历史 - net.minecraft.network.protocol.game.ServerboundSetStructureBlockPacket

1.21.11

名称

ajo

ajy

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

ajj

ajo

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

aiw

ajj

字段

构造函数

方法

1.21.5

名称

aic

aiw

字段

BlockPos: e, pos, field_13093, pos, f_134593_

BlockPos: f, pos, field_13093, pos, f_134593_

StructureBlockEntity$UpdateType: f, updateType, field_13082, action, f_134594_

StructureBlockEntity$UpdateType: g, updateType, field_13082, action, f_134594_

StructureMode: g, mode, field_13084, mode, f_134595_

StructureMode: h, mode, field_13084, mode, f_134595_

String: h, name, field_13080, templateName, f_134596_

String: i, name, field_13080, templateName, f_134596_

BlockPos: i, offset, field_13091, offset, f_134597_

BlockPos: j, offset, field_13091, offset, f_134597_

Mirror: k, mirror, field_13081, mirror, f_134599_

Mirror: l, mirror, field_13081, mirror, f_134599_

Rotation: l, rotation, field_13088, rotation, f_134600_

Rotation: m, rotation, field_13088, rotation, f_134600_

String: m, data, field_13085, metadata, f_134601_

String: n, data, field_13085, metadata, f_134601_

boolean: n, ignoreEntities, field_13089, ignoreEntities, f_134602_

boolean: o, ignoreEntities, field_13089, ignoreEntities, f_134602_

boolean: o, showAir, field_13087, showAir, f_134603_

boolean: q, showAir, field_13087, showAir, f_134603_

boolean: p, showBoundingBox, field_13086, showBoundingBox, f_134604_

boolean: r, showBoundingBox, field_13086, showBoundingBox, f_134604_

float: q, integrity, field_13090, integrity, f_134605_

float: s, integrity, field_13090, integrity, f_134605_

long: r, seed, field_13092, seed, f_134606_

long: t, seed, field_13092, seed, f_134606_

Vec3i: j, size, field_13083, size, f_134598_

Vec3i: k, size, field_13083, size, f_134598_

int: e, FLAG_STRICT, field_55581, STRICT_MASK, f_382196_

boolean: p, strict, field_55582, strict, f_381926_

构造函数

(BlockPos, StructureBlockEntity$UpdateType, StructureMode, String, BlockPos, Vec3i, Mirror, Rotation, String, boolean, boolean, boolean, float, long)

(BlockPos, StructureBlockEntity$UpdateType, StructureMode, String, BlockPos, Vec3i, Mirror, Rotation, String, boolean, boolean, boolean, boolean, float, long)

方法

boolean (): n, isShowAir, method_12503, shouldShowAir, m_134641_

boolean (): o, isShowAir, method_12503, shouldShowAir, m_134641_

boolean (): o, isShowBoundingBox, method_12505, shouldShowBoundingBox, m_134642_

boolean (): p, isShowBoundingBox, method_12505, shouldShowBoundingBox, m_134642_

float (): p, getIntegrity, method_12494, getIntegrity, m_134643_

float (): q, getIntegrity, method_12494, getIntegrity, m_134643_

long (): q, getSeed, method_12497, getSeed, m_134644_

long (): r, getSeed, method_12497, getSeed, m_134644_

boolean (): n, isStrict, method_65971, isStrict, m_386166_

1.21.4

名称

ajg

aic

字段

构造函数

方法

PacketType<ServerboundSetStructureBlockPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ServerboundSetStructureBlockPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

