历史 - net.minecraft.network.protocol.game.ClientboundSoundPacket
1.21.11
名称
agx
ahh
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
agr
agx
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
agg
agr
字段
构造函数
方法
1.21.5
名称
afn
agg
字段
构造函数
方法
1.21.4
名称
agt
afn
字段
构造函数
方法
PacketType<ClientboundSoundPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ClientboundSoundPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
afp
agt
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
agd
afp
字段
构造函数
方法
1.20.6
名称
acs
agd
字段
int: d, x, field_12659, fixedX, f_133435_
int: e, x, field_12659, fixedX, f_133435_
int: e, y, field_12658, fixedY, f_133436_
int: f, y, field_12658, fixedY, f_133436_
int: f, z, field_12657, fixedZ, f_133437_
int: g, z, field_12657, fixedZ, f_133437_
float: g, volume, field_12656, volume, f_133438_
float: h, volume, field_12656, volume, f_133438_
SoundSource: c, source, field_12660, category, f_133434_
SoundSource: d, source, field_12660, category, f_133434_
float: h, pitch, field_12662, pitch, f_133439_
float: i, pitch, field_12662, pitch, f_133439_
float: a, LOCATION_ACCURACY, field_33353, COORDINATE_SCALE, f_179420_
float: b, LOCATION_ACCURACY, field_33353, COORDINATE_SCALE, f_179420_
long: i, seed, field_38820, seed, f_237838_
long: j, seed, field_38820, seed, f_237838_
Holder<SoundEvent>: b, sound, field_12661, sound, f_133433_
Holder<SoundEvent>: c, sound, field_12661, sound, f_133433_
StreamCodec<RegistryFriendlyByteBuf, ClientboundSoundPacket>: a, STREAM_CODEC, field_47995, CODEC, f_314253_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
double (): e, getX, method_11890, getX, m_133459_
double (): f, getX, method_11890, getX, m_133459_
double (): f, getY, method_11889, getY, m_133460_
double (): g, getY, method_11889, getY, m_133460_
double (): g, getZ, method_11893, getZ, m_133461_
double (): h, getZ, method_11893, getZ, m_133461_
float (): h, getVolume, method_11891, getVolume, m_133462_
float (): i, getVolume, method_11891, getVolume, m_133462_
float (): i, getPitch, method_11892, getPitch, m_133463_
float (): j, getPitch, method_11892, getPitch, m_133463_
SoundSource (): d, getSource, method_11888, getCategory, m_133458_
SoundSource (): e, getSource, method_11888, getCategory, m_133458_
long (): j, getSeed, method_43236, getSeed, m_237848_
long (): k, getSeed, method_43236, getSeed, m_237848_
Holder<SoundEvent> (): a, getSound, method_11894, getSound, m_263229_
Holder<SoundEvent> (): b, getSound, method_11894, getSound, m_263229_
void (RegistryFriendlyByteBuf): a, write, method_55942, write, m_133456_
PacketType<ClientboundSoundPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
aan
acs
字段
构造函数
方法
1.20.2
名称
ym
aan
字段
构造函数
方法
double (): d, getX, method_11890, getX, m_133459_
double (): e, getX, method_11890, getX, m_133459_
double (): e, getY, method_11889, getY, m_133460_
double (): f, getY, method_11889, getY, m_133460_
double (): f, getZ, method_11893, getZ, m_133461_
double (): g, getZ, method_11893, getZ, m_133461_
float (): g, getVolume, method_11891, getVolume, m_133462_
float (): h, getVolume, method_11891, getVolume, m_133462_
float (): h, getPitch, method_11892, getPitch, m_133463_
float (): i, getPitch, method_11892, getPitch, m_133463_
SoundSource (): c, getSource, method_11888, getCategory, m_133458_
SoundSource (): d, getSource, method_11888, getCategory, m_133458_
long (): i, getSeed, method_43236, getSeed, m_237848_
long (): j, getSeed, method_43236, getSeed, m_237848_
1.20.1
名称
yz
ym
字段
构造函数
方法
1.19.4
名称
yb
yz
字段
构造函数
方法
Holder<SoundEvent> (): b, getSound, method_11894, getSound, m_263229_
Holder<SoundEvent> (): a, getSound, method_11894, getSound, m_263229_
1.19.3
名称
wy
yb
字段
SoundEvent: b, sound, field_12661, sound, f_133433_
Holder<SoundEvent>: b, sound, field_12661, sound, f_133433_
构造函数
(SoundEvent, SoundSource, double, double, double, float, float, long)
