历史 - net.minecraft.network.protocol.game.ClientboundPlayerAbilitiesPacket
1.21.11
名称
aex
afh
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
aer
aex
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
aeg
aer
字段
构造函数
方法
1.21.5
名称
adn
aeg
字段
构造函数
方法
1.21.4
名称
aet
adn
字段
构造函数
方法
PacketType<ClientboundPlayerAbilitiesPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ClientboundPlayerAbilitiesPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
adu
aet
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
aei
adu
字段
构造函数
方法
1.20.6
名称
aay
aei
字段
boolean: e, invulnerable, field_12339, invulnerable, f_132659_
boolean: f, invulnerable, field_12339, invulnerable, f_132659_
boolean: f, isFlying, field_12338, flying, f_132660_
boolean: g, isFlying, field_12338, flying, f_132660_
boolean: g, canFly, field_12337, allowFlying, f_132661_
boolean: h, canFly, field_12337, allowFlying, f_132661_
boolean: h, instabuild, field_12336, creativeMode, f_132662_
boolean: i, instabuild, field_12336, creativeMode, f_132662_
float: i, flyingSpeed, field_12335, flySpeed, f_132663_
float: j, flyingSpeed, field_12335, flySpeed, f_132663_
float: j, walkingSpeed, field_12334, walkSpeed, f_132664_
float: k, walkingSpeed, field_12334, walkSpeed, f_132664_
int: a, FLAG_INVULNERABLE, field_33336, INVULNERABLE_MASK, f_179028_
int: b, FLAG_INVULNERABLE, field_33336, INVULNERABLE_MASK, f_179028_
int: b, FLAG_FLYING, field_33337, FLYING_MASK, f_179029_
int: c, FLAG_FLYING, field_33337, FLYING_MASK, f_179029_
int: c, FLAG_CAN_FLY, field_33338, ALLOW_FLYING_MASK, f_179030_
int: d, FLAG_CAN_FLY, field_33338, ALLOW_FLYING_MASK, f_179030_
int: d, FLAG_INSTABUILD, field_33339, CREATIVE_MODE_MASK, f_179031_
int: e, FLAG_INSTABUILD, field_33339, CREATIVE_MODE_MASK, f_179031_
StreamCodec<FriendlyByteBuf, ClientboundPlayerAbilitiesPacket>: a, STREAM_CODEC, field_47948, CODEC, f_315591_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (FriendlyByteBuf): a, write, method_55897, write, m_132675_
boolean (): a, isInvulnerable, method_11695, isInvulnerable, m_132674_
boolean (): b, isInvulnerable, method_11695, isInvulnerable, m_132674_
boolean (): d, isFlying, method_11698, isFlying, m_132677_
boolean (): e, isFlying, method_11698, isFlying, m_132677_
boolean (): e, canFly, method_11699, allowFlying, m_132678_
boolean (): f, canFly, method_11699, allowFlying, m_132678_
boolean (): f, canInstabuild, method_11696, isCreativeMode, m_132679_
boolean (): g, canInstabuild, method_11696, isCreativeMode, m_132679_
float (): g, getFlyingSpeed, method_11690, getFlySpeed, m_132680_
float (): h, getFlyingSpeed, method_11690, getFlySpeed, m_132680_
float (): h, getWalkingSpeed, method_11691, getWalkSpeed, m_132681_
float (): i, getWalkingSpeed, method_11691, getWalkSpeed, m_132681_
PacketType<ClientboundPlayerAbilitiesPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
yu
aay
字段
构造函数
方法
1.20.2
名称
ws
yu
字段
构造函数
方法
boolean (): c, isFlying, method_11698, isFlying, m_132677_
boolean (): d, isFlying, method_11698, isFlying, m_132677_
boolean (): d, canFly, method_11699, allowFlying, m_132678_
boolean (): e, canFly, method_11699, allowFlying, m_132678_
boolean (): e, canInstabuild, method_11696, isCreativeMode, m_132679_
boolean (): f, canInstabuild, method_11696, isCreativeMode, m_132679_
