历史 - net.minecraft.client.particle.DripParticle

1.21.11

名称

hbv

hkn

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gtt

hbv

字段

构造函数

(ClientLevel, double, double, double, Fluid)

(ClientLevel, double, double, double, Fluid, TextureAtlasSprite)

方法

ParticleRenderType (): b, getRenderType, method_18122, getType, m_7556_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): a, createWaterHangParticle, method_49316, createDrippingWater, m_272020_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): b, createWaterFallParticle, method_49317, createFallingWater, m_271915_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): c, createLavaHangParticle, method_49318, createDrippingLava, m_272109_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): d, createLavaFallParticle, method_49319, createFallingLava, m_272026_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): e, createLavaLandParticle, method_49320, createLandingLava, m_271885_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): f, createHoneyHangParticle, method_49324, createDrippingHoney, m_272107_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): g, createHoneyFallParticle, method_49325, createFallingHoney, m_272030_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): h, createHoneyLandParticle, method_49326, createLandingHoney, m_271744_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): i, createDripstoneWaterHangParticle, method_49327, createDrippingDripstoneWater, m_272002_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): j, createDripstoneWaterFallParticle, method_49328, createFallingDripstoneWater, m_271993_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): k, createDripstoneLavaHangParticle, method_49329, createDrippingDripstoneLava, m_271789_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): l, createDripstoneLavaFallParticle, method_49330, createFallingDripstoneLava, m_271760_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): m, createNectarFallParticle, method_49331, createFallingNectar, m_272129_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): n, createSporeBlossomFallParticle, method_49332, createFallingSporeBlossom, m_272261_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): o, createObsidianTearHangParticle, method_49333, createDrippingObsidianTear, m_271935_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): p, createObsidianTearFallParticle, method_49334, createFallingObsidianTear, m_271941_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): q, createObsidianTearLandParticle, method_49335, createLandingObsidianTear, m_272251_

SingleQuadParticle$Layer (): b, getLayer, method_74255, getRenderType, m_414961_

1.21.8

名称

gts

gtt

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gnx

gts

字段

构造函数

方法

1.21.5

名称

gij

gnx

字段

构造函数

方法

1.21.4

名称

ghu

gij

字段

构造函数

方法

1.21.3

名称

gbp

ghu

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

gag

gbp

字段

构造函数

方法

1.20.6

名称

fpx

gag

字段

构造函数

方法

1.20.4

名称

fla

fpx

字段

构造函数

方法

1.20.2

名称

fgs

fla

字段

构造函数

方法

1.20.1

名称

ffe

fgs

字段

构造函数

方法

DripParticle (DripParticle): a, setCherryColor, method_49315, setCherryLeavesColor, m_272175_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): f, createCherryLeavesHangParticle, method_49321, createDrippingCherryLeaves, m_271822_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): g, createCherryLeavesFallParticle, method_49322, createFallingCherryLeaves, m_272156_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): h, createCherryLeavesLandParticle, method_49323, createLandingCherryLeaves, m_271923_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): i, createHoneyHangParticle, method_49324, createDrippingHoney, m_272107_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): f, createHoneyHangParticle, method_49324, createDrippingHoney, m_272107_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): j, createHoneyFallParticle, method_49325, createFallingHoney, m_272030_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): g, createHoneyFallParticle, method_49325, createFallingHoney, m_272030_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): k, createHoneyLandParticle, method_49326, createLandingHoney, m_271744_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): h, createHoneyLandParticle, method_49326, createLandingHoney, m_271744_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): l, createDripstoneWaterHangParticle, method_49327, createDrippingDripstoneWater, m_272002_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): i, createDripstoneWaterHangParticle, method_49327, createDrippingDripstoneWater, m_272002_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): m, createDripstoneWaterFallParticle, method_49328, createFallingDripstoneWater, m_271993_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): j, createDripstoneWaterFallParticle, method_49328, createFallingDripstoneWater, m_271993_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): n, createDripstoneLavaHangParticle, method_49329, createDrippingDripstoneLava, m_271789_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): k, createDripstoneLavaHangParticle, method_49329, createDrippingDripstoneLava, m_271789_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): o, createDripstoneLavaFallParticle, method_49330, createFallingDripstoneLava, m_271760_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): l, createDripstoneLavaFallParticle, method_49330, createFallingDripstoneLava, m_271760_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): p, createNectarFallParticle, method_49331, createFallingNectar, m_272129_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): m, createNectarFallParticle, method_49331, createFallingNectar, m_272129_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): q, createSporeBlossomFallParticle, method_49332, createFallingSporeBlossom, m_272261_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): n, createSporeBlossomFallParticle, method_49332, createFallingSporeBlossom, m_272261_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): r, createObsidianTearHangParticle, method_49333, createDrippingObsidianTear, m_271935_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): o, createObsidianTearHangParticle, method_49333, createDrippingObsidianTear, m_271935_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): s, createObsidianTearFallParticle, method_49334, createFallingObsidianTear, m_271941_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): p, createObsidianTearFallParticle, method_49334, createFallingObsidianTear, m_271941_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): t, createObsidianTearLandParticle, method_49335, createLandingObsidianTear, m_272251_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): q, createObsidianTearLandParticle, method_49335, createLandingObsidianTear, m_272251_

