历史 - net.minecraft.network.protocol.game.ClientboundStopSoundPacket
1.21.11
名称
agz
ahj
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
agt
agz
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
agi
agt
字段
构造函数
方法
1.21.5
名称
afp
agi
字段
构造函数
方法
1.21.4
名称
agv
afp
字段
构造函数
方法
PacketType<ClientboundStopSoundPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ClientboundStopSoundPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
afr
agv
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
agf
afr
字段
构造函数
方法
1.20.6
名称
acu
agf
字段
ResourceLocation: c, name, field_12676, soundId, f_133464_
ResourceLocation: d, name, field_12676, soundId, f_133464_
SoundSource: d, source, field_12677, category, f_133465_
SoundSource: e, source, field_12677, category, f_133465_
int: a, HAS_SOURCE, field_33354, CATEGORY_MASK, f_179423_
int: b, HAS_SOURCE, field_33354, CATEGORY_MASK, f_179423_
int: b, HAS_SOUND, field_33355, SOUND_ID_MASK, f_179424_
int: c, HAS_SOUND, field_33355, SOUND_ID_MASK, f_179424_
StreamCodec<FriendlyByteBuf, ClientboundStopSoundPacket>: a, STREAM_CODEC, field_47999, CODEC, f_314855_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (FriendlyByteBuf): a, write, method_55944, write, m_133477_
ResourceLocation (): a, getName, method_11904, getSoundId, m_133476_
ResourceLocation (): b, getName, method_11904, getSoundId, m_133476_
SoundSource (): d, getSource, method_11903, getCategory, m_133479_
SoundSource (): e, getSource, method_11903, getCategory, m_133479_
PacketType<ClientboundStopSoundPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
aap
acu
字段
构造函数
方法
1.20.2
名称
yn
aap
字段
构造函数
方法
SoundSource (): c, getSource, method_11903, getCategory, m_133479_
SoundSource (): d, getSource, method_11903, getCategory, m_133479_
1.20.1
名称
za
yn
字段
构造函数
方法
1.19.4
名称
yc
za
字段
构造函数
方法
ResourceLocation (): b, getName, method_11904, getSoundId, m_133476_
ResourceLocation (): a, getName, method_11904, getSoundId, m_133476_
1.19.3
名称
wz
yc
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
wi
wz
net.minecraft.network.protocol.game.PacketPlayOutStopSound
字段
构造函数
方法
1.19
名称
uw
wi
net.minecraft.network.protocol.game.PacketPlayOutStopSound
字段
构造函数
方法
1.18.2
名称
ul
uw
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
tb
ul
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
ro
tb
net.minecraft.network.play.server.SStopSoundPacket
net.minecraft.src.C_5131_
net.minecraft.server.v1_16_R3.PacketPlayOutStopSound
net.minecraft.network.protocol.game.PacketPlayOutStopSound
字段
ResourceLocation: a, name, field_12676, soundId, field_197705_a
ResourceLocation: c, name, field_12676, soundId, f_133464_
SoundSource: b, source, field_12677, category, field_197706_b
SoundSource: d, source, field_12677, category, f_133465_
int: a, HAS_SOURCE, field_33354, CATEGORY_MASK, f_179423_
int: b, HAS_SOUND, field_33355, SOUND_ID_MASK, f_179424_
构造函数
()
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ClientGamePacketListener): a, handle, method_11905, apply, func_148833_a
void (ClientGamePacketListener): a, handle, method_11905, apply, m_5797_
ResourceLocation (): b, getName, method_11904, getSoundId, func_197703_a
ResourceLocation (): b, getName, method_11904, getSoundId, m_133476_
SoundSource (): c, getSource, method_11903, getCategory, func_197704_b
SoundSource (): c, getSource, method_11903, getCategory, m_133479_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayOutStopSound
net.minecraft.server.v1_16_R3.PacketPlayOutStopSound
