData): a, method_19523, method_19523, func_222636_a
boolean (BlockState): a, maybeHas, method_19523, func_222636_a
void (PacketDataSerializer): a, method_12258, fromPacket, func_222634_a
void (FriendlyByteBuf): a, read, method_12258, fromPacket, func_222634_a
1.14.3
名称
bxl
bxp
net.minecraft.world.chunk.ChunkSection
字段
int: b, field_12880, field_76684_a, yPos
int: b, field_12880, yOffset, field_76684_a, yPos
DataPaletteBlock<IBlockData>: f, field_12878, field_177488_d, blockIds
DataPaletteBlock<IBlockData>: f, field_12878, container, field_177488_d, blockIds
DataPalette<IBlockData>: a, field_12879, field_205512_a, GLOBAL_PALETTE
DataPalette<IBlockData>: a, field_12879, palette, field_205512_a, GLOBAL_PALETTE
short: c, field_12877, field_76682_b, nonEmptyBlockCount
short: c, field_12877, nonEmptyBlockCount, field_76682_b, nonEmptyBlockCount
short: d, field_12882, field_76683_c, tickingBlockCount
short: d, field_12882, randomTickableBlockCount, field_76683_c, tickingBlockCount
short: e, field_12881, field_206918_e
short: e, field_12881, nonEmptyFluidCount, field_206918_e
构造函数
方法
IBlockData (int, int, int): a, method_12254, func_177485_a, getType
IBlockData (int, int, int): a, method_12254, getBlockState, func_177485_a, getType
boolean (): c, method_12261, func_76663_a
boolean (): c, method_12261, isEmpty, func_76663_a
boolean (): e, method_12263, func_76675_b, shouldTick
boolean (): e, method_12263, hasRandomBlockTicks, func_76675_b, shouldTick
int (): g, method_12259, func_222632_g, getYPosition
int (): g, method_12259, getYOffset, func_222632_g, getYPosition
void (): h, method_12253, func_76672_e, recalcBlockCounts
void (): h, method_12253, calculateCounts, func_76672_e, recalcBlockCounts
DataPaletteBlock<IBlockData> (): i, method_12265, func_186049_g, getBlocks
DataPaletteBlock<IBlockData> (): i, method_12265, getContainer, func_186049_g, getBlocks
Fluid (int, int, int): b, method_12255, func_206914_b
Fluid (int, int, int): b, method_12255, getFluidState, func_206914_b
boolean (): d, method_12262, func_206915_b
boolean (): d, method_12262, hasRandomTicks, func_206915_b
boolean (): f, method_12264, func_206917_d
boolean (): f, method_12264, hasRandomFluidTicks, func_206917_d
void (): a, method_16676, func_222635_a
void (): a, method_16676, lock, func_222635_a
void (): b, method_16677, func_222637_b
void (): b, method_16677, unlock, func_222637_b
IBlockData (int, int, int, IBlockData): a, method_16675, func_222629_a, setType
IBlockData (int, int, int, IBlockData): a, method_16675, setBlockState, func_222629_a, setType
IBlockData (int, int, int, IBlockData, boolean): a, method_12256, func_177484_a, setType
IBlockData (int, int, int, IBlockData, boolean): a, method_12256, setBlockState, func_177484_a, setType
boolean (ChunkSection): a, method_18090, func_222628_a
boolean (ChunkSection): a, method_18090, isEmpty, func_222628_a
void (PacketDataSerializer): b, method_12257, func_222630_b
void (PacketDataSerializer): b, method_12257, toPacket, func_222630_b
int (): j, method_12260, func_222633_j
int (): j, method_12260, getPacketSize, func_222633_j
boolean (IBlockData): a, method_19523, func_222636_a
boolean (IBlockData): a, method_19523, method_19523, func_222636_a
void (PacketDataSerializer): a, method_12258, func_222634_a
