历史 - net.minecraft.client.gui.screens.DeathScreen
1.21.11
名称
glo
grg
字段
int: b, delayTicker, field_2451, ticksSinceDeath, f_95906_
int: c, delayTicker, field_2451, ticksSinceDeath, f_95906_
Component: c, causeOfDeath, field_2450, message, f_95907_
Component: d, causeOfDeath, field_2450, message, f_95907_
boolean: d, hardcore, field_18974, isHardcore, f_95908_
boolean: e, hardcore, field_18974, isHardcore, f_95908_
Component: e, deathScore, field_26537, scoreText, f_95909_
Component: t, deathScore, field_63894, scoreText, f_95909_
List<Button>: f, exitButtons, field_33809, buttons, f_169295_
List<Button>: u, exitButtons, field_33809, buttons, f_169295_
Button: t, exitToTitleButton, field_41684, titleScreenButton, f_262755_
Button: v, exitToTitleButton, field_41684, titleScreenButton, f_262755_
ResourceLocation: a, DRAFT_REPORT_SPRITE, field_45407, DRAFT_REPORT_ICON_TEXTURE, f_291719_
Identifier: b, DRAFT_REPORT_SPRITE, field_45407, DRAFT_REPORT_ICON_TEXTURE, f_291719_
int: a, TITLE_SCALE, field_63892, field_63892, f_434804_
LocalPlayer: f, player, field_63893, decedent, f_433218_
构造函数
(Component, boolean)
(Component, boolean, LocalPlayer)
方法
Style (int): a, getClickedComponentStyleAt, method_2164, getTextComponentUnderMouse, m_95917_
void (ActiveTextCollector): a, visitText, method_75826, drawTitles, m_446639_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gdx
glo
字段
Button: u, exitToTitleButton, field_41684, titleScreenButton, f_262755_
Button: t, exitToTitleButton, field_41684, titleScreenButton, f_262755_
构造函数
方法
void (): aV_, init, method_25426, init, m_7856_
void (): bg_, init, method_25426, init, m_7856_
boolean (): aG_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aY_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_
boolean (): aQ_, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): ba_, isPauseScreen, method_25421, shouldPause, m_7043_
void (): m, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (): p, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (): l, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
void (): o, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
boolean (MouseButtonEvent, boolean): a, mouseClicked, method_25402, mouseClicked, m_6375_
boolean (): bb_, isAllowedInPortal, method_73217, keepOpenThroughPortal, m_415775_
1.21.8
名称
gdw
gdx
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fyu
gdw
字段
Component: s, deathScore, field_26537, scoreText, f_95909_
Component: e, deathScore, field_26537, scoreText, f_95909_
List<Button>: u, exitButtons, field_33809, buttons, f_169295_
List<Button>: f, exitButtons, field_33809, buttons, f_169295_
Button: v, exitToTitleButton, field_41684, titleScreenButton, f_262755_
Button: u, exitToTitleButton, field_41684, titleScreenButton, f_262755_
构造函数
方法
void (): aO_, init, method_25426, init, m_7856_
void (): aV_, init, method_25426, init, m_7856_
boolean (): aD_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aG_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): k, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): aQ_, isPauseScreen, method_25421, shouldPause, m_7043_
void (): E, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (): m, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (): m, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
void (): l, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
1.21.5
名称
ftq
fyu
字段
构造函数
方法
void (): aR_, init, method_25426, init, m_7856_
void (): aO_, init, method_25426, init, m_7856_
boolean (): aG_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aD_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
1.21.4
名称
ftc
ftq
字段
构造函数
方法
void (): aT_, init, method_25426, init, m_7856_
void (): aR_, init, method_25426, init, m_7856_
boolean (): aH_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aG_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): j, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): k, isPauseScreen, method_25421, shouldPause, m_7043_
void (): l, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
void (): m, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
