历史 - net.minecraft.world.entity.animal.bee.Bee$BeePollinateGoal
1.21.11
名称
cqr$k
ctw$k
net.minecraft.world.entity.animal.Bee$BeePollinateGoal
net.minecraft.world.entity.animal.bee.Bee$BeePollinateGoal
net.minecraft.src.C_805_$C_817_
net.minecraft.src.C_432370_$C_432576_
net.minecraft.world.entity.animal.EntityBee$k
net.minecraft.world.entity.animal.bee.EntityBee$k
字段
int: j, successfulPollinatingTicks, field_20378, pollinationTicks, f_28064_
int: j, successfulPollinatingTicks, field_20378, pollinationTicks, f_436362_
int: k, lastSoundPlayedTick, field_20379, lastPollinationTick, f_28065_
int: k, lastSoundPlayedTick, field_20379, lastPollinationTick, f_433547_
boolean: l, pollinating, field_21080, running, f_28066_
boolean: l, pollinating, field_21080, running, f_436068_
Vec3: m, hoverPos, field_21511, nextTarget, f_28067_
Vec3: m, hoverPos, field_21511, nextTarget, f_437344_
int: n, pollinatingTicks, field_21651, ticks, f_28068_
int: n, pollinatingTicks, field_21651, ticks, f_436598_
int: c, MIN_POLLINATION_TICKS, field_30300, field_30300, f_148812_
int: c, MIN_POLLINATION_TICKS, field_30300, field_30300, f_434762_
double: d, ARRIVAL_THRESHOLD, field_30303, field_30303, f_148815_
double: d, ARRIVAL_THRESHOLD, field_30303, field_30303, f_436615_
int: e, POSITION_CHANGE_CHANCE, field_30304, field_30304, f_148816_
int: e, POSITION_CHANGE_CHANCE, field_30304, field_30304, f_434934_
float: f, SPEED_MODIFIER, field_30305, field_30305, f_148817_
float: f, SPEED_MODIFIER, field_30305, field_30305, f_434474_
float: g, HOVER_HEIGHT_WITHIN_FLOWER, field_30306, field_30306, f_148818_
float: g, HOVER_HEIGHT_WITHIN_FLOWER, field_30306, field_30306, f_435841_
float: h, HOVER_POS_OFFSET, field_30307, field_30307, f_148819_
float: h, HOVER_POS_OFFSET, field_30307, field_30307, f_434724_
int: o, MAX_POLLINATING_TICKS, field_30308, field_30308, f_148820_
int: o, MAX_POLLINATING_TICKS, field_30308, field_30308, f_436835_
int: i, FLOWER_SEARCH_RADIUS, field_52458, field_52458, f_347522_
int: i, FLOWER_SEARCH_RADIUS, field_52458, field_52458, f_436091_
it.unimi.dsi.fastutil.longs.Long2LongOpenHashMap: p, unreachableFlowerCache, field_52459, unreachableFlowerPosCache, f_347507_
it.unimi.dsi.fastutil.longs.Long2LongOpenHashMap: p, unreachableFlowerCache, field_52459, unreachableFlowerPosCache, f_437093_
构造函数
方法
boolean (): h, canBeeUse, method_21814, canBeeStart, m_7989_
boolean (): h, canBeeUse, method_21814, canBeeStart, m_439712_
boolean (): i, canBeeContinueToUse, method_21815, canBeeContinue, m_8011_
boolean (): i, canBeeContinueToUse, method_21815, canBeeContinue, m_439159_
boolean (): k, hasPollinatedLongEnough, method_21820, completedPollination, m_28085_
boolean (): k, hasPollinatedLongEnough, method_21820, completedPollination, m_438882_
boolean (): l, isPollinating, method_23346, isRunning, m_28086_
boolean (): l, isPollinating, method_23346, isRunning, m_441725_
void (): m, stopPollinating, method_23748, cancel, m_28087_
void (): m, stopPollinating, method_23748, cancel, m_439906_
void (): n, setWantedPos, method_23749, moveToNextTarget, m_28088_
void (): n, setWantedPos, method_23749, moveToNextTarget, m_444037_
float (): o, getOffset, method_23750, getRandomOffset, m_28089_
float (): o, getOffset, method_23750, getRandomOffset, m_443967_
