历史 - net.minecraft.world.scores.PlayerTeam

1.21.11

名称

fpi

fum

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fjs

fpi

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fhc

fjs

字段

构造函数

方法

1.21.5

名称

fcb

fhc

字段

构造函数

方法

String (): b, getName, method_1197, getName, m_5758_

String (): c, getName, method_1197, getName, m_5758_

Collection<String> (): g, getPlayers, method_1204, getPlayerList, m_6809_

Collection<String> (): h, getPlayers, method_1204, getPlayerList, m_6809_

boolean (): h, isAllowFriendlyFire, method_1205, isFriendlyFireAllowed, m_6260_

boolean (): i, isAllowFriendlyFire, method_1205, isFriendlyFireAllowed, m_6260_

boolean (): i, canSeeFriendlyInvisibles, method_1199, shouldShowFriendlyInvisibles, m_6259_

boolean (): j, canSeeFriendlyInvisibles, method_1199, shouldShowFriendlyInvisibles, m_6259_

Team$Visibility (): j, getNameTagVisibility, method_1201, getNameTagVisibilityRule, m_7470_

Team$Visibility (): k, getNameTagVisibility, method_1201, getNameTagVisibilityRule, m_7470_

Team$Visibility (): k, getDeathMessageVisibility, method_1200, getDeathMessageVisibilityRule, m_7468_

Team$Visibility (): l, getDeathMessageVisibility, method_1200, getDeathMessageVisibilityRule, m_7468_

int (): m, packOptions, method_1147, getFriendlyFlagsBitwise, m_83378_

int (): n, packOptions, method_1147, getFriendlyFlagsBitwise, m_83378_

ChatFormatting (): n, getColor, method_1202, getColor, m_7414_

ChatFormatting (): o, getColor, method_1202, getColor, m_7414_

Team$CollisionRule (): l, getCollisionRule, method_1203, getCollisionRule, m_7156_

Team$CollisionRule (): m, getCollisionRule, method_1203, getCollisionRule, m_7156_

Component (): c, getDisplayName, method_1140, getDisplayName, m_83364_

Component (): d, getDisplayName, method_1140, getDisplayName, m_83364_

Component (): e, getPlayerPrefix, method_1144, getPrefix, m_83370_

Component (): f, getPlayerPrefix, method_1144, getPrefix, m_83370_

Component (): f, getPlayerSuffix, method_1136, getSuffix, m_83371_

Component (): g, getPlayerSuffix, method_1136, getSuffix, m_83371_

MutableComponent (): d, getFormattedDisplayName, method_1148, getFormattedName, m_83367_

MutableComponent (): e, getFormattedDisplayName, method_1148, getFormattedName, m_83367_

Scoreboard (): a, getScoreboard, method_35594, getScoreboard, m_166086_

Scoreboard (): b, getScoreboard, method_35594, getScoreboard, m_166086_

PlayerTeam$Packed (): a, pack, method_67448, pack, m_389049_

1.21.4

名称

fcy

fcb

字段

构造函数

方法

1.21.3

名称

eyb

fcy

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ews

eyb

字段

构造函数

方法

1.20.6

名称

ems

ews

字段

构造函数

方法

1.20.4

名称

eik

ems

字段

构造函数

方法

1.20.2

名称

efe

eik

字段

构造函数

方法

1.20.1

名称

eea

efe

字段

构造函数

方法

1.19.4

名称

eba

eea

字段

构造函数

方法

1.19.3

名称

dxm

eba

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dwp

dxm

net.minecraft.world.scores.ScoreboardTeam

字段

构造函数

方法

1.19

名称

dqk

dwp

net.minecraft.world.scores.ScoreboardTeam

字段

构造函数

方法

1.18.2

名称

dpi

dqk

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dnw

dpi

字段

Scoreboard: d, scoreboard, field_1420, scoreboard, f_83326_

Scoreboard: c, scoreboard, field_1420, scoreboard, f_83326_

String: e, name, field_1421, name, f_83327_

String: d, name, field_1421, name, f_83327_

Set<String>: f, players, field_1415, playerList, f_83328_

Set<String>: e, players, field_1415, playerList, f_83328_

boolean: j, allowFriendlyFire, field_1417, friendlyFire, f_83332_

boolean: i, allowFriendlyFire, field_1417, friendlyFire, f_83332_

boolean: k, seeFriendlyInvisibles, field_1416, showFriendlyInvisibles, f_83333_

boolean: j, seeFriendlyInvisibles, field_1416, showFriendlyInvisibles, f_83333_

Team$Visibility: l, nameTagVisibility, field_1423, nameTagVisibilityRule, f_83334_

Team$Visibility: k, nameTagVisibility, field_1423, nameTagVisibilityRule, f_83334_

Team$Visibility: m, deathMessageVisibility, field_1422, deathMessageVisibilityRule, f_83335_

Team$Visibility: l, deathMessageVisibility, field_1422, deathMessageVisibilityRule, f_83335_

ChatFormatting: n, color, field_1424, color, f_83336_

ChatFormatting: m, color, field_1424, color, f_83336_

Team$CollisionRule: o, collisionRule, field_1425, collisionRule, f_83337_

Team$CollisionRule: n, collisionRule, field_1425, collisionRule, f_83337_

Component: g, displayName, field_1414, displayName, f_83329_

Component: f, displayName, field_1414, displayName, f_83329_

Component: h, playerPrefix, field_1418, prefix, f_83330_

Component: g, playerPrefix, field_1418, prefix, f_83330_

Component: i, playerSuffix, field_1419, suffix, f_83331_

Component: h, playerSuffix, field_1419, suffix, f_83331_

Style: p, displayNameStyle, field_24195, nameStyle, f_83338_

Style: o, displayNameStyle, field_24195, nameStyle, f_83338_

int: a, MAX_NAME_LENGTH, field_31883, field_31883, f_166083_

int: b, BIT_FRIENDLY_FIRE, field_31884, field_31884, f_166084_

int: a, BIT_FRIENDLY_FIRE, field_31884, field_31884, f_166084_

int: c, BIT_SEE_INVISIBLES, field_31885, field_31885, f_166085_

int: b, BIT_SEE_INVISIBLES, field_31885, field_31885, f_166085_

构造函数

方法

String (): b, getName, method_1197, getName, m_5758_, getName

String (): b, getName, method_1197, getName, m_5758_

Collection<String> (): g, getPlayers, method_1204, getPlayerList, m_6809_, getPlayerNameSet