aia

ajg

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

aio

aia

字段

构造函数

方法

1.20.6

名称

afa

aio

字段

BlockPos: d, pos, field_13093, pos, f_134593_

BlockPos: e, pos, field_13093, pos, f_134593_

StructureBlockEntity$UpdateType: e, updateType, field_13082, action, f_134594_

StructureBlockEntity$UpdateType: f, updateType, field_13082, action, f_134594_

StructureMode: f, mode, field_13084, mode, f_134595_

StructureMode: g, mode, field_13084, mode, f_134595_

String: g, name, field_13080, templateName, f_134596_

String: h, name, field_13080, templateName, f_134596_

BlockPos: h, offset, field_13091, offset, f_134597_

BlockPos: i, offset, field_13091, offset, f_134597_

Mirror: j, mirror, field_13081, mirror, f_134599_

Mirror: k, mirror, field_13081, mirror, f_134599_

Rotation: k, rotation, field_13088, rotation, f_134600_

Rotation: l, rotation, field_13088, rotation, f_134600_

String: l, data, field_13085, metadata, f_134601_

String: m, data, field_13085, metadata, f_134601_

boolean: m, ignoreEntities, field_13089, ignoreEntities, f_134602_

boolean: n, ignoreEntities, field_13089, ignoreEntities, f_134602_

boolean: n, showAir, field_13087, showAir, f_134603_

boolean: o, showAir, field_13087, showAir, f_134603_

boolean: o, showBoundingBox, field_13086, showBoundingBox, f_134604_

boolean: p, showBoundingBox, field_13086, showBoundingBox, f_134604_

float: p, integrity, field_13090, integrity, f_134605_

float: q, integrity, field_13090, integrity, f_134605_

long: q, seed, field_13092, seed, f_134606_

long: r, seed, field_13092, seed, f_134606_

int: a, FLAG_IGNORE_ENTITIES, field_33368, IGNORE_ENTITIES_MASK, f_179767_

int: b, FLAG_IGNORE_ENTITIES, field_33368, IGNORE_ENTITIES_MASK, f_179767_

int: b, FLAG_SHOW_AIR, field_33369, SHOW_AIR_MASK, f_179768_

int: c, FLAG_SHOW_AIR, field_33369, SHOW_AIR_MASK, f_179768_

int: c, FLAG_SHOW_BOUNDING_BOX, field_33370, SHOW_BOUNDING_BOX_MASK, f_179769_

int: d, FLAG_SHOW_BOUNDING_BOX, field_33370, SHOW_BOUNDING_BOX_MASK, f_179769_

Vec3i: i, size, field_13083, size, f_134598_

Vec3i: j, size, field_13083, size, f_134598_

StreamCodec<FriendlyByteBuf, ServerboundSetStructureBlockPacket>: a, STREAM_CODEC, field_48221, CODEC, f_313925_

构造函数

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (FriendlyByteBuf): a, write, method_56001, write, m_134630_

BlockPos (): a, getPos, method_12499, getPos, m_134629_

BlockPos (): b, getPos, method_12499, getPos, m_134629_

StructureBlockEntity$UpdateType (): d, getUpdateType, method_12500, getAction, m_134632_

StructureBlockEntity$UpdateType (): e, getUpdateType, method_12500, getAction, m_134632_

StructureMode (): e, getMode, method_12504, getMode, m_134633_

StructureMode (): f, getMode, method_12504, getMode, m_134633_

String (): f, getName, method_12502, getTemplateName, m_134634_

String (): g, getName, method_12502, getTemplateName, m_134634_

BlockPos (): g, getOffset, method_12496, getOffset, m_134635_

BlockPos (): h, getOffset, method_12496, getOffset, m_134635_

Mirror (): i, getMirror, method_12493, getMirror, m_134637_

Mirror (): j, getMirror, method_12493, getMirror, m_134637_

Rotation (): j, getRotation, method_12498, getRotation, m_134638_

Rotation (): k, getRotation, method_12498, getRotation, m_134638_

String (): k, getData, method_12501, getMetadata, m_134639_

String (): l, getData, method_12501, getMetadata, m_134639_

boolean (): l, isIgnoreEntities, method_12506, shouldIgnoreEntities, m_134640_

boolean (): m, isIgnoreEntities, method_12506, shouldIgnoreEntities, m_134640_

boolean (): m, isShowAir, method_12503, shouldShowAir, m_134641_

boolean (): n, isShowAir, method_12503, shouldShowAir, m_134641_

boolean (): n, isShowBoundingBox, method_12505, shouldShowBoundingBox, m_134642_

boolean (): o, isShowBoundingBox, method_12505, shouldShowBoundingBox, m_134642_

float (): o, getIntegrity, method_12494, getIntegrity, m_134643_

float (): p, getIntegrity, method_12494, getIntegrity, m_134643_

long (): p, getSeed, method_12497, getSeed, m_134644_

long (): q, getSeed, method_12497, getSeed, m_134644_

Vec3i (): h, getSize, method_12492, getSize, m_179787_

Vec3i (): i, getSize, method_12492, getSize, m_179787_

PacketType<ServerboundSetStructureBlockPacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

acs

afa

字段

构造函数

方法

1.20.2

名称

aat

acs

字段

构造函数

方法

StructureBlockEntity$UpdateType (): c, getUpdateType, method_12500, getAction, m_134632_