Optional<BlockPos> (): p, findNearbyFlower, method_21821, getFlower, m_28090_
Optional<BlockPos> (): p, findNearbyFlower, method_21821, getFlower, m_439637_
boolean (): Y_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): X_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cme$k
cqr$k
字段
构造函数
方法
boolean (): X_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): Y_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cjw$k
cme$k
字段
构造函数
方法
boolean (): W_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): X_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.21.5
名称
cha$k
cjw$k
字段
构造函数
方法
boolean (): V_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): W_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.21.4
名称
chy$k
cha$k
字段
Predicate<BlockState>: d, VALID_POLLINATION_BLOCKS, field_20617, flowerPredicate, f_28063_
int: k, successfulPollinatingTicks, field_20378, pollinationTicks, f_28064_
int: j, successfulPollinatingTicks, field_20378, pollinationTicks, f_28064_
int: l, lastSoundPlayedTick, field_20379, lastPollinationTick, f_28065_
int: k, lastSoundPlayedTick, field_20379, lastPollinationTick, f_28065_
boolean: m, pollinating, field_21080, running, f_28066_
boolean: l, pollinating, field_21080, running, f_28066_
Vec3: n, hoverPos, field_21511, nextTarget, f_28067_
Vec3: m, hoverPos, field_21511, nextTarget, f_28067_
int: o, pollinatingTicks, field_21651, ticks, f_28068_
int: n, pollinatingTicks, field_21651, ticks, f_28068_
double: e, ARRIVAL_THRESHOLD, field_30303, field_30303, f_148815_
double: d, ARRIVAL_THRESHOLD, field_30303, field_30303, f_148815_
int: f, POSITION_CHANGE_CHANCE, field_30304, field_30304, f_148816_
int: e, POSITION_CHANGE_CHANCE, field_30304, field_30304, f_148816_
float: g, SPEED_MODIFIER, field_30305, field_30305, f_148817_
float: f, SPEED_MODIFIER, field_30305, field_30305, f_148817_
float: h, HOVER_HEIGHT_WITHIN_FLOWER, field_30306, field_30306, f_148818_
float: g, HOVER_HEIGHT_WITHIN_FLOWER, field_30306, field_30306, f_148818_
float: i, HOVER_POS_OFFSET, field_30307, field_30307, f_148819_
float: h, HOVER_POS_OFFSET, field_30307, field_30307, f_148819_
int: p, MAX_POLLINATING_TICKS, field_30308, field_30308, f_148820_
int: o, MAX_POLLINATING_TICKS, field_30308, field_30308, f_148820_
int: j, FLOWER_SEARCH_RADIUS, field_52458, field_52458, f_347522_
int: i, FLOWER_SEARCH_RADIUS, field_52458, field_52458, f_347522_
it.unimi.dsi.fastutil.longs.Long2LongOpenHashMap: q, unreachableFlowerCache, field_52459, unreachableFlowerPosCache, f_347507_
it.unimi.dsi.fastutil.longs.Long2LongOpenHashMap: p, unreachableFlowerCache, field_52459, unreachableFlowerPosCache, f_347507_
构造函数
方法
1.21.3
名称
cff$k
chy$k
字段
Predicate<BlockState>: f, VALID_POLLINATION_BLOCKS, field_20617, flowerPredicate, f_28063_
Predicate<BlockState>: d, VALID_POLLINATION_BLOCKS, field_20617, flowerPredicate, f_28063_
int: l, successfulPollinatingTicks, field_20378, pollinationTicks, f_28064_
int: k, successfulPollinatingTicks, field_20378, pollinationTicks, f_28064_
int: m, lastSoundPlayedTick, field_20379, lastPollinationTick, f_28065_
int: l, lastSoundPlayedTick, field_20379, lastPollinationTick, f_28065_
boolean: n, pollinating, field_21080, running, f_28066_
boolean: m, pollinating, field_21080, running, f_28066_
