历史 - net.minecraft.world.level.levelgen.structure.structures.ShipwreckPieces$ShipwreckPiece
1.21.11
名称
fdd$a
fie$a
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
exo$a
fdd$a
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
evd$a
exo$a
字段
构造函数
方法
1.21.5
名称
eqd$a
evd$a
字段
构造函数
方法
1.21.4
名称
era$a
eqd$a
字段
构造函数
方法
1.21.3
名称
emh$a
era$a
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
elb$a
emh$a
字段
构造函数
方法
1.20.6
名称
ebv$a
elb$a
字段
构造函数
方法
boolean (): l, isTooBigToFitInWorldGenRegion, method_59867, isTooLargeForNormalGeneration, m_320364_
int (int, RandomSource): a, calculateBeachedPosition, method_59865, findGroundedY, m_318620_
void (int): c, adjustPositionHeight, method_59866, setY, m_321530_
1.20.4
名称
dxq$a
ebv$a
字段
构造函数
方法
1.20.2
名称
dui$a
dxq$a
字段
构造函数
方法
1.20.1
名称
dtx$a
dui$a
字段
构造函数
方法
1.19.4
名称
dqx$a
dtx$a
字段
构造函数
方法
1.19.3
名称
dnj$a
dqx$a
字段
构造函数
方法
1.19.2
名称
net.minecraft.src.C_213266_
net.minecraft.src.C_213265_$C_213266_
字段
构造函数
方法
1.19.1
名称
dmm$a
dnj$a
net.minecraft.world.level.levelgen.structure.structures.ShipwreckPieces$a
字段
构造函数
方法
1.19
名称
dfi$a
dmm$a
net.minecraft.world.level.levelgen.structure.ShipwreckPieces$ShipwreckPiece
net.minecraft.world.level.levelgen.structure.structures.ShipwreckPieces$ShipwreckPiece
net.minecraft.src.C_2560_$C_2561_
net.minecraft.src.C_213266_
net.minecraft.world.level.levelgen.structure.WorldGenShipwreck$a
字段
boolean: e, isBeached, field_14538, grounded, f_72823_
boolean: h, isBeached, field_14538, grounded, f_229352_
构造函数
方法
void (String, BlockPos, ServerLevelAccessor, Random, BoundingBox): a, handleDataMarker, method_15026, handleMetadata, m_7756_
StructurePlaceSettings (Rotation): a, makeSettings, method_35452, createPlacementData, m_163213_
StructurePlaceSettings (Rotation): a, makeSettings, method_35452, createPlacementData, m_229370_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_
void (String, BlockPos, ServerLevelAccessor, RandomSource, BoundingBox): a, handleDataMarker, method_15026, handleMetadata, m_213704_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_
1.18.2
名称
dfa$a
dfi$a
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dbj$a
dfa$a
字段
构造函数
(StructureManager, CompoundTag)
方法
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_
void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_
void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_183620_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_
1.17.1
名称
dbi$a
dbj$a
字段
构造函数
方法
1.17
名称
crr$a
dbi$a
net.minecraft.world.gen.feature.structure.ShipwreckPieces$Piece
net.minecraft.src.C_2560_$C_2561_
net.minecraft.server.v1_16_R3.WorldGenShipwreck$a
net.minecraft.world.level.levelgen.structure.WorldGenShipwreck$a
字段
Rotation: d, rotation, field_14539, rotation, field_204755_d
ResourceLocation: e, templateLocation, field_14537, template, field_204756_e
boolean: f, isBeached, field_14538, grounded, field_204757_f
boolean: e, isBeached, field_14538, grounded, f_72823_
构造函数
(StructureManager, CompoundTag)
方法
void (StructureManager): a, loadTemplate, method_14837, initializeStructureData, func_204754_a
void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_
void (String, BlockPos, ServerLevelAccessor, Random, BoundingBox): a, handleDataMarker, method_15026, handleMetadata, func_186175_a
void (String, BlockPos, ServerLevelAccessor, Random, BoundingBox): a, handleDataMarker, method_15026, handleMetadata, m_7756_
void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_
StructurePlaceSettings (Rotation): a, makeSettings, method_35452, createPlacementData, m_163213_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cro$a
crr$a
net.minecraft.server.v1_16_R2.WorldGenShipwreck$a
net.minecraft.server.v1_16_R3.WorldGenShipwreck$a
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
ctv$a
cro$a
net.minecraft.server.v1_16_R1.WorldGenShipwreck$a
net.minecraft.server.v1_16_R2.WorldGenShipwreck$a
字段
构造函数
方法
void (String, BlockPos, LevelAccessor, Random, BoundingBox): a, handleDataMarker, method_15026, handleMetadata, func_186175_a
void (String, BlockPos, ServerLevelAccessor, Random, BoundingBox): a, handleDataMarker, method_15026, handleMetadata, func_186175_a
1.16.1
名称
clq$a
ctv$a
net.minecraft.server.v1_15_R1.WorldGenShipwreck$a
net.minecraft.server.v1_16_R1.WorldGenShipwreck$a
字段
构造函数
方法
boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_
1.15.2
名称
cln$a
clq$a
