历史 - net.minecraft.network.protocol.game.ServerboundChangeDifficultyPacket

1.21.11

名称

ahv

aif

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

ahq

ahv

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ahe

ahq

字段

Difficulty: b, difficulty, field_18805, difficulty, f_133814_

Difficulty: b, difficulty, comp_4292, difficulty, f_133814_

构造函数

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, write, method_55962, write, m_133825_

Difficulty (): b, getDifficulty, method_19478, getDifficulty, m_133824_

Difficulty (): b, difficulty, comp_4292, difficulty, f_133814_

1.21.5

名称

agk

ahe

字段

构造函数

方法

1.21.4

名称

ahq

agk

字段

构造函数

方法

PacketType<ServerboundChangeDifficultyPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ServerboundChangeDifficultyPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

agm

ahq

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

aha

agm

字段

构造函数

方法

1.20.6

名称

ado

aha

字段

Difficulty: a, difficulty, field_18805, difficulty, f_133814_

Difficulty: b, difficulty, field_18805, difficulty, f_133814_

StreamCodec<FriendlyByteBuf, ServerboundChangeDifficultyPacket>: a, STREAM_CODEC, field_48176, CODEC, f_314182_

构造函数

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (FriendlyByteBuf): a, write, method_55962, write, m_133825_

Difficulty (): a, getDifficulty, method_19478, getDifficulty, m_133824_

Difficulty (): b, getDifficulty, method_19478, getDifficulty, m_133824_

PacketType<ServerboundChangeDifficultyPacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

abh

ado

字段

构造函数

方法

1.20.2

名称

zf

abh

字段

构造函数

方法

1.20.1

名称

zs

zf

字段

构造函数

方法

1.19.4

名称

yu

zs

字段

构造函数

方法

Difficulty (): b, getDifficulty, method_19478, getDifficulty, m_133824_

Difficulty (): a, getDifficulty, method_19478, getDifficulty, m_133824_

1.19.3

名称

xq

yu

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

wz

xq

net.minecraft.network.protocol.game.PacketPlayInDifficultyChange

字段

构造函数

方法

1.19

名称

vm

wz

net.minecraft.network.protocol.game.PacketPlayInDifficultyChange

字段

构造函数

方法

1.18.2

名称

va

vm

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

tq

va

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

sd

tq

net.minecraft.network.play.client.CSetDifficultyPacket

net.minecraft.src.C_5148_

net.minecraft.server.v1_16_R3.PacketPlayInDifficultyChange

net.minecraft.network.protocol.game.PacketPlayInDifficultyChange

字段

Difficulty: a, difficulty, field_18805, difficulty, field_218774_a

Difficulty: a, difficulty, field_18805, difficulty, f_133814_

构造函数

()

(FriendlyByteBuf)

方法

void (ServerGamePacketListener): a, handle, method_19477, apply, func_148833_a

void (ServerGamePacketListener): a, handle, method_19477, apply, m_5797_

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

Difficulty (): b, getDifficulty, method_19478, getDifficulty, func_218773_b

Difficulty (): b, getDifficulty, method_19478, getDifficulty, m_133824_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayInDifficultyChange

net.minecraft.server.v1_16_R3.PacketPlayInDifficultyChange

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

rc

sd

net.minecraft.server.v1_16_R1.PacketPlayInDifficultyChange

net.minecraft.server.v1_16_R2.PacketPlayInDifficultyChange

字段

构造函数

方法

1.16.1

名称

po

rc

net.minecraft.server.v1_15_R1.PacketPlayInDifficultyChange

net.minecraft.server.v1_16_R1.PacketPlayInDifficultyChange

字段

构造函数

方法

1.15.2

名称

net.minecraft.server.network.packet.UpdateDifficultyC2SPacket

net.minecraft.network.packet.c2s.play.UpdateDifficultyC2SPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

nx

po

net.minecraft.network.packet.c2s.play.UpdateDifficultyC2SPacket

net.minecraft.server.network.packet.UpdateDifficultyC2SPacket

net.minecraft.server.v1_14_R1.PacketPlayInDifficultyChange

net.minecraft.server.v1_15_R1.PacketPlayInDifficultyChange

字段

构造函数

方法

1.14.4

名称

nv

nx

net.minecraft.network.protocol.game.ServerboundChangeDifficultyPacket

net.minecraft.server.network.packet.UpdateDifficultyC2SPacket

net.minecraft.network.packet.c2s.play.UpdateDifficultyC2SPacket

字段

EnumDifficulty: a, field_18805, difficulty, field_218774_a

Difficulty: a, difficulty, field_18805, difficulty, field_218774_a

构造函数

方法

void (PacketListenerPlayIn): a, method_19477, method_19477, func_148833_a

void (ServerGamePacketListener): a, handle, method_19477, apply, func_148833_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

EnumDifficulty (): b, method_19478, getDifficulty, func_218773_b

Difficulty (): b, getDifficulty, method_19478, getDifficulty, func_218773_b

1.14.3

名称

nu

nv

net.minecraft.server.network.packet.UpdateDifficultyC2SPacket

字段

EnumDifficulty: a, field_18805, field_218774_a

EnumDifficulty: a, field_18805, difficulty, field_218774_a

构造函数

方法

void (PacketListenerPlayIn): a, method_19477, func_148833_a

void (PacketListenerPlayIn): a, method_19477, method_19477, func_148833_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

EnumDifficulty (): b, method_19478, func_218773_b

EnumDifficulty (): b, method_19478, getDifficulty, func_218773_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

nu

net.minecraft.class_4210

net.minecraft.network.play.client.CSetDifficultyPacket

net.minecraft.server.v1_14_R1.PacketPlayInDifficultyChange

字段

EnumDifficulty: a, field_18805, field_218774_a

构造函数

()

(EnumDifficulty)

方法

void (PacketListenerPlayIn): a, method_19477, func_148833_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

EnumDifficulty (): b, method_19478, func_218773_b