历史 - net.minecraft.world.level.levelgen.NoiseSettings

1.21.11

名称

epx

euy

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

eki

epx

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ehx

eki

字段

构造函数

方法

1.21.5

名称

edb

ehx

字段

构造函数

方法

1.21.4

名称

edy

edb

字段

构造函数

方法

1.21.3

名称

dzg

edy

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

dye

dzg

字段

构造函数

方法

1.20.6

名称

doy

dye

字段

构造函数

方法

1.20.4

名称

dla

doy

字段

构造函数

方法

1.20.2

名称

dhs

dla

字段

构造函数

方法

1.20.1

名称

dhh

dhs

字段

构造函数

方法

1.19.4

名称

dej

dhh

字段

构造函数

方法

int (): a, getCellHeight, method_39545, verticalBlockSize, m_189212_

int (): a, getCellHeight, method_39545, verticalCellBlockCount, m_189212_

int (): b, getCellWidth, method_39546, horizontalBlockSize, m_189213_

int (): b, getCellWidth, method_39546, horizontalCellBlockCount, m_189213_

1.19.3

名称

daz

dej

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dac

daz

net.minecraft.world.level.levelgen.NoiseSettings

字段

构造函数

方法

NoiseSettings (LevelHeightAccessor): a, clampToHeightAccessor, method_42368, method_42368, m_224530_

NoiseSettings (LevelHeightAccessor): a, clampToHeightAccessor, method_42368, trimHeight, m_224530_

1.19

名称

cug

dac

net.minecraft.world.level.levelgen.NoiseSettings

字段

int: g, height, comp_174, height, f_64508_

int: h, height, comp_174, height, f_64508_

NoiseSamplingSettings: h, noiseSamplingSettings, comp_175, sampling, f_64509_

NoiseSlider: i, topSlideSettings, comp_176, topSlide, f_64510_

NoiseSlider: j, bottomSlideSettings, comp_177, bottomSlide, f_64511_

int: k, noiseSizeHorizontal, comp_178, horizontalSize, f_64512_

int: i, noiseSizeHorizontal, comp_178, horizontalSize, f_64512_

int: l, noiseSizeVertical, comp_179, verticalSize, f_64513_

int: j, noiseSizeVertical, comp_179, verticalSize, f_64513_

int: f, minY, comp_173, minimumY, f_158688_

int: g, minY, comp_173, minimumY, f_158688_

TerrainShaper: m, terrainShaper, comp_247, terrainParameters, f_189186_

NoiseSettings: b, NETHER_NOISE_SETTINGS, field_37138, field_37138, f_209630_

NoiseSettings: c, NETHER_NOISE_SETTINGS, field_37138, NETHER, f_209630_

NoiseSettings: c, END_NOISE_SETTINGS, field_37139, field_37139, f_209631_

NoiseSettings: d, END_NOISE_SETTINGS, field_37139, END, f_209631_

NoiseSettings: d, CAVES_NOISE_SETTINGS, field_37140, field_37140, f_209632_

NoiseSettings: e, CAVES_NOISE_SETTINGS, field_37140, CAVES, f_209632_

NoiseSettings: e, FLOATING_ISLANDS_NOISE_SETTINGS, field_37141, field_37141, f_209633_

NoiseSettings: f, FLOATING_ISLANDS_NOISE_SETTINGS, field_37141, FLOATING_ISLANDS, f_209633_

NoiseSettings: b, OVERWORLD_NOISE_SETTINGS, field_38253, SURFACE, f_224519_

构造函数

(int, int, NoiseSamplingSettings, NoiseSlider, NoiseSlider, int, int, TerrainShaper)

(int, int, int, int)

