历史 - net.minecraft.client.model.animal.fox.FoxModel

1.21.11

名称

gvm

hbg

net.minecraft.client.model.FoxModel

net.minecraft.client.model.animal.fox.FoxModel

net.minecraft.src.C_3821_

net.minecraft.src.C_432077_

字段

ModelPart: b, head, field_18015, head, f_102638_

ModelPart: c, head, field_18015, head, f_434069_

ModelPart: c, body, field_18019, body, f_102642_

ModelPart: d, body, field_18019, body, f_437014_

ModelPart: i, tail, field_18024, tail, f_102647_

ModelPart: i, tail, field_18024, tail, f_434991_

float: m, legMotionPos, field_18025, legPitchModifier, f_102648_

float: m, legMotionPos, field_18025, legPitchModifier, f_436298_

ModelPart: d, rightHindLeg, field_27415, rightHindLeg, f_170558_

ModelPart: e, rightHindLeg, field_27415, rightHindLeg, f_433434_

ModelPart: e, leftHindLeg, field_27416, leftHindLeg, f_170559_

ModelPart: f, leftHindLeg, field_27416, leftHindLeg, f_435968_

ModelPart: f, rightFrontLeg, field_27417, rightFrontLeg, f_170560_

ModelPart: g, rightFrontLeg, field_27417, rightFrontLeg, f_435624_

ModelPart: g, leftFrontLeg, field_27418, leftFrontLeg, f_170561_

ModelPart: h, leftFrontLeg, field_27418, leftFrontLeg, f_434707_

int: j, LEG_SIZE, field_32477, field_32477, f_170562_

int: j, LEG_SIZE, field_32477, field_32477, f_437141_

float: k, HEAD_HEIGHT, field_32478, HEAD_Y_PIVOT, f_170563_

float: k, HEAD_HEIGHT, field_32478, HEAD_Y_PIVOT, f_435336_

float: l, LEG_POS, field_32479, LEG_Y_PIVOT, f_170564_

float: l, LEG_POS, field_32479, LEG_Y_PIVOT, f_435301_

MeshTransformer: a, BABY_TRANSFORMER, field_52912, BABY_TRANSFORMER, f_347684_

MeshTransformer: b, BABY_TRANSFORMER, field_52912, BABY_TRANSFORMER, f_435178_

构造函数

方法

LayerDefinition (): a, createBodyLayer, method_31999, getTexturedModelData, m_170567_

LayerDefinition (): a, createBodyLayer, method_31999, getTexturedModelData, m_441816_

void (FoxRenderState): a, setupAnim, method_18332, setAngles, m_6251_

void (FoxRenderState): a, setupAnim, method_18332, setAngles, m_102844_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gnl

gvm

字段

构造函数

方法

void (FoxRenderState): a, setupAnim, method_18332, setAngles, m_6973_

void (FoxRenderState): a, setupAnim, method_18332, setAngles, m_6251_

1.21.8

名称

gnk

gnl

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ghr

gnk

字段

构造函数

方法

1.21.5

名称

gcf

ghr

字段

构造函数

方法

1.21.4

名称

gbp

gcf

字段

构造函数

方法

1.21.3

名称

fvm

gbp

字段

ModelPart: a, head, field_18015, head, f_102638_

ModelPart: b, head, field_18015, head, f_102638_

ModelPart: b, body, field_18019, body, f_102642_

ModelPart: c, body, field_18019, body, f_102642_

ModelPart: j, tail, field_18024, tail, f_102647_

ModelPart: i, tail, field_18024, tail, f_102647_

float: n, legMotionPos, field_18025, legPitchModifier, f_102648_

float: m, legMotionPos, field_18025, legPitchModifier, f_102648_

ModelPart: f, rightHindLeg, field_27415, rightHindLeg, f_170558_

ModelPart: d, rightHindLeg, field_27415, rightHindLeg, f_170558_

ModelPart: g, leftHindLeg, field_27416, leftHindLeg, f_170559_

ModelPart: e, leftHindLeg, field_27416, leftHindLeg, f_170559_

ModelPart: h, rightFrontLeg, field_27417, rightFrontLeg, f_170560_

ModelPart: f, rightFrontLeg, field_27417, rightFrontLeg, f_170560_

ModelPart: i, leftFrontLeg, field_27418, leftFrontLeg, f_170561_

ModelPart: g, leftFrontLeg, field_27418, leftFrontLeg, f_170561_

int: k, LEG_SIZE, field_32477, field_32477, f_170562_

int: j, LEG_SIZE, field_32477, field_32477, f_170562_

float: l, HEAD_HEIGHT, field_32478, HEAD_Y_PIVOT, f_170563_

float: k, HEAD_HEIGHT, field_32478, HEAD_Y_PIVOT, f_170563_

float: m, LEG_POS, field_32479, LEG_Y_PIVOT, f_170564_

float: l, LEG_POS, field_32479, LEG_Y_PIVOT, f_170564_

MeshTransformer: a, BABY_TRANSFORMER, field_52912, BABY_TRANSFORMER, f_347684_

构造函数

方法

void (T, float, float, float): a, prepareMobModel, method_18330, animateModel, m_6839_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_5607_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_5608_

void (T, float, float, float, float, float): a, setupAnim, method_18332, setAngles, m_6973_