void (PacketDataSerializer): a, method_12258, fromPacket, func_222634_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bxk
bxl
字段
构造函数
方法
1.14
名称
bnk
bxk
net.minecraft.class_2826
net.minecraft.server.v1_13_R2.ChunkSection
net.minecraft.server.v1_14_R1.ChunkSection
字段
int: b, field_76684_a, yPos
int: b, field_12880, field_76684_a, yPos
int: c, field_76682_b, nonEmptyBlockCount
int: d, field_76683_c, tickingBlockCount
NibbleArray: g, field_76679_g, emittedLight
NibbleArray: h, field_76685_h, skyLight
DataPaletteBlock<IBlockData>: f, field_177488_d, blockIds
DataPaletteBlock<IBlockData>: f, field_12878, field_177488_d, blockIds
DataPalette<IBlockData>: a, field_205512_a, GLOBAL_PALETTE
DataPalette<IBlockData>: a, field_12879, field_205512_a, GLOBAL_PALETTE
int: e, field_206918_e
short: c, field_12877, field_76682_b, nonEmptyBlockCount
short: d, field_12882, field_76683_c, tickingBlockCount
short: e, field_12881, field_206918_e
构造函数
(int, boolean)
(int)
(int, short, short, short)
方法
IBlockData (int, int, int): a, func_177485_a, getType
IBlockData (int, int, int): a, method_12254, func_177485_a, getType
void (int, int, int, IBlockData): a, func_177484_a, setType
boolean (): a, func_76663_a
boolean (): c, method_12261, func_76663_a
boolean (): c, func_76675_b, shouldTick
boolean (): e, method_12263, func_76675_b, shouldTick
int (): e, func_76662_d, getYPosition
int (): g, method_12259, func_222632_g, getYPosition
void (int, int, int, int): a, func_76657_c
int (int, int, int): c, func_76670_c
void (int, int, int, int): b, func_76677_d
int (int, int, int): d, func_76674_d
void (): f, func_76672_e, recalcBlockCounts
void (): h, method_12253, func_76672_e, recalcBlockCounts
NibbleArray (): h, func_76661_k, getEmittedLightArray
NibbleArray (): i, func_76671_l, getSkyLightArray
void (NibbleArray): a, func_76659_c
void (NibbleArray): b, func_76666_d
DataPaletteBlock<IBlockData> (): g, func_186049_g, getBlocks
DataPaletteBlock<IBlockData> (): i, method_12265, func_186049_g, getBlocks
Fluid (int, int, int): b, func_206914_b
Fluid (int, int, int): b, method_12255, func_206914_b
boolean (): b, func_206915_b
boolean (): d, method_12262, func_206915_b
boolean (): d, func_206917_d
boolean (): f, method_12264, func_206917_d
void (): a, method_16676, func_222635_a
void (): b, method_16677, func_222637_b
IBlockData (int, int, int, IBlockData): a, method_16675, func_222629_a, setType
IBlockData (int, int, int, IBlockData, boolean): a, method_12256, func_177484_a, setType
boolean (ChunkSection): a, method_18090, func_222628_a
void (PacketDataSerializer): b, method_12257, func_222630_b
int (): j, method_12260, func_222633_j
boolean (IBlockData): a, method_19523, func_222636_a
void (PacketDataSerializer): a, method_12258, func_222634_a
1.13.2
名称
bnj
bnk
字段
构造函数
方法
1.13.1
名称
bnb
bnj
net.minecraft.server.v1_13_R1.ChunkSection
net.minecraft.server.v1_13_R2.ChunkSection
字段
构造函数
方法
1.13
名称
axx
bnb
net.minecraft.world.chunk.storage.ExtendedBlockStorage
net.minecraft.world.chunk.ChunkSection
net.minecraft.server.v1_12_R1.ChunkSection
net.minecraft.server.v1_13_R1.ChunkSection
字段
int: a, field_76684_a, yPos
int: b, field_76684_a, yPos
int: b, field_76682_b, nonEmptyBlockCount
int: c, field_76682_b, nonEmptyBlockCount