方法

int (): f, height, comp_174, height, f_64508_

int (): d, height, comp_174, height, f_64508_

NoiseSamplingSettings (): g, noiseSamplingSettings, comp_175, sampling, f_64509_

NoiseSlider (): h, topSlideSettings, comp_176, topSlide, f_64510_

NoiseSlider (): i, bottomSlideSettings, comp_177, bottomSlide, f_64511_

int (): j, noiseSizeHorizontal, comp_178, horizontalSize, f_64512_

int (): e, noiseSizeHorizontal, comp_178, horizontalSize, f_64512_

int (): k, noiseSizeVertical, comp_179, verticalSize, f_64513_

int (): f, noiseSizeVertical, comp_179, verticalSize, f_64513_

int (): e, minY, comp_173, minimumY, f_158688_

int (): c, minY, comp_173, minimumY, f_158688_

int (): c, getCellCountY, method_39547, verticalBlockCount, m_189216_

int (): d, getMinCellY, method_39548, minimumBlockY, m_189217_

TerrainShaper (): l, terrainShaper, comp_247, terrainParameters, f_189186_

NoiseSettings (int, int, NoiseSamplingSettings, NoiseSlider, NoiseSlider, int, int, TerrainShaper): a, create, method_32994, create, m_212298_

NoiseSettings (boolean): a, overworldNoiseSettings, method_41126, method_41126, m_212307_

NoiseSettings (int, int, int, int): a, create, method_32994, create, m_224525_

NoiseSettings (LevelHeightAccessor): a, clampToHeightAccessor, method_42368, method_42368, m_224530_

1.18.2

名称

ctk

cug

字段

int: c, height, comp_174, height, f_64508_

int: g, height, comp_174, height, f_64508_

NoiseSamplingSettings: d, noiseSamplingSettings, comp_175, sampling, f_64509_

NoiseSamplingSettings: h, noiseSamplingSettings, comp_175, sampling, f_64509_

NoiseSlider: e, topSlideSettings, comp_176, topSlide, f_64510_

NoiseSlider: i, topSlideSettings, comp_176, topSlide, f_64510_

NoiseSlider: f, bottomSlideSettings, comp_177, bottomSlide, f_64511_

NoiseSlider: j, bottomSlideSettings, comp_177, bottomSlide, f_64511_

int: g, noiseSizeHorizontal, comp_178, horizontalSize, f_64512_

int: k, noiseSizeHorizontal, comp_178, horizontalSize, f_64512_

int: h, noiseSizeVertical, comp_179, verticalSize, f_64513_

int: l, noiseSizeVertical, comp_179, verticalSize, f_64513_

boolean: i, islandNoiseOverride, comp_182, islandNoiseOverride, f_64518_

boolean: j, isAmplified, comp_183, amplified, f_64519_

int: b, minY, comp_173, minimumY, f_158688_

int: f, minY, comp_173, minimumY, f_158688_

boolean: k, largeBiomes, comp_262, largeBiomes, f_189185_

TerrainShaper: l, terrainShaper, comp_247, terrainParameters, f_189186_

TerrainShaper: m, terrainShaper, comp_247, terrainParameters, f_189186_

NoiseSettings: b, NETHER_NOISE_SETTINGS, field_37138, field_37138, f_209630_

NoiseSettings: c, END_NOISE_SETTINGS, field_37139, field_37139, f_209631_

NoiseSettings: d, CAVES_NOISE_SETTINGS, field_37140, field_37140, f_209632_

NoiseSettings: e, FLOATING_ISLANDS_NOISE_SETTINGS, field_37141, field_37141, f_209633_

构造函数

(int, int, NoiseSamplingSettings, NoiseSlider, NoiseSlider, int, int, boolean, boolean, boolean, TerrainShaper)

(int, int, NoiseSamplingSettings, NoiseSlider, NoiseSlider, int, int, TerrainShaper)

