历史 - net.minecraft.advancements.criterion.CuredZombieVillagerTrigger
1.21.11
名称
bl
be
net.minecraft.advancements.critereon.CuredZombieVillagerTrigger
net.minecraft.advancements.criterion.CuredZombieVillagerTrigger
net.minecraft.src.C_637_
net.minecraft.src.C_432427_
net.minecraft.advancements.critereon.CriterionTriggerCuredZombieVillager
net.minecraft.advancements.criterion.CriterionTriggerCuredZombieVillager
字段
构造函数
方法
void (ServerPlayer, Zombie, Villager): a, trigger, method_8831, trigger, m_24274_
void (ServerPlayer, Zombie, Villager): a, trigger, method_8831, trigger, m_442611_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
字段
构造函数
方法
1.21.5
名称
bk
bl
字段
构造函数
方法
1.21.4
名称
bj
bk
字段
构造函数
方法
1.21.3
名称
bi
bj
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
bh
bi
字段
构造函数
方法
1.20.6
名称
bd
bh
字段
构造函数
方法
1.20.4
名称
字段
构造函数
方法
CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, Optional<ContextAwarePredicate>, DeserializationContext): a, createInstance, method_8830, conditionsFromJson, m_7214_
com.mojang.serialization.Codec<CuredZombieVillagerTrigger$TriggerInstance> (): a, codec, method_54937, getConditionsCodec, m_5868_
1.20.2
名称
bb
bd
字段
ResourceLocation: a, ID, field_9514, ID, f_24270_
构造函数
方法
ResourceLocation (): a, getId, method_794, getId, m_7295_
CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, ContextAwarePredicate, DeserializationContext): a, createInstance, method_8830, conditionsFromJson, m_7214_
CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, Optional<ContextAwarePredicate>, DeserializationContext): a, createInstance, method_8830, conditionsFromJson, m_7214_
1.20.1
名称
ba
bb
字段
构造函数
方法
CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_8830, conditionsFromJson, m_7214_
CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, ContextAwarePredicate, DeserializationContext): a, createInstance, method_8830, conditionsFromJson, m_7214_
1.19.4
名称
ay
ba
字段
构造函数
方法
1.19.3
名称
bb
ay
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
字段
构造函数
方法
1.19
名称
字段
构造函数
方法
1.18.2
名称
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ba
bb
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
au
ba
net.minecraft.advancements.criterion.CuredZombieVillagerTrigger
net.minecraft.src.C_637_
net.minecraft.server.v1_16_R3.CriterionTriggerCuredZombieVillager
net.minecraft.advancements.critereon.CriterionTriggerCuredZombieVillager
字段
ResourceLocation: a, ID, field_9514, ID, field_192186_a
ResourceLocation: a, ID, field_9514, ID, f_24270_
构造函数
方法
ResourceLocation (): a, getId, method_794, getId, func_192163_a
ResourceLocation (): a, getId, method_794, getId, m_7295_
void (ServerPlayer, Zombie, Villager): a, trigger, method_8831, trigger, func_192183_a
void (ServerPlayer, Zombie, Villager): a, trigger, method_8831, trigger, m_24274_
CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_8830, conditionsFromJson, func_230241_b_
CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_8830, conditionsFromJson, m_7214_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.CriterionTriggerCuredZombieVillager
net.minecraft.server.v1_16_R3.CriterionTriggerCuredZombieVillager
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
as
au
net.minecraft.server.v1_16_R1.CriterionTriggerCuredZombieVillager
net.minecraft.server.v1_16_R2.CriterionTriggerCuredZombieVillager
字段
构造函数
方法
1.16.1
名称
aq
as
net.minecraft.server.v1_15_R1.CriterionTriggerCuredZombieVillager
net.minecraft.server.v1_16_R1.CriterionTriggerCuredZombieVillager
字段
构造函数
方法
CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, createInstance, method_8830, conditionsFromJson, func_192166_a
CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_8830, conditionsFromJson, func_230241_b_
1.15.2
名称
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ak
aq
net.minecraft.server.v1_14_R1.CriterionTriggerCuredZombieVillager
net.minecraft.server.v1_15_R1.CriterionTriggerCuredZombieVillager
字段
Map<PlayerAdvancements, CuredZombieVillagerTrigger$PlayerListeners>: b, players, field_9515, handlers, field_192187_b
构造函数
方法
void (PlayerAdvancements, CriterionTrigger$Listener<CuredZombieVillagerTrigger$TriggerInstance>): a, addPlayerListener, method_792, beginTrackingCondition, func_192165_a
void (PlayerAdvancements, CriterionTrigger$Listener<CuredZombieVillagerTrigger$TriggerInstance>): b, removePlayerListener, method_793, endTrackingCondition, func_192164_b
void (PlayerAdvancements): a, removePlayerListeners, method_791, endTracking, func_192167_a
1.14.4
名称
net.minecraft.advancements.critereon.CuredZombieVillagerTrigger
字段
MinecraftKey: a, field_9514, ID, field_192186_a
ResourceLocation: a, ID, field_9514, ID, field_192186_a
Map<AdvancementDataPlayer, CriterionTriggerCuredZombieVillager$a>: b, field_9515, handlers, field_192187_b
Map<PlayerAdvancements, CuredZombieVillagerTrigger$PlayerListeners>: b, players, field_9515, handlers, field_192187_b
构造函数
方法
MinecraftKey (): a, method_794, getId, func_192163_a
ResourceLocation (): a, getId, method_794, getId, func_192163_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): a, method_792, beginTrackingCondition, func_192165_a
