历史 - net.minecraft.world.entity.ai.targeting.TargetingConditions
1.21.11
名称
cpp
csk
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
clc
cpp
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
ciu
clc
字段
构造函数
方法
1.21.5
名称
cfz
ciu
字段
构造函数
方法
1.21.4
名称
cgx
cfz
字段
构造函数
方法
1.21.3
名称
cef
cgx
字段
Predicate<LivingEntity>: g, selector, field_28405, predicate, f_26879_
TargetingConditions$Selector: g, selector, field_28405, predicate, f_26879_
构造函数
方法
TargetingConditions (Predicate<LivingEntity>): a, selector, method_18420, setPredicate, m_26888_
boolean (LivingEntity, LivingEntity): a, test, method_18419, test, m_26885_
TargetingConditions (TargetingConditions$Selector): a, selector, method_18420, setPredicate, m_26888_
boolean (ServerLevel, LivingEntity, LivingEntity): a, test, method_18419, test, m_26885_
1.21.1
名称
字段
构造函数
方法
1.21
名称
cei
cef
字段
构造函数
方法
1.20.6
名称
bwz
cei
字段
构造函数
方法
1.20.4
名称
bts
bwz
字段
构造函数
方法
1.20.2
名称
bqm
bts
字段
构造函数
方法
1.20.1
名称
bqk
bqm
字段
构造函数
方法
1.19.4
名称
bop
bqk
字段
构造函数
方法
1.19.3
名称
bmf
bop
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bli
bmf
字段
构造函数
方法
1.19
名称
bhf
bli
字段
构造函数
方法
1.18.2
名称
bgn
bhf
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bda
bgn
字段
构造函数
方法
1.17.1
名称
bcz
bda
字段
构造函数
方法
1.17
名称
azg
bcz
net.minecraft.entity.EntityPredicate
net.minecraft.src.C_780_
net.minecraft.server.v1_16_R3.PathfinderTargetCondition
net.minecraft.world.entity.ai.targeting.PathfinderTargetCondition
字段
TargetingConditions: a, DEFAULT, field_18092, DEFAULT, field_221016_a
TargetingConditions: a, DEFAULT, field_18092, DEFAULT, f_26872_
double: b, range, field_18093, baseMaxDistance, field_221017_b
double: d, range, field_18093, baseMaxDistance, f_26873_
boolean: c, allowInvulnerable, field_18094, includeInvulnerable, field_221018_c
boolean: d, allowSameTeam, field_18095, includeTeammates, field_221019_d
boolean: e, allowUnseeable, field_18096, includeHidden, field_221020_e
boolean: f, allowNonAttackable, field_18097, ignoreEntityTargetRules, field_221021_f
boolean: g, testInvisible, field_18098, useDistanceScalingFactor, field_221022_g
boolean: f, testInvisible, field_18098, useDistanceScalingFactor, f_26878_
Predicate<LivingEntity>: h, selector, field_18099, predicate, field_221023_h
Predicate<LivingEntity>: g, selector, field_28405, predicate, f_26879_
double: b, MIN_VISIBILITY_DISTANCE_FOR_INVISIBLE_TARGET, field_30263, MIN_DISTANCE, f_148347_
boolean: c, isCombat, field_33720, attackable, f_148348_
boolean: e, checkLineOfSight, field_33721, respectsVisibility, f_148349_
构造函数
()
(boolean)
方法
TargetingConditions (double): a, range, method_18418, setBaseMaxDistance, func_221013_a
TargetingConditions (double): a, range, method_18418, setBaseMaxDistance, m_26883_
TargetingConditions (): a, allowInvulnerable, method_18417, includeInvulnerable, func_221008_a
TargetingConditions (): b, allowSameTeam, method_18421, includeTeammates, func_221011_b
TargetingConditions (): c, allowUnseeable, method_18422, includeHidden, func_221014_c
TargetingConditions (): d, allowNonAttackable, method_18423, ignoreEntityTargetRules, func_221009_d
TargetingConditions (): e, ignoreInvisibilityTesting, method_18424, ignoreDistanceScalingFactor, func_221010_e
TargetingConditions (): e, ignoreInvisibilityTesting, method_18424, ignoreDistanceScalingFactor, m_26893_
TargetingConditions (Predicate<LivingEntity>): a, selector, method_18420, setPredicate, func_221012_a
TargetingConditions (Predicate<LivingEntity>): a, selector, method_18420, setPredicate, m_26888_