StructureBlockEntity$UpdateType (): d, getUpdateType, method_12500, getAction, m_134632_

StructureMode (): d, getMode, method_12504, getMode, m_134633_

StructureMode (): e, getMode, method_12504, getMode, m_134633_

String (): e, getName, method_12502, getTemplateName, m_134634_

String (): f, getName, method_12502, getTemplateName, m_134634_

BlockPos (): f, getOffset, method_12496, getOffset, m_134635_

BlockPos (): g, getOffset, method_12496, getOffset, m_134635_

Mirror (): h, getMirror, method_12493, getMirror, m_134637_

Mirror (): i, getMirror, method_12493, getMirror, m_134637_

Rotation (): i, getRotation, method_12498, getRotation, m_134638_

Rotation (): j, getRotation, method_12498, getRotation, m_134638_

String (): j, getData, method_12501, getMetadata, m_134639_

String (): k, getData, method_12501, getMetadata, m_134639_

boolean (): k, isIgnoreEntities, method_12506, shouldIgnoreEntities, m_134640_

boolean (): l, isIgnoreEntities, method_12506, shouldIgnoreEntities, m_134640_

boolean (): l, isShowAir, method_12503, shouldShowAir, m_134641_

boolean (): m, isShowAir, method_12503, shouldShowAir, m_134641_

boolean (): m, isShowBoundingBox, method_12505, shouldShowBoundingBox, m_134642_

boolean (): n, isShowBoundingBox, method_12505, shouldShowBoundingBox, m_134642_

float (): n, getIntegrity, method_12494, getIntegrity, m_134643_

float (): o, getIntegrity, method_12494, getIntegrity, m_134643_

long (): o, getSeed, method_12497, getSeed, m_134644_

long (): p, getSeed, method_12497, getSeed, m_134644_

Vec3i (): g, getSize, method_12492, getSize, m_179787_

Vec3i (): h, getSize, method_12492, getSize, m_179787_

1.20.1

名称

abg

aat

字段

构造函数

方法

1.19.4

名称

aai

abg

字段

构造函数

方法

BlockPos (): b, getPos, method_12499, getPos, m_134629_

BlockPos (): a, getPos, method_12499, getPos, m_134629_

1.19.3

名称

ze

aai

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

ym

ze

net.minecraft.network.protocol.game.PacketPlayInStruct

字段

构造函数

方法

1.19

名称

wx

ym

net.minecraft.network.protocol.game.PacketPlayInStruct

字段

String: g, name, field_13080, structureName, f_134596_

String: g, name, field_13080, templateName, f_134596_

构造函数

方法

String (): e, getName, method_12502, getStructureName, m_134634_

String (): e, getName, method_12502, getTemplateName, m_134634_

1.18.2

名称

wl

wx

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

vb

wl

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

to

vb

net.minecraft.network.play.client.CUpdateStructureBlockPacket

net.minecraft.src.C_5194_

net.minecraft.server.v1_16_R3.PacketPlayInStruct

net.minecraft.network.protocol.game.PacketPlayInStruct

字段

BlockPos: a, pos, field_13093, pos, field_210391_a

BlockPos: d, pos, field_13093, pos, f_134593_

StructureBlockEntity$UpdateType: b, updateType, field_13082, action, field_210392_b

