历史 - net.minecraft.world.entity.ai.targeting.TargetingConditions

1.21.11

名称

cpp

csk

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构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

clc

cpp

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构造函数

方法

1.21.8

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字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ciu

clc

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构造函数

方法

1.21.5

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cfz

ciu

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构造函数

方法

1.21.4

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cgx

cfz

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构造函数

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1.21.3

名称

cef

cgx

字段

Predicate<LivingEntity>: g, selector, field_28405, predicate, f_26879_

TargetingConditions$Selector: g, selector, field_28405, predicate, f_26879_

构造函数

方法

TargetingConditions (Predicate<LivingEntity>): a, selector, method_18420, setPredicate, m_26888_

boolean (LivingEntity, LivingEntity): a, test, method_18419, test, m_26885_

TargetingConditions (TargetingConditions$Selector): a, selector, method_18420, setPredicate, m_26888_

boolean (ServerLevel, LivingEntity, LivingEntity): a, test, method_18419, test, m_26885_

1.21.1

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构造函数

方法

1.21

名称

cei

cef

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构造函数

方法

1.20.6

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bwz

cei

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构造函数

方法

1.20.4

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bts

bwz

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构造函数

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1.20.2

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bqm

bts

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构造函数

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1.20.1

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bqk

bqm

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构造函数

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1.19.4

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bop

bqk

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构造函数

方法

1.19.3

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bmf

bop

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构造函数

方法

1.19.2

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字段

构造函数

方法

1.19.1

名称

bli

bmf

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构造函数

方法

1.19

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bhf

bli

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构造函数

方法

1.18.2

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bgn

bhf

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构造函数

方法

1.18.1

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构造函数

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1.18

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bda

bgn

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构造函数

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1.17.1

名称

bcz

bda

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构造函数

方法

1.17

名称

azg

bcz

net.minecraft.entity.EntityPredicate

net.minecraft.src.C_780_

net.minecraft.server.v1_16_R3.PathfinderTargetCondition

net.minecraft.world.entity.ai.targeting.PathfinderTargetCondition

字段

TargetingConditions: a, DEFAULT, field_18092, DEFAULT, field_221016_a

TargetingConditions: a, DEFAULT, field_18092, DEFAULT, f_26872_

double: b, range, field_18093, baseMaxDistance, field_221017_b

double: d, range, field_18093, baseMaxDistance, f_26873_

boolean: c, allowInvulnerable, field_18094, includeInvulnerable, field_221018_c

boolean: d, allowSameTeam, field_18095, includeTeammates, field_221019_d

boolean: e, allowUnseeable, field_18096, includeHidden, field_221020_e

boolean: f, allowNonAttackable, field_18097, ignoreEntityTargetRules, field_221021_f

boolean: g, testInvisible, field_18098, useDistanceScalingFactor, field_221022_g

boolean: f, testInvisible, field_18098, useDistanceScalingFactor, f_26878_

Predicate<LivingEntity>: h, selector, field_18099, predicate, field_221023_h

Predicate<LivingEntity>: g, selector, field_28405, predicate, f_26879_

double: b, MIN_VISIBILITY_DISTANCE_FOR_INVISIBLE_TARGET, field_30263, MIN_DISTANCE, f_148347_

boolean: c, isCombat, field_33720, attackable, f_148348_

boolean: e, checkLineOfSight, field_33721, respectsVisibility, f_148349_

构造函数

()

(boolean)

方法

TargetingConditions (double): a, range, method_18418, setBaseMaxDistance, func_221013_a

TargetingConditions (double): a, range, method_18418, setBaseMaxDistance, m_26883_

TargetingConditions (): a, allowInvulnerable, method_18417, includeInvulnerable, func_221008_a

TargetingConditions (): b, allowSameTeam, method_18421, includeTeammates, func_221011_b

TargetingConditions (): c, allowUnseeable, method_18422, includeHidden, func_221014_c

TargetingConditions (): d, allowNonAttackable, method_18423, ignoreEntityTargetRules, func_221009_d

TargetingConditions (): e, ignoreInvisibilityTesting, method_18424, ignoreDistanceScalingFactor, func_221010_e