Collection<String> (): g, getPlayers, method_1204, getPlayerList, m_6809_

boolean (): h, isAllowFriendlyFire, method_1205, isFriendlyFireAllowed, m_6260_, allowFriendlyFire

boolean (): h, isAllowFriendlyFire, method_1205, isFriendlyFireAllowed, m_6260_

void (boolean): a, setAllowFriendlyFire, method_1135, setFriendlyFireAllowed, m_83355_, setAllowFriendlyFire

void (boolean): a, setAllowFriendlyFire, method_1135, setFriendlyFireAllowed, m_83355_

boolean (): i, canSeeFriendlyInvisibles, method_1199, shouldShowFriendlyInvisibles, m_6259_, canSeeFriendlyInvisibles

boolean (): i, canSeeFriendlyInvisibles, method_1199, shouldShowFriendlyInvisibles, m_6259_

void (boolean): b, setSeeFriendlyInvisibles, method_1143, setShowFriendlyInvisibles, m_83362_, setCanSeeFriendlyInvisibles

void (boolean): b, setSeeFriendlyInvisibles, method_1143, setShowFriendlyInvisibles, m_83362_

Team$Visibility (): j, getNameTagVisibility, method_1201, getNameTagVisibilityRule, m_7470_, getNameTagVisibility

Team$Visibility (): j, getNameTagVisibility, method_1201, getNameTagVisibilityRule, m_7470_

Team$Visibility (): k, getDeathMessageVisibility, method_1200, getDeathMessageVisibilityRule, m_7468_, getDeathMessageVisibility

Team$Visibility (): k, getDeathMessageVisibility, method_1200, getDeathMessageVisibilityRule, m_7468_

void (Team$Visibility): a, setNameTagVisibility, method_1149, setNameTagVisibilityRule, m_83346_, setNameTagVisibility

void (Team$Visibility): a, setNameTagVisibility, method_1149, setNameTagVisibilityRule, m_83346_

void (Team$Visibility): b, setDeathMessageVisibility, method_1133, setDeathMessageVisibilityRule, m_83358_, setDeathMessageVisibility

void (Team$Visibility): b, setDeathMessageVisibility, method_1133, setDeathMessageVisibilityRule, m_83358_

int (): m, packOptions, method_1147, getFriendlyFlagsBitwise, m_83378_, packOptionData

int (): m, packOptions, method_1147, getFriendlyFlagsBitwise, m_83378_

void (ChatFormatting): a, setColor, method_1141, setColor, m_83351_, setColor

void (ChatFormatting): a, setColor, method_1141, setColor, m_83351_

ChatFormatting (): n, getColor, method_1202, getColor, m_7414_, getColor

ChatFormatting (): n, getColor, method_1202, getColor, m_7414_

Team$CollisionRule (): l, getCollisionRule, method_1203, getCollisionRule, m_7156_, getCollisionRule

Team$CollisionRule (): l, getCollisionRule, method_1203, getCollisionRule, m_7156_

void (Team$CollisionRule): a, setCollisionRule, method_1145, setCollisionRule, m_83344_, setCollisionRule

void (Team$CollisionRule): a, setCollisionRule, method_1145, setCollisionRule, m_83344_

Component (): c, getDisplayName, method_1140, getDisplayName, m_83364_, getDisplayName

Component (): c, getDisplayName, method_1140, getDisplayName, m_83364_

void (Component): a, setDisplayName, method_1137, setDisplayName, m_83353_, setDisplayName

void (Component): a, setDisplayName, method_1137, setDisplayName, m_83353_

void (Component): b, setPlayerPrefix, method_1138, setPrefix, m_83360_, setPrefix

void (Component): b, setPlayerPrefix, method_1138, setPrefix, m_83360_

Component (): e, getPlayerPrefix, method_1144, getPrefix, m_83370_, getPrefix

Component (): e, getPlayerPrefix, method_1144, getPrefix, m_83370_

void (Component): c, setPlayerSuffix, method_1139, setSuffix, m_83365_, setSuffix

void (Component): c, setPlayerSuffix, method_1139, setSuffix, m_83365_

Component (): f, getPlayerSuffix, method_1136, getSuffix, m_83371_, getSuffix

Component (): f, getPlayerSuffix, method_1136, getSuffix, m_83371_

MutableComponent (Component): d, getFormattedName, method_1198, decorateName, m_6870_, getFormattedName

MutableComponent (Component): d, getFormattedName, method_1198, decorateName, m_6870_

1.17.1

名称

字段

构造函数

方法

1.17

名称

ddl

dnw

net.minecraft.scoreboard.ScorePlayerTeam

net.minecraft.src.C_3074_

net.minecraft.server.v1_16_R3.ScoreboardTeam

net.minecraft.world.scores.ScoreboardTeam

字段

Scoreboard: a, scoreboard, field_1420, scoreboard, field_96677_a

Scoreboard: d, scoreboard, field_1420, scoreboard, f_83326_

String: b, name, field_1421, name, field_96675_b

String: e, name, field_1421, name, f_83327_

Set<String>: c, players, field_1415, playerList, field_96676_c

Set<String>: f, players, field_1415, playerList, f_83328_

boolean: g, allowFriendlyFire, field_1417, friendlyFire, field_96672_g

boolean: j, allowFriendlyFire, field_1417, friendlyFire, f_83332_

boolean: h, seeFriendlyInvisibles, field_1416, showFriendlyInvisibles, field_98301_h

boolean: k, seeFriendlyInvisibles, field_1416, showFriendlyInvisibles, f_83333_

Team$Visibility: i, nameTagVisibility, field_1423, nameTagVisibilityRule, field_178778_i

Team$Visibility: l, nameTagVisibility, field_1423, nameTagVisibilityRule, f_83334_

Team$Visibility: j, deathMessageVisibility, field_1422, deathMessageVisibilityRule, field_178776_j