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
qn
ro
net.minecraft.server.v1_16_R1.PacketPlayOutStopSound
net.minecraft.server.v1_16_R2.PacketPlayOutStopSound
字段
构造函数
方法
1.16.1
名称
oz
qn
net.minecraft.server.v1_15_R1.PacketPlayOutStopSound
net.minecraft.server.v1_16_R1.PacketPlayOutStopSound
字段
构造函数
方法
1.15.2
名称
net.minecraft.client.network.packet.StopSoundS2CPacket
net.minecraft.network.packet.s2c.play.StopSoundS2CPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ni
oz
net.minecraft.network.packet.s2c.play.StopSoundS2CPacket
net.minecraft.client.network.packet.StopSoundS2CPacket
net.minecraft.server.v1_14_R1.PacketPlayOutStopSound
net.minecraft.server.v1_15_R1.PacketPlayOutStopSound
字段
构造函数
方法
1.14.4
名称
ng
ni
net.minecraft.network.protocol.game.ClientboundStopSoundPacket
net.minecraft.client.network.packet.StopSoundS2CPacket
net.minecraft.network.packet.s2c.play.StopSoundS2CPacket
字段
MinecraftKey: a, field_12676, soundId, field_197705_a
ResourceLocation: a, name, field_12676, soundId, field_197705_a
SoundCategory: b, field_12677, category, field_197706_b
SoundSource: b, source, field_12677, category, field_197706_b
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayOut): a, method_11905, method_11905, func_148833_a
void (ClientGamePacketListener): a, handle, method_11905, apply, func_148833_a
MinecraftKey (): b, method_11904, getSoundId, func_197703_a
ResourceLocation (): b, getName, method_11904, getSoundId, func_197703_a
SoundCategory (): c, method_11903, getCategory, func_197704_b
SoundSource (): c, getSource, method_11903, getCategory, func_197704_b
1.14.3
名称
nf
ng
net.minecraft.client.network.packet.StopSoundS2CPacket
字段
MinecraftKey: a, field_12676, field_197705_a
MinecraftKey: a, field_12676, soundId, field_197705_a
SoundCategory: b, field_12677, field_197706_b
SoundCategory: b, field_12677, category, field_197706_b
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayOut): a, method_11905, func_148833_a
void (PacketListenerPlayOut): a, method_11905, method_11905, func_148833_a
MinecraftKey (): b, method_11904, func_197703_a
MinecraftKey (): b, method_11904, getSoundId, func_197703_a
SoundCategory (): c, method_11903, func_197704_b
SoundCategory (): c, method_11903, getCategory, func_197704_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
lu
nf
net.minecraft.class_2770
net.minecraft.network.play.server.SPacketStopSound
net.minecraft.network.play.server.SStopSoundPacket
net.minecraft.server.v1_13_R2.PacketPlayOutStopSound
net.minecraft.server.v1_14_R1.PacketPlayOutStopSound
字段
MinecraftKey: a, field_197705_a
MinecraftKey: a, field_12676, field_197705_a
SoundCategory: b, field_197706_b
SoundCategory: b, field_12677, field_197706_b
构造函数
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayOut): a, func_148833_a
void (PacketListenerPlayOut): a, method_11905, func_148833_a
MinecraftKey (): b, func_197703_a
MinecraftKey (): b, method_11904, func_197703_a
SoundCategory (): c, func_197704_b
SoundCategory (): c, method_11903, func_197704_b
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayOutStopSound
net.minecraft.server.v1_13_R2.PacketPlayOutStopSound
字段
构造函数
方法
1.13
名称
lu
net.minecraft.network.play.server.SPacketStopSound
net.minecraft.server.v1_13_R1.PacketPlayOutStopSound
字段
MinecraftKey: a, field_197705_a
SoundCategory: b, field_197706_b
构造函数
()
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketListenerPlayOut): a, func_148833_a
MinecraftKey (): b, func_197703_a
SoundCategory (): c, func_197704_b