boolean (LivingEntity, LivingEntity): a, test, method_18419, test, func_221015_a
boolean (LivingEntity, LivingEntity): a, test, method_18419, test, m_26885_
TargetingConditions (): a, forCombat, method_36625, createAttackable, m_148352_
TargetingConditions (): b, forNonCombat, method_36626, createNonAttackable, m_148353_
TargetingConditions (): c, copy, method_33335, copy, m_148354_
TargetingConditions (): d, ignoreLineOfSight, method_36627, ignoreVisibility, m_148355_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
azd
azg
net.minecraft.server.v1_16_R2.PathfinderTargetCondition
net.minecraft.server.v1_16_R3.PathfinderTargetCondition
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
axs
azd
net.minecraft.server.v1_16_R1.PathfinderTargetCondition
net.minecraft.server.v1_16_R2.PathfinderTargetCondition
字段
构造函数
方法
1.16.1
名称
ask
axs
net.minecraft.server.v1_15_R1.PathfinderTargetCondition
net.minecraft.server.v1_16_R1.PathfinderTargetCondition
字段
构造函数
方法
1.15.2
名称
ash
ask
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
aqi
ash
net.minecraft.server.v1_14_R1.PathfinderTargetCondition
net.minecraft.server.v1_15_R1.PathfinderTargetCondition
字段
构造函数
方法
1.14.4
名称
aqd
aqi
net.minecraft.world.entity.ai.targeting.TargetingConditions
字段
PathfinderTargetCondition: a, field_18092, DEFAULT, field_221016_a
TargetingConditions: a, DEFAULT, field_18092, DEFAULT, field_221016_a
double: b, field_18093, baseMaxDistance, field_221017_b
double: b, range, field_18093, baseMaxDistance, field_221017_b
boolean: c, field_18094, includeInvulnerable, field_221018_c
boolean: c, allowInvulnerable, field_18094, includeInvulnerable, field_221018_c
boolean: d, field_18095, includeTeammates, field_221019_d
boolean: d, allowSameTeam, field_18095, includeTeammates, field_221019_d
boolean: e, field_18096, includeHidden, field_221020_e
boolean: e, allowUnseeable, field_18096, includeHidden, field_221020_e
boolean: f, field_18097, ignoreEntityTargetRules, field_221021_f
boolean: f, allowNonAttackable, field_18097, ignoreEntityTargetRules, field_221021_f
boolean: g, field_18098, useDistanceScalingFactor, field_221022_g
boolean: g, testInvisible, field_18098, useDistanceScalingFactor, field_221022_g
Predicate<EntityLiving>: h, field_18099, predicate, field_221023_h
Predicate<LivingEntity>: h, selector, field_18099, predicate, field_221023_h
构造函数
方法
PathfinderTargetCondition (double): a, method_18418, setBaseMaxDistance, func_221013_a
TargetingConditions (double): a, range, method_18418, setBaseMaxDistance, func_221013_a
PathfinderTargetCondition (): a, method_18417, includeInvulnerable, func_221008_a
TargetingConditions (): a, allowInvulnerable, method_18417, includeInvulnerable, func_221008_a
PathfinderTargetCondition (): b, method_18421, includeTeammates, func_221011_b
TargetingConditions (): b, allowSameTeam, method_18421, includeTeammates, func_221011_b
PathfinderTargetCondition (): c, method_18422, includeHidden, func_221014_c
TargetingConditions (): c, allowUnseeable, method_18422, includeHidden, func_221014_c
PathfinderTargetCondition (): d, method_18423, ignoreEntityTargetRules, func_221009_d
TargetingConditions (): d, allowNonAttackable, method_18423, ignoreEntityTargetRules, func_221009_d
PathfinderTargetCondition (): e, method_18424, ignoreDistanceScalingFactor, func_221010_e
TargetingConditions (): e, ignoreInvisibilityTesting, method_18424, ignoreDistanceScalingFactor, func_221010_e
PathfinderTargetCondition (Predicate<EntityLiving>): a, method_18420, setPredicate, func_221012_a