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cir$a
cln$a
net.minecraft.server.v1_14_R1.WorldGenShipwreck$a
net.minecraft.server.v1_15_R1.WorldGenShipwreck$a
字段
构造函数
方法
boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a
boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_
1.14.4
名称
cim$a
cir$a
net.minecraft.world.level.levelgen.structure.ShipwreckPieces$ShipwreckPiece
字段
EnumBlockRotation: d, field_14539, rotation, field_204755_d
Rotation: d, rotation, field_14539, rotation, field_204755_d
MinecraftKey: e, field_14537, template, field_204756_e
ResourceLocation: e, templateLocation, field_14537, template, field_204756_e
boolean: f, field_14538, grounded, field_204757_f
boolean: f, isBeached, field_14538, grounded, field_204757_f
构造函数
方法
void (DefinedStructureManager): a, method_14837, initializeStructureData, func_204754_a
void (StructureManager): a, loadTemplate, method_14837, initializeStructureData, func_204754_a
void (String, BlockPosition, GeneratorAccess, Random, StructureBoundingBox): a, method_15026, handleMetadata, func_186175_a
void (String, BlockPos, LevelAccessor, Random, BoundingBox): a, handleDataMarker, method_15026, handleMetadata, func_186175_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, generate, func_74875_a
boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a
void (NBTTagCompound): a, method_14943, toNbt, func_143011_b
void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b
1.14.3
名称
cii$a
cim$a
net.minecraft.structure.ShipwreckGenerator$Piece
字段
EnumBlockRotation: d, field_14539, field_204755_d
EnumBlockRotation: d, field_14539, rotation, field_204755_d
MinecraftKey: e, field_14537, field_204756_e
MinecraftKey: e, field_14537, template, field_204756_e
boolean: f, field_14538, field_204757_f
boolean: f, field_14538, grounded, field_204757_f
构造函数
方法
void (DefinedStructureManager): a, method_14837, func_204754_a
void (DefinedStructureManager): a, method_14837, initializeStructureData, func_204754_a
void (String, BlockPosition, GeneratorAccess, Random, StructureBoundingBox): a, method_15026, func_186175_a
void (String, BlockPosition, GeneratorAccess, Random, StructureBoundingBox): a, method_15026, handleMetadata, func_186175_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, func_74875_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, generate, func_74875_a
void (NBTTagCompound): a, method_14943, func_143011_b
void (NBTTagCompound): a, method_14943, toNbt, func_143011_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cig$a
cii$a
字段
构造函数
方法
1.14
名称
bww$a
cig$a
net.minecraft.class_3415$class_3416
net.minecraft.server.v1_13_R2.WorldGenShipwreck$a
net.minecraft.server.v1_14_R1.WorldGenShipwreck$a
字段
EnumBlockRotation: d, field_204755_d
EnumBlockRotation: d, field_14539, field_204755_d
MinecraftKey: e, field_204756_e
MinecraftKey: e, field_14537, field_204756_e
boolean: f, field_204757_f
boolean: f, field_14538, field_204757_f
构造函数
()
(DefinedStructureManager, NBTTagCompound)
方法
void (NBTTagCompound): a, func_143012_a
void (NBTTagCompound, DefinedStructureManager): a, func_143011_b
void (DefinedStructureManager): a, func_204754_a
void (DefinedStructureManager): a, method_14837, func_204754_a
void (String, BlockPosition, GeneratorAccess, Random, StructureBoundingBox): a, func_186175_a
void (String, BlockPosition, GeneratorAccess, Random, StructureBoundingBox): a, method_15026, func_186175_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, func_74875_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, func_74875_a
void (NBTTagCompound): a, method_14943, func_143011_b
1.13.2
名称
bwv$a
bww$a
字段
构造函数
方法
1.13.1
名称
bwn$a
bwv$a
net.minecraft.server.v1_13_R1.WorldGenShipwreck$a
net.minecraft.server.v1_13_R2.WorldGenShipwreck$a
字段
构造函数
方法
1.13
名称
bwn$a
net.minecraft.world.gen.feature.structure.ShipwreckPieces$Piece
net.minecraft.server.v1_13_R1.WorldGenShipwreck$a
字段
EnumBlockRotation: d, field_204755_d
MinecraftKey: e, field_204756_e
boolean: f, field_204757_f
构造函数
()
(DefinedStructureManager, MinecraftKey, BlockPosition, EnumBlockRotation, boolean)
方法
void (NBTTagCompound): a, func_143012_a
void (NBTTagCompound, DefinedStructureManager): a, func_143011_b
void (DefinedStructureManager): a, func_204754_a
void (String, BlockPosition, GeneratorAccess, Random, StructureBoundingBox): a, func_186175_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, func_74875_a