1.19.4

名称

fat

ffe

字段

构造函数

方法

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): a, createWaterHangParticle, method_49316, createDrippingWater, m_272020_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): b, createWaterFallParticle, method_49317, createFallingWater, m_271915_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): c, createLavaHangParticle, method_49318, createDrippingLava, m_272109_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): d, createLavaFallParticle, method_49319, createFallingLava, m_272026_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): e, createLavaLandParticle, method_49320, createLandingLava, m_271885_

DripParticle (DripParticle): a, setCherryColor, method_49315, setCherryLeavesColor, m_272175_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): f, createCherryLeavesHangParticle, method_49321, createDrippingCherryLeaves, m_271822_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): g, createCherryLeavesFallParticle, method_49322, createFallingCherryLeaves, m_272156_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): h, createCherryLeavesLandParticle, method_49323, createLandingCherryLeaves, m_271923_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): i, createHoneyHangParticle, method_49324, createDrippingHoney, m_272107_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): j, createHoneyFallParticle, method_49325, createFallingHoney, m_272030_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): k, createHoneyLandParticle, method_49326, createLandingHoney, m_271744_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): l, createDripstoneWaterHangParticle, method_49327, createDrippingDripstoneWater, m_272002_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): m, createDripstoneWaterFallParticle, method_49328, createFallingDripstoneWater, m_271993_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): n, createDripstoneLavaHangParticle, method_49329, createDrippingDripstoneLava, m_271789_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): o, createDripstoneLavaFallParticle, method_49330, createFallingDripstoneLava, m_271760_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): p, createNectarFallParticle, method_49331, createFallingNectar, m_272129_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): q, createSporeBlossomFallParticle, method_49332, createFallingSporeBlossom, m_272261_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): r, createObsidianTearHangParticle, method_49333, createDrippingObsidianTear, m_271935_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): s, createObsidianTearFallParticle, method_49334, createFallingObsidianTear, m_271941_

TextureSheetParticle (SimpleParticleType, ClientLevel, double, double, double, double, double, double): t, createObsidianTearLandParticle, method_49335, createLandingObsidianTear, m_272251_

