历史 - net.minecraft.network.protocol.game.ClientboundPlayerAbilitiesPacket

1.21.11

名称

aex

afh

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

aer

aex

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

aeg

aer

字段

构造函数

方法

1.21.5

名称

adn

aeg

字段

构造函数

方法

1.21.4

名称

aet

adn

字段

构造函数

方法

PacketType<ClientboundPlayerAbilitiesPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<ClientboundPlayerAbilitiesPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

adu

aet

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

aei

adu

字段

构造函数

方法

1.20.6

名称

aay

aei

字段

boolean: e, invulnerable, field_12339, invulnerable, f_132659_

boolean: f, invulnerable, field_12339, invulnerable, f_132659_

boolean: f, isFlying, field_12338, flying, f_132660_

boolean: g, isFlying, field_12338, flying, f_132660_

boolean: g, canFly, field_12337, allowFlying, f_132661_

boolean: h, canFly, field_12337, allowFlying, f_132661_

boolean: h, instabuild, field_12336, creativeMode, f_132662_

boolean: i, instabuild, field_12336, creativeMode, f_132662_

float: i, flyingSpeed, field_12335, flySpeed, f_132663_

float: j, flyingSpeed, field_12335, flySpeed, f_132663_

float: j, walkingSpeed, field_12334, walkSpeed, f_132664_

float: k, walkingSpeed, field_12334, walkSpeed, f_132664_

int: a, FLAG_INVULNERABLE, field_33336, INVULNERABLE_MASK, f_179028_

int: b, FLAG_INVULNERABLE, field_33336, INVULNERABLE_MASK, f_179028_

int: b, FLAG_FLYING, field_33337, FLYING_MASK, f_179029_

int: c, FLAG_FLYING, field_33337, FLYING_MASK, f_179029_

int: c, FLAG_CAN_FLY, field_33338, ALLOW_FLYING_MASK, f_179030_

int: d, FLAG_CAN_FLY, field_33338, ALLOW_FLYING_MASK, f_179030_

int: d, FLAG_INSTABUILD, field_33339, CREATIVE_MODE_MASK, f_179031_

int: e, FLAG_INSTABUILD, field_33339, CREATIVE_MODE_MASK, f_179031_

StreamCodec<FriendlyByteBuf, ClientboundPlayerAbilitiesPacket>: a, STREAM_CODEC, field_47948, CODEC, f_315591_

构造函数

方法

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (FriendlyByteBuf): a, write, method_55897, write, m_132675_

boolean (): a, isInvulnerable, method_11695, isInvulnerable, m_132674_

boolean (): b, isInvulnerable, method_11695, isInvulnerable, m_132674_

boolean (): d, isFlying, method_11698, isFlying, m_132677_

boolean (): e, isFlying, method_11698, isFlying, m_132677_

boolean (): e, canFly, method_11699, allowFlying, m_132678_

boolean (): f, canFly, method_11699, allowFlying, m_132678_

boolean (): f, canInstabuild, method_11696, isCreativeMode, m_132679_

boolean (): g, canInstabuild, method_11696, isCreativeMode, m_132679_

float (): g, getFlyingSpeed, method_11690, getFlySpeed, m_132680_

float (): h, getFlyingSpeed, method_11690, getFlySpeed, m_132680_

float (): h, getWalkingSpeed, method_11691, getWalkSpeed, m_132681_

float (): i, getWalkingSpeed, method_11691, getWalkSpeed, m_132681_

PacketType<ClientboundPlayerAbilitiesPacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

