历史 - net.minecraft.world.level.levelgen.structure.placement.ConcentricRingsStructurePlacement

1.21.11

名称

fbh

fgi

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

evs

fbh

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

eth

evs

字段

构造函数

方法

1.21.5

名称

eoh

eth

字段

构造函数

方法

1.21.4

名称

epe

eoh

字段

构造函数

方法

1.21.3

名称

ekl

epe

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ejg

ekl

字段

构造函数

方法

1.20.6

名称

eaa

ejg

字段

com.mojang.serialization.Codec<ConcentricRingsStructurePlacement>: a, CODEC, field_36419, CODEC, f_204949_

com.mojang.serialization.MapCodec<ConcentricRingsStructurePlacement>: a, CODEC, field_36419, CODEC, f_204949_

构造函数

方法

1.20.4

名称

dwc

eaa

字段

构造函数

方法

1.20.2

名称

dsu

dwc

字段

构造函数

方法

1.20.1

名称

dsj

dsu

字段

构造函数

方法

1.19.4

名称

dpj

dsj

字段

构造函数

方法

1.19.3

名称

dlv

dpj

字段

构造函数

方法

com.mojang.datafixers.Products$P9<com.mojang.serialization.codecs.RecordCodecBuilder$Mu<ConcentricRingsStructurePlacement>, Vec3i, StructurePlacement$FrequencyReductionMethod, Float, Integer, Optional<StructurePlacement$ExclusionZone>, Integer, Integer, Integer, HolderSet<Biome>> (com.mojang.serialization.codecs.RecordCodecBuilder$Instance<ConcentricRingsStructurePlacement>): b, codec, method_41629, method_41629, m_226996_

com.mojang.datafixers.Products$P9<com.mojang.serialization.codecs.RecordCodecBuilder$Mu<ConcentricRingsStructurePlacement>, Vec3i, StructurePlacement$FrequencyReductionMethod, Float, Integer, Optional<StructurePlacement$ExclusionZone>, Integer, Integer, Integer, HolderSet<Biome>> (com.mojang.serialization.codecs.RecordCodecBuilder$Instance<ConcentricRingsStructurePlacement>): b, codec, method_41629, buildConcentricRingsCodec, m_226996_

boolean (ChunkGenerator, RandomState, long, int, int): a, isPlacementChunk, method_40168, isStartChunk, m_214090_

boolean (ChunkGeneratorStructureState, int, int): a, isPlacementChunk, method_40168, isStartChunk, m_214090_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dky

dlv

net.minecraft.world.level.levelgen.structure.placement.ConcentricRingsStructurePlacement

字段

构造函数

方法

1.19

名称

dgd

dky

net.minecraft.world.level.levelgen.structure.placement.ConcentricRingsStructurePlacement

字段

int: c, distance, comp_337, distance, f_204950_

int: c, distance, field_37768, distance, f_204950_

int: d, spread, comp_338, spread, f_204951_

int: d, spread, field_37769, spread, f_204951_

int: e, count, comp_339, count, f_204952_

int: e, count, field_37770, count, f_204952_

HolderSet<Biome>: f, preferredBiomes, field_37771, preferredBiomes, f_226974_

构造函数

(int, int, int)

(Vec3i, StructurePlacement$FrequencyReductionMethod, float, int, Optional<StructurePlacement$ExclusionZone>, int, int, int, HolderSet<Biome>)

(int, int, int, HolderSet<Biome>)

方法

boolean (ChunkGenerator, long, int, int): a, isFeatureChunk, method_40168, isStartChunk, m_212129_

StructurePlacementType<?> (): a, type, method_40166, getType, m_203443_

StructurePlacementType<?> (): e, type, method_40166, getType, m_203443_

int (): b, distance, comp_337, distance, f_204950_

int (): a, distance, method_41627, getDistance, m_204965_

int (): c, spread, comp_338, spread, f_204951_

int (): b, spread, method_41628, getSpread, m_204966_

int (): d, count, comp_339, count, f_204952_

int (): c, count, method_41630, getCount, m_204967_

com.mojang.datafixers.Products$P9<com.mojang.serialization.codecs.RecordCodecBuilder$Mu<ConcentricRingsStructurePlacement>, Vec3i, StructurePlacement$FrequencyReductionMethod, Float, Integer, Optional<StructurePlacement$ExclusionZone>, Integer, Integer, Integer, HolderSet<Biome>> (com.mojang.serialization.codecs.RecordCodecBuilder$Instance<ConcentricRingsStructurePlacement>): b, codec, method_41629, method_41629, m_226996_

HolderSet<Biome> (): d, preferredBiomes, method_41631, getPreferredBiomes, m_226998_

boolean (ChunkGenerator, RandomState, long, int, int): a, isPlacementChunk, method_40168, isStartChunk, m_214090_

1.18.2

名称

dgd

net.minecraft.world.level.levelgen.structure.placement.ConcentricRingsStructurePlacement

net.minecraft.class_6871

net.minecraft.world.gen.chunk.placement.ConcentricRingsStructurePlacement

net.minecraft.src.C_203218_

net.minecraft.world.level.levelgen.structure.placement.ConcentricRingsStructurePlacement

字段

int: c, distance, comp_337, distance, f_204950_

int: d, spread, comp_338, spread, f_204951_

int: e, count, comp_339, count, f_204952_

com.mojang.serialization.Codec<ConcentricRingsStructurePlacement>: a, CODEC, field_36419, CODEC, f_204949_

构造函数

(int, int, int)

方法

boolean (ChunkGenerator, long, int, int): a, isFeatureChunk, method_40168, isStartChunk, m_212129_

StructurePlacementType<?> (): a, type, method_40166, getType, m_203443_

int (): b, distance, comp_337, distance, f_204950_

int (): c, spread, comp_338, spread, f_204951_

int (): d, count, comp_339, count, f_204952_