TargetingConditions (): e, ignoreInvisibilityTesting, method_18424, ignoreDistanceScalingFactor, m_26893_

TargetingConditions (Predicate<LivingEntity>): a, selector, method_18420, setPredicate, func_221012_a

TargetingConditions (Predicate<LivingEntity>): a, selector, method_18420, setPredicate, m_26888_

boolean (LivingEntity, LivingEntity): a, test, method_18419, test, func_221015_a

boolean (LivingEntity, LivingEntity): a, test, method_18419, test, m_26885_

TargetingConditions (): a, forCombat, method_36625, createAttackable, m_148352_

TargetingConditions (): b, forNonCombat, method_36626, createNonAttackable, m_148353_

TargetingConditions (): c, copy, method_33335, copy, m_148354_

TargetingConditions (): d, ignoreLineOfSight, method_36627, ignoreVisibility, m_148355_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

azd

azg

net.minecraft.server.v1_16_R2.PathfinderTargetCondition

net.minecraft.server.v1_16_R3.PathfinderTargetCondition

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

axs

azd

net.minecraft.server.v1_16_R1.PathfinderTargetCondition

net.minecraft.server.v1_16_R2.PathfinderTargetCondition

字段

构造函数

方法

1.16.1

名称

ask

axs

net.minecraft.server.v1_15_R1.PathfinderTargetCondition

net.minecraft.server.v1_16_R1.PathfinderTargetCondition

字段

构造函数

方法

1.15.2

名称

ash

ask

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构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

aqi

ash

net.minecraft.server.v1_14_R1.PathfinderTargetCondition

net.minecraft.server.v1_15_R1.PathfinderTargetCondition

字段

构造函数

方法

1.14.4

名称

aqd

aqi

net.minecraft.world.entity.ai.targeting.TargetingConditions

字段

PathfinderTargetCondition: a, field_18092, DEFAULT, field_221016_a

TargetingConditions: a, DEFAULT, field_18092, DEFAULT, field_221016_a

double: b, field_18093, baseMaxDistance, field_221017_b

double: b, range, field_18093, baseMaxDistance, field_221017_b

boolean: c, field_18094, includeInvulnerable, field_221018_c

boolean: c, allowInvulnerable, field_18094, includeInvulnerable, field_221018_c

boolean: d, field_18095, includeTeammates, field_221019_d

boolean: d, allowSameTeam, field_18095, includeTeammates, field_221019_d

boolean: e, field_18096, includeHidden, field_221020_e

boolean: e, allowUnseeable, field_18096, includeHidden, field_221020_e

boolean: f, field_18097, ignoreEntityTargetRules, field_221021_f

boolean: f, allowNonAttackable, field_18097, ignoreEntityTargetRules, field_221021_f

boolean: g, field_18098, useDistanceScalingFactor, field_221022_g

boolean: g, testInvisible, field_18098, useDistanceScalingFactor, field_221022_g

Predicate<EntityLiving>: h, field_18099, predicate, field_221023_h

Predicate<LivingEntity>: h, selector, field_18099, predicate, field_221023_h

构造函数

方法

PathfinderTargetCondition (double): a, method_18418, setBaseMaxDistance, func_221013_a

TargetingConditions (double): a, range, method_18418, setBaseMaxDistance, func_221013_a

PathfinderTargetCondition (): a, method_18417, includeInvulnerable, func_221008_a

TargetingConditions (): a, allowInvulnerable, method_18417, includeInvulnerable, func_221008_a

PathfinderTargetCondition (): b, method_18421, includeTeammates, func_221011_b

TargetingConditions (): b, allowSameTeam, method_18421, includeTeammates, func_221011_b

PathfinderTargetCondition (): c, method_18422, includeHidden, func_221014_c

TargetingConditions (): c, allowUnseeable, method_18422, includeHidden, func_221014_c

PathfinderTargetCondition (): d, method_18423, ignoreEntityTargetRules, func_221009_d

TargetingConditions (): d, allowNonAttackable, method_18423, ignoreEntityTargetRules, func_221009_d

PathfinderTargetCondition (): e, method_18424, ignoreDistanceScalingFactor, func_221010_e