TargetingConditions (Predicate<LivingEntity>): a, selector, method_18420, setPredicate, func_221012_a
boolean (EntityLiving, EntityLiving): a, method_18419, test, func_221015_a
boolean (LivingEntity, LivingEntity): a, test, method_18419, test, func_221015_a
1.14.3
名称
aqa
aqd
net.minecraft.entity.ai.TargetPredicate
字段
PathfinderTargetCondition: a, field_18092, field_221016_a
PathfinderTargetCondition: a, field_18092, DEFAULT, field_221016_a
double: b, field_18093, field_221017_b
double: b, field_18093, baseMaxDistance, field_221017_b
boolean: c, field_18094, field_221018_c
boolean: c, field_18094, includeInvulnerable, field_221018_c
boolean: d, field_18095, field_221019_d
boolean: d, field_18095, includeTeammates, field_221019_d
boolean: e, field_18096, field_221020_e
boolean: e, field_18096, includeHidden, field_221020_e
boolean: f, field_18097, field_221021_f
boolean: f, field_18097, ignoreEntityTargetRules, field_221021_f
boolean: g, field_18098, field_221022_g
boolean: g, field_18098, useDistanceScalingFactor, field_221022_g
Predicate<EntityLiving>: h, field_18099, field_221023_h
Predicate<EntityLiving>: h, field_18099, predicate, field_221023_h
构造函数
方法
PathfinderTargetCondition (double): a, method_18418, func_221013_a
PathfinderTargetCondition (double): a, method_18418, setBaseMaxDistance, func_221013_a
PathfinderTargetCondition (): a, method_18417, func_221008_a
PathfinderTargetCondition (): a, method_18417, includeInvulnerable, func_221008_a
PathfinderTargetCondition (): b, method_18421, func_221011_b
PathfinderTargetCondition (): b, method_18421, includeTeammates, func_221011_b
PathfinderTargetCondition (): c, method_18422, func_221014_c
PathfinderTargetCondition (): c, method_18422, includeHidden, func_221014_c
PathfinderTargetCondition (): d, method_18423, func_221009_d
PathfinderTargetCondition (): d, method_18423, ignoreEntityTargetRules, func_221009_d
PathfinderTargetCondition (): e, method_18424, func_221010_e
PathfinderTargetCondition (): e, method_18424, ignoreDistanceScalingFactor, func_221010_e
PathfinderTargetCondition (Predicate<EntityLiving>): a, method_18420, func_221012_a
PathfinderTargetCondition (Predicate<EntityLiving>): a, method_18420, setPredicate, func_221012_a
boolean (EntityLiving, EntityLiving): a, method_18419, func_221015_a
boolean (EntityLiving, EntityLiving): a, method_18419, test, func_221015_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
apz
aqa
字段
构造函数
方法
1.14
名称
apz
net.minecraft.class_4051
net.minecraft.entity.EntityPredicate
net.minecraft.server.v1_14_R1.PathfinderTargetCondition
字段
PathfinderTargetCondition: a, field_18092, field_221016_a
double: b, field_18093, field_221017_b
boolean: c, field_18094, field_221018_c
boolean: d, field_18095, field_221019_d
boolean: e, field_18096, field_221020_e
boolean: f, field_18097, field_221021_f
boolean: g, field_18098, field_221022_g
Predicate<EntityLiving>: h, field_18099, field_221023_h
构造函数
()
方法
PathfinderTargetCondition (double): a, method_18418, func_221013_a
PathfinderTargetCondition (): a, method_18417, func_221008_a
PathfinderTargetCondition (): b, method_18421, func_221011_b
PathfinderTargetCondition (): c, method_18422, func_221014_c
PathfinderTargetCondition (): d, method_18423, func_221009_d
PathfinderTargetCondition (): e, method_18424, func_221010_e
PathfinderTargetCondition (Predicate<EntityLiving>): a, method_18420, func_221012_a
boolean (EntityLiving, EntityLiving): a, method_18419, func_221015_a