void (PlayerAdvancements, CriterionTrigger$Listener<CuredZombieVillagerTrigger$TriggerInstance>): a, addPlayerListener, method_792, beginTrackingCondition, func_192165_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): b, method_793, endTrackingCondition, func_192164_b
void (PlayerAdvancements, CriterionTrigger$Listener<CuredZombieVillagerTrigger$TriggerInstance>): b, removePlayerListener, method_793, endTrackingCondition, func_192164_b
void (AdvancementDataPlayer): a, method_791, endTracking, func_192167_a
void (PlayerAdvancements): a, removePlayerListeners, method_791, endTracking, func_192167_a
CriterionTriggerCuredZombieVillager$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_8830, method_8830, func_192166_a
CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, createInstance, method_8830, conditionsFromJson, func_192166_a
void (EntityPlayer, EntityZombie, EntityVillager): a, method_8831, handle, func_192183_a
void (ServerPlayer, Zombie, Villager): a, trigger, method_8831, trigger, func_192183_a
1.14.3
名称
net.minecraft.advancement.criterion.CuredZombieVillagerCriterion
字段
MinecraftKey: a, field_9514, field_192186_a
MinecraftKey: a, field_9514, ID, field_192186_a
Map<AdvancementDataPlayer, CriterionTriggerCuredZombieVillager$a>: b, field_9515, field_192187_b
Map<AdvancementDataPlayer, CriterionTriggerCuredZombieVillager$a>: b, field_9515, handlers, field_192187_b
构造函数
方法
MinecraftKey (): a, method_794, func_192163_a
MinecraftKey (): a, method_794, getId, func_192163_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): a, method_792, func_192165_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): a, method_792, beginTrackingCondition, func_192165_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): b, method_793, func_192164_b
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): b, method_793, endTrackingCondition, func_192164_b
void (AdvancementDataPlayer): a, method_791, func_192167_a
void (AdvancementDataPlayer): a, method_791, endTracking, func_192167_a
CriterionTriggerCuredZombieVillager$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_8830, func_192166_a
CriterionTriggerCuredZombieVillager$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_8830, method_8830, func_192166_a
void (EntityPlayer, EntityZombie, EntityVillager): a, method_8831, func_192183_a
void (EntityPlayer, EntityZombie, EntityVillager): a, method_8831, handle, func_192183_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
af
ak
net.minecraft.class_2014
net.minecraft.server.v1_13_R2.CriterionTriggerCuredZombieVillager
net.minecraft.server.v1_14_R1.CriterionTriggerCuredZombieVillager
字段
MinecraftKey: a, field_192186_a
MinecraftKey: a, field_9514, field_192186_a
Map<AdvancementDataPlayer, CriterionTriggerCuredZombieVillager$a>: b, field_192187_b
Map<AdvancementDataPlayer, CriterionTriggerCuredZombieVillager$a>: b, field_9515, field_192187_b
构造函数
方法
MinecraftKey (): a, func_192163_a
MinecraftKey (): a, method_794, func_192163_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): a, func_192165_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): a, method_792, func_192165_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): b, func_192164_b
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): b, method_793, func_192164_b
void (AdvancementDataPlayer): a, func_192167_a
void (AdvancementDataPlayer): a, method_791, func_192167_a
CriterionTriggerCuredZombieVillager$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, func_192166_a
CriterionTriggerCuredZombieVillager$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_8830, func_192166_a
void (EntityPlayer, EntityZombie, EntityVillager): a, func_192183_a
void (EntityPlayer, EntityZombie, EntityVillager): a, method_8831, func_192183_a
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.CriterionTriggerCuredZombieVillager
net.minecraft.server.v1_13_R2.CriterionTriggerCuredZombieVillager
字段
构造函数
方法
1.13
名称
aa
af
net.minecraft.advancements.critereon.CuredZombieVillagerTrigger
net.minecraft.advancements.criterion.CuredZombieVillagerTrigger
net.minecraft.server.v1_12_R1.CriterionTriggerCuredZombieVillager
net.minecraft.server.v1_13_R1.CriterionTriggerCuredZombieVillager
字段
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
字段
构造函数
方法
1.12
名称
aa
net.minecraft.advancements.critereon.CuredZombieVillagerTrigger
net.minecraft.server.v1_12_R1.CriterionTriggerCuredZombieVillager
字段
MinecraftKey: a, field_192186_a
Map<AdvancementDataPlayer, CriterionTriggerCuredZombieVillager$a>: b, field_192187_b
构造函数
()
方法
MinecraftKey (): a, func_192163_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): a, func_192165_a
void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): b, func_192164_b
void (AdvancementDataPlayer): a, func_192167_a
CriterionTriggerCuredZombieVillager$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, func_192166_a
void (EntityPlayer, EntityZombie, EntityVillager): a, func_192183_a