StructureBlockEntity$UpdateType: e, updateType, field_13082, action, f_134594_

StructureMode: c, mode, field_13084, mode, field_210393_c

StructureMode: f, mode, field_13084, mode, f_134595_

String: d, name, field_13080, structureName, field_210394_d

String: g, name, field_13080, structureName, f_134596_

BlockPos: e, offset, field_13091, offset, field_210395_e

BlockPos: h, offset, field_13091, offset, f_134597_

BlockPos: f, size, field_13083, size, field_210396_f

Mirror: g, mirror, field_13081, mirror, field_210397_g

Mirror: j, mirror, field_13081, mirror, f_134599_

Rotation: h, rotation, field_13088, rotation, field_210398_h

Rotation: k, rotation, field_13088, rotation, f_134600_

String: i, data, field_13085, metadata, field_210399_i

String: l, data, field_13085, metadata, f_134601_

boolean: j, ignoreEntities, field_13089, ignoreEntities, field_210400_j

boolean: m, ignoreEntities, field_13089, ignoreEntities, f_134602_

boolean: k, showAir, field_13087, showAir, field_210401_k

boolean: n, showAir, field_13087, showAir, f_134603_

boolean: l, showBoundingBox, field_13086, showBoundingBox, field_210402_l

boolean: o, showBoundingBox, field_13086, showBoundingBox, f_134604_

float: m, integrity, field_13090, integrity, field_210403_m

float: p, integrity, field_13090, integrity, f_134605_

long: n, seed, field_13092, seed, field_210404_n

long: q, seed, field_13092, seed, f_134606_

int: a, FLAG_IGNORE_ENTITIES, field_33368, IGNORE_ENTITIES_MASK, f_179767_

int: b, FLAG_SHOW_AIR, field_33369, SHOW_AIR_MASK, f_179768_

int: c, FLAG_SHOW_BOUNDING_BOX, field_33370, SHOW_BOUNDING_BOX_MASK, f_179769_

Vec3i: i, size, field_13083, size, f_134598_

构造函数

()

(BlockPos, StructureBlockEntity$UpdateType, StructureMode, String, BlockPos, BlockPos, Mirror, Rotation, String, boolean, boolean, boolean, float, long)

(BlockPos, StructureBlockEntity$UpdateType, StructureMode, String, BlockPos, Vec3i, Mirror, Rotation, String, boolean, boolean, boolean, float, long)

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (ServerGamePacketListener): a, handle, method_12495, apply, func_148833_a

void (ServerGamePacketListener): a, handle, method_12495, apply, m_5797_

BlockPos (): b, getPos, method_12499, getPos, func_210380_a

BlockPos (): b, getPos, method_12499, getPos, m_134629_

StructureBlockEntity$UpdateType (): c, getUpdateType, method_12500, getAction, func_210384_b

StructureBlockEntity$UpdateType (): c, getUpdateType, method_12500, getAction, m_134632_

StructureMode (): d, getMode, method_12504, getMode, func_210378_c

StructureMode (): d, getMode, method_12504, getMode, m_134633_

String (): e, getName, method_12502, getStructureName, func_210377_d

String (): e, getName, method_12502, getStructureName, m_134634_

BlockPos (): f, getOffset, method_12496, getOffset, func_210383_e

BlockPos (): f, getOffset, method_12496, getOffset, m_134635_

BlockPos (): g, getSize, method_12492, getSize, func_210385_f

Mirror (): h, getMirror, method_12493, getMirror, func_210386_g

Mirror (): h, getMirror, method_12493, getMirror, m_134637_

Rotation (): i, getRotation, method_12498, getRotation, func_210379_h

Rotation (): i, getRotation, method_12498, getRotation, m_134638_

String (): j, getData, method_12501, getMetadata, func_210388_i

String (): j, getData, method_12501, getMetadata, m_134639_

boolean (): k, isIgnoreEntities, method_12506, shouldIgnoreEntities, func_210389_j

boolean (): k, isIgnoreEntities, method_12506, shouldIgnoreEntities, m_134640_

boolean (): l, isShowAir, method_12503, shouldShowAir, func_210390_k

boolean (): l, isShowAir, method_12503, shouldShowAir, m_134641_

boolean (): m, isShowBoundingBox, method_12505, shouldShowBoundingBox, func_210387_l

boolean (): m, isShowBoundingBox, method_12505, shouldShowBoundingBox, m_134642_

float (): n, getIntegrity, method_12494, getIntegrity, func_210382_m

float (): n, getIntegrity, method_12494, getIntegrity, m_134643_

long (): o, getSeed, method_12497, getSeed, func_210381_n

long (): o, getSeed, method_12497, getSeed, m_134644_

Vec3i (): g, getSize, method_12492, getSize, m_179787_

1.16.5

名称

字段

构造函数

方法

boolean (): k, isIgnoreEntities, method_12506, getIgnoreEntities, func_210389_j

boolean (): k, isIgnoreEntities, method_12506, shouldIgnoreEntities, func_210389_j