方法

int (): i, height, comp_174, height, f_64508_

int (): f, height, comp_174, height, f_64508_

NoiseSamplingSettings (): j, noiseSamplingSettings, comp_175, sampling, f_64509_

NoiseSamplingSettings (): g, noiseSamplingSettings, comp_175, sampling, f_64509_

NoiseSlider (): k, topSlideSettings, comp_176, topSlide, f_64510_

NoiseSlider (): h, topSlideSettings, comp_176, topSlide, f_64510_

NoiseSlider (): l, bottomSlideSettings, comp_177, bottomSlide, f_64511_

NoiseSlider (): i, bottomSlideSettings, comp_177, bottomSlide, f_64511_

int (): m, noiseSizeHorizontal, comp_178, horizontalSize, f_64512_

int (): j, noiseSizeHorizontal, comp_178, horizontalSize, f_64512_

int (): n, noiseSizeVertical, comp_179, verticalSize, f_64513_

int (): k, noiseSizeVertical, comp_179, verticalSize, f_64513_

boolean (): a, islandNoiseOverride, comp_182, islandNoiseOverride, f_64518_

boolean (): b, isAmplified, comp_183, amplified, f_64519_

int (): h, minY, comp_173, minimumY, f_158688_

int (): e, minY, comp_173, minimumY, f_158688_

NoiseSettings (int, int, NoiseSamplingSettings, NoiseSlider, NoiseSlider, int, int, boolean, boolean, boolean, TerrainShaper): a, create, method_32994, create, m_189199_

boolean (): c, largeBiomes, comp_262, largeBiomes, f_189185_

int (): d, getCellHeight, method_39545, verticalBlockSize, m_189212_

int (): a, getCellHeight, method_39545, verticalBlockSize, m_189212_

int (): e, getCellWidth, method_39546, horizontalBlockSize, m_189213_

int (): b, getCellWidth, method_39546, horizontalBlockSize, m_189213_

int (): f, getCellCountY, method_39547, verticalBlockCount, m_189216_

int (): c, getCellCountY, method_39547, verticalBlockCount, m_189216_

int (): g, getMinCellY, method_39548, minimumBlockY, m_189217_

int (): d, getMinCellY, method_39548, minimumBlockY, m_189217_

TerrainShaper (): o, terrainShaper, comp_247, terrainParameters, f_189186_

TerrainShaper (): l, terrainShaper, comp_247, terrainParameters, f_189186_

NoiseSettings (int, int, NoiseSamplingSettings, NoiseSlider, NoiseSlider, int, int, TerrainShaper): a, create, method_32994, create, m_212298_

NoiseSettings (boolean): a, overworldNoiseSettings, method_41126, method_41126, m_212307_

1.18.1

名称

字段

构造函数

方法

1.18

名称

cqa

ctk

字段

int: c, height, field_24805, height, f_64508_

int: c, height, comp_174, height, f_64508_

NoiseSamplingSettings: d, noiseSamplingSettings, field_24806, sampling, f_64509_

NoiseSamplingSettings: d, noiseSamplingSettings, comp_175, sampling, f_64509_

NoiseSlideSettings: e, topSlideSettings, field_24807, topSlide, f_64510_

NoiseSlider: e, topSlideSettings, comp_176, topSlide, f_64510_

NoiseSlideSettings: f, bottomSlideSettings, field_24808, bottomSlide, f_64511_

NoiseSlider: f, bottomSlideSettings, comp_177, bottomSlide, f_64511_

int: g, noiseSizeHorizontal, field_24809, horizontalSize, f_64512_

int: g, noiseSizeHorizontal, comp_178, horizontalSize, f_64512_

int: h, noiseSizeVertical, field_24810, verticalSize, f_64513_

int: h, noiseSizeVertical, comp_179, verticalSize, f_64513_

double: i, densityFactor, field_24811, densityFactor, f_64514_

double: j, densityOffset, field_24812, densityOffset, f_64515_

boolean: k, useSimplexSurfaceNoise, field_24813, simplexSurfaceNoise, f_64516_

boolean: l, randomDensityOffset, field_24814, randomDensityOffset, f_64517_

boolean: m, islandNoiseOverride, field_24815, islandNoiseOverride, f_64518_

boolean: i, islandNoiseOverride, comp_182, islandNoiseOverride, f_64518_

boolean: n, isAmplified, field_24816, amplified, f_64519_

boolean: j, isAmplified, comp_183, amplified, f_64519_

int: b, minY, field_28202, minimumY, f_158688_

int: b, minY, comp_173, minimumY, f_158688_

boolean: k, largeBiomes, comp_262, largeBiomes, f_189185_

TerrainShaper: l, terrainShaper, comp_247, terrainParameters, f_189186_

构造函数

(int, int, NoiseSamplingSettings, NoiseSlideSettings, NoiseSlideSettings, int, int, double, double, boolean, boolean, boolean, boolean)

