历史 - net.minecraft.client.gui.screens.CreateFlatWorldScreen$DetailsList$Entry
1.21.11
名称
gll$a$a
grd$a$a
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gdu$a$a
gll$a$a
net.minecraft.class_413$class_4192$class_4193
net.minecraft.class_413$class_4192$class_11770
net.minecraft.client.gui.screen.world.CustomizeFlatLevelScreen$SuperflatLayersListWidget$SuperflatLayerEntry
net.minecraft.client.gui.screen.world.CustomizeFlatLevelScreen$SuperflatLayersListWidget$Entry
字段
构造函数
(CreateFlatWorldScreen$DetailsList)
()
方法
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_
ItemStack (BlockState): a, getDisplayItem, method_37055, createItemStackFor, m_169293_
Component (): a, getNarration, method_37006, getNarration, m_142172_
void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
void (GuiGraphics, int, int, ItemStack): a, blitSlot, method_19375, renderIcon, m_280326_
void (GuiGraphics, int, int): a, blitSlotBg, method_19373, renderIconBackgroundTexture, m_280140_
1.21.8
名称
gdt$a$a
gdu$a$a
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fyr$a$a
gdt$a$a
字段
构造函数
方法
1.21.5
名称
ftn$a$a
fyr$a$a
字段
构造函数
方法
1.21.4
名称
fsz$a$a
ftn$a$a
字段
构造函数
方法
1.21.3
名称
fne$a$a
fsz$a$a
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
fma$a$a
fne$a$a
字段
构造函数
方法
1.20.6
名称
fbx$a$a
fma$a$a
字段
构造函数
方法
1.20.4
名称
exg$a$a
fbx$a$a
net.minecraft.client.gui.screen.CustomizeFlatLevelScreen$SuperflatLayersListWidget$SuperflatLayerEntry
net.minecraft.client.gui.screen.world.CustomizeFlatLevelScreen$SuperflatLayersListWidget$SuperflatLayerEntry
字段
构造函数
方法
1.20.2
名称
etn$a$a
exg$a$a
字段
构造函数
方法
1.20.1
名称
esb$a$a
etn$a$a
字段
构造函数
方法
void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
void (PoseStack, int, int, ItemStack): a, blitSlot, method_19375, renderIcon, m_95886_
void (PoseStack, int, int): a, blitSlotBg, method_19373, renderIconBackgroundTexture, m_95871_
void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
void (GuiGraphics, int, int, ItemStack): a, blitSlot, method_19375, renderIcon, m_280326_
void (GuiGraphics, int, int): a, blitSlotBg, method_19373, renderIconBackgroundTexture, m_280140_
1.19.4
名称
eoa$a$a
esb$a$a
字段
构造函数
方法
Component (): b, getNarration, method_37006, getNarration, m_142172_
Component (): a, getNarration, method_37006, getNarration, m_142172_
1.19.3
名称
ekl$a$a
eoa$a$a
字段
构造函数
方法
1.19.2
名称
net.minecraft.src.C_3551_
net.minecraft.src.C_3548_$C_3550_$C_3551_
字段
构造函数
方法
1.19.1
名称
ejj$a$a
ekl$a$a
字段
构造函数
方法
1.19
名称
ecx$a$a
ejj$a$a
net.minecraft.src.C_3548_$C_3550_$C_3551_
net.minecraft.src.C_3551_
字段
构造函数
方法
1.18.2
名称
ebs$a$a
ecx$a$a
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dzs$a$a
ebs$a$a
字段
构造函数
方法
Component (): a, getNarration, method_37006, getNarration, m_142172_
Component (): b, getNarration, method_37006, getNarration, m_142172_
1.17.1
名称
dzr$a$a
dzs$a$a
字段
构造函数
方法
Component (): a, getNarration, method_37006, method_37006, m_142172_
Component (): a, getNarration, method_37006, getNarration, m_142172_
1.17
名称
dnv$a$a
dzr$a$a
net.minecraft.client.gui.screen.CreateFlatWorldScreen$DetailsList$LayerEntry
net.minecraft.src.C_3548_$C_3550_$C_3551_
字段
构造函数
方法
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, func_231044_a_
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_
void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, func_230432_a_
void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
void (PoseStack, int, int, ItemStack): a, blitSlot, method_19375, renderIcon, func_238605_a_
void (PoseStack, int, int, ItemStack): a, blitSlot, method_19375, renderIcon, m_95886_
void (PoseStack, int, int): a, blitSlotBg, method_19373, renderIconBackgroundTexture, func_238604_a_
void (PoseStack, int, int): a, blitSlotBg, method_19373, renderIconBackgroundTexture, m_95871_