(Holder<SoundEvent>, SoundSource, double, double, double, float, float, long)
方法
SoundEvent (): b, getSound, method_11894, getSound, m_133455_
Holder<SoundEvent> (): b, getSound, method_11894, getSound, m_263229_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
wh
wy
net.minecraft.network.protocol.game.PacketPlayOutNamedSoundEffect
字段
构造函数
方法
1.19
名称
uv
wh
net.minecraft.network.protocol.game.PacketPlayOutNamedSoundEffect
字段
long: i, seed, field_38820, seed, f_237838_
构造函数
(SoundEvent, SoundSource, double, double, double, float, float)
(SoundEvent, SoundSource, double, double, double, float, float, long)
方法
long (): i, getSeed, method_43236, getSeed, m_237848_
1.18.2
名称
uk
uv
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ta
uk
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
rn
ta
net.minecraft.network.play.server.SPlaySoundEffectPacket
net.minecraft.src.C_5130_
net.minecraft.server.v1_16_R3.PacketPlayOutNamedSoundEffect
net.minecraft.network.protocol.game.PacketPlayOutNamedSoundEffect
字段
int: c, x, field_12659, fixedX, field_149217_b
int: d, x, field_12659, fixedX, f_133435_
int: d, y, field_12658, fixedY, field_149218_c
int: e, y, field_12658, fixedY, f_133436_
int: e, z, field_12657, fixedZ, field_149215_d
int: f, z, field_12657, fixedZ, f_133437_
float: f, volume, field_12656, volume, field_149216_e
float: g, volume, field_12656, volume, f_133438_
SoundEvent: a, sound, field_12661, sound, field_186979_a
SoundEvent: b, sound, field_12661, sound, f_133433_
SoundSource: b, source, field_12660, category, field_186980_b
SoundSource: c, source, field_12660, category, f_133434_
float: g, pitch, field_12662, pitch, field_149214_f
float: h, pitch, field_12662, pitch, f_133439_
float: a, LOCATION_ACCURACY, field_33353, COORDINATE_SCALE, f_179420_
构造函数
()
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ClientGamePacketListener): a, handle, method_11895, apply, func_148833_a
void (ClientGamePacketListener): a, handle, method_11895, apply, m_5797_
double (): d, getX, method_11890, getX, func_149207_d
double (): d, getX, method_11890, getX, m_133459_
double (): e, getY, method_11889, getY, func_149211_e
double (): e, getY, method_11889, getY, m_133460_
double (): f, getZ, method_11893, getZ, func_149210_f
double (): f, getZ, method_11893, getZ, m_133461_
float (): g, getVolume, method_11891, getVolume, func_149208_g
float (): g, getVolume, method_11891, getVolume, m_133462_
float (): h, getPitch, method_11892, getPitch, func_149209_h
float (): h, getPitch, method_11892, getPitch, m_133463_
SoundEvent (): b, getSound, method_11894, getSound, func_186978_a
SoundEvent (): b, getSound, method_11894, getSound, m_133455_
SoundSource (): c, getSource, method_11888, getCategory, func_186977_b
SoundSource (): c, getSource, method_11888, getCategory, m_133458_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayOutNamedSoundEffect
net.minecraft.server.v1_16_R3.PacketPlayOutNamedSoundEffect
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
qm
rn
net.minecraft.server.v1_16_R1.PacketPlayOutNamedSoundEffect
net.minecraft.server.v1_16_R2.PacketPlayOutNamedSoundEffect
字段
构造函数
方法
1.16.1
名称
oy
qm
net.minecraft.server.v1_15_R1.PacketPlayOutNamedSoundEffect
net.minecraft.server.v1_16_R1.PacketPlayOutNamedSoundEffect
字段
构造函数
方法
1.15.2
名称
net.minecraft.client.network.packet.PlaySoundS2CPacket
net.minecraft.network.packet.s2c.play.PlaySoundS2CPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
nh
oy
net.minecraft.network.packet.s2c.play.PlaySoundS2CPacket
net.minecraft.client.network.packet.PlaySoundS2CPacket
net.minecraft.server.v1_14_R1.PacketPlayOutNamedSoundEffect
net.minecraft.server.v1_15_R1.PacketPlayOutNamedSoundEffect
字段
构造函数
方法
1.14.4
名称
nf
nh
net.minecraft.network.protocol.game.ClientboundSoundPacket
net.minecraft.client.network.packet.PlaySoundS2CPacket
net.minecraft.network.packet.s2c.play.PlaySoundS2CPacket