Team$Visibility: m, deathMessageVisibility, field_1422, deathMessageVisibilityRule, f_83335_

ChatFormatting: k, color, field_1424, color, field_178777_k

ChatFormatting: n, color, field_1424, color, f_83336_

Team$CollisionRule: l, collisionRule, field_1425, collisionRule, field_186683_l

Team$CollisionRule: o, collisionRule, field_1425, collisionRule, f_83337_

Component: d, displayName, field_1414, displayName, field_96673_d

Component: g, displayName, field_1414, displayName, f_83329_

Component: e, playerPrefix, field_1418, prefix, field_207410_e

Component: h, playerPrefix, field_1418, prefix, f_83330_

Component: f, playerSuffix, field_1419, suffix, field_207411_f

Component: i, playerSuffix, field_1419, suffix, f_83331_

Style: m, displayNameStyle, field_24195, field_24195, field_237499_m_

Style: p, displayNameStyle, field_24195, nameStyle, f_83338_

int: a, MAX_NAME_LENGTH, field_31883, field_31883, f_166083_

int: b, BIT_FRIENDLY_FIRE, field_31884, field_31884, f_166084_

int: c, BIT_SEE_INVISIBLES, field_31885, field_31885, f_166085_

构造函数

方法

String (): b, getName, method_1197, getName, func_96661_b, getName

String (): b, getName, method_1197, getName, m_5758_, getName

Collection<String> (): g, getPlayers, method_1204, getPlayerList, func_96670_d, getPlayerNameSet

Collection<String> (): g, getPlayers, method_1204, getPlayerList, m_6809_, getPlayerNameSet

boolean (): h, isAllowFriendlyFire, method_1205, isFriendlyFireAllowed, func_96665_g, allowFriendlyFire

boolean (): h, isAllowFriendlyFire, method_1205, isFriendlyFireAllowed, m_6260_, allowFriendlyFire

void (boolean): a, setAllowFriendlyFire, method_1135, setFriendlyFireAllowed, func_96660_a, setAllowFriendlyFire

void (boolean): a, setAllowFriendlyFire, method_1135, setFriendlyFireAllowed, m_83355_, setAllowFriendlyFire

boolean (): i, canSeeFriendlyInvisibles, method_1199, shouldShowFriendlyInvisibles, func_98297_h, canSeeFriendlyInvisibles

boolean (): i, canSeeFriendlyInvisibles, method_1199, shouldShowFriendlyInvisibles, m_6259_, canSeeFriendlyInvisibles

void (boolean): b, setSeeFriendlyInvisibles, method_1143, setShowFriendlyInvisibles, func_98300_b, setCanSeeFriendlyInvisibles

void (boolean): b, setSeeFriendlyInvisibles, method_1143, setShowFriendlyInvisibles, m_83362_, setCanSeeFriendlyInvisibles

Team$Visibility (): j, getNameTagVisibility, method_1201, getNameTagVisibilityRule, func_178770_i, getNameTagVisibility

Team$Visibility (): j, getNameTagVisibility, method_1201, getNameTagVisibilityRule, m_7470_, getNameTagVisibility

Team$Visibility (): k, getDeathMessageVisibility, method_1200, getDeathMessageVisibilityRule, func_178771_j, getDeathMessageVisibility

Team$Visibility (): k, getDeathMessageVisibility, method_1200, getDeathMessageVisibilityRule, m_7468_, getDeathMessageVisibility

void (Team$Visibility): a, setNameTagVisibility, method_1149, setNameTagVisibilityRule, func_178772_a, setNameTagVisibility

void (Team$Visibility): a, setNameTagVisibility, method_1149, setNameTagVisibilityRule, m_83346_, setNameTagVisibility

void (Team$Visibility): b, setDeathMessageVisibility, method_1133, setDeathMessageVisibilityRule, func_178773_b, setDeathMessageVisibility

void (Team$Visibility): b, setDeathMessageVisibility, method_1133, setDeathMessageVisibilityRule, m_83358_, setDeathMessageVisibility

int (): m, packOptions, method_1147, getFriendlyFlagsBitwise, func_98299_i, packOptionData

int (): m, packOptions, method_1147, getFriendlyFlagsBitwise, m_83378_, packOptionData

void (ChatFormatting): a, setColor, method_1141, setColor, func_178774_a, setColor

void (ChatFormatting): a, setColor, method_1141, setColor, m_83351_, setColor

ChatFormatting (): n, getColor, method_1202, getColor, func_178775_l, getColor

ChatFormatting (): n, getColor, method_1202, getColor, m_7414_, getColor

void (int): a, unpackOptions, method_1146, setFriendlyFlagsBitwise, func_98298_a

void (int): a, unpackOptions, method_1146, setFriendlyFlagsBitwise, m_83342_

Team$CollisionRule (): l, getCollisionRule, method_1203, getCollisionRule, func_186681_k, getCollisionRule

Team$CollisionRule (): l, getCollisionRule, method_1203, getCollisionRule, m_7156_, getCollisionRule

void (Team$CollisionRule): a, setCollisionRule, method_1145, setCollisionRule, func_186682_a, setCollisionRule

void (Team$CollisionRule): a, setCollisionRule, method_1145, setCollisionRule, m_83344_, setCollisionRule

Component (): c, getDisplayName, method_1140, getDisplayName, func_96669_c, getDisplayName

Component (): c, getDisplayName, method_1140, getDisplayName, m_83364_, getDisplayName

void (Component): a, setDisplayName, method_1137, setDisplayName, func_96664_a, setDisplayName

void (Component): a, setDisplayName, method_1137, setDisplayName, m_83353_, setDisplayName

void (Component): b, setPlayerPrefix, method_1138, setPrefix, func_207408_a, setPrefix

void (Component): b, setPlayerPrefix, method_1138, setPrefix, m_83360_, setPrefix

Component (): e, getPlayerPrefix, method_1144, getPrefix, func_207406_e, getPrefix

Component (): e, getPlayerPrefix, method_1144, getPrefix, m_83370_, getPrefix

void (Component): c, setPlayerSuffix, method_1139, setSuffix, func_207409_b, setSuffix

void (Component): c, setPlayerSuffix, method_1139, setSuffix, m_83365_, setSuffix