1.21.3
名称
fnh
ftc
字段
boolean: r, hardcore, field_18974, isHardcore, f_95908_
boolean: d, hardcore, field_18974, isHardcore, f_95908_
构造函数
方法
boolean (): aJ_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aH_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): k, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): j, isPauseScreen, method_25421, shouldPause, m_7043_
void (): C, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (): E, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (): m, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
void (): l, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fmd
fnh
字段
boolean: d, hardcore, field_18974, isHardcore, f_95908_
boolean: r, hardcore, field_18974, isHardcore, f_95908_
Component: r, deathScore, field_26537, scoreText, f_95909_
Component: s, deathScore, field_26537, scoreText, f_95909_
List<Button>: s, exitButtons, field_33809, buttons, f_169295_
List<Button>: u, exitButtons, field_33809, buttons, f_169295_
Button: u, exitToTitleButton, field_41684, titleScreenButton, f_262755_
Button: v, exitToTitleButton, field_41684, titleScreenButton, f_262755_
构造函数
方法
void (): aM_, init, method_25426, init, m_7856_
void (): aT_, init, method_25426, init, m_7856_
boolean (): aC_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aJ_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
void (): E, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (): C, exitToTitleScreen, method_22364, quitLevel, m_95934_
1.20.6
名称
fca
fmd
字段
boolean: k, hardcore, field_18974, isHardcore, f_95908_
boolean: d, hardcore, field_18974, isHardcore, f_95908_
Component: l, deathScore, field_26537, scoreText, f_95909_
Component: r, deathScore, field_26537, scoreText, f_95909_
List<Button>: m, exitButtons, field_33809, buttons, f_169295_
List<Button>: s, exitButtons, field_33809, buttons, f_169295_
Button: n, exitToTitleButton, field_41684, titleScreenButton, f_262755_
Button: u, exitToTitleButton, field_41684, titleScreenButton, f_262755_
构造函数
方法
void (): aN_, init, method_25426, init, m_7856_
void (): aM_, init, method_25426, init, m_7856_
boolean (): aL_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aC_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
void (): d, tick, method_25393, tick, m_86600_
void (): e, tick, method_25393, tick, m_86600_
void (): D, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (): E, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (): n, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
void (): m, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
void (GuiGraphics, int, int): a, renderDeathBackground, method_59546, fillBackgroundGradient, m_318754_
1.20.4
名称
exj
fca
字段
构造函数
方法
void (): aH_, init, method_25426, init, m_7856_
void (): aN_, init, method_25426, init, m_7856_
boolean (): ay_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aL_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): j, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): k, isPauseScreen, method_25421, shouldPause, m_7043_
void (): c, tick, method_25393, tick, m_86600_
void (): d, tick, method_25393, tick, m_86600_
void (): l, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
void (): n, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
1.20.2
名称
etq
exj
字段
int: a, delayTicker, field_2451, ticksSinceDeath, f_95906_
int: b, delayTicker, field_2451, ticksSinceDeath, f_95906_
Component: b, causeOfDeath, field_2450, message, f_95907_
Component: c, causeOfDeath, field_2450, message, f_95907_
boolean: c, hardcore, field_18974, isHardcore, f_95908_
boolean: k, hardcore, field_18974, isHardcore, f_95908_
Component: k, deathScore, field_26537, scoreText, f_95909_
Component: l, deathScore, field_26537, scoreText, f_95909_
List<Button>: l, exitButtons, field_33809, buttons, f_169295_
List<Button>: m, exitButtons, field_33809, buttons, f_169295_
Button: m, exitToTitleButton, field_41684, titleScreenButton, f_262755_
Button: n, exitToTitleButton, field_41684, titleScreenButton, f_262755_
ResourceLocation: a, DRAFT_REPORT_SPRITE, field_45407, DRAFT_REPORT_ICON_TEXTURE, f_291719_