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayInStruct

net.minecraft.server.v1_16_R3.PacketPlayInStruct

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

sm

to

net.minecraft.server.v1_16_R1.PacketPlayInStruct

net.minecraft.server.v1_16_R2.PacketPlayInStruct

字段

构造函数

方法

1.16.1

名称

qx

sm

net.minecraft.server.v1_15_R1.PacketPlayInStruct

net.minecraft.server.v1_16_R1.PacketPlayInStruct

字段

构造函数

方法

1.15.2

名称

net.minecraft.server.network.packet.UpdateStructureBlockC2SPacket

net.minecraft.network.packet.c2s.play.UpdateStructureBlockC2SPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

pg

qx

net.minecraft.network.packet.c2s.play.UpdateStructureBlockC2SPacket

net.minecraft.server.network.packet.UpdateStructureBlockC2SPacket

net.minecraft.server.v1_14_R1.PacketPlayInStruct

net.minecraft.server.v1_15_R1.PacketPlayInStruct

字段

构造函数

方法

1.14.4

名称

pe

pg

net.minecraft.network.protocol.game.ServerboundSetStructureBlockPacket

net.minecraft.server.network.packet.UpdateStructureBlockC2SPacket

net.minecraft.network.packet.c2s.play.UpdateStructureBlockC2SPacket

字段

BlockPosition: a, field_13093, pos, field_210391_a

BlockPos: a, pos, field_13093, pos, field_210391_a

TileEntityStructure$UpdateType: b, field_13082, action, field_210392_b

StructureBlockEntity$UpdateType: b, updateType, field_13082, action, field_210392_b

BlockPropertyStructureMode: c, field_13084, mode, field_210393_c

StructureMode: c, mode, field_13084, mode, field_210393_c

String: d, field_13080, structureName, field_210394_d

String: d, name, field_13080, structureName, field_210394_d

BlockPosition: e, field_13091, offset, field_210395_e

BlockPos: e, offset, field_13091, offset, field_210395_e

BlockPosition: f, field_13083, size, field_210396_f

BlockPos: f, size, field_13083, size, field_210396_f

EnumBlockMirror: g, field_13081, mirror, field_210397_g

Mirror: g, mirror, field_13081, mirror, field_210397_g

EnumBlockRotation: h, field_13088, rotation, field_210398_h

Rotation: h, rotation, field_13088, rotation, field_210398_h

String: i, field_13085, metadata, field_210399_i

String: i, data, field_13085, metadata, field_210399_i

boolean: j, field_13089, ignoreEntities, field_210400_j

boolean: j, ignoreEntities, field_13089, ignoreEntities, field_210400_j

boolean: k, field_13087, showAir, field_210401_k

boolean: k, showAir, field_13087, showAir, field_210401_k

boolean: l, field_13086, showBoundingBox, field_210402_l

boolean: l, showBoundingBox, field_13086, showBoundingBox, field_210402_l

float: m, field_13090, integrity, field_210403_m

float: m, integrity, field_13090, integrity, field_210403_m

long: n, field_13092, seed, field_210404_n

long: n, seed, field_13092, seed, field_210404_n

构造函数

方法

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_12495, method_12495, func_148833_a

void (ServerGamePacketListener): a, handle, method_12495, apply, func_148833_a

BlockPosition (): b, method_12499, getPos, func_210380_a

BlockPos (): b, getPos, method_12499, getPos, func_210380_a

TileEntityStructure$UpdateType (): c, method_12500, getAction, func_210384_b

StructureBlockEntity$UpdateType (): c, getUpdateType, method_12500, getAction, func_210384_b

BlockPropertyStructureMode (): d, method_12504, getMode, func_210378_c

StructureMode (): d, getMode, method_12504, getMode, func_210378_c

String (): e, method_12502, getStructureName, func_210377_d

String (): e, getName, method_12502, getStructureName, func_210377_d

BlockPosition (): f, method_12496, getOffset, func_210383_e

BlockPos (): f, getOffset, method_12496, getOffset, func_210383_e

BlockPosition (): g, method_12492, getSize, func_210385_f

BlockPos (): g, getSize, method_12492, getSize, func_210385_f

EnumBlockMirror (): h, method_12493, getMirror, func_210386_g

Mirror (): h, getMirror, method_12493, getMirror, func_210386_g

EnumBlockRotation (): i, method_12498, getRotation, func_210379_h

Rotation (): i, getRotation, method_12498, getRotation, func_210379_h

String (): j, method_12501, getMetadata, func_210388_i

String (): j, getData, method_12501, getMetadata, func_210388_i

boolean (): k, method_12506, getIgnoreEntities, func_210389_j

boolean (): k, isIgnoreEntities, method_12506, getIgnoreEntities, func_210389_j

boolean (): l, method_12503, shouldShowAir, func_210390_k

boolean (): l, isShowAir, method_12503, shouldShowAir, func_210390_k

boolean (): m, method_12505, shouldShowBoundingBox, func_210387_l

boolean (): m, isShowBoundingBox, method_12505, shouldShowBoundingBox, func_210387_l