Component (): f, getPlayerSuffix, method_1136, getSuffix, func_207407_f, getSuffix

Component (): f, getPlayerSuffix, method_1136, getSuffix, m_83371_, getSuffix

MutableComponent (): d, getFormattedDisplayName, method_1148, getFormattedName, func_237501_d_

MutableComponent (): d, getFormattedDisplayName, method_1148, getFormattedName, m_83367_

MutableComponent (Component): d, getFormattedName, method_1198, decorateName, func_230427_d_, getFormattedName

MutableComponent (Component): d, getFormattedName, method_1198, decorateName, m_6870_, getFormattedName

MutableComponent (Team, Component): a, formatNameForTeam, method_1142, decorateName, func_237500_a_

MutableComponent (Team, Component): a, formatNameForTeam, method_1142, decorateName, m_83348_

Scoreboard (): a, getScoreboard, method_35594, getScoreboard, m_166086_

1.16.5

名称

字段

构造函数

方法

MutableComponent (Component): d, getFormattedName, method_1198, modifyText, func_230427_d_, getFormattedName

MutableComponent (Component): d, getFormattedName, method_1198, decorateName, func_230427_d_, getFormattedName

MutableComponent (Team, Component): a, formatNameForTeam, method_1142, modifyText, func_237500_a_

MutableComponent (Team, Component): a, formatNameForTeam, method_1142, decorateName, func_237500_a_

1.16.4

名称

ddi

ddl

net.minecraft.server.v1_16_R2.ScoreboardTeam

net.minecraft.server.v1_16_R3.ScoreboardTeam

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dfk

ddi

net.minecraft.server.v1_16_R1.ScoreboardTeam

net.minecraft.server.v1_16_R2.ScoreboardTeam

字段

构造函数

方法

1.16.1

名称

cwj

dfk

net.minecraft.server.v1_15_R1.ScoreboardTeam

net.minecraft.server.v1_16_R1.ScoreboardTeam

字段

Style: m, displayNameStyle, field_24195, field_24195, field_237499_m_

构造函数

方法

Component (): d, getFormattedDisplayName, method_1148, getFormattedName, func_197892_d

Component (Component): d, getFormattedName, method_1198, modifyText, func_200540_a, getFormattedName

Component (Team, Component): a, formatNameForTeam, method_1142, modifyText, func_200541_a

MutableComponent (): d, getFormattedDisplayName, method_1148, getFormattedName, func_237501_d_

MutableComponent (Component): d, getFormattedName, method_1198, modifyText, func_230427_d_, getFormattedName

MutableComponent (Team, Component): a, formatNameForTeam, method_1142, modifyText, func_237500_a_

1.15.2

名称

cwg

cwj

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

ctg

cwg

net.minecraft.server.v1_14_R1.ScoreboardTeam

net.minecraft.server.v1_15_R1.ScoreboardTeam

字段

构造函数

方法

1.14.4

名称

csz

ctg

net.minecraft.world.scores.PlayerTeam

字段

Scoreboard: a, field_1420, scoreboard, field_96677_a

Scoreboard: a, scoreboard, field_1420, scoreboard, field_96677_a

String: b, field_1421, name, field_96675_b

String: b, name, field_1421, name, field_96675_b

Set<String>: c, field_1415, playerList, field_96676_c

Set<String>: c, players, field_1415, playerList, field_96676_c

boolean: g, field_1417, friendlyFire, field_96672_g

boolean: g, allowFriendlyFire, field_1417, friendlyFire, field_96672_g

boolean: h, field_1416, showFriendlyInvisibles, field_98301_h

boolean: h, seeFriendlyInvisibles, field_1416, showFriendlyInvisibles, field_98301_h

ScoreboardTeamBase$EnumNameTagVisibility: i, field_1423, nameTagVisibilityRule, field_178778_i

Team$Visibility: i, nameTagVisibility, field_1423, nameTagVisibilityRule, field_178778_i

ScoreboardTeamBase$EnumNameTagVisibility: j, field_1422, deathMessageVisibilityRule, field_178776_j

Team$Visibility: j, deathMessageVisibility, field_1422, deathMessageVisibilityRule, field_178776_j

EnumChatFormat: k, field_1424, color, field_178777_k

ChatFormatting: k, color, field_1424, color, field_178777_k

ScoreboardTeamBase$EnumTeamPush: l, field_1425, collisionRule, field_186683_l

Team$CollisionRule: l, collisionRule, field_1425, collisionRule, field_186683_l

IChatBaseComponent: d, field_1414, displayName, field_96673_d

Component: d, displayName, field_1414, displayName, field_96673_d

IChatBaseComponent: e, field_1418, prefix, field_207410_e

Component: e, playerPrefix, field_1418, prefix, field_207410_e

IChatBaseComponent: f, field_1419, suffix, field_207411_f

Component: f, playerSuffix, field_1419, suffix, field_207411_f

构造函数

方法

String (): b, method_1197, getName, func_96661_b, getName

String (): b, getName, method_1197, getName, func_96661_b, getName

Collection<String> (): g, method_1204, getPlayerList, func_96670_d, getPlayerNameSet

Collection<String> (): g, getPlayers, method_1204, getPlayerList, func_96670_d, getPlayerNameSet

boolean (): h, method_1205, isFriendlyFireAllowed, func_96665_g, allowFriendlyFire

boolean (): h, isAllowFriendlyFire, method_1205, isFriendlyFireAllowed, func_96665_g, allowFriendlyFire

void (boolean): a, method_1135, setFriendlyFireAllowed, func_96660_a, setAllowFriendlyFire

void (boolean): a, setAllowFriendlyFire, method_1135, setFriendlyFireAllowed, func_96660_a, setAllowFriendlyFire

boolean (): i, method_1199, shouldShowFriendlyInvisibles, func_98297_h, canSeeFriendlyInvisibles

boolean (): i, canSeeFriendlyInvisibles, method_1199, shouldShowFriendlyInvisibles, func_98297_h, canSeeFriendlyInvisibles

void (boolean): b, method_1143, setShowFriendlyInvisibles, func_98300_b, setCanSeeFriendlyInvisibles

void (boolean): b, setSeeFriendlyInvisibles, method_1143, setShowFriendlyInvisibles, func_98300_b, setCanSeeFriendlyInvisibles