float (): f, getFlyingSpeed, method_11690, getFlySpeed, m_132680_
float (): g, getFlyingSpeed, method_11690, getFlySpeed, m_132680_
float (): g, getWalkingSpeed, method_11691, getWalkSpeed, m_132681_
float (): h, getWalkingSpeed, method_11691, getWalkSpeed, m_132681_
1.20.1
名称
xf
ws
字段
构造函数
方法
1.19.4
名称
wh
xf
字段
构造函数
方法
boolean (): b, isInvulnerable, method_11695, isInvulnerable, m_132674_
boolean (): a, isInvulnerable, method_11695, isInvulnerable, m_132674_
1.19.3
名称
vd
wh
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
un
vd
net.minecraft.network.protocol.game.PacketPlayOutAbilities
字段
构造函数
方法
1.19
名称
te
un
net.minecraft.network.protocol.game.PacketPlayOutAbilities
字段
构造函数
方法
1.18.2
名称
st
te
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
rk
st
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
qg
rk
net.minecraft.network.play.server.SPlayerAbilitiesPacket
net.minecraft.src.C_5087_
net.minecraft.server.v1_16_R3.PacketPlayOutAbilities
net.minecraft.network.protocol.game.PacketPlayOutAbilities
字段
boolean: a, invulnerable, field_12339, invulnerable, field_149119_a
boolean: e, invulnerable, field_12339, invulnerable, f_132659_
boolean: b, isFlying, field_12338, flying, field_149117_b
boolean: f, isFlying, field_12338, flying, f_132660_
boolean: c, canFly, field_12337, allowFlying, field_149118_c
boolean: g, canFly, field_12337, allowFlying, f_132661_
boolean: d, instabuild, field_12336, creativeMode, field_149115_d
boolean: h, instabuild, field_12336, creativeMode, f_132662_
float: e, flyingSpeed, field_12335, flySpeed, field_149116_e
float: i, flyingSpeed, field_12335, flySpeed, f_132663_
float: f, walkingSpeed, field_12334, walkSpeed, field_149114_f
float: j, walkingSpeed, field_12334, walkSpeed, f_132664_
int: a, FLAG_INVULNERABLE, field_33336, INVULNERABLE_MASK, f_179028_
int: b, FLAG_FLYING, field_33337, FLYING_MASK, f_179029_
int: c, FLAG_CAN_FLY, field_33338, ALLOW_FLYING_MASK, f_179030_
int: d, FLAG_INSTABUILD, field_33339, CREATIVE_MODE_MASK, f_179031_
构造函数
()
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ClientGamePacketListener): a, handle, method_11697, apply, func_148833_a
void (ClientGamePacketListener): a, handle, method_11697, apply, m_5797_
boolean (): b, isInvulnerable, method_11695, isInvulnerable, func_149112_c
boolean (): b, isInvulnerable, method_11695, isInvulnerable, m_132674_
boolean (): c, isFlying, method_11698, isFlying, func_149106_d
boolean (): c, isFlying, method_11698, isFlying, m_132677_
boolean (): d, canFly, method_11699, allowFlying, func_149105_e
boolean (): d, canFly, method_11699, allowFlying, m_132678_
boolean (): e, canInstabuild, method_11696, isCreativeMode, func_149103_f
boolean (): e, canInstabuild, method_11696, isCreativeMode, m_132679_
float (): f, getFlyingSpeed, method_11690, getFlySpeed, func_149101_g
float (): f, getFlyingSpeed, method_11690, getFlySpeed, m_132680_
float (): g, getWalkingSpeed, method_11691, getWalkSpeed, func_149107_h
float (): g, getWalkingSpeed, method_11691, getWalkSpeed, m_132681_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayOutAbilities
net.minecraft.server.v1_16_R3.PacketPlayOutAbilities
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
pg
qg
net.minecraft.server.v1_16_R1.PacketPlayOutAbilities
net.minecraft.server.v1_16_R2.PacketPlayOutAbilities
字段
构造函数
方法
1.16.1
名称
ns
pg