float (): n, method_12494, getIntegrity, func_210382_m

float (): n, getIntegrity, method_12494, getIntegrity, func_210382_m

long (): o, method_12497, getSeed, func_210381_n

long (): o, getSeed, method_12497, getSeed, func_210381_n

1.14.3

名称

pd

pe

net.minecraft.server.network.packet.UpdateStructureBlockC2SPacket

字段

BlockPosition: a, field_13093, field_210391_a

BlockPosition: a, field_13093, pos, field_210391_a

TileEntityStructure$UpdateType: b, field_13082, field_210392_b

TileEntityStructure$UpdateType: b, field_13082, action, field_210392_b

BlockPropertyStructureMode: c, field_13084, field_210393_c

BlockPropertyStructureMode: c, field_13084, mode, field_210393_c

String: d, field_13080, field_210394_d

String: d, field_13080, structureName, field_210394_d

BlockPosition: e, field_13091, field_210395_e

BlockPosition: e, field_13091, offset, field_210395_e

BlockPosition: f, field_13083, field_210396_f

BlockPosition: f, field_13083, size, field_210396_f

EnumBlockMirror: g, field_13081, field_210397_g

EnumBlockMirror: g, field_13081, mirror, field_210397_g

EnumBlockRotation: h, field_13088, field_210398_h

EnumBlockRotation: h, field_13088, rotation, field_210398_h

String: i, field_13085, field_210399_i

String: i, field_13085, metadata, field_210399_i

boolean: j, field_13089, field_210400_j

boolean: j, field_13089, ignoreEntities, field_210400_j

boolean: k, field_13087, field_210401_k

boolean: k, field_13087, showAir, field_210401_k

boolean: l, field_13086, field_210402_l

boolean: l, field_13086, showBoundingBox, field_210402_l

float: m, field_13090, field_210403_m

float: m, field_13090, integrity, field_210403_m

long: n, field_13092, field_210404_n

long: n, field_13092, seed, field_210404_n

构造函数

方法

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (PacketListenerPlayIn): a, method_12495, func_148833_a

