历史 - net.minecraft.advancements.criterion.EntityHurtPlayerTrigger

1.21.11

名称

by

br

net.minecraft.advancements.critereon.EntityHurtPlayerTrigger

net.minecraft.advancements.criterion.EntityHurtPlayerTrigger

net.minecraft.src.C_1109_

net.minecraft.src.C_432368_

net.minecraft.advancements.critereon.CriterionTriggerEntityHurtPlayer

net.minecraft.advancements.criterion.CriterionTriggerEntityHurtPlayer

字段

构造函数

方法

void (ServerPlayer, DamageSource, float, float, boolean): a, trigger, method_22467, trigger, m_35174_

void (ServerPlayer, DamageSource, float, float, boolean): a, trigger, method_22467, trigger, m_444115_

1.21.10

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字段

构造函数

方法

1.21.9

名称

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

字段

构造函数

方法

1.21.5

名称

bw

by

字段

构造函数

方法

1.21.4

名称

bv

bw

字段

构造函数

方法

1.21.3

名称

bu

bv

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

bt

bu

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构造函数

方法

1.20.6

名称

bo

bt

字段

构造函数

方法

1.20.4

名称

bp

bo

字段

构造函数

方法

EntityHurtPlayerTrigger$TriggerInstance (com.google.gson.JsonObject, Optional<ContextAwarePredicate>, DeserializationContext): a, createInstance, method_8902, conditionsFromJson, m_7214_

com.mojang.serialization.Codec<EntityHurtPlayerTrigger$TriggerInstance> (): a, codec, method_54937, getConditionsCodec, m_5868_

1.20.2

名称

bn

bp

字段

ResourceLocation: a, ID, field_9589, ID, f_35170_

构造函数

方法

ResourceLocation (): a, getId, method_794, getId, m_7295_

EntityHurtPlayerTrigger$TriggerInstance (com.google.gson.JsonObject, ContextAwarePredicate, DeserializationContext): a, createInstance, method_8902, conditionsFromJson, m_7214_

EntityHurtPlayerTrigger$TriggerInstance (com.google.gson.JsonObject, Optional<ContextAwarePredicate>, DeserializationContext): a, createInstance, method_8902, conditionsFromJson, m_7214_

1.20.1

名称

bm

bn

字段

构造函数

方法

EntityHurtPlayerTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_8902, conditionsFromJson, m_7214_

EntityHurtPlayerTrigger$TriggerInstance (com.google.gson.JsonObject, ContextAwarePredicate, DeserializationContext): a, createInstance, method_8902, conditionsFromJson, m_7214_

1.19.4

名称

bk

bm

字段

构造函数

方法

1.19.3

名称

bn

bk

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

字段

构造函数

方法

1.19

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构造函数

方法

1.18.2

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构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bl

bn

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

bf

bl

net.minecraft.advancements.criterion.EntityHurtPlayerTrigger

net.minecraft.src.C_1109_

net.minecraft.server.v1_16_R3.CriterionTriggerEntityHurtPlayer

net.minecraft.advancements.critereon.CriterionTriggerEntityHurtPlayer

字段

ResourceLocation: a, ID, field_9589, ID, field_192201_a

ResourceLocation: a, ID, field_9589, ID, f_35170_

构造函数

方法

ResourceLocation (): a, getId, method_794, getId, func_192163_a

ResourceLocation (): a, getId, method_794, getId, m_7295_

void (ServerPlayer, DamageSource, float, float, boolean): a, trigger, method_22467, trigger, func_192200_a

void (ServerPlayer, DamageSource, float, float, boolean): a, trigger, method_22467, trigger, m_35174_

EntityHurtPlayerTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_8902, conditionsFromJson, func_230241_b_

EntityHurtPlayerTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_8902, conditionsFromJson, m_7214_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.CriterionTriggerEntityHurtPlayer

net.minecraft.server.v1_16_R3.CriterionTriggerEntityHurtPlayer

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bd

bf

net.minecraft.server.v1_16_R1.CriterionTriggerEntityHurtPlayer

net.minecraft.server.v1_16_R2.CriterionTriggerEntityHurtPlayer

字段

构造函数

方法

1.16.1

名称

ba

bd

net.minecraft.server.v1_15_R1.CriterionTriggerEntityHurtPlayer

net.minecraft.server.v1_16_R1.CriterionTriggerEntityHurtPlayer

字段

构造函数

方法

EntityHurtPlayerTrigger$TriggerInstance (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, createInstance, method_8902, conditionsFromJson, func_192166_a

EntityHurtPlayerTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_8902, conditionsFromJson, func_230241_b_

1.15.2

名称

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

au

ba

net.minecraft.server.v1_14_R1.CriterionTriggerEntityHurtPlayer

net.minecraft.server.v1_15_R1.CriterionTriggerEntityHurtPlayer

字段

Map<PlayerAdvancements, EntityHurtPlayerTrigger$PlayerListeners>: b, players, field_9590, handlers, field_192202_b

构造函数

方法

void (PlayerAdvancements, CriterionTrigger$Listener<EntityHurtPlayerTrigger$TriggerInstance>): a, addPlayerListener, method_792, beginTrackingCondition, func_192165_a

void (PlayerAdvancements, CriterionTrigger$Listener<EntityHurtPlayerTrigger$TriggerInstance>): b, removePlayerListener, method_793, endTrackingCondition, func_192164_b

void (PlayerAdvancements): a, removePlayerListeners, method_791, endTracking, func_192167_a

void (ServerPlayer, DamageSource, float, float, boolean): a, trigger, method_8901, handle, func_192200_a

void (ServerPlayer, DamageSource, float, float, boolean): a, trigger, method_22467, trigger, func_192200_a

1.14.4

名称

net.minecraft.advancements.critereon.EntityHurtPlayerTrigger

字段

MinecraftKey: a, field_9589, ID, field_192201_a

ResourceLocation: a, ID, field_9589, ID, field_192201_a

Map<AdvancementDataPlayer, CriterionTriggerEntityHurtPlayer$a>: b, field_9590, handlers, field_192202_b

Map<PlayerAdvancements, EntityHurtPlayerTrigger$PlayerListeners>: b, players, field_9590, handlers, field_192202_b

构造函数

方法

MinecraftKey (): a, method_794, getId, func_192163_a

ResourceLocation (): a, getId, method_794, getId, func_192163_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerEntityHurtPlayer$b>): a, method_792, beginTrackingCondition, func_192165_a

void (PlayerAdvancements, CriterionTrigger$Listener<EntityHurtPlayerTrigger$TriggerInstance>): a, addPlayerListener, method_792, beginTrackingCondition, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerEntityHurtPlayer$b>): b, method_793, endTrackingCondition, func_192164_b

void (PlayerAdvancements, CriterionTrigger$Listener<EntityHurtPlayerTrigger$TriggerInstance>): b, removePlayerListener, method_793, endTrackingCondition, func_192164_b

void (AdvancementDataPlayer): a, method_791, endTracking, func_192167_a

void (PlayerAdvancements): a, removePlayerListeners, method_791, endTracking, func_192167_a

CriterionTriggerEntityHurtPlayer$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_8902, method_8902, func_192166_a

EntityHurtPlayerTrigger$TriggerInstance (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, createInstance, method_8902, conditionsFromJson, func_192166_a

void (EntityPlayer, DamageSource, float, float, boolean): a, method_8901, handle, func_192200_a

void (ServerPlayer, DamageSource, float, float, boolean): a, trigger, method_8901, handle, func_192200_a

1.14.3

名称

net.minecraft.advancement.criterion.EntityHurtPlayerCriterion

字段

MinecraftKey: a, field_9589, field_192201_a

MinecraftKey: a, field_9589, ID, field_192201_a

Map<AdvancementDataPlayer, CriterionTriggerEntityHurtPlayer$a>: b, field_9590, field_192202_b