net.minecraft.server.v1_15_R1.PacketPlayOutAbilities
net.minecraft.server.v1_16_R1.PacketPlayOutAbilities
字段
float: f, walkingSpeed, field_12334, fovModifier, field_149114_f
float: f, walkingSpeed, field_12334, walkSpeed, field_149114_f
构造函数
方法
void (boolean): a, setInvulnerable, method_11689, setInvulnerable, func_149108_a
void (boolean): b, setFlying, method_11694, setFlying, func_149102_b
void (boolean): c, setCanFly, method_11687, setAllowFlying, func_149109_c
void (boolean): d, setInstabuild, method_11693, setCreativeMode, func_149111_d
void (float): a, setFlyingSpeed, method_11688, setFlySpeed, func_149104_a
void (float): b, setWalkingSpeed, method_11692, setFovModifier, func_149110_b
float (): g, getWalkingSpeed, method_11691, getFovModifier, func_149107_h
float (): g, getWalkingSpeed, method_11691, getWalkSpeed, func_149107_h
1.15.2
名称
net.minecraft.client.network.packet.PlayerAbilitiesS2CPacket
net.minecraft.network.packet.s2c.play.PlayerAbilitiesS2CPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
mb
ns
net.minecraft.network.packet.s2c.play.PlayerAbilitiesS2CPacket
net.minecraft.client.network.packet.PlayerAbilitiesS2CPacket
net.minecraft.server.v1_14_R1.PacketPlayOutAbilities
net.minecraft.server.v1_15_R1.PacketPlayOutAbilities
字段
构造函数
方法
1.14.4
名称
lz
mb
net.minecraft.network.protocol.game.ClientboundPlayerAbilitiesPacket
net.minecraft.client.network.packet.PlayerAbilitiesS2CPacket
net.minecraft.network.packet.s2c.play.PlayerAbilitiesS2CPacket
字段
boolean: a, field_12339, invulnerable, field_149119_a
boolean: a, invulnerable, field_12339, invulnerable, field_149119_a
boolean: b, field_12338, flying, field_149117_b
boolean: b, isFlying, field_12338, flying, field_149117_b
boolean: c, field_12337, allowFlying, field_149118_c
boolean: c, canFly, field_12337, allowFlying, field_149118_c
boolean: d, field_12336, creativeMode, field_149115_d
boolean: d, instabuild, field_12336, creativeMode, field_149115_d
float: e, field_12335, flySpeed, field_149116_e
float: e, flyingSpeed, field_12335, flySpeed, field_149116_e
float: f, field_12334, fovModifier, field_149114_f
float: f, walkingSpeed, field_12334, fovModifier, field_149114_f
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayOut): a, method_11697, method_11697, func_148833_a
void (ClientGamePacketListener): a, handle, method_11697, apply, func_148833_a
boolean (): b, method_11695, isInvulnerable, func_149112_c
boolean (): b, isInvulnerable, method_11695, isInvulnerable, func_149112_c
void (boolean): a, method_11689, setInvulnerable, func_149108_a
void (boolean): a, setInvulnerable, method_11689, setInvulnerable, func_149108_a
boolean (): c, method_11698, isFlying, func_149106_d
boolean (): c, isFlying, method_11698, isFlying, func_149106_d
void (boolean): b, method_11694, setFlying, func_149102_b
void (boolean): b, setFlying, method_11694, setFlying, func_149102_b
boolean (): d, method_11699, allowFlying, func_149105_e
boolean (): d, canFly, method_11699, allowFlying, func_149105_e
void (boolean): c, method_11687, setAllowFlying, func_149109_c
void (boolean): c, setCanFly, method_11687, setAllowFlying, func_149109_c
boolean (): e, method_11696, isCreativeMode, func_149103_f
boolean (): e, canInstabuild, method_11696, isCreativeMode, func_149103_f
void (boolean): d, method_11693, setCreativeMode, func_149111_d