yu

aay

字段

构造函数

方法

1.20.2

名称

ws

yu

字段

构造函数

方法

boolean (): c, isFlying, method_11698, isFlying, m_132677_

boolean (): d, isFlying, method_11698, isFlying, m_132677_

boolean (): d, canFly, method_11699, allowFlying, m_132678_

boolean (): e, canFly, method_11699, allowFlying, m_132678_

boolean (): e, canInstabuild, method_11696, isCreativeMode, m_132679_

boolean (): f, canInstabuild, method_11696, isCreativeMode, m_132679_

float (): f, getFlyingSpeed, method_11690, getFlySpeed, m_132680_

float (): g, getFlyingSpeed, method_11690, getFlySpeed, m_132680_

float (): g, getWalkingSpeed, method_11691, getWalkSpeed, m_132681_

float (): h, getWalkingSpeed, method_11691, getWalkSpeed, m_132681_

1.20.1

名称

xf

ws

字段

构造函数

方法

1.19.4

名称

wh

xf

字段

构造函数

方法

boolean (): b, isInvulnerable, method_11695, isInvulnerable, m_132674_

boolean (): a, isInvulnerable, method_11695, isInvulnerable, m_132674_

1.19.3

名称

vd

wh

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

un

vd

net.minecraft.network.protocol.game.PacketPlayOutAbilities

字段

构造函数

方法

1.19

名称

te

un

net.minecraft.network.protocol.game.PacketPlayOutAbilities

字段

构造函数

方法

1.18.2

名称

st

te

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

rk

st

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

qg

rk

net.minecraft.network.play.server.SPlayerAbilitiesPacket

net.minecraft.src.C_5087_

net.minecraft.server.v1_16_R3.PacketPlayOutAbilities

net.minecraft.network.protocol.game.PacketPlayOutAbilities

字段

boolean: a, invulnerable, field_12339, invulnerable, field_149119_a

boolean: e, invulnerable, field_12339, invulnerable, f_132659_

boolean: b, isFlying, field_12338, flying, field_149117_b

boolean: f, isFlying, field_12338, flying, f_132660_

boolean: c, canFly, field_12337, allowFlying, field_149118_c

boolean: g, canFly, field_12337, allowFlying, f_132661_

boolean: d, instabuild, field_12336, creativeMode, field_149115_d

boolean: h, instabuild, field_12336, creativeMode, f_132662_

float: e, flyingSpeed, field_12335, flySpeed, field_149116_e

float: i, flyingSpeed, field_12335, flySpeed, f_132663_

float: f, walkingSpeed, field_12334, walkSpeed, field_149114_f

float: j, walkingSpeed, field_12334, walkSpeed, f_132664_

int: a, FLAG_INVULNERABLE, field_33336, INVULNERABLE_MASK, f_179028_

int: b, FLAG_FLYING, field_33337, FLYING_MASK, f_179029_

int: c, FLAG_CAN_FLY, field_33338, ALLOW_FLYING_MASK, f_179030_

int: d, FLAG_INSTABUILD, field_33339, CREATIVE_MODE_MASK, f_179031_

构造函数

()

(FriendlyByteBuf)

方法

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (FriendlyByteBuf): a, write, method_11052, write, m_5779_

void (ClientGamePacketListener): a, handle, method_11697, apply, func_148833_a

void (ClientGamePacketListener): a, handle, method_11697, apply, m_5797_

boolean (): b, isInvulnerable, method_11695, isInvulnerable, func_149112_c

boolean (): b, isInvulnerable, method_11695, isInvulnerable, m_132674_

boolean (): c, isFlying, method_11698, isFlying, func_149106_d

boolean (): c, isFlying, method_11698, isFlying, m_132677_

boolean (): d, canFly, method_11699, allowFlying, func_149105_e

boolean (): d, canFly, method_11699, allowFlying, m_132678_

boolean (): e, canInstabuild, method_11696, isCreativeMode, func_149103_f

boolean (): e, canInstabuild, method_11696, isCreativeMode, m_132679_

float (): f, getFlyingSpeed, method_11690, getFlySpeed, func_149101_g

float (): f, getFlyingSpeed, method_11690, getFlySpeed, m_132680_

float (): g, getWalkingSpeed, method_11691, getWalkSpeed, func_149107_h

float (): g, getWalkingSpeed, method_11691, getWalkSpeed, m_132681_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayOutAbilities

net.minecraft.server.v1_16_R3.PacketPlayOutAbilities

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

pg

qg

net.minecraft.server.v1_16_R1.PacketPlayOutAbilities

net.minecraft.server.v1_16_R2.PacketPlayOutAbilities

字段

构造函数

方法

1.16.1

名称

ns

pg

net.minecraft.server.v1_15_R1.PacketPlayOutAbilities

net.minecraft.server.v1_16_R1.PacketPlayOutAbilities

字段

float: f, walkingSpeed, field_12334, fovModifier, field_149114_f

float: f, walkingSpeed, field_12334, walkSpeed, field_149114_f

构造函数

方法

void (boolean): a, setInvulnerable, method_11689, setInvulnerable, func_149108_a

void (boolean): b, setFlying, method_11694, setFlying, func_149102_b

void (boolean): c, setCanFly, method_11687, setAllowFlying, func_149109_c

void (boolean): d, setInstabuild, method_11693, setCreativeMode, func_149111_d

void (float): a, setFlyingSpeed, method_11688, setFlySpeed, func_149104_a

void (float): b, setWalkingSpeed, method_11692, setFovModifier, func_149110_b

float (): g, getWalkingSpeed, method_11691, getFovModifier, func_149107_h

float (): g, getWalkingSpeed, method_11691, getWalkSpeed, func_149107_h

1.15.2

名称

net.minecraft.client.network.packet.PlayerAbilitiesS2CPacket

net.minecraft.network.packet.s2c.play.PlayerAbilitiesS2CPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

mb

ns

net.minecraft.network.packet.s2c.play.PlayerAbilitiesS2CPacket

net.minecraft.client.network.packet.PlayerAbilitiesS2CPacket

net.minecraft.server.v1_14_R1.PacketPlayOutAbilities

net.minecraft.server.v1_15_R1.PacketPlayOutAbilities

字段

构造函数

方法

1.14.4

名称

lz

mb

net.minecraft.network.protocol.game.ClientboundPlayerAbilitiesPacket

net.minecraft.client.network.packet.PlayerAbilitiesS2CPacket

net.minecraft.network.packet.s2c.play.PlayerAbilitiesS2CPacket

字段

boolean: a, field_12339, invulnerable, field_149119_a

boolean: a, invulnerable, field_12339, invulnerable, field_149119_a

boolean: b, field_12338, flying, field_149117_b

boolean: b, isFlying, field_12338, flying, field_149117_b

boolean: c, field_12337, allowFlying, field_149118_c

boolean: c, canFly, field_12337, allowFlying, field_149118_c

boolean: d, field_12336, creativeMode, field_149115_d

boolean: d, instabuild, field_12336, creativeMode, field_149115_d

float: e, field_12335, flySpeed, field_149116_e

float: e, flyingSpeed, field_12335, flySpeed, field_149116_e

float: f, field_12334, fovModifier, field_149114_f

float: f, walkingSpeed, field_12334, fovModifier, field_149114_f

构造函数

方法

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (PacketListenerPlayOut): a, method_11697, method_11697, func_148833_a

