历史 - net.minecraft.world.level.block.CarpetBlock
1.21.11
名称
dvo
eaj
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dqs
dvo
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
doh
dqs
字段
构造函数
方法
1.21.5
名称
dkf
doh
字段
构造函数
方法
1.21.4
名称
dle
dkf
字段
构造函数
方法
1.21.3
名称
dgp
dle
字段
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
名称
字段
构造函数
方法
1.21
名称
dfs
dgp
字段
构造函数
方法
1.20.6
名称
cxh
dfs
字段
构造函数
方法
1.20.4
名称
ctl
cxh
字段
VoxelShape: a, SHAPE, field_11783, SHAPE, f_152912_
VoxelShape: b, SHAPE, field_11783, SHAPE, f_152912_
com.mojang.serialization.MapCodec<CarpetBlock>: a, CODEC, field_46301, CODEC, f_303056_
构造函数
方法
com.mojang.serialization.MapCodec<? extends CarpetBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
名称
cqd
ctl
字段
构造函数
方法
1.20.1
名称
cpw
cqd
字段
构造函数
方法
1.19.4
名称
cnh
cpw
字段
构造函数
方法
1.19.3
名称
ckh
cnh
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
cjk
ckh
net.minecraft.world.level.block.CarpetBlock
字段
构造函数
方法
1.19
名称
cee
cjk
net.minecraft.world.level.block.CarpetBlock
字段
构造函数
方法
1.18.2
名称
cdm
cee
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cad
cdm
字段
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
1.17.1
名称
cac
cad
字段
构造函数
方法
1.17
名称
cby
cac
net.minecraft.world.level.block.WoolCarpetBlock
net.minecraft.world.level.block.CarpetBlock
net.minecraft.block.CarpetBlock
net.minecraft.src.C_141197_
net.minecraft.server.v1_16_R3.BlockCarpet
net.minecraft.world.level.block.CarpetBlock
字段
VoxelShape: a, SHAPE, field_11783, SHAPE, field_196548_a
VoxelShape: a, SHAPE, field_11783, SHAPE, f_152912_
DyeColor: b, color, field_11784, color, field_196549_b, color
构造函数
(DyeColor, BlockBehaviour$Properties)
方法
DyeColor (): c, getColor, method_10925, getColor, func_196547_d
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cbv
cby
net.minecraft.server.v1_16_R2.BlockCarpet
net.minecraft.server.v1_16_R3.BlockCarpet
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cda
cbv
net.minecraft.server.v1_16_R1.BlockCarpet
net.minecraft.server.v1_16_R2.BlockCarpet
字段
构造函数
方法
1.16.1
名称
bwa
cda
net.minecraft.server.v1_15_R1.BlockCarpet
net.minecraft.server.v1_16_R1.BlockCarpet
字段
构造函数
(DyeColor, BlockBehaviour$Properties)
方法
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
1.15.2
名称
bvx
bwa
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
btm
bvx
net.minecraft.server.v1_14_R1.BlockCarpet
net.minecraft.server.v1_15_R1.BlockCarpet
字段
构造函数
方法
DyeColor (): d, getColor, method_10925, getColor, func_196547_d
DyeColor (): c, getColor, method_10925, getColor, func_196547_d
1.14.4
名称
bth
btm
net.minecraft.world.level.block.WoolCarpetBlock
字段
VoxelShape: a, field_11783, SHAPE, field_196548_a
VoxelShape: a, SHAPE, field_11783, SHAPE, field_196548_a
EnumColor: b, field_11784, color, field_196549_b, color
DyeColor: b, color, field_11784, color, field_196549_b, color
构造函数
方法
EnumColor (): d, method_10925, getColor, func_196547_d
DyeColor (): d, getColor, method_10925, getColor, func_196547_d
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
1.14.3
名称
btd
bth
net.minecraft.block.CarpetBlock
字段
VoxelShape: a, field_11783, field_196548_a
VoxelShape: a, field_11783, SHAPE, field_196548_a
EnumColor: b, field_11784, field_196549_b, color
EnumColor: b, field_11784, color, field_196549_b, color
构造函数
方法
EnumColor (): d, method_10925, func_196547_d
EnumColor (): d, method_10925, getColor, func_196547_d
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
btc
btd
字段
构造函数
方法
1.14
名称
bjd
btc
net.minecraft.class_2577
net.minecraft.block.BlockCarpet
net.minecraft.block.CarpetBlock
net.minecraft.server.v1_13_R2.BlockCarpet