LayerDefinition (): c, createBodyLayer, method_31999, getTexturedModelData, m_170567_

LayerDefinition (): a, createBodyLayer, method_31999, getTexturedModelData, m_170567_

void (FoxRenderState): a, setupAnim, method_18332, setAngles, m_6973_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fue

fvm

字段

构造函数

方法

1.20.6

名称

fjz

fue

字段

构造函数

方法

1.20.4

名称

fff

fjz

字段

构造函数

方法

1.20.2

名称

fbh

fff

字段

构造函数

方法

1.20.1

名称

ezu

fbh

字段

构造函数

方法

1.19.4

名称

evm

ezu

字段

构造函数

方法

1.19.3

名称

erm

evm

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

eqd

erm

字段

构造函数

方法

1.19

名称

ejm

eqd

字段

构造函数

方法

1.18.2

名称

eif

ejm

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

egc

eif

字段

构造函数

方法

1.17.1

名称

egb

egc

字段

构造函数

方法

1.17

名称

due

egb

net.minecraft.client.renderer.entity.model.FoxModel

net.minecraft.src.C_3821_

字段

ModelPart: a, head, field_18015, head, field_217115_a

ModelPart: a, head, field_18015, head, f_102638_

ModelPart: b, earL, field_18016, rightEar, field_217116_b

ModelPart: f, earR, field_18017, leftEar, field_217117_f

ModelPart: g, nose, field_18018, nose, field_217118_g

ModelPart: h, body, field_18019, body, field_217119_h

ModelPart: b, body, field_18019, body, f_102642_

ModelPart: i, leg0, field_18020, rightBackLeg, field_217120_i

ModelPart: j, leg1, field_18021, leftBackLeg, field_217121_j

ModelPart: k, leg2, field_18022, rightFrontLeg, field_217122_k

ModelPart: l, leg3, field_18023, leftFrontLeg, field_217123_l

ModelPart: m, tail, field_18024, tail, field_217124_m

ModelPart: j, tail, field_18024, tail, f_102647_

float: n, legMotionPos, field_18025, legPitchModifier, field_217125_n

float: n, legMotionPos, field_18025, legPitchModifier, f_102648_

ModelPart: f, rightHindLeg, field_27415, rightHindLeg, f_170558_

ModelPart: g, leftHindLeg, field_27416, leftHindLeg, f_170559_

ModelPart: h, rightFrontLeg, field_27417, rightFrontLeg, f_170560_

ModelPart: i, leftFrontLeg, field_27418, leftFrontLeg, f_170561_

int: k, LEG_SIZE, field_32477, field_32477, f_170562_

float: l, HEAD_HEIGHT, field_32478, HEAD_Y_PIVOT, f_170563_

float: m, LEG_POS, field_32479, LEG_Y_PIVOT, f_170564_

构造函数

()

(ModelPart)

方法

void (T, float, float, float): a, prepareMobModel, method_18330, animateModel, func_212843_a_

void (T, float, float, float): a, prepareMobModel, method_18330, animateModel, m_6839_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, func_225602_a_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, m_5607_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, func_225600_b_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, m_5608_

void (T, float, float, float, float, float): a, setupAnim, method_18332, setAngles, func_225597_a_

void (T, float, float, float, float, float): a, setupAnim, method_18332, setAngles, m_6973_

LayerDefinition (): c, createBodyLayer, method_31999, getTexturedModelData, m_170567_

1.16.5

名称

字段

ModelPart: h, body, field_18019, torso, field_217119_h

ModelPart: h, body, field_18019, body, field_217119_h

构造函数

方法

1.16.4

名称

dtw

due

字段

构造函数

方法

1.16.3

名称

字段

float: n, legMotionPos, field_18025, field_18025, field_217125_n

float: n, legMotionPos, field_18025, legPitchModifier, field_217125_n

构造函数

方法

1.16.2

名称

dvx

dtw

字段

构造函数

方法

1.16.1

名称

dlc

dvx

字段

float: n, legMotionPos, field_18025, field_217125_n

float: n, legMotionPos, field_18025, field_18025, field_217125_n

构造函数

方法

1.15.2

名称

dkz

dlc

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dhj

dkz

字段

构造函数

方法

void (T, float, float, float, float, float, float): a, render, method_18331, render, func_78088_a

void (T, float, float, float, float, float, float): b, setupAnim, method_18332, setAngles, func_212844_a_

Iterable<ModelPart> (): a, headParts, method_22946, getHeadParts, func_225602_a_

Iterable<ModelPart> (): b, bodyParts, method_22948, getBodyParts, func_225600_b_

void (T, float, float, float, float, float): a, setupAnim, method_18332, setAngles, func_225597_a_