字段
int: c, field_12659, fixedX, field_149217_b
int: c, x, field_12659, fixedX, field_149217_b
int: d, field_12658, fixedY, field_149218_c
int: d, y, field_12658, fixedY, field_149218_c
int: e, field_12657, fixedZ, field_149215_d
int: e, z, field_12657, fixedZ, field_149215_d
float: f, field_12656, volume, field_149216_e
float: f, volume, field_12656, volume, field_149216_e
SoundEffect: a, field_12661, sound, field_186979_a
SoundEvent: a, sound, field_12661, sound, field_186979_a
SoundCategory: b, field_12660, category, field_186980_b
SoundSource: b, source, field_12660, category, field_186980_b
float: g, field_12662, pitch, field_149214_f
float: g, pitch, field_12662, pitch, field_149214_f
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayOut): a, method_11895, method_11895, func_148833_a
void (ClientGamePacketListener): a, handle, method_11895, apply, func_148833_a
double (): d, method_11890, getX, func_149207_d
double (): d, getX, method_11890, getX, func_149207_d
double (): e, method_11889, getY, func_149211_e
double (): e, getY, method_11889, getY, func_149211_e
double (): f, method_11893, getZ, func_149210_f
double (): f, getZ, method_11893, getZ, func_149210_f
float (): g, method_11891, getVolume, func_149208_g
float (): g, getVolume, method_11891, getVolume, func_149208_g
float (): h, method_11892, getPitch, func_149209_h
float (): h, getPitch, method_11892, getPitch, func_149209_h
SoundEffect (): b, method_11894, getSound, func_186978_a
SoundEvent (): b, getSound, method_11894, getSound, func_186978_a
SoundCategory (): c, method_11888, getCategory, func_186977_b
SoundSource (): c, getSource, method_11888, getCategory, func_186977_b
1.14.3
名称
ne
nf
net.minecraft.client.network.packet.PlaySoundS2CPacket
字段
int: c, field_12659, field_149217_b
int: c, field_12659, fixedX, field_149217_b
int: d, field_12658, field_149218_c
int: d, field_12658, fixedY, field_149218_c
int: e, field_12657, field_149215_d
int: e, field_12657, fixedZ, field_149215_d
float: f, field_12656, field_149216_e
float: f, field_12656, volume, field_149216_e
SoundEffect: a, field_12661, field_186979_a
SoundEffect: a, field_12661, sound, field_186979_a
SoundCategory: b, field_12660, field_186980_b
SoundCategory: b, field_12660, category, field_186980_b
float: g, field_12662, field_149214_f
float: g, field_12662, pitch, field_149214_f
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayOut): a, method_11895, func_148833_a
void (PacketListenerPlayOut): a, method_11895, method_11895, func_148833_a
double (): d, method_11890, func_149207_d
double (): d, method_11890, getX, func_149207_d
double (): e, method_11889, func_149211_e
double (): e, method_11889, getY, func_149211_e
double (): f, method_11893, func_149210_f
double (): f, method_11893, getZ, func_149210_f
float (): g, method_11891, func_149208_g
float (): g, method_11891, getVolume, func_149208_g
float (): h, method_11892, func_149209_h
float (): h, method_11892, getPitch, func_149209_h
SoundEffect (): b, method_11894, func_186978_a
SoundEffect (): b, method_11894, getSound, func_186978_a
SoundCategory (): c, method_11888, func_186977_b
SoundCategory (): c, method_11888, getCategory, func_186977_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
lt
ne
net.minecraft.class_2767
net.minecraft.network.play.server.SPacketSoundEffect
net.minecraft.network.play.server.SPlaySoundEffectPacket
net.minecraft.server.v1_13_R2.PacketPlayOutNamedSoundEffect
net.minecraft.server.v1_14_R1.PacketPlayOutNamedSoundEffect
字段
int: c, field_149217_b
int: c, field_12659, field_149217_b
int: d, field_149218_c
int: d, field_12658, field_149218_c
int: e, field_149215_d
int: e, field_12657, field_149215_d
float: f, field_149216_e
float: f, field_12656, field_149216_e
SoundEffect: a, field_186979_a
SoundEffect: a, field_12661, field_186979_a
SoundCategory: b, field_186980_b
SoundCategory: b, field_12660, field_186980_b
