历史 - net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature

1.18.2

名称

cvw

cwr

字段

HolderSet<Biome>: f, biomes, field_36629, biomes, f_209743_

Map<MobCategory, StructureSpawnOverride>: g, spawnOverrides, field_37143, field_37143, f_209744_

boolean: h, adaptNoise, field_37144, field_37144, f_209745_

构造函数

(F, FC)

(F, FC, HolderSet<Biome>, boolean, Map<MobCategory, StructureSpawnOverride>)

方法

StructureStart<?> (RegistryAccess, ChunkGenerator, BiomeSource, StructureManager, long, ChunkPos, int, StructureFeatureConfiguration, LevelHeightAccessor, Predicate<Biome>): a, generate, method_28622, tryPlaceStart, m_190827_

StructureStart (RegistryAccess, ChunkGenerator, BiomeSource, StructureManager, long, ChunkPos, int, LevelHeightAccessor, Predicate<Holder<Biome>>): a, generate, method_28622, tryPlaceStart, m_204707_

HolderSet<Biome> (): a, biomes, method_40549, getBiomes, m_209752_

BoundingBox (BoundingBox): a, adjustBoundingBox, method_41129, method_41129, m_209753_

1.18.1

名称

字段

构造函数

方法

1.18

名称

crp

cvw

字段

构造函数

方法

StructureStart<?> (RegistryAccess, ChunkGenerator, BiomeSource, StructureManager, long, ChunkPos, Biome, int, StructureFeatureConfiguration, LevelHeightAccessor): a, generate, method_28622, tryPlaceStart, m_159524_

StructureStart<?> (RegistryAccess, ChunkGenerator, BiomeSource, StructureManager, long, ChunkPos, int, StructureFeatureConfiguration, LevelHeightAccessor, Predicate<Biome>): a, generate, method_28622, tryPlaceStart, m_190827_

1.17.1

名称

cro

crp

字段

构造函数

方法

1.17

名称

ciw

cro

net.minecraft.world.gen.feature.StructureFeature

net.minecraft.src.C_2228_

net.minecraft.server.v1_16_R3.StructureFeature

net.minecraft.world.level.levelgen.feature.StructureFeature

字段

com.mojang.serialization.Codec<ConfiguredStructureFeature<?, ?>>: a, DIRECT_CODEC, field_25834, CODEC, field_236267_a_

com.mojang.serialization.Codec<ConfiguredStructureFeature<?, ?>>: a, DIRECT_CODEC, field_25834, CODEC, f_65400_

F: d, feature, field_24835, feature, field_236268_b_

F: d, feature, field_24835, feature, f_65403_

FC: e, config, field_24836, config, field_236269_c_

FC: e, config, field_24836, config, f_65404_

com.mojang.serialization.Codec<Supplier<ConfiguredStructureFeature<?, ?>>>: b, CODEC, field_24834, REGISTRY_CODEC, field_244391_b_

com.mojang.serialization.Codec<Supplier<ConfiguredStructureFeature<?, ?>>>: b, CODEC, field_24834, REGISTRY_CODEC, f_65401_

com.mojang.serialization.Codec<List<Supplier<ConfiguredStructureFeature<?, ?>>>>: c, LIST_CODEC, field_26757, field_26757, field_242770_c

com.mojang.serialization.Codec<List<Supplier<ConfiguredStructureFeature<?, ?>>>>: c, LIST_CODEC, field_26757, REGISTRY_ELEMENT_CODEC, f_65402_

构造函数

方法

StructureStart<?> (RegistryAccess, ChunkGenerator, BiomeSource, StructureManager, long, ChunkPos, Biome, int, StructureFeatureConfiguration): a, generate, method_28622, tryPlaceStart, func_242771_a

StructureStart<?> (RegistryAccess, ChunkGenerator, BiomeSource, StructureManager, long, ChunkPos, Biome, int, StructureFeatureConfiguration, LevelHeightAccessor): a, generate, method_28622, tryPlaceStart, m_159524_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cit

ciw

net.minecraft.server.v1_16_R2.StructureFeature

net.minecraft.server.v1_16_R3.StructureFeature

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

ckc

cit

net.minecraft.server.v1_16_R1.StructureFeature

net.minecraft.server.v1_16_R2.StructureFeature

字段

com.mojang.serialization.Codec<ConfiguredStructureFeature<?, ?>>: a, CODEC, field_24834, field_24834, field_236267_a_

com.mojang.serialization.Codec<ConfiguredStructureFeature<?, ?>>: a, DIRECT_CODEC, field_25834, CODEC, field_236267_a_

F: b, feature, field_24835, field_24835, field_236268_b_

F: d, feature, field_24835, feature, field_236268_b_

FC: c, config, field_24836, field_24836, field_236269_c_

FC: e, config, field_24836, config, field_236269_c_

com.mojang.serialization.Codec<Supplier<ConfiguredStructureFeature<?, ?>>>: b, CODEC, field_24834, REGISTRY_CODEC, field_244391_b_

com.mojang.serialization.Codec<List<Supplier<ConfiguredStructureFeature<?, ?>>>>: c, LIST_CODEC, field_26757, field_26757, field_242770_c

构造函数

方法

StructureStart<?> (ChunkGenerator, BiomeSource, StructureManager, long, ChunkPos, Biome, int, StructureFeatureConfiguration): a, generate, method_28622, method_28622, func_236270_a_

StructureStart<?> (RegistryAccess, ChunkGenerator, BiomeSource, StructureManager, long, ChunkPos, Biome, int, StructureFeatureConfiguration): a, generate, method_28622, tryPlaceStart, func_242771_a

1.16.1

名称

ckc

net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature

net.minecraft.class_5312

net.minecraft.world.gen.feature.ConfiguredStructureFeature

net.minecraft.world.gen.feature.StructureFeature

net.minecraft.server.v1_16_R1.StructureFeature

字段

com.mojang.serialization.Codec<ConfiguredStructureFeature<?, ?>>: a, CODEC, field_24834, field_24834, field_236267_a_

F: b, feature, field_24835, field_24835, field_236268_b_

FC: c, config, field_24836, field_24836, field_236269_c_

构造函数

(F, FC)

方法

StructureStart<?> (ChunkGenerator, BiomeSource, StructureManager, long, ChunkPos, Biome, int, StructureFeatureConfiguration): a, generate, method_28622, method_28622, func_236270_a_