net.minecraft.server.v1_14_R1.BlockCarpet
字段
VoxelShape: a, field_196548_a
VoxelShape: a, field_11783, field_196548_a
EnumColor: b, field_196549_b, color
EnumColor: b, field_11784, field_196549_b, color
构造函数
方法
boolean (IBlockData): a, func_149686_d
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
EnumColor (): d, func_196547_d
EnumColor (): d, method_10925, func_196547_d
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
1.13.2
名称
bjc
bjd
字段
构造函数
方法
1.13.1
名称
biu
bjc
net.minecraft.server.v1_13_R1.BlockCarpet
net.minecraft.server.v1_13_R2.BlockCarpet
字段
构造函数
方法
1.13
名称
avd
biu
net.minecraft.server.v1_12_R1.BlockCarpet
net.minecraft.server.v1_13_R1.BlockCarpet
字段
BlockStateEnum<EnumColor>: a, field_176330_a, COLOR
AxisAlignedBB: b, field_185758_b
VoxelShape: a, field_196548_a
EnumColor: b, field_196549_b, color
构造函数
()
方法
boolean (World, BlockPosition): a, func_176196_c, canPlace
boolean (World, BlockPosition, IBlockData): e, func_176328_e
boolean (World, BlockPosition): b, func_176329_d
int (IBlockData): d, func_180651_a, getDropData
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): c, func_180659_g
void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a
EnumColor (): d, func_196547_d
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
avb
avd
字段
构造函数
方法
1.12
名称
arx
avb
net.minecraft.server.v1_11_R1.BlockCarpet
net.minecraft.server.v1_12_R1.BlockCarpet
字段
构造函数
方法
MaterialMapColor (IBlockData): r, func_180659_g
void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a
MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): c, func_180659_g
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
arv
arx
字段
构造函数
方法
1.11
名称
aqg
arv
net.minecraft.server.v1_10_R1.BlockCarpet
net.minecraft.server.v1_11_R1.BlockCarpet
字段
构造函数
方法
void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a
1.10.2
名称
字段
构造函数
方法
1.10
名称
apr
aqg
net.minecraft.server.v1_9_R2.BlockCarpet
net.minecraft.server.v1_10_R1.BlockCarpet
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.BlockCarpet
net.minecraft.server.v1_9_R2.BlockCarpet
字段
构造函数
方法
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
名称
字段
构造函数
方法
1.9
名称
aks
apr
net.minecraft.server.v1_8_R3.BlockCarpet
net.minecraft.server.v1_9_R1.BlockCarpet
字段
AxisAlignedBB: b, field_185758_b
构造函数
方法
MaterialMapColor (IBlockData): g, func_180659_g
MaterialMapColor (IBlockData): r, func_180659_g
boolean (): c, func_149662_c
boolean (): d, func_149686_d
void (): j, func_149683_g
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
void (int): b, func_150089_b
boolean (World, BlockPosition): d, func_176196_c, canPlace
boolean (World, BlockPosition): a, func_176196_c, canPlace
boolean (World, BlockPosition): e, func_176329_d
boolean (World, BlockPosition): b, func_176329_d
int (IBlockData): a, func_180651_a, getDropData
int (IBlockData): d, func_180651_a, getDropData
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
1.8.8
名称
aks
net.minecraft.block.BlockCarpet
net.minecraft.server.v1_8_R3.BlockCarpet
字段
BlockStateEnum<EnumColor>: a, field_176330_a, COLOR
构造函数
()
方法
MaterialMapColor (IBlockData): g, func_180659_g
boolean (): c, func_149662_c
boolean (): d, func_149686_d
void (): j, func_149683_g
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
void (int): b, func_150089_b
boolean (World, BlockPosition): d, func_176196_c, canPlace
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
boolean (World, BlockPosition, IBlockData): e, func_176328_e
boolean (World, BlockPosition): e, func_176329_d
int (IBlockData): a, func_180651_a, getDropData
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a