float: g, field_149214_f
float: g, field_12662, field_149214_f
构造函数
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayOut): a, func_148833_a
void (PacketListenerPlayOut): a, method_11895, func_148833_a
double (): d, func_149207_d
double (): d, method_11890, func_149207_d
double (): e, func_149211_e
double (): e, method_11889, func_149211_e
double (): f, func_149210_f
double (): f, method_11893, func_149210_f
float (): g, func_149208_g
float (): g, method_11891, func_149208_g
float (): h, func_149209_h
float (): h, method_11892, func_149209_h
SoundEffect (): b, func_186978_a
SoundEffect (): b, method_11894, func_186978_a
SoundCategory (): c, func_186977_b
SoundCategory (): c, method_11888, func_186977_b
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayOutNamedSoundEffect
net.minecraft.server.v1_13_R2.PacketPlayOutNamedSoundEffect
字段
构造函数
方法
1.13
名称
kq
lt
net.minecraft.server.v1_12_R1.PacketPlayOutNamedSoundEffect
net.minecraft.server.v1_13_R1.PacketPlayOutNamedSoundEffect
字段
构造函数
方法
double (): c, func_149207_d
double (): d, func_149207_d
double (): d, func_149211_e
double (): e, func_149211_e
double (): e, func_149210_f
double (): f, func_149210_f
float (): f, func_149208_g
float (): g, func_149208_g
float (): g, func_149209_h
float (): h, func_149209_h
SoundEffect (): a, func_186978_a
SoundEffect (): b, func_186978_a
SoundCategory (): b, func_186977_b
SoundCategory (): c, func_186977_b
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
kp
kq
字段
构造函数
方法
1.12
名称
ig
kp
net.minecraft.server.v1_11_R1.PacketPlayOutNamedSoundEffect
net.minecraft.server.v1_12_R1.PacketPlayOutNamedSoundEffect
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
ic
ig
net.minecraft.server.v1_10_R1.PacketPlayOutNamedSoundEffect
net.minecraft.server.v1_11_R1.PacketPlayOutNamedSoundEffect
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
ia
ic
net.minecraft.server.v1_9_R2.PacketPlayOutNamedSoundEffect
net.minecraft.server.v1_10_R1.PacketPlayOutNamedSoundEffect
字段
int: g, field_149214_f
float: g, field_149214_f
构造函数
方法
1.9.4
名称
hz
ia
net.minecraft.server.v1_9_R1.PacketPlayOutNamedSoundEffect
net.minecraft.server.v1_9_R2.PacketPlayOutNamedSoundEffect
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
gs
hz
net.minecraft.network.play.server.S29PacketSoundEffect
net.minecraft.network.play.server.SPacketSoundEffect
net.minecraft.server.v1_8_R3.PacketPlayOutNamedSoundEffect
net.minecraft.server.v1_9_R1.PacketPlayOutNamedSoundEffect
字段
String: a, field_149219_a
int: b, field_149217_b
int: c, field_149217_b
int: c, field_149218_c
int: d, field_149218_c
int: d, field_149215_d
int: e, field_149215_d
float: e, field_149216_e
float: f, field_149216_e
int: f, field_149214_f
int: g, field_149214_f
SoundEffect: a, field_186979_a
SoundCategory: b, field_186980_b
构造函数
(String, double, double, double, float, float)
(SoundEffect, SoundCategory, double, double, double, float, float)
方法
String (): a, func_149212_c
double (): b, func_149207_d
double (): c, func_149207_d
double (): c, func_149211_e
double (): d, func_149211_e
double (): d, func_149210_f
double (): e, func_149210_f
float (): e, func_149208_g
float (): f, func_149208_g
float (): f, func_149209_h
float (): g, func_149209_h
SoundEffect (): a, func_186978_a
SoundCategory (): b, func_186977_b
1.8.8
名称
gs
net.minecraft.network.play.server.S29PacketSoundEffect
net.minecraft.server.v1_8_R3.PacketPlayOutNamedSoundEffect
字段
String: a, field_149219_a
int: b, field_149217_b
int: c, field_149218_c
int: d, field_149215_d
float: e, field_149216_e
int: f, field_149214_f
构造函数
()
(String, double, double, double, float, float)
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketListenerPlayOut): a, func_148833_a
String (): a, func_149212_c
double (): b, func_149207_d
double (): c, func_149211_e
double (): d, func_149210_f
float (): e, func_149208_g
float (): f, func_149209_h