历史 - net.minecraft.client.gui.render.state.ColoredRectangleRenderState

1.21.11

名称

gkk

gqc

字段

org.joml.Matrix3x2f: c, pose, comp_4070, pose, f_400044_

org.joml.Matrix3x2fc: c, pose, comp_4070, pose, f_400044_

构造函数

(RenderPipeline, TextureSetup, org.joml.Matrix3x2f, int, int, int, int, int, int, ScreenRectangle)

(RenderPipeline, TextureSetup, org.joml.Matrix3x2f, int, int, int, int, int, int, ScreenRectangle, ScreenRectangle)

(RenderPipeline, TextureSetup, org.joml.Matrix3x2fc, int, int, int, int, int, int, ScreenRectangle)

(RenderPipeline, TextureSetup, org.joml.Matrix3x2fc, int, int, int, int, int, int, ScreenRectangle, ScreenRectangle)

方法

ScreenRectangle (int, int, int, int, org.joml.Matrix3x2f, ScreenRectangle): a, getBounds, method_71527, createBounds, m_403443_

org.joml.Matrix3x2f (): c, pose, comp_4070, pose, f_400044_

ScreenRectangle (int, int, int, int, org.joml.Matrix3x2fc, ScreenRectangle): a, getBounds, method_71527, createBounds, m_403443_

org.joml.Matrix3x2fc (): c, pose, comp_4070, pose, f_400044_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gct

gkk

字段

构造函数

方法

void (VertexConsumer, float): a, buildVertices, method_70917, setupVertices, m_401852_

void (VertexConsumer): a, buildVertices, method_70917, setupVertices, m_401852_

1.21.8

名称

gcs

gct

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gcs

net.minecraft.client.gui.render.state.ColoredRectangleRenderState

net.minecraft.class_11242

net.minecraft.client.gui.render.state.ColoredQuadGuiElementRenderState

net.minecraft.src.C_398619_

字段

RenderPipeline: a, pipeline, comp_4055, pipeline, f_398902_

TextureSetup: b, textureSetup, comp_4056, textureSetup, f_398864_

org.joml.Matrix3x2f: c, pose, comp_4070, pose, f_400044_

int: d, x0, comp_4071, x0, f_399134_

int: e, y0, comp_4072, y0, f_400254_

int: f, x1, comp_4073, x1, f_399067_

int: g, y1, comp_4074, y1, f_400185_

int: h, col1, comp_4075, col1, f_398907_

int: i, col2, comp_4076, col2, f_399744_

ScreenRectangle: j, scissorArea, comp_4069, scissorArea, f_399506_

ScreenRectangle: k, bounds, comp_4274, bounds, f_399455_

构造函数

(RenderPipeline, TextureSetup, org.joml.Matrix3x2f, int, int, int, int, int, int, ScreenRectangle)

(RenderPipeline, TextureSetup, org.joml.Matrix3x2f, int, int, int, int, int, int, ScreenRectangle, ScreenRectangle)

方法

void (VertexConsumer, float): a, buildVertices, method_70917, setupVertices, m_401852_

ScreenRectangle (int, int, int, int, org.joml.Matrix3x2f, ScreenRectangle): a, getBounds, method_71527, createBounds, m_403443_

RenderPipeline (): a, pipeline, comp_4055, pipeline, m_401554_

TextureSetup (): b, textureSetup, comp_4056, textureSetup, m_401625_

org.joml.Matrix3x2f (): c, pose, comp_4070, pose, f_400044_

int (): d, x0, comp_4071, x0, f_399134_

int (): e, y0, comp_4072, y0, f_400254_

int (): f, x1, comp_4073, x1, f_399067_

int (): g, y1, comp_4074, y1, f_400185_

int (): h, col1, comp_4075, col1, f_398907_

int (): i, col2, comp_4076, col2, f_399744_

ScreenRectangle (): m, scissorArea, comp_4069, scissorArea, m_401463_

ScreenRectangle (): n, bounds, comp_4274, bounds, m_401310_