1.14.4

名称

dev

dhj

net.minecraft.client.model.FoxModel

字段

Cuboid: a, field_18015, head, field_217115_a

ModelPart: a, head, field_18015, head, field_217115_a

Cuboid: b, field_18016, leftEar, field_217116_b

ModelPart: b, earL, field_18016, rightEar, field_217116_b

Cuboid: f, field_18017, rightEar, field_217117_f

ModelPart: f, earR, field_18017, leftEar, field_217117_f

Cuboid: g, field_18018, nose, field_217118_g

ModelPart: g, nose, field_18018, nose, field_217118_g

Cuboid: h, field_18019, body, field_217119_h

ModelPart: h, body, field_18019, torso, field_217119_h

Cuboid: i, field_18020, frontLeftLeg, field_217120_i

ModelPart: i, leg0, field_18020, rightBackLeg, field_217120_i

Cuboid: j, field_18021, frontRightLeg, field_217121_j

ModelPart: j, leg1, field_18021, leftBackLeg, field_217121_j

Cuboid: k, field_18022, rearLeftLeg, field_217122_k

ModelPart: k, leg2, field_18022, rightFrontLeg, field_217122_k

Cuboid: l, field_18023, rearRightLeg, field_217123_l

ModelPart: l, leg3, field_18023, leftFrontLeg, field_217123_l

Cuboid: m, field_18024, tail, field_217124_m

ModelPart: m, tail, field_18024, tail, field_217124_m

float: n, field_18025, field_18025, field_217125_n

float: n, legMotionPos, field_18025, field_217125_n

构造函数

方法

void (T, float, float, float): a, method_18330, method_18330, func_212843_a_

void (T, float, float, float): a, prepareMobModel, method_18330, animateModel, func_212843_a_

void (T, float, float, float, float, float, float): a, method_18331, method_18331, func_78088_a

void (T, float, float, float, float, float, float): a, render, method_18331, render, func_78088_a

void (T, float, float, float, float, float, float): b, method_18332, method_18332, func_212844_a_

void (T, float, float, float, float, float, float): b, setupAnim, method_18332, setAngles, func_212844_a_

1.14.3

名称

der

dev

net.minecraft.client.render.entity.model.FoxEntityModel

字段

RendererModel: a, field_18015, field_217115_a

Cuboid: a, field_18015, head, field_217115_a

RendererModel: b, field_18016, field_217116_b

Cuboid: b, field_18016, leftEar, field_217116_b

RendererModel: f, field_18017, field_217117_f

Cuboid: f, field_18017, rightEar, field_217117_f

RendererModel: g, field_18018, field_217118_g

Cuboid: g, field_18018, nose, field_217118_g

RendererModel: h, field_18019, field_217119_h

Cuboid: h, field_18019, body, field_217119_h

RendererModel: i, field_18020, field_217120_i

Cuboid: i, field_18020, frontLeftLeg, field_217120_i

RendererModel: j, field_18021, field_217121_j

Cuboid: j, field_18021, frontRightLeg, field_217121_j

RendererModel: k, field_18022, field_217122_k

Cuboid: k, field_18022, rearLeftLeg, field_217122_k

RendererModel: l, field_18023, field_217123_l

Cuboid: l, field_18023, rearRightLeg, field_217123_l

RendererModel: m, field_18024, field_217124_m

Cuboid: m, field_18024, tail, field_217124_m

float: n, field_18025, field_217125_n

float: n, field_18025, field_18025, field_217125_n

构造函数

方法

void (T, float, float, float): a, method_18330, func_212843_a_

void (T, float, float, float): a, method_18330, method_18330, func_212843_a_

void (T, float, float, float, float, float, float): a, method_18331, func_78088_a

void (T, float, float, float, float, float, float): a, method_18331, method_18331, func_78088_a

void (T, float, float, float, float, float, float): b, method_18332, func_212844_a_

void (T, float, float, float, float, float, float): b, method_18332, method_18332, func_212844_a_

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dep

der

字段

构造函数

方法

1.14

名称

dep

net.minecraft.class_4041

net.minecraft.client.renderer.entity.model.FoxModel

字段

RendererModel: a, field_18015, field_217115_a

RendererModel: b, field_18016, field_217116_b

RendererModel: f, field_18017, field_217117_f

RendererModel: g, field_18018, field_217118_g

RendererModel: h, field_18019, field_217119_h

RendererModel: i, field_18020, field_217120_i

RendererModel: j, field_18021, field_217121_j

RendererModel: k, field_18022, field_217122_k

RendererModel: l, field_18023, field_217123_l

RendererModel: m, field_18024, field_217124_m

float: n, field_18025, field_217125_n

构造函数

()

方法

void (T, float, float, float): a, method_18330, func_212843_a_

void (T, float, float, float, float, float, float): a, method_18331, func_78088_a

void (T, float, float, float, float, float, float): b, method_18332, func_212844_a_