void (PacketListenerPlayIn): a, method_12495, method_12495, func_148833_a

BlockPosition (): b, method_12499, func_210380_a

BlockPosition (): b, method_12499, getPos, func_210380_a

TileEntityStructure$UpdateType (): c, method_12500, func_210384_b

TileEntityStructure$UpdateType (): c, method_12500, getAction, func_210384_b

BlockPropertyStructureMode (): d, method_12504, func_210378_c

BlockPropertyStructureMode (): d, method_12504, getMode, func_210378_c

String (): e, method_12502, func_210377_d

String (): e, method_12502, getStructureName, func_210377_d

BlockPosition (): f, method_12496, func_210383_e

BlockPosition (): f, method_12496, getOffset, func_210383_e

BlockPosition (): g, method_12492, func_210385_f

BlockPosition (): g, method_12492, getSize, func_210385_f

EnumBlockMirror (): h, method_12493, func_210386_g

EnumBlockMirror (): h, method_12493, getMirror, func_210386_g

EnumBlockRotation (): i, method_12498, func_210379_h

EnumBlockRotation (): i, method_12498, getRotation, func_210379_h

String (): j, method_12501, func_210388_i

String (): j, method_12501, getMetadata, func_210388_i

boolean (): k, method_12506, func_210389_j

boolean (): k, method_12506, getIgnoreEntities, func_210389_j

boolean (): l, method_12503, func_210390_k

boolean (): l, method_12503, shouldShowAir, func_210390_k

boolean (): m, method_12505, func_210387_l

boolean (): m, method_12505, shouldShowBoundingBox, func_210387_l

float (): n, method_12494, func_210382_m

float (): n, method_12494, getIntegrity, func_210382_m

long (): o, method_12497, func_210381_n

long (): o, method_12497, getSeed, func_210381_n

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

nn

pd

net.minecraft.class_2875

net.minecraft.network.play.client.CPacketUpdateStructureBlock

net.minecraft.network.play.client.CUpdateStructureBlockPacket

net.minecraft.server.v1_13_R2.PacketPlayInStruct

net.minecraft.server.v1_14_R1.PacketPlayInStruct

字段

BlockPosition: a, field_210391_a

BlockPosition: a, field_13093, field_210391_a

TileEntityStructure$UpdateType: b, field_210392_b

TileEntityStructure$UpdateType: b, field_13082, field_210392_b

BlockPropertyStructureMode: c, field_210393_c

BlockPropertyStructureMode: c, field_13084, field_210393_c

String: d, field_210394_d

String: d, field_13080, field_210394_d

BlockPosition: e, field_210395_e

BlockPosition: e, field_13091, field_210395_e

BlockPosition: f, field_210396_f

BlockPosition: f, field_13083, field_210396_f

EnumBlockMirror: g, field_210397_g

EnumBlockMirror: g, field_13081, field_210397_g

EnumBlockRotation: h, field_210398_h

EnumBlockRotation: h, field_13088, field_210398_h

String: i, field_210399_i

String: i, field_13085, field_210399_i

boolean: j, field_210400_j

boolean: j, field_13089, field_210400_j

boolean: k, field_210401_k

boolean: k, field_13087, field_210401_k

boolean: l, field_210402_l

boolean: l, field_13086, field_210402_l

float: m, field_210403_m

float: m, field_13090, field_210403_m

long: n, field_210404_n

long: n, field_13092, field_210404_n

构造函数

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketListenerPlayIn): a, func_148833_a

void (PacketListenerPlayIn): a, method_12495, func_148833_a

BlockPosition (): b, func_210380_a

BlockPosition (): b, method_12499, func_210380_a

TileEntityStructure$UpdateType (): c, func_210384_b

TileEntityStructure$UpdateType (): c, method_12500, func_210384_b

BlockPropertyStructureMode (): d, func_210378_c

BlockPropertyStructureMode (): d, method_12504, func_210378_c

String (): e, func_210377_d

String (): e, method_12502, func_210377_d

BlockPosition (): f, func_210383_e

BlockPosition (): f, method_12496, func_210383_e

BlockPosition (): g, func_210385_f

BlockPosition (): g, method_12492, func_210385_f

EnumBlockMirror (): h, func_210386_g

EnumBlockMirror (): h, method_12493, func_210386_g

EnumBlockRotation (): i, func_210379_h

EnumBlockRotation (): i, method_12498, func_210379_h

String (): j, func_210388_i

String (): j, method_12501, func_210388_i

boolean (): k, func_210389_j

boolean (): k, method_12506, func_210389_j

boolean (): l, func_210390_k

boolean (): l, method_12503, func_210390_k

boolean (): m, func_210387_l

boolean (): m, method_12505, func_210387_l

float (): n, func_210382_m

float (): n, method_12494, func_210382_m

long (): o, func_210381_n

long (): o, method_12497, func_210381_n

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayInStruct

net.minecraft.server.v1_13_R2.PacketPlayInStruct

字段

构造函数

方法

1.13

名称

nn

net.minecraft.network.play.client.CPacketUpdateStructureBlock

net.minecraft.server.v1_13_R1.PacketPlayInStruct

字段

BlockPosition: a, field_210391_a

TileEntityStructure$UpdateType: b, field_210392_b

BlockPropertyStructureMode: c, field_210393_c

String: d, field_210394_d

BlockPosition: e, field_210395_e

BlockPosition: f, field_210396_f

EnumBlockMirror: g, field_210397_g

EnumBlockRotation: h, field_210398_h

String: i, field_210399_i

boolean: j, field_210400_j

boolean: k, field_210401_k

boolean: l, field_210402_l

float: m, field_210403_m

long: n, field_210404_n

构造函数

()

(BlockPosition, TileEntityStructure$UpdateType, BlockPropertyStructureMode, String, BlockPosition, BlockPosition, EnumBlockMirror, EnumBlockRotation, String, boolean, boolean, boolean, float, long)

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketListenerPlayIn): a, func_148833_a

BlockPosition (): b, func_210380_a

TileEntityStructure$UpdateType (): c, func_210384_b

BlockPropertyStructureMode (): d, func_210378_c

String (): e, func_210377_d

BlockPosition (): f, func_210383_e

BlockPosition (): g, func_210385_f

EnumBlockMirror (): h, func_210386_g

EnumBlockRotation (): i, func_210379_h

String (): j, func_210388_i

boolean (): k, func_210389_j

boolean (): l, func_210390_k

boolean (): m, func_210387_l

float (): n, func_210382_m

long (): o, func_210381_n