Map<AdvancementDataPlayer, CriterionTriggerEntityHurtPlayer$a>: b, field_9590, handlers, field_192202_b

构造函数

方法

MinecraftKey (): a, method_794, func_192163_a

MinecraftKey (): a, method_794, getId, func_192163_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerEntityHurtPlayer$b>): a, method_792, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerEntityHurtPlayer$b>): a, method_792, beginTrackingCondition, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerEntityHurtPlayer$b>): b, method_793, func_192164_b

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerEntityHurtPlayer$b>): b, method_793, endTrackingCondition, func_192164_b

void (AdvancementDataPlayer): a, method_791, func_192167_a

void (AdvancementDataPlayer): a, method_791, endTracking, func_192167_a

CriterionTriggerEntityHurtPlayer$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_8902, func_192166_a

CriterionTriggerEntityHurtPlayer$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_8902, method_8902, func_192166_a

void (EntityPlayer, DamageSource, float, float, boolean): a, method_8901, func_192200_a

void (EntityPlayer, DamageSource, float, float, boolean): a, method_8901, handle, func_192200_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

an

au

net.minecraft.class_2044

net.minecraft.server.v1_13_R2.CriterionTriggerEntityHurtPlayer

net.minecraft.server.v1_14_R1.CriterionTriggerEntityHurtPlayer

字段

MinecraftKey: a, field_192201_a

MinecraftKey: a, field_9589, field_192201_a

Map<AdvancementDataPlayer, CriterionTriggerEntityHurtPlayer$a>: b, field_192202_b

Map<AdvancementDataPlayer, CriterionTriggerEntityHurtPlayer$a>: b, field_9590, field_192202_b

构造函数

方法

MinecraftKey (): a, func_192163_a

MinecraftKey (): a, method_794, func_192163_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerEntityHurtPlayer$b>): a, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerEntityHurtPlayer$b>): a, method_792, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerEntityHurtPlayer$b>): b, func_192164_b

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerEntityHurtPlayer$b>): b, method_793, func_192164_b

void (AdvancementDataPlayer): a, func_192167_a

void (AdvancementDataPlayer): a, method_791, func_192167_a

CriterionTriggerEntityHurtPlayer$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, func_192166_a

CriterionTriggerEntityHurtPlayer$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_8902, func_192166_a

void (EntityPlayer, DamageSource, float, float, boolean): a, func_192200_a

void (EntityPlayer, DamageSource, float, float, boolean): a, method_8901, func_192200_a

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.CriterionTriggerEntityHurtPlayer

net.minecraft.server.v1_13_R2.CriterionTriggerEntityHurtPlayer

字段

构造函数

方法

1.13

名称

ai

an

net.minecraft.advancements.critereon.EntityHurtPlayerTrigger

net.minecraft.advancements.criterion.EntityHurtPlayerTrigger

net.minecraft.server.v1_12_R1.CriterionTriggerEntityHurtPlayer

net.minecraft.server.v1_13_R1.CriterionTriggerEntityHurtPlayer

字段

构造函数

方法

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

ai

net.minecraft.advancements.critereon.EntityHurtPlayerTrigger

net.minecraft.server.v1_12_R1.CriterionTriggerEntityHurtPlayer

字段

MinecraftKey: a, field_192201_a

Map<AdvancementDataPlayer, CriterionTriggerEntityHurtPlayer$a>: b, field_192202_b

构造函数

()

方法

MinecraftKey (): a, func_192163_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerEntityHurtPlayer$b>): a, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerEntityHurtPlayer$b>): b, func_192164_b

void (AdvancementDataPlayer): a, func_192167_a

CriterionTriggerEntityHurtPlayer$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, func_192166_a

void (EntityPlayer, DamageSource, float, float, boolean): a, func_192200_a