构造函数
方法
void (): b, init, method_25426, init, m_7856_
void (): aH_, init, method_25426, init, m_7856_
boolean (): av_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): ay_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): az_, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): j, isPauseScreen, method_25421, shouldPause, m_7043_
void (): f, tick, method_25393, tick, m_86600_
void (): c, tick, method_25393, tick, m_86600_
void (): B, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (): D, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (GuiGraphics, int, int, float): b, renderBackground, method_25420, renderBackground, m_280273_
1.20.1
名称
ese
etq
字段
Component: o, deathScore, field_26537, scoreText, f_95909_
Component: k, deathScore, field_26537, scoreText, f_95909_
List<Button>: p, exitButtons, field_33809, buttons, f_169295_
List<Button>: l, exitButtons, field_33809, buttons, f_169295_
Button: q, exitToTitleButton, field_41684, titleScreenButton, f_262755_
Button: m, exitToTitleButton, field_41684, titleScreenButton, f_262755_
构造函数
方法
boolean (): ax_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): av_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aB_, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): az_, isPauseScreen, method_25421, shouldPause, m_7043_
void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_
void (): m, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
void (): l, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_
1.19.4
名称
eoc
ese
字段
Component: n, deathScore, field_26537, scoreText, f_95909_
Component: o, deathScore, field_26537, scoreText, f_95909_
List<Button>: o, exitButtons, field_33809, buttons, f_169295_
List<Button>: p, exitButtons, field_33809, buttons, f_169295_
Button: p, exitToTitleButton, field_41684, titleScreenButton, f_262755_
Button: q, exitToTitleButton, field_41684, titleScreenButton, f_262755_
构造函数
方法
boolean (): ai_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): ax_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): h, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): aB_, isPauseScreen, method_25421, shouldPause, m_7043_
void (): d, tick, method_25393, tick, m_86600_
void (): f, tick, method_25393, tick, m_86600_
void (): w, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (): B, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (): i, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
void (): m, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
void (boolean): c, setButtonsActive, method_49299, setButtonsActive, m_272014_
1.19.3
名称
ekn
eoc
字段
Button: p, exitToTitleButton, field_41684, titleScreenButton, f_262755_
构造函数
方法
boolean (): af_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): ai_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
void (boolean): c, confirmResult, method_20373, onConfirmQuit, m_95931_
void (): g, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (): w, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_
void (): i, handleExitToTitleScreen, method_47940, onTitleScreenButtonClicked, m_262825_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
ejl
ekn
字段
构造函数
方法
boolean (): ag_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): af_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): ai_, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): h, isPauseScreen, method_25421, shouldPause, m_7043_
void (): h, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (): g, exitToTitleScreen, method_22364, quitLevel, m_95934_
1.19
名称
ecz
ejl
字段
构造函数
方法
boolean (): ah_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): ag_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): aj_, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): ai_, isPauseScreen, method_25421, shouldPause, m_7043_
void (): d, tick, method_25393, tick, m_96624_
void (): d, tick, method_25393, tick, m_86600_
1.18.2
名称
ebu
ecz
字段
构造函数
方法
boolean (): af_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): ah_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): ah_, isPauseScreen, method_25421, shouldPause, m_7043_