Vec3: o, hoverPos, field_21511, nextTarget, f_28067_
Vec3: n, hoverPos, field_21511, nextTarget, f_28067_
int: p, pollinatingTicks, field_21651, ticks, f_28068_
int: o, pollinatingTicks, field_21651, ticks, f_28068_
int: d, MIN_FIND_FLOWER_RETRY_COOLDOWN, field_30301, field_30301, f_148813_
int: e, MAX_FIND_FLOWER_RETRY_COOLDOWN, field_30302, field_30302, f_148814_
double: g, ARRIVAL_THRESHOLD, field_30303, field_30303, f_148815_
double: e, ARRIVAL_THRESHOLD, field_30303, field_30303, f_148815_
int: h, POSITION_CHANGE_CHANCE, field_30304, field_30304, f_148816_
int: f, POSITION_CHANGE_CHANCE, field_30304, field_30304, f_148816_
float: i, SPEED_MODIFIER, field_30305, field_30305, f_148817_
float: g, SPEED_MODIFIER, field_30305, field_30305, f_148817_
float: j, HOVER_HEIGHT_WITHIN_FLOWER, field_30306, field_30306, f_148818_
float: h, HOVER_HEIGHT_WITHIN_FLOWER, field_30306, field_30306, f_148818_
float: k, HOVER_POS_OFFSET, field_30307, field_30307, f_148819_
float: i, HOVER_POS_OFFSET, field_30307, field_30307, f_148819_
int: q, MAX_POLLINATING_TICKS, field_30308, field_30308, f_148820_
int: p, MAX_POLLINATING_TICKS, field_30308, field_30308, f_148820_
int: j, FLOWER_SEARCH_RADIUS, field_52458, field_52458, f_347522_
it.unimi.dsi.fastutil.longs.Long2LongOpenHashMap: q, unreachableFlowerCache, field_52459, unreachableFlowerPosCache, f_347507_
构造函数
方法
Optional<BlockPos> (Predicate<BlockState>, double): a, findNearestBlock, method_22326, findFlower, m_28075_
1.21.1
名称
字段
构造函数
方法
1.21
名称
cfi$k
cff$k
字段
构造函数
方法
void (): c, start, method_6269, start, m_8056_
void (): d, start, method_6269, start, m_8056_
void (): d, stop, method_6270, stop, m_8041_
void (): e, stop, method_6270, stop, m_8041_
void (): e, tick, method_6268, tick, m_8037_
void (): a, tick, method_6268, tick, m_8037_
boolean (): R_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): V_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.20.6
名称
bxz$k
cfi$k
字段
构造函数
方法
boolean (): T_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): R_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.20.4
名称
bus$k
bxz$k
字段
构造函数
方法
boolean (): Q_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): T_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.20.2
名称
brm$k
bus$k
字段
构造函数
方法
boolean (): K_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): Q_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.20.1
名称
brk$k
brm$k
字段
构造函数
方法
boolean (): J_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): K_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.19.4
名称
bpp$k
brk$k
字段
构造函数
方法
boolean (): E_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): J_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.19.3
名称
bnf$k
bpp$k
字段
构造函数
方法
1.19.2
名称
net.minecraft.src.C_817_
net.minecraft.src.C_805_$C_817_
字段
构造函数
方法
1.19.1
名称
bmi$k
bnf$k
字段
构造函数
方法
1.19
名称
bie$k
bmi$k
net.minecraft.src.C_805_$C_817_
net.minecraft.src.C_817_
字段
构造函数
方法
1.18.2
名称
bhm$k
bie$k
字段
构造函数
方法
boolean (): g, canBeeUse, method_21814, canBeeStart, m_7989_
boolean (): h, canBeeUse, method_21814, canBeeStart, m_7989_
boolean (): h, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
boolean (): E_, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.18.1
名称
字段
构造函数
