历史 - net.minecraft.network.protocol.game.ClientboundLevelEventPacket

1.21.11

名称

aej

aes

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

aed

aej

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ads

aed

字段

构造函数

方法

1.21.5

名称

acz

ads

字段

构造函数

方法

1.21.4

名称

aef

acz

字段

构造函数

方法

PacketType<ClientboundLevelEventPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ClientboundLevelEventPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

adh

aef

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

adv

adh

字段

构造函数

方法

1.20.6

名称

aal

adv

字段

int: a, type, field_12241, eventId, f_132258_

int: b, type, field_12241, eventId, f_132258_

BlockPos: b, pos, field_12242, pos, f_132259_

BlockPos: c, pos, field_12242, pos, f_132259_

int: c, data, field_12239, data, f_132260_

int: d, data, field_12239, data, f_132260_

boolean: d, globalEvent, field_12240, global, f_132261_

boolean: e, globalEvent, field_12240, global, f_132261_

StreamCodec<FriendlyByteBuf, ClientboundLevelEventPacket>: a, STREAM_CODEC, field_47934, CODEC, f_315017_

构造函数

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (FriendlyByteBuf): a, write, method_55884, write, m_132275_

boolean (): a, isGlobalEvent, method_11533, isGlobal, m_132274_

boolean (): b, isGlobalEvent, method_11533, isGlobal, m_132274_

int (): d, getType, method_11532, getEventId, m_132277_

int (): e, getType, method_11532, getEventId, m_132277_

int (): e, getData, method_11534, getData, m_132278_

int (): f, getData, method_11534, getData, m_132278_

BlockPos (): f, getPos, method_11531, getPos, m_132279_

BlockPos (): g, getPos, method_11531, getPos, m_132279_

PacketType<ClientboundLevelEventPacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

yh

aal

字段

构造函数

方法

1.20.2

名称

we

yh

字段

构造函数

方法

int (): c, getType, method_11532, getEventId, m_132277_

int (): d, getType, method_11532, getEventId, m_132277_

int (): d, getData, method_11534, getData, m_132278_

int (): e, getData, method_11534, getData, m_132278_

BlockPos (): e, getPos, method_11531, getPos, m_132279_

BlockPos (): f, getPos, method_11531, getPos, m_132279_

1.20.1

名称

wr

we

字段

构造函数

方法

1.19.4

名称

vt

wr

字段

构造函数

方法

boolean (): b, isGlobalEvent, method_11533, isGlobal, m_132274_

boolean (): a, isGlobalEvent, method_11533, isGlobal, m_132274_

1.19.3

名称

up

vt

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

tz

up

net.minecraft.network.protocol.game.PacketPlayOutWorldEvent

字段

构造函数

方法

1.19

名称

sq

tz

net.minecraft.network.protocol.game.PacketPlayOutWorldEvent

字段

构造函数

方法

1.18.2

名称

sf

sq

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

qx

sf

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

pu

qx

net.minecraft.network.play.server.SPlaySoundEventPacket

net.minecraft.src.C_5071_

net.minecraft.server.v1_16_R3.PacketPlayOutWorldEvent

net.minecraft.network.protocol.game.PacketPlayOutWorldEvent

字段

int: a, type, field_12241, eventId, field_149251_a

int: a, type, field_12241, eventId, f_132258_

BlockPos: b, pos, field_12242, pos, field_179747_b

BlockPos: b, pos, field_12242, pos, f_132259_

int: c, data, field_12239, data, field_149249_b

int: c, data, field_12239, data, f_132260_

boolean: d, globalEvent, field_12240, global, field_149246_f

boolean: d, globalEvent, field_12240, global, f_132261_

构造函数

()

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (ClientGamePacketListener): a, handle, method_11535, apply, func_148833_a

void (ClientGamePacketListener): a, handle, method_11535, apply, m_5797_

boolean (): b, isGlobalEvent, method_11533, isGlobal, func_149244_c

boolean (): b, isGlobalEvent, method_11533, isGlobal, m_132274_

int (): c, getType, method_11532, getEventId, func_149242_d

int (): c, getType, method_11532, getEventId, m_132277_

int (): d, getData, method_11534, getData, func_149241_e

int (): d, getData, method_11534, getData, m_132278_

BlockPos (): e, getPos, method_11531, getPos, func_179746_d

BlockPos (): e, getPos, method_11531, getPos, m_132279_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayOutWorldEvent

net.minecraft.server.v1_16_R3.PacketPlayOutWorldEvent

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

ou

pu

net.minecraft.server.v1_16_R1.PacketPlayOutWorldEvent

net.minecraft.server.v1_16_R2.PacketPlayOutWorldEvent

字段

构造函数

方法

1.16.1

名称

ng

ou

net.minecraft.server.v1_15_R1.PacketPlayOutWorldEvent

net.minecraft.server.v1_16_R1.PacketPlayOutWorldEvent

字段

构造函数

方法

int (): d, getData, method_11534, getEffectData, func_149241_e

int (): d, getData, method_11534, getData, func_149241_e

1.15.2

名称

net.minecraft.client.network.packet.WorldEventS2CPacket

net.minecraft.network.packet.s2c.play.WorldEventS2CPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