boolean (): aj_, isPauseScreen, method_25421, shouldPause, m_7043_
1.18.1
名称
字段
构造函数
方法
boolean (): ah_, isPauseScreen, method_25421, isPauseScreen, m_7043_
boolean (): ah_, isPauseScreen, method_25421, shouldPause, m_7043_
1.18
名称
dzu
ebu
字段
构造函数
方法
boolean (): ag_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): af_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
boolean (): ai_, isPauseScreen, method_25421, isPauseScreen, m_7043_
boolean (): ah_, isPauseScreen, method_25421, isPauseScreen, m_7043_
1.17.1
名称
dzt
dzu
字段
List<Button>: o, exitButtons, field_33809, field_33809, f_169295_
List<Button>: o, exitButtons, field_33809, buttons, f_169295_
构造函数
方法
1.17
名称
dnx
dzt
net.minecraft.client.gui.screen.DeathScreen
net.minecraft.src.C_3553_
字段
int: a, delayTicker, field_2451, ticksSinceDeath, field_146347_a
int: a, delayTicker, field_2451, ticksSinceDeath, f_95906_
Component: b, causeOfDeath, field_2450, message, field_184871_f
Component: b, causeOfDeath, field_2450, message, f_95907_
boolean: c, hardcore, field_18974, isHardcore, field_213023_c
boolean: c, hardcore, field_18974, isHardcore, f_95908_
Component: p, deathScore, field_26537, scoreText, field_243285_p
Component: n, deathScore, field_26537, scoreText, f_95909_
List<Button>: o, exitButtons, field_33809, field_33809, f_169295_
构造函数
方法
void (): b, init, method_25426, init, func_231160_c_
void (): b, init, method_25426, init, m_7856_
boolean (): as_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, func_231178_ax__
boolean (): ag_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, m_6913_
void (boolean): c, confirmResult, method_20373, onConfirmQuit, func_213022_a
void (boolean): c, confirmResult, method_20373, onConfirmQuit, m_95931_
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, func_231044_a_
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_
boolean (): ay_, isPauseScreen, method_25421, isPauseScreen, func_231177_au__
boolean (): ai_, isPauseScreen, method_25421, isPauseScreen, m_7043_
void (): d, tick, method_25393, tick, func_231023_e_
void (): d, tick, method_25393, tick, m_96624_
void (): h, exitToTitleScreen, method_22364, quitLevel, func_228177_a_
void (): h, exitToTitleScreen, method_22364, quitLevel, m_95934_
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
Style (int): a, getClickedComponentStyleAt, method_2164, getTextComponentUnderMouse, func_238623_a_
Style (int): a, getClickedComponentStyleAt, method_2164, getTextComponentUnderMouse, m_95917_
1.16.5
名称
字段
Component: p, deathScore, field_26537, field_26537, field_243285_p
Component: p, deathScore, field_26537, scoreText, field_243285_p
构造函数
方法
1.16.4
名称
dnu
dnx
字段
构造函数
方法
boolean (): at_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, func_231178_ax__
boolean (): as_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, func_231178_ax__
void (): i, exitToTitleScreen, method_22364, quitLevel, func_228177_a_
void (): h, exitToTitleScreen, method_22364, quitLevel, func_228177_a_
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dpv
dnu
字段
Component: p, deathScore, field_26537, field_26537, field_243285_p
构造函数
方法
boolean (): ax_, isPauseScreen, method_25421, isPauseScreen, func_231177_au__
boolean (): ay_, isPauseScreen, method_25421, isPauseScreen, func_231177_au__
1.16.1
名称
dfg
dpv
字段
构造函数
方法
void (): init, init, init, init
void (): b, init, method_25426, init, func_231160_c_
boolean (): shouldCloseOnEsc, shouldCloseOnEsc, shouldCloseOnEsc, shouldCloseOnEsc
boolean (): at_, shouldCloseOnEsc, method_25422, shouldCloseOnEsc, func_231178_ax__
void (boolean): a, confirmResult, method_20373, onConfirmQuit, func_213022_a
void (boolean): c, confirmResult, method_20373, onConfirmQuit, func_213022_a
void (int, int, float): render, render, render, render, render
Component (int): a, getClickedComponentAt, method_2164, getTextComponentUnderMouse, func_184870_b
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, func_231044_a_
boolean (): isPauseScreen, isPauseScreen, isPauseScreen, isPauseScreen