TargetingConditions (): e, ignoreInvisibilityTesting, method_18424, ignoreDistanceScalingFactor, func_221010_e

PathfinderTargetCondition (Predicate<EntityLiving>): a, method_18420, setPredicate, func_221012_a

TargetingConditions (Predicate<LivingEntity>): a, selector, method_18420, setPredicate, func_221012_a

boolean (EntityLiving, EntityLiving): a, method_18419, test, func_221015_a

boolean (LivingEntity, LivingEntity): a, test, method_18419, test, func_221015_a

1.14.3

名称

aqa

aqd

net.minecraft.entity.ai.TargetPredicate

字段

PathfinderTargetCondition: a, field_18092, field_221016_a

PathfinderTargetCondition: a, field_18092, DEFAULT, field_221016_a

double: b, field_18093, field_221017_b

double: b, field_18093, baseMaxDistance, field_221017_b

boolean: c, field_18094, field_221018_c

boolean: c, field_18094, includeInvulnerable, field_221018_c

boolean: d, field_18095, field_221019_d

boolean: d, field_18095, includeTeammates, field_221019_d

boolean: e, field_18096, field_221020_e

boolean: e, field_18096, includeHidden, field_221020_e

boolean: f, field_18097, field_221021_f

boolean: f, field_18097, ignoreEntityTargetRules, field_221021_f

boolean: g, field_18098, field_221022_g

boolean: g, field_18098, useDistanceScalingFactor, field_221022_g

Predicate<EntityLiving>: h, field_18099, field_221023_h

Predicate<EntityLiving>: h, field_18099, predicate, field_221023_h

构造函数

方法

PathfinderTargetCondition (double): a, method_18418, func_221013_a

PathfinderTargetCondition (double): a, method_18418, setBaseMaxDistance, func_221013_a

PathfinderTargetCondition (): a, method_18417, func_221008_a

PathfinderTargetCondition (): a, method_18417, includeInvulnerable, func_221008_a

PathfinderTargetCondition (): b, method_18421, func_221011_b

PathfinderTargetCondition (): b, method_18421, includeTeammates, func_221011_b

PathfinderTargetCondition (): c, method_18422, func_221014_c

PathfinderTargetCondition (): c, method_18422, includeHidden, func_221014_c

PathfinderTargetCondition (): d, method_18423, func_221009_d

PathfinderTargetCondition (): d, method_18423, ignoreEntityTargetRules, func_221009_d

PathfinderTargetCondition (): e, method_18424, func_221010_e

PathfinderTargetCondition (): e, method_18424, ignoreDistanceScalingFactor, func_221010_e

PathfinderTargetCondition (Predicate<EntityLiving>): a, method_18420, func_221012_a

PathfinderTargetCondition (Predicate<EntityLiving>): a, method_18420, setPredicate, func_221012_a

boolean (EntityLiving, EntityLiving): a, method_18419, func_221015_a

boolean (EntityLiving, EntityLiving): a, method_18419, test, func_221015_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

apz

aqa

字段

构造函数

方法

1.14

名称

apz

net.minecraft.class_4051

net.minecraft.entity.EntityPredicate

net.minecraft.server.v1_14_R1.PathfinderTargetCondition

字段

PathfinderTargetCondition: a, field_18092, field_221016_a

double: b, field_18093, field_221017_b

boolean: c, field_18094, field_221018_c

boolean: d, field_18095, field_221019_d

boolean: e, field_18096, field_221020_e

boolean: f, field_18097, field_221021_f

boolean: g, field_18098, field_221022_g

Predicate<EntityLiving>: h, field_18099, field_221023_h

构造函数

()

方法

PathfinderTargetCondition (double): a, method_18418, func_221013_a

PathfinderTargetCondition (): a, method_18417, func_221008_a

PathfinderTargetCondition (): b, method_18421, func_221011_b

PathfinderTargetCondition (): c, method_18422, func_221014_c

PathfinderTargetCondition (): d, method_18423, func_221009_d

PathfinderTargetCondition (): e, method_18424, func_221010_e

PathfinderTargetCondition (Predicate<EntityLiving>): a, method_18420, func_221012_a

boolean (EntityLiving, EntityLiving): a, method_18419, func_221015_a