ScoreboardTeamBase$EnumNameTagVisibility (): j, method_1201, getNameTagVisibilityRule, func_178770_i, getNameTagVisibility

Team$Visibility (): j, getNameTagVisibility, method_1201, getNameTagVisibilityRule, func_178770_i, getNameTagVisibility

ScoreboardTeamBase$EnumNameTagVisibility (): k, method_1200, getDeathMessageVisibilityRule, func_178771_j, getDeathMessageVisibility

Team$Visibility (): k, getDeathMessageVisibility, method_1200, getDeathMessageVisibilityRule, func_178771_j, getDeathMessageVisibility

void (ScoreboardTeamBase$EnumNameTagVisibility): a, method_1149, setNameTagVisibilityRule, func_178772_a, setNameTagVisibility

void (Team$Visibility): a, setNameTagVisibility, method_1149, setNameTagVisibilityRule, func_178772_a, setNameTagVisibility

void (ScoreboardTeamBase$EnumNameTagVisibility): b, method_1133, setDeathMessageVisibilityRule, func_178773_b, setDeathMessageVisibility

void (Team$Visibility): b, setDeathMessageVisibility, method_1133, setDeathMessageVisibilityRule, func_178773_b, setDeathMessageVisibility

int (): m, method_1147, getFriendlyFlagsBitwise, func_98299_i, packOptionData

int (): m, packOptions, method_1147, getFriendlyFlagsBitwise, func_98299_i, packOptionData

void (EnumChatFormat): a, method_1141, setColor, func_178774_a, setColor

void (ChatFormatting): a, setColor, method_1141, setColor, func_178774_a, setColor

EnumChatFormat (): n, method_1202, getColor, func_178775_l, getColor

ChatFormatting (): n, getColor, method_1202, getColor, func_178775_l, getColor

void (int): a, method_1146, setFriendlyFlagsBitwise, func_98298_a

void (int): a, unpackOptions, method_1146, setFriendlyFlagsBitwise, func_98298_a

ScoreboardTeamBase$EnumTeamPush (): l, method_1203, getCollisionRule, func_186681_k, getCollisionRule

Team$CollisionRule (): l, getCollisionRule, method_1203, getCollisionRule, func_186681_k, getCollisionRule

void (ScoreboardTeamBase$EnumTeamPush): a, method_1145, setCollisionRule, func_186682_a, setCollisionRule

void (Team$CollisionRule): a, setCollisionRule, method_1145, setCollisionRule, func_186682_a, setCollisionRule

IChatBaseComponent (): c, method_1140, getDisplayName, func_96669_c, getDisplayName

Component (): c, getDisplayName, method_1140, getDisplayName, func_96669_c, getDisplayName

IChatBaseComponent (): d, method_1148, getFormattedName, func_197892_d

Component (): d, getFormattedDisplayName, method_1148, getFormattedName, func_197892_d

void (IChatBaseComponent): a, method_1137, setDisplayName, func_96664_a, setDisplayName

void (Component): a, setDisplayName, method_1137, setDisplayName, func_96664_a, setDisplayName

void (IChatBaseComponent): b, method_1138, setPrefix, func_207408_a, setPrefix

void (Component): b, setPlayerPrefix, method_1138, setPrefix, func_207408_a, setPrefix

IChatBaseComponent (): e, method_1144, getPrefix, func_207406_e, getPrefix

Component (): e, getPlayerPrefix, method_1144, getPrefix, func_207406_e, getPrefix

void (IChatBaseComponent): c, method_1139, setSuffix, func_207409_b, setSuffix

void (Component): c, setPlayerSuffix, method_1139, setSuffix, func_207409_b, setSuffix

IChatBaseComponent (): f, method_1136, getSuffix, func_207407_f, getSuffix

Component (): f, getPlayerSuffix, method_1136, getSuffix, func_207407_f, getSuffix

IChatBaseComponent (IChatBaseComponent): d, method_1198, modifyText, func_200540_a, getFormattedName

Component (Component): d, getFormattedName, method_1198, modifyText, func_200540_a, getFormattedName

IChatBaseComponent (ScoreboardTeamBase, IChatBaseComponent): a, method_1142, modifyText, func_200541_a

Component (Team, Component): a, formatNameForTeam, method_1142, modifyText, func_200541_a

1.14.3

名称

csv

csz

net.minecraft.scoreboard.Team

字段

Scoreboard: a, field_1420, field_96677_a

Scoreboard: a, field_1420, scoreboard, field_96677_a

String: b, field_1421, field_96675_b

String: b, field_1421, name, field_96675_b

Set<String>: c, field_1415, field_96676_c

Set<String>: c, field_1415, playerList, field_96676_c

boolean: g, field_1417, field_96672_g

boolean: g, field_1417, friendlyFire, field_96672_g

boolean: h, field_1416, field_98301_h

boolean: h, field_1416, showFriendlyInvisibles, field_98301_h

ScoreboardTeamBase$EnumNameTagVisibility: i, field_1423, field_178778_i

ScoreboardTeamBase$EnumNameTagVisibility: i, field_1423, nameTagVisibilityRule, field_178778_i

ScoreboardTeamBase$EnumNameTagVisibility: j, field_1422, field_178776_j

ScoreboardTeamBase$EnumNameTagVisibility: j, field_1422, deathMessageVisibilityRule, field_178776_j