boolean (): ax_, isPauseScreen, method_25421, isPauseScreen, func_231177_au__
void (): tick, tick, tick, tick
void (): d, tick, method_25393, tick, func_231023_e_
void (): a, exitToTitleScreen, method_22364, quitLevel, func_228177_a_
void (): i, exitToTitleScreen, method_22364, quitLevel, func_228177_a_
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
Style (int): a, getClickedComponentStyleAt, method_2164, getTextComponentUnderMouse, func_238623_a_
1.15.2
名称
dfe
dfg
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
void (): a, exitToTitleScreen, method_22364, func_228177_a_
void (): a, exitToTitleScreen, method_22364, quitLevel, func_228177_a_
1.15
名称
dbr
dfe
字段
构造函数
方法
void (boolean): a, confirmResult, method_20373, func_213022_a
void (boolean): a, confirmResult, method_20373, onConfirmQuit, func_213022_a
Component (int): a, getClickedComponentAt, method_2164, func_184870_b
Component (int): a, getClickedComponentAt, method_2164, getTextComponentUnderMouse, func_184870_b
void (): a, exitToTitleScreen, method_22364, func_228177_a_
1.14.4
名称
czd
dbr
net.minecraft.client.gui.screens.DeathScreen
字段
int: a, field_2451, ticksSinceDeath, field_146347_a
int: a, delayTicker, field_2451, ticksSinceDeath, field_146347_a
IChatBaseComponent: b, field_2450, message, field_184871_f
Component: b, causeOfDeath, field_2450, message, field_184871_f
boolean: c, field_18974, isHardcore, field_213023_c
boolean: c, hardcore, field_18974, isHardcore, field_213023_c
构造函数
方法
void (): init, init, init, init
void (): init, init, init, init
boolean (): shouldCloseOnEsc, shouldCloseOnEsc, shouldCloseOnEsc, shouldCloseOnEsc
boolean (): shouldCloseOnEsc, shouldCloseOnEsc, shouldCloseOnEsc, shouldCloseOnEsc
void (boolean): a, method_20373, method_20373, func_213022_a
void (boolean): a, confirmResult, method_20373, func_213022_a
void (int, int, float): render, render, render, render
void (int, int, float): render, render, render, render, render
IChatBaseComponent (int): a, method_2164, method_2164, func_184870_b
Component (int): a, getClickedComponentAt, method_2164, func_184870_b
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (): isPauseScreen, isPauseScreen, isPauseScreen, isPauseScreen
boolean (): isPauseScreen, isPauseScreen, isPauseScreen, isPauseScreen
void (): tick, tick, tick, tick
void (): tick, tick, tick, tick
1.14.3
名称
cyz
czd
net.minecraft.client.gui.screen.DeathScreen
字段
int: a, field_2451, field_146347_a
int: a, field_2451, ticksSinceDeath, field_146347_a
IChatBaseComponent: b, field_2450, field_184871_f
IChatBaseComponent: b, field_2450, message, field_184871_f
boolean: c, field_18974, field_213023_c
boolean: c, field_18974, isHardcore, field_213023_c
构造函数
方法
void (): init, init
void (): init, init, init, init
boolean (): shouldCloseOnEsc, shouldCloseOnEsc
boolean (): shouldCloseOnEsc, shouldCloseOnEsc, shouldCloseOnEsc, shouldCloseOnEsc
void (boolean): a, method_20373, func_213022_a
void (boolean): a, method_20373, method_20373, func_213022_a
void (int, int, float): render, render
void (int, int, float): render, render, render, render
IChatBaseComponent (int): a, method_2164, func_184870_b
IChatBaseComponent (int): a, method_2164, method_2164, func_184870_b
boolean (double, double, int): mouseClicked, mouseClicked
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (): isPauseScreen, isPauseScreen
boolean (): isPauseScreen, isPauseScreen, isPauseScreen, isPauseScreen
void (): tick, tick
void (): tick, tick, tick, tick
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cyx
cyz
字段
构造函数
方法
1.14
名称
cyx
net.minecraft.class_418
net.minecraft.client.gui.screen.DeathScreen
字段
int: a, field_2451, field_146347_a
IChatBaseComponent: b, field_2450, field_184871_f
boolean: c, field_18974, field_213023_c
构造函数
(IChatBaseComponent, boolean)
方法
void (): init, init
boolean (): shouldCloseOnEsc, shouldCloseOnEsc
void (boolean): a, method_20373, func_213022_a
void (int, int, float): render, render
IChatBaseComponent (int): a, method_2164, func_184870_b
boolean (double, double, int): mouseClicked, mouseClicked
boolean (): isPauseScreen, isPauseScreen
void (): tick, tick