历史 - net.minecraft.advancements.criterion.CuredZombieVillagerTrigger

1.21.11

名称

bl

be

net.minecraft.advancements.critereon.CuredZombieVillagerTrigger

net.minecraft.advancements.criterion.CuredZombieVillagerTrigger

net.minecraft.src.C_637_

net.minecraft.src.C_432427_

net.minecraft.advancements.critereon.CriterionTriggerCuredZombieVillager

net.minecraft.advancements.criterion.CriterionTriggerCuredZombieVillager

字段

构造函数

方法

void (ServerPlayer, Zombie, Villager): a, trigger, method_8831, trigger, m_24274_

void (ServerPlayer, Zombie, Villager): a, trigger, method_8831, trigger, m_442611_

1.21.10

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字段

构造函数

方法

1.21.9

名称

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

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构造函数

方法

1.21.6

名称

字段

构造函数

方法

1.21.5

名称

bk

bl

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构造函数

方法

1.21.4

名称

bj

bk

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构造函数

方法

1.21.3

名称

bi

bj

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

bh

bi

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构造函数

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1.20.6

名称

bd

bh

字段

构造函数

方法

1.20.4

名称

字段

构造函数

方法

CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, Optional<ContextAwarePredicate>, DeserializationContext): a, createInstance, method_8830, conditionsFromJson, m_7214_

com.mojang.serialization.Codec<CuredZombieVillagerTrigger$TriggerInstance> (): a, codec, method_54937, getConditionsCodec, m_5868_

1.20.2

名称

bb

bd

字段

ResourceLocation: a, ID, field_9514, ID, f_24270_

构造函数

方法

ResourceLocation (): a, getId, method_794, getId, m_7295_

CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, ContextAwarePredicate, DeserializationContext): a, createInstance, method_8830, conditionsFromJson, m_7214_

CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, Optional<ContextAwarePredicate>, DeserializationContext): a, createInstance, method_8830, conditionsFromJson, m_7214_

1.20.1

名称

ba

bb

字段

构造函数

方法

CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_8830, conditionsFromJson, m_7214_

CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, ContextAwarePredicate, DeserializationContext): a, createInstance, method_8830, conditionsFromJson, m_7214_

1.19.4

名称

ay

ba

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构造函数

方法

1.19.3

名称

bb

ay

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构造函数

方法

1.19.2

名称

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构造函数

方法

1.19.1

名称

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构造函数

方法

1.19

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构造函数

方法

1.18.2

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构造函数

方法

1.18.1

名称

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构造函数

方法

1.18

名称

ba

bb

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构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

au

ba

net.minecraft.advancements.criterion.CuredZombieVillagerTrigger

net.minecraft.src.C_637_

net.minecraft.server.v1_16_R3.CriterionTriggerCuredZombieVillager

net.minecraft.advancements.critereon.CriterionTriggerCuredZombieVillager

字段

ResourceLocation: a, ID, field_9514, ID, field_192186_a

ResourceLocation: a, ID, field_9514, ID, f_24270_

构造函数

方法

ResourceLocation (): a, getId, method_794, getId, func_192163_a

ResourceLocation (): a, getId, method_794, getId, m_7295_

void (ServerPlayer, Zombie, Villager): a, trigger, method_8831, trigger, func_192183_a

void (ServerPlayer, Zombie, Villager): a, trigger, method_8831, trigger, m_24274_

CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_8830, conditionsFromJson, func_230241_b_

CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_8830, conditionsFromJson, m_7214_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.CriterionTriggerCuredZombieVillager

net.minecraft.server.v1_16_R3.CriterionTriggerCuredZombieVillager

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

as

au

net.minecraft.server.v1_16_R1.CriterionTriggerCuredZombieVillager

net.minecraft.server.v1_16_R2.CriterionTriggerCuredZombieVillager

字段

构造函数

方法

1.16.1

名称

aq

as

net.minecraft.server.v1_15_R1.CriterionTriggerCuredZombieVillager

net.minecraft.server.v1_16_R1.CriterionTriggerCuredZombieVillager

字段

构造函数

方法

CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, createInstance, method_8830, conditionsFromJson, func_192166_a

CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, EntityPredicate$Composite, DeserializationContext): a, createInstance, method_8830, conditionsFromJson, func_230241_b_

1.15.2

名称

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

ak

aq

net.minecraft.server.v1_14_R1.CriterionTriggerCuredZombieVillager

net.minecraft.server.v1_15_R1.CriterionTriggerCuredZombieVillager

字段

Map<PlayerAdvancements, CuredZombieVillagerTrigger$PlayerListeners>: b, players, field_9515, handlers, field_192187_b

构造函数

方法

void (PlayerAdvancements, CriterionTrigger$Listener<CuredZombieVillagerTrigger$TriggerInstance>): a, addPlayerListener, method_792, beginTrackingCondition, func_192165_a

void (PlayerAdvancements, CriterionTrigger$Listener<CuredZombieVillagerTrigger$TriggerInstance>): b, removePlayerListener, method_793, endTrackingCondition, func_192164_b

void (PlayerAdvancements): a, removePlayerListeners, method_791, endTracking, func_192167_a

1.14.4

名称

net.minecraft.advancements.critereon.CuredZombieVillagerTrigger

字段

MinecraftKey: a, field_9514, ID, field_192186_a

ResourceLocation: a, ID, field_9514, ID, field_192186_a

Map<AdvancementDataPlayer, CriterionTriggerCuredZombieVillager$a>: b, field_9515, handlers, field_192187_b