void (ClientGamePacketListener): a, handle, method_11697, apply, func_148833_a

boolean (): b, method_11695, isInvulnerable, func_149112_c

boolean (): b, isInvulnerable, method_11695, isInvulnerable, func_149112_c

void (boolean): a, method_11689, setInvulnerable, func_149108_a

void (boolean): a, setInvulnerable, method_11689, setInvulnerable, func_149108_a

boolean (): c, method_11698, isFlying, func_149106_d

boolean (): c, isFlying, method_11698, isFlying, func_149106_d

void (boolean): b, method_11694, setFlying, func_149102_b

void (boolean): b, setFlying, method_11694, setFlying, func_149102_b

boolean (): d, method_11699, allowFlying, func_149105_e

boolean (): d, canFly, method_11699, allowFlying, func_149105_e

void (boolean): c, method_11687, setAllowFlying, func_149109_c

void (boolean): c, setCanFly, method_11687, setAllowFlying, func_149109_c

boolean (): e, method_11696, isCreativeMode, func_149103_f

boolean (): e, canInstabuild, method_11696, isCreativeMode, func_149103_f

void (boolean): d, method_11693, setCreativeMode, func_149111_d

void (boolean): d, setInstabuild, method_11693, setCreativeMode, func_149111_d

void (float): a, method_11688, setFlySpeed, func_149104_a

void (float): a, setFlyingSpeed, method_11688, setFlySpeed, func_149104_a

void (float): b, method_11692, setFovModifier, func_149110_b

void (float): b, setWalkingSpeed, method_11692, setFovModifier, func_149110_b

float (): f, method_11690, getFlySpeed, func_149101_g

float (): f, getFlyingSpeed, method_11690, getFlySpeed, func_149101_g

float (): g, method_11691, getFovModifier, func_149107_h

float (): g, getWalkingSpeed, method_11691, getFovModifier, func_149107_h

1.14.3

名称

ly

lz

net.minecraft.client.network.packet.PlayerAbilitiesS2CPacket

字段

boolean: a, field_12339, field_149119_a

boolean: a, field_12339, invulnerable, field_149119_a

boolean: b, field_12338, field_149117_b

boolean: b, field_12338, flying, field_149117_b

boolean: c, field_12337, field_149118_c

boolean: c, field_12337, allowFlying, field_149118_c

boolean: d, field_12336, field_149115_d

boolean: d, field_12336, creativeMode, field_149115_d

float: e, field_12335, field_149116_e

float: e, field_12335, flySpeed, field_149116_e

float: f, field_12334, field_149114_f

float: f, field_12334, fovModifier, field_149114_f

构造函数

方法

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (PacketListenerPlayOut): a, method_11697, func_148833_a

void (PacketListenerPlayOut): a, method_11697, method_11697, func_148833_a

boolean (): b, method_11695, func_149112_c

boolean (): b, method_11695, isInvulnerable, func_149112_c

void (boolean): a, method_11689, func_149108_a

void (boolean): a, method_11689, setInvulnerable, func_149108_a

boolean (): c, method_11698, func_149106_d

boolean (): c, method_11698, isFlying, func_149106_d

void (boolean): b, method_11694, func_149102_b

void (boolean): b, method_11694, setFlying, func_149102_b

boolean (): d, method_11699, func_149105_e

boolean (): d, method_11699, allowFlying, func_149105_e

void (boolean): c, method_11687, func_149109_c

void (boolean): c, method_11687, setAllowFlying, func_149109_c

boolean (): e, method_11696, func_149103_f

boolean (): e, method_11696, isCreativeMode, func_149103_f

void (boolean): d, method_11693, func_149111_d

void (boolean): d, method_11693, setCreativeMode, func_149111_d

void (float): a, method_11688, func_149104_a

void (float): a, method_11688, setFlySpeed, func_149104_a

void (float): b, method_11692, func_149110_b

void (float): b, method_11692, setFovModifier, func_149110_b

float (): f, method_11690, func_149101_g

float (): f, method_11690, getFlySpeed, func_149101_g

float (): g, method_11691, func_149107_h

float (): g, method_11691, getFovModifier, func_149107_h

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

kp

ly

net.minecraft.class_2696

net.minecraft.network.play.server.SPacketPlayerAbilities

net.minecraft.network.play.server.SPlayerAbilitiesPacket

net.minecraft.server.v1_13_R2.PacketPlayOutAbilities

net.minecraft.server.v1_14_R1.PacketPlayOutAbilities

字段

boolean: a, field_149119_a

boolean: a, field_12339, field_149119_a

boolean: b, field_149117_b

boolean: b, field_12338, field_149117_b

boolean: c, field_149118_c

boolean: c, field_12337, field_149118_c

boolean: d, field_149115_d

boolean: d, field_12336, field_149115_d

float: e, field_149116_e

float: e, field_12335, field_149116_e

float: f, field_149114_f

float: f, field_12334, field_149114_f

构造函数

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketListenerPlayOut): a, func_148833_a