(int, int, NoiseSamplingSettings, NoiseSlider, NoiseSlider, int, int, boolean, boolean, boolean, TerrainShaper)

方法

int (): b, height, method_28581, getHeight, m_64534_

int (): i, height, comp_174, height, f_64508_

NoiseSamplingSettings (): c, noiseSamplingSettings, method_28583, getSampling, m_64537_

NoiseSamplingSettings (): j, noiseSamplingSettings, comp_175, sampling, f_64509_

NoiseSlideSettings (): d, topSlideSettings, method_28584, getTopSlide, m_64538_

NoiseSlider (): k, topSlideSettings, comp_176, topSlide, f_64510_

NoiseSlideSettings (): e, bottomSlideSettings, method_28585, getBottomSlide, m_64539_

NoiseSlider (): l, bottomSlideSettings, comp_177, bottomSlide, f_64511_

int (): f, noiseSizeHorizontal, method_28586, getSizeHorizontal, m_64540_

int (): m, noiseSizeHorizontal, comp_178, horizontalSize, f_64512_

int (): g, noiseSizeVertical, method_28587, getSizeVertical, m_64541_

int (): n, noiseSizeVertical, comp_179, verticalSize, f_64513_

double (): h, densityFactor, method_28588, getDensityFactor, m_64542_

double (): i, densityOffset, method_28589, getDensityOffset, m_64543_

boolean (): j, useSimplexSurfaceNoise, method_28590, hasSimplexSurfaceNoise, m_64544_

boolean (): k, randomDensityOffset, method_28591, hasRandomDensityOffset, m_64545_

boolean (): l, islandNoiseOverride, method_28592, hasIslandNoiseOverride, m_64546_

boolean (): a, islandNoiseOverride, comp_182, islandNoiseOverride, f_64518_

boolean (): m, isAmplified, method_28593, isAmplified, m_64547_

boolean (): b, isAmplified, comp_183, amplified, f_64519_

NoiseSettings (int, int, NoiseSamplingSettings, NoiseSlideSettings, NoiseSlideSettings, int, int, double, double, boolean, boolean, boolean, boolean): a, create, method_32994, create, m_158704_

int (): a, minY, method_32993, getMinimumY, m_158703_

int (): h, minY, comp_173, minimumY, f_158688_

NoiseSettings (int, int, NoiseSamplingSettings, NoiseSlider, NoiseSlider, int, int, boolean, boolean, boolean, TerrainShaper): a, create, method_32994, create, m_189199_

boolean (): c, largeBiomes, comp_262, largeBiomes, f_189185_

int (): d, getCellHeight, method_39545, verticalBlockSize, m_189212_

int (): e, getCellWidth, method_39546, horizontalBlockSize, m_189213_

int (): f, getCellCountY, method_39547, verticalBlockCount, m_189216_

int (): g, getMinCellY, method_39548, minimumBlockY, m_189217_

TerrainShaper (): o, terrainShaper, comp_247, terrainParameters, f_189186_

1.17.1

名称

cpz

cqa

字段

构造函数

方法

1.17

名称

chr

cpz

net.minecraft.world.gen.settings.NoiseSettings

net.minecraft.src.C_2196_

net.minecraft.server.v1_16_R3.NoiseSettings

net.minecraft.world.level.levelgen.NoiseSettings

字段

com.mojang.serialization.Codec<NoiseSettings>: a, CODEC, field_24804, CODEC, field_236156_a_

com.mojang.serialization.Codec<NoiseSettings>: a, CODEC, field_24804, CODEC, f_64507_

int: b, height, field_24805, height, field_236157_b_

int: c, height, field_24805, height, f_64508_

NoiseSamplingSettings: c, noiseSamplingSettings, field_24806, sampling, field_236158_c_