Map<PlayerAdvancements, CuredZombieVillagerTrigger$PlayerListeners>: b, players, field_9515, handlers, field_192187_b

构造函数

方法

MinecraftKey (): a, method_794, getId, func_192163_a

ResourceLocation (): a, getId, method_794, getId, func_192163_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): a, method_792, beginTrackingCondition, func_192165_a

void (PlayerAdvancements, CriterionTrigger$Listener<CuredZombieVillagerTrigger$TriggerInstance>): a, addPlayerListener, method_792, beginTrackingCondition, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): b, method_793, endTrackingCondition, func_192164_b

void (PlayerAdvancements, CriterionTrigger$Listener<CuredZombieVillagerTrigger$TriggerInstance>): b, removePlayerListener, method_793, endTrackingCondition, func_192164_b

void (AdvancementDataPlayer): a, method_791, endTracking, func_192167_a

void (PlayerAdvancements): a, removePlayerListeners, method_791, endTracking, func_192167_a

CriterionTriggerCuredZombieVillager$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_8830, method_8830, func_192166_a

CuredZombieVillagerTrigger$TriggerInstance (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, createInstance, method_8830, conditionsFromJson, func_192166_a

void (EntityPlayer, EntityZombie, EntityVillager): a, method_8831, handle, func_192183_a

void (ServerPlayer, Zombie, Villager): a, trigger, method_8831, trigger, func_192183_a

1.14.3

名称

net.minecraft.advancement.criterion.CuredZombieVillagerCriterion

字段

MinecraftKey: a, field_9514, field_192186_a

MinecraftKey: a, field_9514, ID, field_192186_a

Map<AdvancementDataPlayer, CriterionTriggerCuredZombieVillager$a>: b, field_9515, field_192187_b

Map<AdvancementDataPlayer, CriterionTriggerCuredZombieVillager$a>: b, field_9515, handlers, field_192187_b

构造函数

方法

MinecraftKey (): a, method_794, func_192163_a

MinecraftKey (): a, method_794, getId, func_192163_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): a, method_792, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): a, method_792, beginTrackingCondition, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): b, method_793, func_192164_b

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): b, method_793, endTrackingCondition, func_192164_b

void (AdvancementDataPlayer): a, method_791, func_192167_a

void (AdvancementDataPlayer): a, method_791, endTracking, func_192167_a

CriterionTriggerCuredZombieVillager$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_8830, func_192166_a

CriterionTriggerCuredZombieVillager$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_8830, method_8830, func_192166_a

void (EntityPlayer, EntityZombie, EntityVillager): a, method_8831, func_192183_a

void (EntityPlayer, EntityZombie, EntityVillager): a, method_8831, handle, func_192183_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

af

ak

net.minecraft.class_2014

net.minecraft.server.v1_13_R2.CriterionTriggerCuredZombieVillager

net.minecraft.server.v1_14_R1.CriterionTriggerCuredZombieVillager

字段

MinecraftKey: a, field_192186_a

MinecraftKey: a, field_9514, field_192186_a

Map<AdvancementDataPlayer, CriterionTriggerCuredZombieVillager$a>: b, field_192187_b

Map<AdvancementDataPlayer, CriterionTriggerCuredZombieVillager$a>: b, field_9515, field_192187_b

构造函数

方法

MinecraftKey (): a, func_192163_a

MinecraftKey (): a, method_794, func_192163_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): a, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): a, method_792, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): b, func_192164_b

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): b, method_793, func_192164_b

void (AdvancementDataPlayer): a, func_192167_a

void (AdvancementDataPlayer): a, method_791, func_192167_a

CriterionTriggerCuredZombieVillager$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, func_192166_a

CriterionTriggerCuredZombieVillager$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, method_8830, func_192166_a

void (EntityPlayer, EntityZombie, EntityVillager): a, func_192183_a

void (EntityPlayer, EntityZombie, EntityVillager): a, method_8831, func_192183_a

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.CriterionTriggerCuredZombieVillager

net.minecraft.server.v1_13_R2.CriterionTriggerCuredZombieVillager

字段

构造函数

方法

1.13

名称

aa

af

net.minecraft.advancements.critereon.CuredZombieVillagerTrigger

net.minecraft.advancements.criterion.CuredZombieVillagerTrigger

net.minecraft.server.v1_12_R1.CriterionTriggerCuredZombieVillager

net.minecraft.server.v1_13_R1.CriterionTriggerCuredZombieVillager

字段

构造函数

方法

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

aa

net.minecraft.advancements.critereon.CuredZombieVillagerTrigger

net.minecraft.server.v1_12_R1.CriterionTriggerCuredZombieVillager

字段

MinecraftKey: a, field_192186_a

Map<AdvancementDataPlayer, CriterionTriggerCuredZombieVillager$a>: b, field_192187_b

构造函数

()

方法

MinecraftKey (): a, func_192163_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): a, func_192165_a

void (AdvancementDataPlayer, CriterionTrigger$a<CriterionTriggerCuredZombieVillager$b>): b, func_192164_b

void (AdvancementDataPlayer): a, func_192167_a

CriterionTriggerCuredZombieVillager$b (com.google.gson.JsonObject, com.google.gson.JsonDeserializationContext): b, func_192166_a

void (EntityPlayer, EntityZombie, EntityVillager): a, func_192183_a