历史 - net.minecraft.world.level.block.DecoratedPotBlock
1.21.11
名称
dwy
ebt
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dsa
dwy
字段
构造函数
方法
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
int (BlockState, Level, BlockPos, Direction): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_48701_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dpp
dsa
字段
构造函数
方法
1.21.5
名称
dlo
dpp
字段
VoxelShape: d, BOUNDING_BOX, field_42754, SHAPE, f_271091_
VoxelShape: f, SHAPE, field_42754, SHAPE, f_382119_
BooleanProperty: f, WATERLOGGED, field_42756, WATERLOGGED, f_271222_
BooleanProperty: e, WATERLOGGED, field_42756, WATERLOGGED, f_271222_
BooleanProperty: c, CRACKED, field_43237, CRACKED, f_276567_
BooleanProperty: d, CRACKED, field_43237, CRACKED, f_276567_
EnumProperty<Direction>: e, HORIZONTAL_FACING, field_42755, FACING, f_271251_
EnumProperty<Direction>: c, HORIZONTAL_FACING, field_42755, FACING, f_271251_
构造函数
方法
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_
void (BlockState, ServerLevel, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_7892_
1.21.4
名称
dmo
dlo
字段
构造函数
方法
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_
1.21.3
名称
dhy
dmo
字段
DirectionProperty: e, HORIZONTAL_FACING, field_42755, FACING, f_271251_
EnumProperty<Direction>: e, HORIZONTAL_FACING, field_42755, FACING, f_271251_
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
SoundType (BlockState): g_, getSoundType, method_9573, getSoundGroup, m_276989_
SoundType (BlockState): h_, getSoundType, method_9573, getSoundGroup, m_276989_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
1.21.1
名称
字段
构造函数
方法
1.21
名称
dhb
dhy
字段
构造函数
方法
1.20.6
名称
cyq
dhb
字段
构造函数
方法
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
SoundType (BlockState): m, getSoundType, method_9573, getSoundGroup, m_49962_
SoundType (BlockState): g_, getSoundType, method_9573, getSoundGroup, m_276989_
void (ItemStack, BlockGetter, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (BlockState, Level, BlockPos, Player, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_6227_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
1.20.4
名称
cur
cyq
字段
VoxelShape: b, BOUNDING_BOX, field_42754, SHAPE, f_271091_
VoxelShape: d, BOUNDING_BOX, field_42754, SHAPE, f_271091_
DirectionProperty: c, HORIZONTAL_FACING, field_42755, FACING, f_271251_
DirectionProperty: e, HORIZONTAL_FACING, field_42755, FACING, f_271251_
BooleanProperty: e, WATERLOGGED, field_42756, WATERLOGGED, f_271222_
BooleanProperty: f, WATERLOGGED, field_42756, WATERLOGGED, f_271222_
ResourceLocation: a, SHERDS_DYNAMIC_DROP_ID, field_43236, SHERDS_DYNAMIC_DROP_ID, f_283767_
ResourceLocation: b, SHERDS_DYNAMIC_DROP_ID, field_43236, SHERDS_DYNAMIC_DROP_ID, f_283767_
BooleanProperty: d, CRACKED, field_43237, CRACKED, f_276567_
BooleanProperty: c, CRACKED, field_43237, CRACKED, f_276567_
com.mojang.serialization.MapCodec<DecoratedPotBlock>: a, CODEC, field_46333, CODEC, f_302514_
构造函数
方法
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
com.mojang.serialization.MapCodec<DecoratedPotBlock> (): a, codec, method_53969, getCodec, m_304657_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_
void (Level, BlockState, BlockHitResult, Projectile): a, onProjectileHit, method_19286, onProjectileHit, m_5581_
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
1.20.2
名称
crj
cur
字段
构造函数
方法
void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
1.20.1
名称
crc
crj
字段
VoxelShape: a, BOUNDING_BOX, field_42754, SHAPE, f_271091_
VoxelShape: b, BOUNDING_BOX, field_42754, SHAPE, f_271091_
DirectionProperty: b, HORIZONTAL_FACING, field_42755, FACING, f_271251_
DirectionProperty: c, HORIZONTAL_FACING, field_42755, FACING, f_271251_
BooleanProperty: c, WATERLOGGED, field_42756, WATERLOGGED, f_271222_
BooleanProperty: e, WATERLOGGED, field_42756, WATERLOGGED, f_271222_
ResourceLocation: a, SHERDS_DYNAMIC_DROP_ID, field_43236, SHERDS_DYNAMIC_DROP_ID, f_283767_
BooleanProperty: d, CRACKED, field_43237, CRACKED, f_276567_
构造函数
方法
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
List<ItemStack> (BlockState, LootParams$Builder): a, getDrops, method_9560, getDroppedStacks, m_49635_
SoundType (BlockState): m, getSoundType, method_9573, getSoundGroup, m_49962_
void (ItemStack, BlockGetter, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_
1.19.4
名称
crc
net.minecraft.world.level.block.DecoratedPotBlock
net.minecraft.class_8168
net.minecraft.block.DecoratedPotBlock
net.minecraft.src.C_271084_
net.minecraft.world.level.block.DecoratedPotBlock
字段
VoxelShape: a, BOUNDING_BOX, field_42754, SHAPE, f_271091_
DirectionProperty: b, HORIZONTAL_FACING, field_42755, FACING, f_271251_
BooleanProperty: c, WATERLOGGED, field_42756, WATERLOGGED, f_271222_
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_6810_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_