NoiseSamplingSettings: d, noiseSamplingSettings, field_24806, sampling, f_64509_

NoiseSlideSettings: d, topSlideSettings, field_24807, topSlide, field_236159_d_

NoiseSlideSettings: e, topSlideSettings, field_24807, topSlide, f_64510_

NoiseSlideSettings: e, bottomSlideSettings, field_24808, bottomSlide, field_236160_e_

NoiseSlideSettings: f, bottomSlideSettings, field_24808, bottomSlide, f_64511_

int: f, noiseSizeHorizontal, field_24809, horizontalSize, field_236161_f_

int: g, noiseSizeHorizontal, field_24809, horizontalSize, f_64512_

int: g, noiseSizeVertical, field_24810, verticalSize, field_236162_g_

int: h, noiseSizeVertical, field_24810, verticalSize, f_64513_

double: h, densityFactor, field_24811, densityFactor, field_236163_h_

double: i, densityFactor, field_24811, densityFactor, f_64514_

double: i, densityOffset, field_24812, densityOffset, field_236164_i_

double: j, densityOffset, field_24812, densityOffset, f_64515_

boolean: j, useSimplexSurfaceNoise, field_24813, simplexSurfaceNoise, field_236165_j_

boolean: k, useSimplexSurfaceNoise, field_24813, simplexSurfaceNoise, f_64516_

boolean: k, randomDensityOffset, field_24814, randomDensityOffset, field_236166_k_

boolean: l, randomDensityOffset, field_24814, randomDensityOffset, f_64517_

boolean: l, islandNoiseOverride, field_24815, islandNoiseOverride, field_236167_l_

boolean: m, islandNoiseOverride, field_24815, islandNoiseOverride, f_64518_

boolean: m, isAmplified, field_24816, amplified, field_236168_m_

boolean: n, isAmplified, field_24816, amplified, f_64519_

int: b, minY, field_28202, minimumY, f_158688_

构造函数

(int, NoiseSamplingSettings, NoiseSlideSettings, NoiseSlideSettings, int, int, double, double, boolean, boolean, boolean, boolean)

(int, int, NoiseSamplingSettings, NoiseSlideSettings, NoiseSlideSettings, int, int, double, double, boolean, boolean, boolean, boolean)

方法

int (): a, height, method_28581, getHeight, func_236169_a_

int (): b, height, method_28581, getHeight, m_64534_

NoiseSamplingSettings (): b, noiseSamplingSettings, method_28583, getSampling, func_236171_b_

NoiseSamplingSettings (): c, noiseSamplingSettings, method_28583, getSampling, m_64537_

NoiseSlideSettings (): c, topSlideSettings, method_28584, getTopSlide, func_236172_c_

NoiseSlideSettings (): d, topSlideSettings, method_28584, getTopSlide, m_64538_

NoiseSlideSettings (): d, bottomSlideSettings, method_28585, getBottomSlide, func_236173_d_

NoiseSlideSettings (): e, bottomSlideSettings, method_28585, getBottomSlide, m_64539_

int (): e, noiseSizeHorizontal, method_28586, getSizeHorizontal, func_236174_e_

int (): f, noiseSizeHorizontal, method_28586, getSizeHorizontal, m_64540_

int (): f, noiseSizeVertical, method_28587, getSizeVertical, func_236175_f_

int (): g, noiseSizeVertical, method_28587, getSizeVertical, m_64541_

double (): g, densityFactor, method_28588, getDensityFactor, func_236176_g_

double (): h, densityFactor, method_28588, getDensityFactor, m_64542_

double (): h, densityOffset, method_28589, getDensityOffset, func_236177_h_

double (): i, densityOffset, method_28589, getDensityOffset, m_64543_

boolean (): i, useSimplexSurfaceNoise, method_28590, hasSimplexSurfaceNoise, func_236178_i_

boolean (): j, useSimplexSurfaceNoise, method_28590, hasSimplexSurfaceNoise, m_64544_

boolean (): j, randomDensityOffset, method_28591, hasRandomDensityOffset, func_236179_j_

boolean (): k, randomDensityOffset, method_28591, hasRandomDensityOffset, m_64545_

boolean (): k, islandNoiseOverride, method_28592, hasIslandNoiseOverride, func_236180_k_

boolean (): l, islandNoiseOverride, method_28592, hasIslandNoiseOverride, m_64546_

boolean (): l, isAmplified, method_28593, isAmplified, func_236181_l_

boolean (): m, isAmplified, method_28593, isAmplified, m_64547_

com.mojang.serialization.DataResult<NoiseSettings> (NoiseSettings): a, guardY, method_32995, checkHeight, m_158720_