EnumChatFormat: k, field_1424, field_178777_k

EnumChatFormat: k, field_1424, color, field_178777_k

ScoreboardTeamBase$EnumTeamPush: l, field_1425, field_186683_l

ScoreboardTeamBase$EnumTeamPush: l, field_1425, collisionRule, field_186683_l

IChatBaseComponent: d, field_1414, field_96673_d

IChatBaseComponent: d, field_1414, displayName, field_96673_d

IChatBaseComponent: e, field_1418, field_207410_e

IChatBaseComponent: e, field_1418, prefix, field_207410_e

IChatBaseComponent: f, field_1419, field_207411_f

IChatBaseComponent: f, field_1419, suffix, field_207411_f

构造函数

方法

String (): b, method_1197, func_96661_b, getName

String (): b, method_1197, getName, func_96661_b, getName

Collection<String> (): g, method_1204, func_96670_d, getPlayerNameSet

Collection<String> (): g, method_1204, getPlayerList, func_96670_d, getPlayerNameSet

boolean (): h, method_1205, func_96665_g, allowFriendlyFire

boolean (): h, method_1205, isFriendlyFireAllowed, func_96665_g, allowFriendlyFire

void (boolean): a, method_1135, func_96660_a, setAllowFriendlyFire

void (boolean): a, method_1135, setFriendlyFireAllowed, func_96660_a, setAllowFriendlyFire

boolean (): i, method_1199, func_98297_h, canSeeFriendlyInvisibles

boolean (): i, method_1199, shouldShowFriendlyInvisibles, func_98297_h, canSeeFriendlyInvisibles

void (boolean): b, method_1143, func_98300_b, setCanSeeFriendlyInvisibles

void (boolean): b, method_1143, setShowFriendlyInvisibles, func_98300_b, setCanSeeFriendlyInvisibles

ScoreboardTeamBase$EnumNameTagVisibility (): j, method_1201, func_178770_i, getNameTagVisibility

ScoreboardTeamBase$EnumNameTagVisibility (): j, method_1201, getNameTagVisibilityRule, func_178770_i, getNameTagVisibility

ScoreboardTeamBase$EnumNameTagVisibility (): k, method_1200, func_178771_j, getDeathMessageVisibility

ScoreboardTeamBase$EnumNameTagVisibility (): k, method_1200, getDeathMessageVisibilityRule, func_178771_j, getDeathMessageVisibility

void (ScoreboardTeamBase$EnumNameTagVisibility): a, method_1149, func_178772_a, setNameTagVisibility

void (ScoreboardTeamBase$EnumNameTagVisibility): a, method_1149, setNameTagVisibilityRule, func_178772_a, setNameTagVisibility

void (ScoreboardTeamBase$EnumNameTagVisibility): b, method_1133, func_178773_b, setDeathMessageVisibility

void (ScoreboardTeamBase$EnumNameTagVisibility): b, method_1133, setDeathMessageVisibilityRule, func_178773_b, setDeathMessageVisibility

int (): m, method_1147, func_98299_i, packOptionData

int (): m, method_1147, getFriendlyFlagsBitwise, func_98299_i, packOptionData

void (EnumChatFormat): a, method_1141, func_178774_a, setColor

void (EnumChatFormat): a, method_1141, setColor, func_178774_a, setColor

EnumChatFormat (): n, method_1202, func_178775_l, getColor

EnumChatFormat (): n, method_1202, getColor, func_178775_l, getColor

void (int): a, method_1146, func_98298_a

void (int): a, method_1146, setFriendlyFlagsBitwise, func_98298_a

ScoreboardTeamBase$EnumTeamPush (): l, method_1203, func_186681_k, getCollisionRule

ScoreboardTeamBase$EnumTeamPush (): l, method_1203, getCollisionRule, func_186681_k, getCollisionRule

void (ScoreboardTeamBase$EnumTeamPush): a, method_1145, func_186682_a, setCollisionRule

void (ScoreboardTeamBase$EnumTeamPush): a, method_1145, setCollisionRule, func_186682_a, setCollisionRule

IChatBaseComponent (): c, method_1140, func_96669_c, getDisplayName

IChatBaseComponent (): c, method_1140, getDisplayName, func_96669_c, getDisplayName

IChatBaseComponent (): d, method_1148, func_197892_d

IChatBaseComponent (): d, method_1148, getFormattedName, func_197892_d

void (IChatBaseComponent): a, method_1137, func_96664_a, setDisplayName

void (IChatBaseComponent): a, method_1137, setDisplayName, func_96664_a, setDisplayName

void (IChatBaseComponent): b, method_1138, func_207408_a, setPrefix

void (IChatBaseComponent): b, method_1138, setPrefix, func_207408_a, setPrefix

IChatBaseComponent (): e, method_1144, func_207406_e, getPrefix

IChatBaseComponent (): e, method_1144, getPrefix, func_207406_e, getPrefix

void (IChatBaseComponent): c, method_1139, func_207409_b, setSuffix

void (IChatBaseComponent): c, method_1139, setSuffix, func_207409_b, setSuffix

IChatBaseComponent (): f, method_1136, func_207407_f, getSuffix

IChatBaseComponent (): f, method_1136, getSuffix, func_207407_f, getSuffix

IChatBaseComponent (IChatBaseComponent): d, method_1198, func_200540_a, getFormattedName

IChatBaseComponent (IChatBaseComponent): d, method_1198, modifyText, func_200540_a, getFormattedName

IChatBaseComponent (ScoreboardTeamBase, IChatBaseComponent): a, method_1142, func_200541_a

IChatBaseComponent (ScoreboardTeamBase, IChatBaseComponent): a, method_1142, modifyText, func_200541_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

