历史 - net.minecraft.network.protocol.game.ServerboundContainerAckPacket

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.network.packet.c2s.play.ConfirmGuiActionC2SPacket

net.minecraft.network.packet.c2s.play.ConfirmScreenActionC2SPacket

net.minecraft.server.v1_16_R2.PacketPlayInTransaction

net.minecraft.server.v1_16_R3.PacketPlayInTransaction

字段

int: a, containerId, field_12811, windowId, field_149536_a

int: a, containerId, field_12811, syncId, field_149536_a

构造函数

方法

int (): b, getContainerId, method_12178, getWindowId, func_149532_c

int (): b, getContainerId, method_12178, getSyncId, func_149532_c

short (): c, getUid, method_12176, getSyncId, func_149533_d

short (): c, getUid, method_12176, getActionId, func_149533_d

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

rh

si

net.minecraft.server.v1_16_R1.PacketPlayInTransaction

net.minecraft.server.v1_16_R2.PacketPlayInTransaction

字段

构造函数

方法

1.16.1

名称

pt

rh

net.minecraft.server.v1_15_R1.PacketPlayInTransaction

net.minecraft.server.v1_16_R1.PacketPlayInTransaction

字段

构造函数

方法

1.15.2

名称

net.minecraft.server.network.packet.GuiActionConfirmC2SPacket

net.minecraft.network.packet.c2s.play.ConfirmGuiActionC2SPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

oc

pt

net.minecraft.network.packet.c2s.play.ConfirmGuiActionC2SPacket

net.minecraft.server.network.packet.GuiActionConfirmC2SPacket

net.minecraft.server.v1_14_R1.PacketPlayInTransaction

net.minecraft.server.v1_15_R1.PacketPlayInTransaction

字段

构造函数

方法

1.14.4

名称

oa

oc

net.minecraft.network.protocol.game.ServerboundContainerAckPacket

net.minecraft.server.network.packet.GuiActionConfirmC2SPacket

net.minecraft.network.packet.c2s.play.ConfirmGuiActionC2SPacket

字段

int: a, field_12811, windowId, field_149536_a

int: a, containerId, field_12811, windowId, field_149536_a

short: b, field_12809, actionId, field_149534_b

short: b, uid, field_12809, actionId, field_149534_b

boolean: c, field_12810, accepted, field_149535_c

boolean: c, accepted, field_12810, accepted, field_149535_c

构造函数

方法

void (PacketListenerPlayIn): a, method_12177, method_12177, func_148833_a

void (ServerGamePacketListener): a, handle, method_12177, apply, func_148833_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

int (): b, method_12178, getWindowId, func_149532_c

int (): b, getContainerId, method_12178, getWindowId, func_149532_c

short (): c, method_12176, getSyncId, func_149533_d

short (): c, getUid, method_12176, getSyncId, func_149533_d

1.14.3

名称

nz

oa

net.minecraft.server.network.packet.GuiActionConfirmC2SPacket

字段

int: a, field_12811, field_149536_a

int: a, field_12811, windowId, field_149536_a

short: b, field_12809, field_149534_b

short: b, field_12809, actionId, field_149534_b

boolean: c, field_12810, field_149535_c

boolean: c, field_12810, accepted, field_149535_c

构造函数

方法

void (PacketListenerPlayIn): a, method_12177, func_148833_a

void (PacketListenerPlayIn): a, method_12177, method_12177, func_148833_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

int (): b, method_12178, func_149532_c

int (): b, method_12178, getWindowId, func_149532_c

short (): c, method_12176, func_149533_d

short (): c, method_12176, getSyncId, func_149533_d

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

ml

nz

net.minecraft.class_2809

net.minecraft.network.play.client.CPacketConfirmTransaction

net.minecraft.network.play.client.CConfirmTransactionPacket

net.minecraft.server.v1_13_R2.PacketPlayInTransaction

net.minecraft.server.v1_14_R1.PacketPlayInTransaction

字段

int: a, field_149536_a

int: a, field_12811, field_149536_a

short: b, field_149534_b

short: b, field_12809, field_149534_b

boolean: c, field_149535_c

boolean: c, field_12810, field_149535_c

构造函数

方法

void (PacketListenerPlayIn): a, func_148833_a

void (PacketListenerPlayIn): a, method_12177, func_148833_a

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

int (): b, func_149532_c

int (): b, method_12178, func_149532_c

short (): c, func_149533_d

short (): c, method_12176, func_149533_d

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayInTransaction

net.minecraft.server.v1_13_R2.PacketPlayInTransaction

字段

构造函数

方法

1.13

名称

ld

ml

net.minecraft.server.v1_12_R1.PacketPlayInTransaction

net.minecraft.server.v1_13_R1.PacketPlayInTransaction

字段

构造函数

方法

int (): a, func_149532_c

int (): b, func_149532_c

short (): b, func_149533_d

short (): c, func_149533_d

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

is

ld

net.minecraft.server.v1_11_R1.PacketPlayInTransaction

net.minecraft.server.v1_12_R1.PacketPlayInTransaction

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

ip

is

net.minecraft.server.v1_10_R1.PacketPlayInTransaction

net.minecraft.server.v1_11_R1.PacketPlayInTransaction

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

in

ip

net.minecraft.server.v1_9_R2.PacketPlayInTransaction

net.minecraft.server.v1_10_R1.PacketPlayInTransaction

字段

构造函数

方法

1.9.4

名称

im

in

net.minecraft.server.v1_9_R1.PacketPlayInTransaction

net.minecraft.server.v1_9_R2.PacketPlayInTransaction

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

ii

im

net.minecraft.network.play.client.C0FPacketConfirmTransaction

net.minecraft.network.play.client.CPacketConfirmTransaction

net.minecraft.server.v1_8_R3.PacketPlayInTransaction

net.minecraft.server.v1_9_R1.PacketPlayInTransaction

字段

构造函数

方法

1.8.8

名称

ii

net.minecraft.network.play.client.C0FPacketConfirmTransaction

net.minecraft.server.v1_8_R3.PacketPlayInTransaction

字段

int: a, field_149536_a

short: b, field_149534_b

boolean: c, field_149535_c

构造函数

()

(int, short, boolean)

方法

void (PacketListenerPlayIn): a, func_148833_a

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

int (): a, func_149532_c

short (): b, func_149533_d