ItemStack (BlockState): a, getDisplayItem, method_37055, createItemStackFor, m_169293_
Component (): a, getNarration, method_37006, method_37006, m_142172_
1.16.5
名称
net.minecraft.client.gui.screen.CustomizeFlatLevelScreen$SuperflatLayersListWidget$SuperflatLayerItem
net.minecraft.client.gui.screen.CustomizeFlatLevelScreen$SuperflatLayersListWidget$SuperflatLayerEntry
字段
构造函数
方法
void (PoseStack, int, int, ItemStack): a, blitSlot, method_19375, method_19375, func_238605_a_
void (PoseStack, int, int, ItemStack): a, blitSlot, method_19375, renderIcon, func_238605_a_
void (PoseStack, int, int): a, blitSlotBg, method_19373, method_19373, func_238604_a_
void (PoseStack, int, int): a, blitSlotBg, method_19373, renderIconBackgroundTexture, func_238604_a_
1.16.4
名称
dns$a$a
dnv$a$a
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dps$a$a
dns$a$a
字段
构造函数
方法
1.16.1
名称
dff$a$a
dps$a$a
字段
构造函数
方法
void (int, int, int, int, int, int, int, boolean, float): render, render, render, render, render
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, func_231044_a_
void (int, int, ItemStack): a, blitSlot, method_19375, method_19375, func_214389_a
void (int, int): a, blitSlotBg, method_19373, method_19373, func_214390_a
void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, func_230432_a_
void (PoseStack, int, int, ItemStack): a, blitSlot, method_19375, method_19375, func_238605_a_
void (PoseStack, int, int): a, blitSlotBg, method_19373, method_19373, func_238604_a_
1.15.2
名称
dfd$a$a
dff$a$a
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
void (int, int, ItemStack): a, blitSlot, method_19375, func_214389_a
void (int, int, ItemStack): a, blitSlot, method_19375, method_19375, func_214389_a
void (int, int): a, blitSlotBg, method_19373, func_214390_a
void (int, int): a, blitSlotBg, method_19373, method_19373, func_214390_a
1.15
名称
dbq$a$a
dfd$a$a
字段
构造函数
方法
1.14.4
名称
czc$a$a
dbq$a$a
net.minecraft.client.gui.screens.CreateFlatWorldScreen$DetailsList$Entry
字段
构造函数
方法
void (int, int, int, int, int, int, int, boolean, float): render, render, render, render
void (int, int, int, int, int, int, int, boolean, float): render, render, render, render, render
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked, mouseClicked
void (int, int, ItemStack): a, method_19375, method_19375, func_214389_a
void (int, int, ItemStack): a, blitSlot, method_19375, func_214389_a
void (int, int): a, method_19373, method_19373, func_214390_a
void (int, int): a, blitSlotBg, method_19373, func_214390_a
1.14.3
名称
cyy$a$a
czc$a$a
net.minecraft.client.gui.screen.CustomizeFlatLevelScreen$SuperflatLayersListWidget$SuperflatLayerItem
字段
构造函数
方法
void (int, int, int, int, int, int, int, boolean, float): render, render
void (int, int, int, int, int, int, int, boolean, float): render, render, render, render
boolean (double, double, int): mouseClicked, mouseClicked
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked
void (int, int, ItemStack): a, method_19375, func_214389_a
void (int, int, ItemStack): a, method_19375, method_19375, func_214389_a
void (int, int): a, method_19373, func_214390_a
void (int, int): a, method_19373, method_19373, func_214390_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cyw$a$a
cyy$a$a
字段
构造函数
方法
1.14
名称
cyw$a$a
net.minecraft.class_413$class_4192$class_4193
net.minecraft.client.gui.screen.CreateFlatWorldScreen$DetailsList$LayerEntry
字段
构造函数
(CreateFlatWorldScreen$DetailsList)
方法
void (int, int, int, int, int, int, int, boolean, float): render, render
boolean (double, double, int): mouseClicked, mouseClicked
void (int, int, ItemStack): a, method_19375, func_214389_a
void (int, int): a, method_19373, func_214390_a