历史 - net.minecraft.network.protocol.game.ServerboundChangeDifficultyPacket
1.21.11
名称
ahv
aif
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ahq
ahv
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
ahe
ahq
字段
Difficulty: b, difficulty, field_18805, difficulty, f_133814_
Difficulty: b, difficulty, comp_4292, difficulty, f_133814_
构造函数
方法
void (FriendlyByteBuf): a, write, method_55962, write, m_133825_
Difficulty (): b, getDifficulty, method_19478, getDifficulty, m_133824_
Difficulty (): b, difficulty, comp_4292, difficulty, f_133814_
1.21.5
名称
agk
ahe
字段
构造函数
方法
1.21.4
名称
ahq
agk
字段
构造函数
方法
PacketType<ServerboundChangeDifficultyPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ServerboundChangeDifficultyPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
agm
ahq
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
aha
agm
字段
构造函数
方法
1.20.6
名称
ado
aha
字段
Difficulty: a, difficulty, field_18805, difficulty, f_133814_
Difficulty: b, difficulty, field_18805, difficulty, f_133814_
StreamCodec<FriendlyByteBuf, ServerboundChangeDifficultyPacket>: a, STREAM_CODEC, field_48176, CODEC, f_314182_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (FriendlyByteBuf): a, write, method_55962, write, m_133825_
Difficulty (): a, getDifficulty, method_19478, getDifficulty, m_133824_
Difficulty (): b, getDifficulty, method_19478, getDifficulty, m_133824_
PacketType<ServerboundChangeDifficultyPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
abh
ado
字段
构造函数
方法
1.20.2
名称
zf
abh
字段
构造函数
方法
1.20.1
名称
zs
zf
字段
构造函数
方法
1.19.4
名称
yu
zs
字段
构造函数
方法
Difficulty (): b, getDifficulty, method_19478, getDifficulty, m_133824_
Difficulty (): a, getDifficulty, method_19478, getDifficulty, m_133824_
1.19.3
名称
xq
yu
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
wz
xq
net.minecraft.network.protocol.game.PacketPlayInDifficultyChange
字段
构造函数
方法
1.19
名称
vm
wz
net.minecraft.network.protocol.game.PacketPlayInDifficultyChange
字段
构造函数
方法
1.18.2
名称
va
vm
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
tq
va
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
sd
tq
net.minecraft.network.play.client.CSetDifficultyPacket
net.minecraft.src.C_5148_
net.minecraft.server.v1_16_R3.PacketPlayInDifficultyChange
net.minecraft.network.protocol.game.PacketPlayInDifficultyChange
字段
Difficulty: a, difficulty, field_18805, difficulty, field_218774_a
Difficulty: a, difficulty, field_18805, difficulty, f_133814_
构造函数
()
方法
void (ServerGamePacketListener): a, handle, method_19477, apply, func_148833_a
void (ServerGamePacketListener): a, handle, method_19477, apply, m_5797_
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
Difficulty (): b, getDifficulty, method_19478, getDifficulty, func_218773_b
Difficulty (): b, getDifficulty, method_19478, getDifficulty, m_133824_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayInDifficultyChange
net.minecraft.server.v1_16_R3.PacketPlayInDifficultyChange
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
rc
sd
net.minecraft.server.v1_16_R1.PacketPlayInDifficultyChange
net.minecraft.server.v1_16_R2.PacketPlayInDifficultyChange
字段
构造函数
方法
1.16.1
名称
po
rc
net.minecraft.server.v1_15_R1.PacketPlayInDifficultyChange
net.minecraft.server.v1_16_R1.PacketPlayInDifficultyChange
字段
构造函数
方法
1.15.2
名称
net.minecraft.server.network.packet.UpdateDifficultyC2SPacket
net.minecraft.network.packet.c2s.play.UpdateDifficultyC2SPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
nx
po
net.minecraft.network.packet.c2s.play.UpdateDifficultyC2SPacket
net.minecraft.server.network.packet.UpdateDifficultyC2SPacket
net.minecraft.server.v1_14_R1.PacketPlayInDifficultyChange
net.minecraft.server.v1_15_R1.PacketPlayInDifficultyChange
字段
构造函数
方法
1.14.4
名称
nv
nx
net.minecraft.network.protocol.game.ServerboundChangeDifficultyPacket
net.minecraft.server.network.packet.UpdateDifficultyC2SPacket
net.minecraft.network.packet.c2s.play.UpdateDifficultyC2SPacket
字段
EnumDifficulty: a, field_18805, difficulty, field_218774_a
Difficulty: a, difficulty, field_18805, difficulty, field_218774_a
构造函数
方法
void (PacketListenerPlayIn): a, method_19477, method_19477, func_148833_a
void (ServerGamePacketListener): a, handle, method_19477, apply, func_148833_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
EnumDifficulty (): b, method_19478, getDifficulty, func_218773_b
Difficulty (): b, getDifficulty, method_19478, getDifficulty, func_218773_b
1.14.3
名称
nu
nv
net.minecraft.server.network.packet.UpdateDifficultyC2SPacket
字段
EnumDifficulty: a, field_18805, field_218774_a
EnumDifficulty: a, field_18805, difficulty, field_218774_a
构造函数
方法
void (PacketListenerPlayIn): a, method_19477, func_148833_a
void (PacketListenerPlayIn): a, method_19477, method_19477, func_148833_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
EnumDifficulty (): b, method_19478, func_218773_b
EnumDifficulty (): b, method_19478, getDifficulty, func_218773_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
nu
net.minecraft.class_4210
net.minecraft.network.play.client.CSetDifficultyPacket
net.minecraft.server.v1_14_R1.PacketPlayInDifficultyChange
字段
EnumDifficulty: a, field_18805, field_218774_a
构造函数
()
方法
void (PacketListenerPlayIn): a, method_19477, func_148833_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
EnumDifficulty (): b, method_19478, func_218773_b