void (boolean): d, setInstabuild, method_11693, setCreativeMode, func_149111_d
void (float): a, method_11688, setFlySpeed, func_149104_a
void (float): a, setFlyingSpeed, method_11688, setFlySpeed, func_149104_a
void (float): b, method_11692, setFovModifier, func_149110_b
void (float): b, setWalkingSpeed, method_11692, setFovModifier, func_149110_b
float (): f, method_11690, getFlySpeed, func_149101_g
float (): f, getFlyingSpeed, method_11690, getFlySpeed, func_149101_g
float (): g, method_11691, getFovModifier, func_149107_h
float (): g, getWalkingSpeed, method_11691, getFovModifier, func_149107_h
1.14.3
名称
ly
lz
net.minecraft.client.network.packet.PlayerAbilitiesS2CPacket
字段
boolean: a, field_12339, field_149119_a
boolean: a, field_12339, invulnerable, field_149119_a
boolean: b, field_12338, field_149117_b
boolean: b, field_12338, flying, field_149117_b
boolean: c, field_12337, field_149118_c
boolean: c, field_12337, allowFlying, field_149118_c
boolean: d, field_12336, field_149115_d
boolean: d, field_12336, creativeMode, field_149115_d
float: e, field_12335, field_149116_e
float: e, field_12335, flySpeed, field_149116_e
float: f, field_12334, field_149114_f
float: f, field_12334, fovModifier, field_149114_f
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayOut): a, method_11697, func_148833_a
void (PacketListenerPlayOut): a, method_11697, method_11697, func_148833_a
boolean (): b, method_11695, func_149112_c
boolean (): b, method_11695, isInvulnerable, func_149112_c
void (boolean): a, method_11689, func_149108_a
void (boolean): a, method_11689, setInvulnerable, func_149108_a
boolean (): c, method_11698, func_149106_d
boolean (): c, method_11698, isFlying, func_149106_d
void (boolean): b, method_11694, func_149102_b
void (boolean): b, method_11694, setFlying, func_149102_b
boolean (): d, method_11699, func_149105_e
boolean (): d, method_11699, allowFlying, func_149105_e
void (boolean): c, method_11687, func_149109_c
void (boolean): c, method_11687, setAllowFlying, func_149109_c
boolean (): e, method_11696, func_149103_f
boolean (): e, method_11696, isCreativeMode, func_149103_f
void (boolean): d, method_11693, func_149111_d
void (boolean): d, method_11693, setCreativeMode, func_149111_d
void (float): a, method_11688, func_149104_a
void (float): a, method_11688, setFlySpeed, func_149104_a
void (float): b, method_11692, func_149110_b
void (float): b, method_11692, setFovModifier, func_149110_b
float (): f, method_11690, func_149101_g
float (): f, method_11690, getFlySpeed, func_149101_g
float (): g, method_11691, func_149107_h
float (): g, method_11691, getFovModifier, func_149107_h
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
kp
ly
net.minecraft.class_2696
net.minecraft.network.play.server.SPacketPlayerAbilities
net.minecraft.network.play.server.SPlayerAbilitiesPacket
net.minecraft.server.v1_13_R2.PacketPlayOutAbilities
net.minecraft.server.v1_14_R1.PacketPlayOutAbilities
字段
boolean: a, field_149119_a
boolean: a, field_12339, field_149119_a
boolean: b, field_149117_b
boolean: b, field_12338, field_149117_b
boolean: c, field_149118_c
boolean: c, field_12337, field_149118_c
boolean: d, field_149115_d
boolean: d, field_12336, field_149115_d
float: e, field_149116_e
float: e, field_12335, field_149116_e
float: f, field_149114_f
float: f, field_12334, field_149114_f