方法
1.18
名称
bdz$k
bhm$k
字段
构造函数
方法
boolean (): h, canBeeContinueToUse, method_21815, canBeeContinue, m_8011_
boolean (): i, canBeeContinueToUse, method_21815, canBeeContinue, m_8011_
boolean (): j, hasPollinatedLongEnough, method_21820, completedPollination, m_28085_
boolean (): k, hasPollinatedLongEnough, method_21820, completedPollination, m_28085_
boolean (): k, isPollinating, method_23346, isRunning, m_28086_
boolean (): l, isPollinating, method_23346, isRunning, m_28086_
void (): l, stopPollinating, method_23748, cancel, m_28087_
void (): m, stopPollinating, method_23748, cancel, m_28087_
void (): m, setWantedPos, method_23749, moveToNextTarget, m_28088_
void (): n, setWantedPos, method_23749, moveToNextTarget, m_28088_
float (): n, getOffset, method_23750, getRandomOffset, m_28089_
float (): o, getOffset, method_23750, getRandomOffset, m_28089_
Optional<BlockPos> (): o, findNearbyFlower, method_21821, getFlower, m_28090_
Optional<BlockPos> (): p, findNearbyFlower, method_21821, getFlower, m_28090_
boolean (): h, requiresUpdateEveryTick, method_38846, shouldRunEveryTick, m_183429_
1.17.1
名称
bdy$k
bdz$k
字段
构造函数
方法
1.17
名称
baa$k
bdy$k
net.minecraft.entity.passive.BeeEntity$PollinateGoal
net.minecraft.src.C_805_$C_817_
net.minecraft.server.v1_16_R3.EntityBee$k
net.minecraft.world.entity.animal.EntityBee$k
字段
Predicate<BlockState>: c, VALID_POLLINATION_BLOCKS, field_20617, flowerPredicate, field_226492_c_
Predicate<BlockState>: f, VALID_POLLINATION_BLOCKS, field_20617, flowerPredicate, f_28063_
int: d, successfulPollinatingTicks, field_20378, pollinationTicks, field_226493_d_
int: l, successfulPollinatingTicks, field_20378, pollinationTicks, f_28064_
int: e, lastSoundPlayedTick, field_20379, lastPollinationTick, field_226494_e_
int: m, lastSoundPlayedTick, field_20379, lastPollinationTick, f_28065_
boolean: f, pollinating, field_21080, running, field_226495_f_
boolean: n, pollinating, field_21080, running, f_28066_
Vec3: g, hoverPos, field_21511, nextTarget, field_226496_g_
Vec3: o, hoverPos, field_21511, nextTarget, f_28067_
int: h, pollinatingTicks, field_21651, ticks, field_226497_h_
int: p, pollinatingTicks, field_21651, ticks, f_28068_
int: c, MIN_POLLINATION_TICKS, field_30300, field_30300, f_148812_
int: d, MIN_FIND_FLOWER_RETRY_COOLDOWN, field_30301, field_30301, f_148813_
int: e, MAX_FIND_FLOWER_RETRY_COOLDOWN, field_30302, field_30302, f_148814_
double: g, ARRIVAL_THRESHOLD, field_30303, field_30303, f_148815_
int: h, POSITION_CHANGE_CHANCE, field_30304, field_30304, f_148816_
float: i, SPEED_MODIFIER, field_30305, field_30305, f_148817_
float: j, HOVER_HEIGHT_WITHIN_FLOWER, field_30306, field_30306, f_148818_
float: k, HOVER_POS_OFFSET, field_30307, field_30307, f_148819_
int: q, MAX_POLLINATING_TICKS, field_30308, field_30308, f_148820_
构造函数
方法
boolean (): g, canBeeUse, method_21814, canBeeStart, func_225506_g_
boolean (): g, canBeeUse, method_21814, canBeeStart, m_7989_
boolean (): h, canBeeContinueToUse, method_21815, canBeeContinue, func_225507_h_
boolean (): h, canBeeContinueToUse, method_21815, canBeeContinue, m_8011_
boolean (): j, hasPollinatedLongEnough, method_21820, completedPollination, func_226502_j_
boolean (): j, hasPollinatedLongEnough, method_21820, completedPollination, m_28085_