cst

csv

字段

构造函数

方法

1.14

名称

cfa

cst

net.minecraft.class_268

net.minecraft.server.v1_13_R2.ScoreboardTeam

net.minecraft.server.v1_14_R1.ScoreboardTeam

字段

Scoreboard: a, field_96677_a

Scoreboard: a, field_1420, field_96677_a

String: b, field_96675_b

String: b, field_1421, field_96675_b

Set<String>: c, field_96676_c

Set<String>: c, field_1415, field_96676_c

boolean: g, field_96672_g

boolean: g, field_1417, field_96672_g

boolean: h, field_98301_h

boolean: h, field_1416, field_98301_h

ScoreboardTeamBase$EnumNameTagVisibility: i, field_178778_i

ScoreboardTeamBase$EnumNameTagVisibility: i, field_1423, field_178778_i

ScoreboardTeamBase$EnumNameTagVisibility: j, field_178776_j

ScoreboardTeamBase$EnumNameTagVisibility: j, field_1422, field_178776_j

EnumChatFormat: k, field_178777_k

EnumChatFormat: k, field_1424, field_178777_k

ScoreboardTeamBase$EnumTeamPush: l, field_186683_l

ScoreboardTeamBase$EnumTeamPush: l, field_1425, field_186683_l

IChatBaseComponent: d, field_96673_d

IChatBaseComponent: d, field_1414, field_96673_d

IChatBaseComponent: e, field_207410_e

IChatBaseComponent: e, field_1418, field_207410_e

IChatBaseComponent: f, field_207411_f

IChatBaseComponent: f, field_1419, field_207411_f

构造函数

方法

String (): b, func_96661_b, getName

String (): b, method_1197, func_96661_b, getName

Collection<String> (): g, func_96670_d, getPlayerNameSet

Collection<String> (): g, method_1204, func_96670_d, getPlayerNameSet

boolean (): h, func_96665_g, allowFriendlyFire

boolean (): h, method_1205, func_96665_g, allowFriendlyFire

void (boolean): a, func_96660_a, setAllowFriendlyFire

void (boolean): a, method_1135, func_96660_a, setAllowFriendlyFire

boolean (): i, func_98297_h, canSeeFriendlyInvisibles

boolean (): i, method_1199, func_98297_h, canSeeFriendlyInvisibles

void (boolean): b, func_98300_b, setCanSeeFriendlyInvisibles

void (boolean): b, method_1143, func_98300_b, setCanSeeFriendlyInvisibles

ScoreboardTeamBase$EnumNameTagVisibility (): j, func_178770_i, getNameTagVisibility

ScoreboardTeamBase$EnumNameTagVisibility (): j, method_1201, func_178770_i, getNameTagVisibility

ScoreboardTeamBase$EnumNameTagVisibility (): k, func_178771_j, getDeathMessageVisibility

ScoreboardTeamBase$EnumNameTagVisibility (): k, method_1200, func_178771_j, getDeathMessageVisibility

void (ScoreboardTeamBase$EnumNameTagVisibility): a, func_178772_a, setNameTagVisibility

void (ScoreboardTeamBase$EnumNameTagVisibility): a, method_1149, func_178772_a, setNameTagVisibility

void (ScoreboardTeamBase$EnumNameTagVisibility): b, func_178773_b, setDeathMessageVisibility

void (ScoreboardTeamBase$EnumNameTagVisibility): b, method_1133, func_178773_b, setDeathMessageVisibility

int (): m, func_98299_i, packOptionData

int (): m, method_1147, func_98299_i, packOptionData

void (EnumChatFormat): a, func_178774_a, setColor

void (EnumChatFormat): a, method_1141, func_178774_a, setColor

EnumChatFormat (): n, func_178775_l, getColor

EnumChatFormat (): n, method_1202, func_178775_l, getColor

void (int): a, func_98298_a

void (int): a, method_1146, func_98298_a

ScoreboardTeamBase$EnumTeamPush (): l, func_186681_k, getCollisionRule

ScoreboardTeamBase$EnumTeamPush (): l, method_1203, func_186681_k, getCollisionRule

void (ScoreboardTeamBase$EnumTeamPush): a, func_186682_a, setCollisionRule

void (ScoreboardTeamBase$EnumTeamPush): a, method_1145, func_186682_a, setCollisionRule

IChatBaseComponent (): c, func_96669_c, getDisplayName

IChatBaseComponent (): c, method_1140, func_96669_c, getDisplayName

IChatBaseComponent (): d, func_197892_d

IChatBaseComponent (): d, method_1148, func_197892_d

void (IChatBaseComponent): a, func_96664_a, setDisplayName

void (IChatBaseComponent): a, method_1137, func_96664_a, setDisplayName

void (IChatBaseComponent): b, func_207408_a, setPrefix

void (IChatBaseComponent): b, method_1138, func_207408_a, setPrefix

IChatBaseComponent (): e, func_207406_e, getPrefix

IChatBaseComponent (): e, method_1144, func_207406_e, getPrefix

void (IChatBaseComponent): c, func_207409_b, setSuffix

void (IChatBaseComponent): c, method_1139, func_207409_b, setSuffix

IChatBaseComponent (): f, func_207407_f, getSuffix

IChatBaseComponent (): f, method_1136, func_207407_f, getSuffix

IChatBaseComponent (IChatBaseComponent): d, func_200540_a, getFormattedName

IChatBaseComponent (IChatBaseComponent): d, method_1198, func_200540_a, getFormattedName

IChatBaseComponent (ScoreboardTeamBase, IChatBaseComponent): a, func_200541_a

IChatBaseComponent (ScoreboardTeamBase, IChatBaseComponent): a, method_1142, func_200541_a

1.13.2

名称

cez

cfa

字段

构造函数

方法

1.13.1

名称

cep

cez

net.minecraft.server.v1_13_R1.ScoreboardTeam

net.minecraft.server.v1_13_R2.ScoreboardTeam

字段

构造函数

方法

1.13

名称

bhh

cep

net.minecraft.server.v1_12_R1.ScoreboardTeam

net.minecraft.server.v1_13_R1.ScoreboardTeam

字段

String: d, field_96673_d

String: e, field_96674_e

String: f, field_96671_f

IChatBaseComponent: d, field_96673_d

IChatBaseComponent: e, field_207410_e

IChatBaseComponent: f, field_207411_f

构造函数

方法

String (): c, func_96669_c, getDisplayName

void (String): a, func_96664_a, setDisplayName

Collection<String> (): d, func_96670_d, getPlayerNameSet

Collection<String> (): g, func_96670_d, getPlayerNameSet

String (): e, func_96668_e, getPrefix

void (String): b, func_96666_b, setPrefix

String (): f, func_96663_f, getSuffix

void (String): c, func_96662_c, setSuffix

String (String): d, func_142053_d, getFormattedName

String (ScoreboardTeamBase, String): a, func_96667_a, getPlayerDisplayName

boolean (): g, func_96665_g, allowFriendlyFire

boolean (): h, func_96665_g, allowFriendlyFire

boolean (): h, func_98297_h, canSeeFriendlyInvisibles

boolean (): i, func_98297_h, canSeeFriendlyInvisibles

ScoreboardTeamBase$EnumNameTagVisibility (): i, func_178770_i, getNameTagVisibility