NoiseSettings (int, int, NoiseSamplingSettings, NoiseSlideSettings, NoiseSlideSettings, int, int, double, double, boolean, boolean, boolean, boolean): a, create, method_32994, create, m_158704_

int (): a, minY, method_32993, getMinimumY, m_158703_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cho

chr

net.minecraft.server.v1_16_R2.NoiseSettings

net.minecraft.server.v1_16_R3.NoiseSettings

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cis

cho

net.minecraft.world.gen.chunk.NoiseConfig

net.minecraft.world.gen.chunk.GenerationShapeConfig

net.minecraft.server.v1_16_R1.NoiseSettings

net.minecraft.server.v1_16_R2.NoiseSettings

字段

构造函数

方法

1.16.1

名称

cis

net.minecraft.world.level.levelgen.NoiseSettings

net.minecraft.class_5309

net.minecraft.world.gen.chunk.NoiseConfig

net.minecraft.world.gen.settings.NoiseSettings

net.minecraft.server.v1_16_R1.NoiseSettings

字段

com.mojang.serialization.Codec<NoiseSettings>: a, CODEC, field_24804, CODEC, field_236156_a_

int: b, height, field_24805, height, field_236157_b_

NoiseSamplingSettings: c, noiseSamplingSettings, field_24806, sampling, field_236158_c_

NoiseSlideSettings: d, topSlideSettings, field_24807, topSlide, field_236159_d_

NoiseSlideSettings: e, bottomSlideSettings, field_24808, bottomSlide, field_236160_e_

int: f, noiseSizeHorizontal, field_24809, horizontalSize, field_236161_f_

int: g, noiseSizeVertical, field_24810, verticalSize, field_236162_g_

double: h, densityFactor, field_24811, densityFactor, field_236163_h_

double: i, densityOffset, field_24812, densityOffset, field_236164_i_

boolean: j, useSimplexSurfaceNoise, field_24813, simplexSurfaceNoise, field_236165_j_

boolean: k, randomDensityOffset, field_24814, randomDensityOffset, field_236166_k_

boolean: l, islandNoiseOverride, field_24815, islandNoiseOverride, field_236167_l_

boolean: m, isAmplified, field_24816, amplified, field_236168_m_

构造函数

(int, NoiseSamplingSettings, NoiseSlideSettings, NoiseSlideSettings, int, int, double, double, boolean, boolean, boolean, boolean)

方法

int (): a, height, method_28581, getHeight, func_236169_a_

NoiseSamplingSettings (): b, noiseSamplingSettings, method_28583, getSampling, func_236171_b_

NoiseSlideSettings (): c, topSlideSettings, method_28584, getTopSlide, func_236172_c_

NoiseSlideSettings (): d, bottomSlideSettings, method_28585, getBottomSlide, func_236173_d_

int (): e, noiseSizeHorizontal, method_28586, getSizeHorizontal, func_236174_e_

int (): f, noiseSizeVertical, method_28587, getSizeVertical, func_236175_f_

double (): g, densityFactor, method_28588, getDensityFactor, func_236176_g_

double (): h, densityOffset, method_28589, getDensityOffset, func_236177_h_

boolean (): i, useSimplexSurfaceNoise, method_28590, hasSimplexSurfaceNoise, func_236178_i_

boolean (): j, randomDensityOffset, method_28591, hasRandomDensityOffset, func_236179_j_

boolean (): k, islandNoiseOverride, method_28592, hasIslandNoiseOverride, func_236180_k_

boolean (): l, isAmplified, method_28593, isAmplified, func_236181_l_