boolean (): k, isPollinating, method_23346, isRunning, func_226503_k_
boolean (): k, isPollinating, method_23346, isRunning, m_28086_
void (): l, stopPollinating, method_23748, cancel, func_226504_l_
void (): l, stopPollinating, method_23748, cancel, m_28087_
void (): c, start, method_6269, start, func_75249_e
void (): c, start, method_6269, start, m_8056_
void (): d, stop, method_6270, stop, func_75251_c
void (): d, stop, method_6270, stop, m_8041_
void (): e, tick, method_6268, tick, func_75246_d
void (): e, tick, method_6268, tick, m_8037_
void (): m, setWantedPos, method_23749, moveToNextTarget, func_226505_m_
void (): m, setWantedPos, method_23749, moveToNextTarget, m_28088_
float (): n, getOffset, method_23750, getRandomOffset, func_226506_n_
float (): n, getOffset, method_23750, getRandomOffset, m_28089_
Optional<BlockPos> (): o, findNearbyFlower, method_21821, getFlower, func_226507_o_
Optional<BlockPos> (): o, findNearbyFlower, method_21821, getFlower, m_28090_
Optional<BlockPos> (Predicate<BlockState>, double): a, findNearestBlock, method_22326, findFlower, func_226500_a_
Optional<BlockPos> (Predicate<BlockState>, double): a, findNearestBlock, method_22326, findFlower, m_28075_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
azx$k
baa$k
net.minecraft.server.v1_16_R2.EntityBee$k
net.minecraft.server.v1_16_R3.EntityBee$k
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
ayl$k
azx$k
net.minecraft.server.v1_16_R1.EntityBee$k
net.minecraft.server.v1_16_R2.EntityBee$k
字段
构造函数
方法
1.16.1
名称
atd$k
ayl$k
net.minecraft.server.v1_15_R1.EntityBee$k
net.minecraft.server.v1_16_R1.EntityBee$k
字段
构造函数
方法
1.15.2
名称
ata$k
atd$k
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ata$k
net.minecraft.world.entity.animal.Bee$BeePollinateGoal
net.minecraft.class_4466$class_4478
net.minecraft.entity.passive.BeeEntity$PollinateGoal
net.minecraft.entity.passive.BeeEntity$PollinateGoal
net.minecraft.server.v1_15_R1.EntityBee$k
字段
Predicate<BlockState>: c, VALID_POLLINATION_BLOCKS, field_20617, flowerPredicate, field_226492_c_
int: d, successfulPollinatingTicks, field_20378, pollinationTicks, field_226493_d_
int: e, lastSoundPlayedTick, field_20379, lastPollinationTick, field_226494_e_
boolean: f, pollinating, field_21080, running, field_226495_f_
Vec3: g, hoverPos, field_21511, nextTarget, field_226496_g_
int: h, pollinatingTicks, field_21651, ticks, field_226497_h_
构造函数
(Bee)
方法
boolean (): g, canBeeUse, method_21814, canBeeStart, func_225506_g_
boolean (): h, canBeeContinueToUse, method_21815, canBeeContinue, func_225507_h_
boolean (): j, hasPollinatedLongEnough, method_21820, completedPollination, func_226502_j_
boolean (): k, isPollinating, method_23346, isRunning, func_226503_k_
void (): l, stopPollinating, method_23748, cancel, func_226504_l_
void (): c, start, method_6269, start, func_75249_e
void (): d, stop, method_6270, stop, func_75251_c
void (): e, tick, method_6268, tick, func_75246_d
void (): m, setWantedPos, method_23749, moveToNextTarget, func_226505_m_
float (): n, getOffset, method_23750, getRandomOffset, func_226506_n_
Optional<BlockPos> (): o, findNearbyFlower, method_21821, getFlower, func_226507_o_
Optional<BlockPos> (Predicate<BlockState>, double): a, findNearestBlock, method_22326, findFlower, func_226500_a_