历史 - net.minecraft.network.protocol.game.ClientboundSetTitlesPacket$Type

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayOutTitle$EnumTitleAction

net.minecraft.server.v1_16_R3.PacketPlayOutTitle$EnumTitleAction

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

qk$a

rl$a

net.minecraft.server.v1_16_R1.PacketPlayOutTitle$EnumTitleAction

net.minecraft.server.v1_16_R2.PacketPlayOutTitle$EnumTitleAction

字段

构造函数

方法

1.16.1

名称

ow$a

qk$a

net.minecraft.server.v1_15_R1.PacketPlayOutTitle$EnumTitleAction

net.minecraft.server.v1_16_R1.PacketPlayOutTitle$EnumTitleAction

字段

构造函数

方法

1.15.2

名称

net.minecraft.client.network.packet.TitleS2CPacket$Action

net.minecraft.network.packet.s2c.play.TitleS2CPacket$Action

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

nf$a

ow$a

net.minecraft.network.packet.s2c.play.TitleS2CPacket$Action

net.minecraft.client.network.packet.TitleS2CPacket$Action

net.minecraft.server.v1_14_R1.PacketPlayOutTitle$EnumTitleAction

net.minecraft.server.v1_15_R1.PacketPlayOutTitle$EnumTitleAction

字段

构造函数

方法

1.14.4

名称

nd$a

nf$a

net.minecraft.network.protocol.game.ClientboundSetTitlesPacket$Type

net.minecraft.client.network.packet.TitleS2CPacket$Action

net.minecraft.network.packet.s2c.play.TitleS2CPacket$Action

字段

PacketPlayOutTitle$EnumTitleAction: a, field_12630, TITLE, TITLE, TITLE

ClientboundSetTitlesPacket$Type: a, TITLE, field_12630, TITLE, TITLE, TITLE

PacketPlayOutTitle$EnumTitleAction: b, field_12632, SUBTITLE, SUBTITLE, SUBTITLE

ClientboundSetTitlesPacket$Type: b, SUBTITLE, field_12632, SUBTITLE, SUBTITLE, SUBTITLE

PacketPlayOutTitle$EnumTitleAction: d, field_12629, TIMES, TIMES, TIMES

ClientboundSetTitlesPacket$Type: d, TIMES, field_12629, TIMES, TIMES, TIMES

PacketPlayOutTitle$EnumTitleAction: e, field_12633, CLEAR, CLEAR, CLEAR

ClientboundSetTitlesPacket$Type: e, CLEAR, field_12633, CLEAR, CLEAR, CLEAR

PacketPlayOutTitle$EnumTitleAction: f, field_12628, RESET, RESET, RESET

ClientboundSetTitlesPacket$Type: f, RESET, field_12628, RESET, RESET, RESET

PacketPlayOutTitle$EnumTitleAction: c, field_12627, ACTIONBAR, ACTIONBAR, ACTIONBAR

ClientboundSetTitlesPacket$Type: c, ACTIONBAR, field_12627, ACTIONBAR, ACTIONBAR, ACTIONBAR

构造函数

方法

PacketPlayOutTitle$EnumTitleAction[] (): values, values, values, values, values

ClientboundSetTitlesPacket$Type[] (): values, values, values, values, values, values

PacketPlayOutTitle$EnumTitleAction (String): valueOf, valueOf, valueOf, valueOf, valueOf

ClientboundSetTitlesPacket$Type (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf

1.14.3

名称

nc$a

nd$a

net.minecraft.client.network.packet.TitleS2CPacket$Action

字段

PacketPlayOutTitle$EnumTitleAction: a, field_12630, TITLE, TITLE

PacketPlayOutTitle$EnumTitleAction: a, field_12630, TITLE, TITLE, TITLE

PacketPlayOutTitle$EnumTitleAction: b, field_12632, SUBTITLE, SUBTITLE

PacketPlayOutTitle$EnumTitleAction: b, field_12632, SUBTITLE, SUBTITLE, SUBTITLE

PacketPlayOutTitle$EnumTitleAction: d, field_12629, TIMES, TIMES

PacketPlayOutTitle$EnumTitleAction: d, field_12629, TIMES, TIMES, TIMES

PacketPlayOutTitle$EnumTitleAction: e, field_12633, CLEAR, CLEAR

PacketPlayOutTitle$EnumTitleAction: e, field_12633, CLEAR, CLEAR, CLEAR

PacketPlayOutTitle$EnumTitleAction: f, field_12628, RESET, RESET

PacketPlayOutTitle$EnumTitleAction: f, field_12628, RESET, RESET, RESET

PacketPlayOutTitle$EnumTitleAction: c, field_12627, ACTIONBAR, ACTIONBAR

PacketPlayOutTitle$EnumTitleAction: c, field_12627, ACTIONBAR, ACTIONBAR, ACTIONBAR