ScoreboardTeamBase$EnumNameTagVisibility (): j, func_178770_i, getNameTagVisibility

ScoreboardTeamBase$EnumNameTagVisibility (): j, func_178771_j, getDeathMessageVisibility

ScoreboardTeamBase$EnumNameTagVisibility (): k, func_178771_j, getDeathMessageVisibility

int (): l, func_98299_i, packOptionData

int (): m, func_98299_i, packOptionData

EnumChatFormat (): m, func_178775_l, getColor

EnumChatFormat (): n, func_178775_l, getColor

ScoreboardTeamBase$EnumTeamPush (): k, func_186681_k, getCollisionRule

ScoreboardTeamBase$EnumTeamPush (): l, func_186681_k, getCollisionRule

IChatBaseComponent (): c, func_96669_c, getDisplayName

IChatBaseComponent (): d, func_197892_d

void (IChatBaseComponent): a, func_96664_a, setDisplayName

void (IChatBaseComponent): b, func_207408_a, setPrefix

IChatBaseComponent (): e, func_207406_e, getPrefix

void (IChatBaseComponent): c, func_207409_b, setSuffix

IChatBaseComponent (): f, func_207407_f, getSuffix

IChatBaseComponent (IChatBaseComponent): d, func_200540_a, getFormattedName

IChatBaseComponent (ScoreboardTeamBase, IChatBaseComponent): a, func_200541_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

bhf

bhh

字段

构造函数

方法

1.12

名称

bdz

bhf

net.minecraft.server.v1_11_R1.ScoreboardTeam

net.minecraft.server.v1_12_R1.ScoreboardTeam

字段

构造函数

方法

void (EnumChatFormat): a, func_178774_a

void (EnumChatFormat): a, func_178774_a, setColor

EnumChatFormat (): m, func_178775_l

EnumChatFormat (): m, func_178775_l, getColor

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

bdx

bdz

字段

构造函数

方法

1.11

名称

bce

bdx

net.minecraft.server.v1_10_R1.ScoreboardTeam

net.minecraft.server.v1_11_R1.ScoreboardTeam

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

bbk

bce

net.minecraft.server.v1_9_R2.ScoreboardTeam

net.minecraft.server.v1_10_R1.ScoreboardTeam

字段

构造函数

方法

1.9.4

名称

bbj

bbk

net.minecraft.server.v1_9_R1.ScoreboardTeam

net.minecraft.server.v1_9_R2.ScoreboardTeam

字段

构造函数

方法

ScoreboardTeamBase$EnumNameTagVisibility (): j, func_178771_j

ScoreboardTeamBase$EnumNameTagVisibility (): j, func_178771_j, getDeathMessageVisibility

void (ScoreboardTeamBase$EnumNameTagVisibility): b, func_178773_b

void (ScoreboardTeamBase$EnumNameTagVisibility): b, func_178773_b, setDeathMessageVisibility

ScoreboardTeamBase$EnumTeamPush (): k, func_186681_k

ScoreboardTeamBase$EnumTeamPush (): k, func_186681_k, getCollisionRule

void (ScoreboardTeamBase$EnumTeamPush): a, func_186682_a

void (ScoreboardTeamBase$EnumTeamPush): a, func_186682_a, setCollisionRule

1.9.2

名称

bbm

bbj

字段

构造函数

方法

1.9

名称

aul

bbm

net.minecraft.server.v1_8_R3.ScoreboardTeam

net.minecraft.server.v1_9_R1.ScoreboardTeam

字段

ScoreboardTeamBase$EnumTeamPush: l, field_186683_l

构造函数

方法

int (): k, func_98299_i, packOptionData

int (): l, func_98299_i, packOptionData

EnumChatFormat (): l, func_178775_l

EnumChatFormat (): m, func_178775_l

ScoreboardTeamBase$EnumTeamPush (): k, func_186681_k

void (ScoreboardTeamBase$EnumTeamPush): a, func_186682_a

1.8.8

名称

aul

net.minecraft.scoreboard.ScorePlayerTeam

net.minecraft.server.v1_8_R3.ScoreboardTeam

字段

Scoreboard: a, field_96677_a

String: b, field_96675_b

Set<String>: c, field_96676_c

String: d, field_96673_d

String: e, field_96674_e

String: f, field_96671_f

boolean: g, field_96672_g

boolean: h, field_98301_h

ScoreboardTeamBase$EnumNameTagVisibility: i, field_178778_i

ScoreboardTeamBase$EnumNameTagVisibility: j, field_178776_j

EnumChatFormat: k, field_178777_k

构造函数

(Scoreboard, String)

方法

String (): b, func_96661_b, getName

String (): c, func_96669_c, getDisplayName

void (String): a, func_96664_a, setDisplayName

Collection<String> (): d, func_96670_d, getPlayerNameSet

String (): e, func_96668_e, getPrefix

void (String): b, func_96666_b, setPrefix

String (): f, func_96663_f, getSuffix

void (String): c, func_96662_c, setSuffix

String (String): d, func_142053_d, getFormattedName

String (ScoreboardTeamBase, String): a, func_96667_a, getPlayerDisplayName

boolean (): g, func_96665_g, allowFriendlyFire

void (boolean): a, func_96660_a, setAllowFriendlyFire

boolean (): h, func_98297_h, canSeeFriendlyInvisibles

void (boolean): b, func_98300_b, setCanSeeFriendlyInvisibles

ScoreboardTeamBase$EnumNameTagVisibility (): i, func_178770_i, getNameTagVisibility

ScoreboardTeamBase$EnumNameTagVisibility (): j, func_178771_j

void (ScoreboardTeamBase$EnumNameTagVisibility): a, func_178772_a, setNameTagVisibility

void (ScoreboardTeamBase$EnumNameTagVisibility): b, func_178773_b

int (): k, func_98299_i, packOptionData

void (EnumChatFormat): a, func_178774_a

EnumChatFormat (): l, func_178775_l

void (int): a, func_98298_a