int: c, field_76683_c, tickingBlockCount
int: d, field_76683_c, tickingBlockCount
NibbleArray: e, field_76679_g, emittedLight
NibbleArray: g, field_76679_g, emittedLight
NibbleArray: f, field_76685_h, skyLight
NibbleArray: h, field_76685_h, skyLight
DataPaletteBlock: d, field_177488_d, blockIds
DataPaletteBlock<IBlockData>: f, field_177488_d, blockIds
DataPalette<IBlockData>: a, field_205512_a, GLOBAL_PALETTE
int: e, field_206918_e
构造函数
方法
boolean (): b, func_76675_b, shouldTick
boolean (): c, func_76675_b, shouldTick
int (): d, func_76662_d, getYPosition
int (): e, func_76662_d, getYPosition
int (int, int, int): b, func_76670_c
int (int, int, int): c, func_76670_c
int (int, int, int): c, func_76674_d
int (int, int, int): d, func_76674_d
void (): e, func_76672_e, recalcBlockCounts
void (): f, func_76672_e, recalcBlockCounts
Fluid (int, int, int): b, func_206914_b
boolean (): b, func_206915_b
boolean (): d, func_206917_d
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
axv
axx
字段
构造函数
方法
1.12
名称
aup
axv
net.minecraft.server.v1_11_R1.ChunkSection
net.minecraft.server.v1_12_R1.ChunkSection
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
aun
aup
字段
构造函数
方法
1.11
名称
asw
aun
net.minecraft.server.v1_10_R1.ChunkSection
net.minecraft.server.v1_11_R1.ChunkSection
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
asg
asw
net.minecraft.server.v1_9_R2.ChunkSection
net.minecraft.server.v1_10_R1.ChunkSection
字段
构造函数
方法
1.9.4
名称
asf
asg
net.minecraft.server.v1_9_R1.ChunkSection
net.minecraft.server.v1_9_R2.ChunkSection
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
amz
asf
net.minecraft.server.v1_8_R3.ChunkSection
net.minecraft.server.v1_9_R1.ChunkSection
字段
char[]: d, field_177488_d, blockIds
DataPaletteBlock: d, field_177488_d, blockIds
构造函数
方法
Block (int, int, int): b, func_150819_a
int (int, int, int): c, func_76665_b
int (int, int, int): d, func_76670_c
int (int, int, int): b, func_76670_c
int (int, int, int): e, func_76674_d
int (int, int, int): c, func_76674_d
char[] (): g, func_177487_g, getIdArray
void (char[]): a, func_177486_a
DataPaletteBlock (): g, func_186049_g, getBlocks
1.8.8
名称
amz
net.minecraft.world.chunk.storage.ExtendedBlockStorage
net.minecraft.server.v1_8_R3.ChunkSection
字段
int: a, field_76684_a, yPos
int: b, field_76682_b, nonEmptyBlockCount
int: c, field_76683_c, tickingBlockCount
char[]: d, field_177488_d, blockIds
NibbleArray: e, field_76679_g, emittedLight
NibbleArray: f, field_76685_h, skyLight
构造函数
(int, boolean)
方法
IBlockData (int, int, int): a, func_177485_a, getType
void (int, int, int, IBlockData): a, func_177484_a, setType
Block (int, int, int): b, func_150819_a
int (int, int, int): c, func_76665_b
boolean (): a, func_76663_a
boolean (): b, func_76675_b, shouldTick
int (): d, func_76662_d, getYPosition
void (int, int, int, int): a, func_76657_c
int (int, int, int): d, func_76670_c
void (int, int, int, int): b, func_76677_d
int (int, int, int): e, func_76674_d
void (): e, func_76672_e, recalcBlockCounts
char[] (): g, func_177487_g, getIdArray
void (char[]): a, func_177486_a
NibbleArray (): h, func_76661_k, getEmittedLightArray
NibbleArray (): i, func_76671_l, getSkyLightArray
void (NibbleArray): a, func_76659_c
void (NibbleArray): b, func_76666_d