lp

ng

net.minecraft.network.packet.s2c.play.WorldEventS2CPacket

net.minecraft.client.network.packet.WorldEventS2CPacket

net.minecraft.server.v1_14_R1.PacketPlayOutWorldEvent

net.minecraft.server.v1_15_R1.PacketPlayOutWorldEvent

字段

构造函数

方法

1.14.4

名称

ln

lp

net.minecraft.network.protocol.game.ClientboundLevelEventPacket

net.minecraft.client.network.packet.WorldEventS2CPacket

net.minecraft.network.packet.s2c.play.WorldEventS2CPacket

字段

int: a, field_12241, eventId, field_149251_a

int: a, type, field_12241, eventId, field_149251_a

BlockPosition: b, field_12242, pos, field_179747_b

BlockPos: b, pos, field_12242, pos, field_179747_b

int: c, field_12239, data, field_149249_b

int: c, data, field_12239, data, field_149249_b

boolean: d, field_12240, global, field_149246_f

boolean: d, globalEvent, field_12240, global, field_149246_f

构造函数

方法

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (PacketListenerPlayOut): a, method_11535, method_11535, func_148833_a

void (ClientGamePacketListener): a, handle, method_11535, apply, func_148833_a

boolean (): b, method_11533, isGlobal, func_149244_c

boolean (): b, isGlobalEvent, method_11533, isGlobal, func_149244_c

int (): c, method_11532, getEventId, func_149242_d

int (): c, getType, method_11532, getEventId, func_149242_d

int (): d, method_11534, getEffectData, func_149241_e

int (): d, getData, method_11534, getEffectData, func_149241_e

BlockPosition (): e, method_11531, getPos, func_179746_d

BlockPos (): e, getPos, method_11531, getPos, func_179746_d

1.14.3

名称

lm

ln

net.minecraft.client.network.packet.WorldEventS2CPacket

字段

int: a, field_12241, field_149251_a

int: a, field_12241, eventId, field_149251_a

BlockPosition: b, field_12242, field_179747_b

BlockPosition: b, field_12242, pos, field_179747_b

int: c, field_12239, field_149249_b

int: c, field_12239, data, field_149249_b

boolean: d, field_12240, field_149246_f

boolean: d, field_12240, global, field_149246_f

构造函数

方法

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (PacketListenerPlayOut): a, method_11535, func_148833_a

void (PacketListenerPlayOut): a, method_11535, method_11535, func_148833_a

boolean (): b, method_11533, func_149244_c

boolean (): b, method_11533, isGlobal, func_149244_c

int (): c, method_11532, func_149242_d

int (): c, method_11532, getEventId, func_149242_d

int (): d, method_11534, func_149241_e

int (): d, method_11534, getEffectData, func_149241_e

BlockPosition (): e, method_11531, func_179746_d

BlockPosition (): e, method_11531, getPos, func_179746_d

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

kh

lm

net.minecraft.class_2673

net.minecraft.network.play.server.SPacketEffect

net.minecraft.network.play.server.SPlaySoundEventPacket

net.minecraft.server.v1_13_R2.PacketPlayOutWorldEvent

net.minecraft.server.v1_14_R1.PacketPlayOutWorldEvent

字段

int: a, field_149251_a

int: a, field_12241, field_149251_a

BlockPosition: b, field_179747_b

BlockPosition: b, field_12242, field_179747_b

int: c, field_149249_b

int: c, field_12239, field_149249_b

boolean: d, field_149246_f

boolean: d, field_12240, field_149246_f

构造函数

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketListenerPlayOut): a, func_148833_a

void (PacketListenerPlayOut): a, method_11535, func_148833_a

boolean (): b, func_149244_c

boolean (): b, method_11533, func_149244_c

int (): c, func_149242_d

int (): c, method_11532, func_149242_d

int (): d, func_149241_e

int (): d, method_11534, func_149241_e

BlockPosition (): e, func_179746_d

BlockPosition (): e, method_11531, func_179746_d

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayOutWorldEvent

net.minecraft.server.v1_13_R2.PacketPlayOutWorldEvent

字段

构造函数

方法

1.13

名称

jf

kh

net.minecraft.server.v1_12_R1.PacketPlayOutWorldEvent

net.minecraft.server.v1_13_R1.PacketPlayOutWorldEvent

字段

构造函数

方法

boolean (): a, func_149244_c

boolean (): b, func_149244_c

int (): b, func_149242_d

int (): c, func_149242_d

int (): c, func_149241_e

int (): d, func_149241_e

BlockPosition (): d, func_179746_d

BlockPosition (): e, func_179746_d

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

gx

jf

net.minecraft.server.v1_11_R1.PacketPlayOutWorldEvent

net.minecraft.server.v1_12_R1.PacketPlayOutWorldEvent

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

gu

gx

net.minecraft.server.v1_10_R1.PacketPlayOutWorldEvent

net.minecraft.server.v1_11_R1.PacketPlayOutWorldEvent

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

gs

gu

net.minecraft.server.v1_9_R2.PacketPlayOutWorldEvent

net.minecraft.server.v1_10_R1.PacketPlayOutWorldEvent

字段

构造函数

方法

1.9.4

名称

gq

gs

net.minecraft.server.v1_9_R1.PacketPlayOutWorldEvent

net.minecraft.server.v1_9_R2.PacketPlayOutWorldEvent

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

net.minecraft.network.play.server.S28PacketEffect

net.minecraft.network.play.server.SPacketEffect

net.minecraft.server.v1_8_R3.PacketPlayOutWorldEvent

net.minecraft.server.v1_9_R1.PacketPlayOutWorldEvent

字段

构造函数

方法

1.8.8

名称

gq

net.minecraft.network.play.server.S28PacketEffect

net.minecraft.server.v1_8_R3.PacketPlayOutWorldEvent

字段

int: a, field_149251_a

BlockPosition: b, field_179747_b

int: c, field_149249_b

boolean: d, field_149246_f

构造函数

()

(int, BlockPosition, int, boolean)

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketListenerPlayOut): a, func_148833_a

boolean (): a, func_149244_c

int (): b, func_149242_d

int (): c, func_149241_e

BlockPosition (): d, func_179746_d