1.19.3

名称

ewq

fat

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

eus

ewq

字段

构造函数

方法

1.19

名称

enu

eus

字段

构造函数

方法

1.18.2

名称

emn

enu

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ekj

emn

字段

构造函数

方法

1.17.1

名称

eki

ekj

字段

构造函数

方法

1.17

名称

dxp

eki

net.minecraft.client.particle.DripParticle

net.minecraft.src.C_3953_

字段

Fluid: b, type, field_3789, fluid, field_204502_a

Fluid: b, type, field_3789, fluid, f_106049_

boolean: a, isGlowing, field_22437, obsidianTear, field_239177_a_

boolean: a, isGlowing, field_22437, obsidianTear, f_106048_

构造函数

方法

ParticleRenderType (): b, getRenderType, method_18122, getType, func_217558_b

ParticleRenderType (): b, getRenderType, method_18122, getType, m_7556_

int (float): a, getLightColor, method_3068, getBrightness, func_189214_a

int (float): a, getLightColor, method_3068, getBrightness, m_6355_

void (): a, tick, method_3070, tick, func_189213_a

void (): a, tick, method_3070, tick, m_5989_

void (): g, preMoveUpdate, method_18821, updateAge, func_217576_g

void (): h, preMoveUpdate, method_18821, updateAge, m_5956_

void (): h, postMoveUpdate, method_18822, updateVelocity, func_217577_h

void (): i, postMoveUpdate, method_18822, updateVelocity, m_5949_

Fluid (): g, getType, method_32791, getFluid, m_171928_

1.16.5

名称

字段

构造函数

方法

int (float): a, getLightColor, method_3068, getColorMultiplier, func_189214_a

int (float): a, getLightColor, method_3068, getBrightness, func_189214_a

1.16.4

名称

dxh

dxp

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dzi

dxh

字段

构造函数

方法

1.16.1

名称

doi

dzi

字段

Fluid: a, type, field_3789, fluid, field_204502_a

Fluid: b, type, field_3789, fluid, field_204502_a

boolean: a, isGlowing, field_22437, obsidianTear, field_239177_a_

构造函数

(Level, double, double, double, Fluid)

(ClientLevel, double, double, double, Fluid)

方法

1.15.2

名称

dof

doi

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dkw

dof

字段

Fluid: C, type, field_3789, fluid, field_204502_a

Fluid: a, type, field_3789, fluid, field_204502_a

构造函数

方法

1.14.4

名称

dii

dkw

net.minecraft.client.particle.DripParticle

字段

FluidType: C, field_3789, fluid, field_204502_a

Fluid: C, type, field_3789, fluid, field_204502_a

构造函数

方法

ParticleTextureSheet (): b, method_18122, getType, func_217558_b

ParticleRenderType (): b, getRenderType, method_18122, getType, func_217558_b

int (float): a, method_3068, getColorMultiplier, func_189214_a

int (float): a, getLightColor, method_3068, getColorMultiplier, func_189214_a

void (): a, method_3070, tick, func_189213_a

void (): a, tick, method_3070, tick, func_189213_a

void (): g, method_18821, updateAge, func_217576_g

void (): g, preMoveUpdate, method_18821, updateAge, func_217576_g

void (): h, method_18822, updateVelocity, func_217577_h

void (): h, postMoveUpdate, method_18822, updateVelocity, func_217577_h

1.14.3

名称

die

dii

net.minecraft.client.particle.BlockLeakParticle

字段

FluidType: C, field_3789, field_204502_a

FluidType: C, field_3789, fluid, field_204502_a

构造函数

方法

IParticleRenderType (): b, method_18122, func_217558_b

ParticleTextureSheet (): b, method_18122, getType, func_217558_b

int (float): a, method_3068, func_189214_a

int (float): a, method_3068, getColorMultiplier, func_189214_a

void (): a, method_3070, func_189213_a

void (): a, method_3070, tick, func_189213_a

void (): g, method_18821, func_217576_g

void (): g, method_18821, updateAge, func_217576_g

void (): h, method_18822, func_217577_h

void (): h, method_18822, updateVelocity, func_217577_h

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dic

die

字段

构造函数

方法

1.14

名称

dic

net.minecraft.class_663

net.minecraft.client.particle.DripParticle

字段

FluidType: C, field_3789, field_204502_a

构造函数

(World, double, double, double, FluidType)

方法

IParticleRenderType (): b, method_18122, func_217558_b

int (float): a, method_3068, func_189214_a

void (): a, method_3070, func_189213_a

void (): g, method_18821, func_217576_g

void (): h, method_18822, func_217577_h