构造函数
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayOut): a, func_148833_a
void (PacketListenerPlayOut): a, method_11697, func_148833_a
boolean (): b, func_149112_c
boolean (): b, method_11695, func_149112_c
void (boolean): a, func_149108_a
void (boolean): a, method_11689, func_149108_a
boolean (): c, func_149106_d
boolean (): c, method_11698, func_149106_d
void (boolean): b, func_149102_b
void (boolean): b, method_11694, func_149102_b
boolean (): d, func_149105_e
boolean (): d, method_11699, func_149105_e
void (boolean): c, func_149109_c
void (boolean): c, method_11687, func_149109_c
boolean (): e, func_149103_f
boolean (): e, method_11696, func_149103_f
void (boolean): d, func_149111_d
void (boolean): d, method_11693, func_149111_d
void (float): a, func_149104_a
void (float): a, method_11688, func_149104_a
void (float): b, func_149110_b
void (float): b, method_11692, func_149110_b
float (): f, func_149101_g
float (): f, method_11690, func_149101_g
float (): g, func_149107_h
float (): g, method_11691, func_149107_h
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayOutAbilities
net.minecraft.server.v1_13_R2.PacketPlayOutAbilities
字段
构造函数
方法
1.13
名称
jn
kp
net.minecraft.server.v1_12_R1.PacketPlayOutAbilities
net.minecraft.server.v1_13_R1.PacketPlayOutAbilities
字段
构造函数
方法
boolean (): a, func_149112_c
boolean (): b, func_149112_c
boolean (): b, func_149106_d
boolean (): c, func_149106_d
boolean (): c, func_149105_e
boolean (): d, func_149105_e
boolean (): d, func_149103_f
boolean (): e, func_149103_f
float (): e, func_149101_g
float (): f, func_149101_g
float (): f, func_149107_h
float (): g, func_149107_h
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
jm
jn
字段
构造函数
方法
1.12
名称
he
jm
net.minecraft.server.v1_11_R1.PacketPlayOutAbilities
net.minecraft.server.v1_12_R1.PacketPlayOutAbilities
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
hb
he
net.minecraft.server.v1_10_R1.PacketPlayOutAbilities
net.minecraft.server.v1_11_R1.PacketPlayOutAbilities
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
gz
hb
net.minecraft.server.v1_9_R2.PacketPlayOutAbilities
net.minecraft.server.v1_10_R1.PacketPlayOutAbilities
字段
构造函数
方法
1.9.4
名称
gx
gz
net.minecraft.server.v1_9_R1.PacketPlayOutAbilities
net.minecraft.server.v1_9_R2.PacketPlayOutAbilities
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
net.minecraft.network.play.server.S39PacketPlayerAbilities
net.minecraft.network.play.server.SPacketPlayerAbilities
net.minecraft.server.v1_8_R3.PacketPlayOutAbilities
net.minecraft.server.v1_9_R1.PacketPlayOutAbilities
字段
构造函数
方法
1.8.8
名称
gx
net.minecraft.network.play.server.S39PacketPlayerAbilities
net.minecraft.server.v1_8_R3.PacketPlayOutAbilities
字段
boolean: a, field_149119_a
boolean: b, field_149117_b
boolean: c, field_149118_c
boolean: d, field_149115_d
float: e, field_149116_e
float: f, field_149114_f
构造函数
()
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketListenerPlayOut): a, func_148833_a
boolean (): a, func_149112_c
void (boolean): a, func_149108_a
boolean (): b, func_149106_d
void (boolean): b, func_149102_b
boolean (): c, func_149105_e
void (boolean): c, func_149109_c
boolean (): d, func_149103_f
void (boolean): d, func_149111_d
void (float): a, func_149104_a
void (float): b, func_149110_b
float (): e, func_149101_g
float (): f, func_149107_h