void (PacketListenerPlayOut): a, method_11697, func_148833_a

boolean (): b, func_149112_c

boolean (): b, method_11695, func_149112_c

void (boolean): a, func_149108_a

void (boolean): a, method_11689, func_149108_a

boolean (): c, func_149106_d

boolean (): c, method_11698, func_149106_d

void (boolean): b, func_149102_b

void (boolean): b, method_11694, func_149102_b

boolean (): d, func_149105_e

boolean (): d, method_11699, func_149105_e

void (boolean): c, func_149109_c

void (boolean): c, method_11687, func_149109_c

boolean (): e, func_149103_f

boolean (): e, method_11696, func_149103_f

void (boolean): d, func_149111_d

void (boolean): d, method_11693, func_149111_d

void (float): a, func_149104_a

void (float): a, method_11688, func_149104_a

void (float): b, func_149110_b

void (float): b, method_11692, func_149110_b

float (): f, func_149101_g

float (): f, method_11690, func_149101_g

float (): g, func_149107_h

float (): g, method_11691, func_149107_h

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayOutAbilities

net.minecraft.server.v1_13_R2.PacketPlayOutAbilities

字段

构造函数

方法

1.13

名称

jn

kp

net.minecraft.server.v1_12_R1.PacketPlayOutAbilities

net.minecraft.server.v1_13_R1.PacketPlayOutAbilities

字段

构造函数

方法

boolean (): a, func_149112_c

boolean (): b, func_149112_c

boolean (): b, func_149106_d

boolean (): c, func_149106_d

boolean (): c, func_149105_e

boolean (): d, func_149105_e

boolean (): d, func_149103_f

boolean (): e, func_149103_f

float (): e, func_149101_g

float (): f, func_149101_g

float (): f, func_149107_h

float (): g, func_149107_h

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

jm

jn

字段

构造函数

方法

1.12

名称

he

jm

net.minecraft.server.v1_11_R1.PacketPlayOutAbilities

net.minecraft.server.v1_12_R1.PacketPlayOutAbilities

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

hb

he

net.minecraft.server.v1_10_R1.PacketPlayOutAbilities

net.minecraft.server.v1_11_R1.PacketPlayOutAbilities

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

gz

hb

net.minecraft.server.v1_9_R2.PacketPlayOutAbilities

net.minecraft.server.v1_10_R1.PacketPlayOutAbilities

字段

构造函数

方法

1.9.4

名称

gx

gz

net.minecraft.server.v1_9_R1.PacketPlayOutAbilities

net.minecraft.server.v1_9_R2.PacketPlayOutAbilities

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

net.minecraft.network.play.server.S39PacketPlayerAbilities

net.minecraft.network.play.server.SPacketPlayerAbilities

net.minecraft.server.v1_8_R3.PacketPlayOutAbilities

net.minecraft.server.v1_9_R1.PacketPlayOutAbilities

字段

构造函数

方法

1.8.8

名称

gx

net.minecraft.network.play.server.S39PacketPlayerAbilities

net.minecraft.server.v1_8_R3.PacketPlayOutAbilities

字段

boolean: a, field_149119_a

boolean: b, field_149117_b

boolean: c, field_149118_c

boolean: d, field_149115_d

float: e, field_149116_e

float: f, field_149114_f

构造函数

()

(PlayerAbilities)

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketListenerPlayOut): a, func_148833_a

boolean (): a, func_149112_c

void (boolean): a, func_149108_a

boolean (): b, func_149106_d

void (boolean): b, func_149102_b

boolean (): c, func_149105_e

void (boolean): c, func_149109_c

boolean (): d, func_149103_f

void (boolean): d, func_149111_d

void (float): a, func_149104_a

void (float): b, func_149110_b

float (): e, func_149101_g

float (): f, func_149107_h