构造函数

方法

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

ls$a

nc$a

net.minecraft.class_2762$class_2763

net.minecraft.network.play.server.SPacketTitle$Type

net.minecraft.network.play.server.STitlePacket$Type

net.minecraft.server.v1_13_R2.PacketPlayOutTitle$EnumTitleAction

net.minecraft.server.v1_14_R1.PacketPlayOutTitle$EnumTitleAction

字段

PacketPlayOutTitle$EnumTitleAction: a, TITLE, TITLE

PacketPlayOutTitle$EnumTitleAction: a, field_12630, TITLE, TITLE

PacketPlayOutTitle$EnumTitleAction: b, SUBTITLE, SUBTITLE

PacketPlayOutTitle$EnumTitleAction: b, field_12632, SUBTITLE, SUBTITLE

PacketPlayOutTitle$EnumTitleAction: d, TIMES, TIMES

PacketPlayOutTitle$EnumTitleAction: d, field_12629, TIMES, TIMES

PacketPlayOutTitle$EnumTitleAction: e, CLEAR, CLEAR

PacketPlayOutTitle$EnumTitleAction: e, field_12633, CLEAR, CLEAR

PacketPlayOutTitle$EnumTitleAction: f, RESET, RESET

PacketPlayOutTitle$EnumTitleAction: f, field_12628, RESET, RESET

PacketPlayOutTitle$EnumTitleAction: c, ACTIONBAR, ACTIONBAR

PacketPlayOutTitle$EnumTitleAction: c, field_12627, ACTIONBAR, ACTIONBAR

构造函数

方法

PacketPlayOutTitle$EnumTitleAction[] (): values, values, values

PacketPlayOutTitle$EnumTitleAction[] (): values, values, values, values, values

PacketPlayOutTitle$EnumTitleAction (String): valueOf, valueOf, valueOf

PacketPlayOutTitle$EnumTitleAction (String): valueOf, valueOf, valueOf, valueOf, valueOf

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayOutTitle$EnumTitleAction

net.minecraft.server.v1_13_R2.PacketPlayOutTitle$EnumTitleAction

字段

构造函数

方法

1.13

名称

kp$a

ls$a

net.minecraft.server.v1_12_R1.PacketPlayOutTitle$EnumTitleAction

net.minecraft.server.v1_13_R1.PacketPlayOutTitle$EnumTitleAction

字段

构造函数

方法

PacketPlayOutTitle$EnumTitleAction (String): a, func_179969_a

String[] (): a, func_179971_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

ko$a

kp$a

字段

构造函数

方法

1.12

名称

ie$a

ko$a

net.minecraft.server.v1_11_R1.PacketPlayOutTitle$EnumTitleAction

net.minecraft.server.v1_12_R1.PacketPlayOutTitle$EnumTitleAction

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

ib$a

ie$a

net.minecraft.server.v1_10_R1.PacketPlayOutTitle$EnumTitleAction

net.minecraft.server.v1_11_R1.PacketPlayOutTitle$EnumTitleAction

字段

PacketPlayOutTitle$EnumTitleAction: c, TIMES, TIMES

PacketPlayOutTitle$EnumTitleAction: d, TIMES, TIMES

PacketPlayOutTitle$EnumTitleAction: d, CLEAR, CLEAR

PacketPlayOutTitle$EnumTitleAction: e, CLEAR, CLEAR

PacketPlayOutTitle$EnumTitleAction: e, RESET, RESET

PacketPlayOutTitle$EnumTitleAction: f, RESET, RESET

PacketPlayOutTitle$EnumTitleAction: c, ACTIONBAR, ACTIONBAR

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

hz$a

ib$a

net.minecraft.server.v1_9_R2.PacketPlayOutTitle$EnumTitleAction

net.minecraft.server.v1_10_R1.PacketPlayOutTitle$EnumTitleAction

字段

构造函数

方法

1.9.4

名称

hx$a

hz$a

net.minecraft.server.v1_9_R1.PacketPlayOutTitle$EnumTitleAction

net.minecraft.server.v1_9_R2.PacketPlayOutTitle$EnumTitleAction

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

hv$a

hx$a

net.minecraft.network.play.server.S45PacketTitle$Type

net.minecraft.network.play.server.SPacketTitle$Type

net.minecraft.server.v1_8_R3.PacketPlayOutTitle$EnumTitleAction

net.minecraft.server.v1_9_R1.PacketPlayOutTitle$EnumTitleAction

字段

构造函数

方法

1.8.8

名称

hv$a

net.minecraft.network.play.server.S45PacketTitle$Type

net.minecraft.server.v1_8_R3.PacketPlayOutTitle$EnumTitleAction

字段

PacketPlayOutTitle$EnumTitleAction: a, TITLE, TITLE

PacketPlayOutTitle$EnumTitleAction: b, SUBTITLE, SUBTITLE

PacketPlayOutTitle$EnumTitleAction: c, TIMES, TIMES

PacketPlayOutTitle$EnumTitleAction: d, CLEAR, CLEAR

PacketPlayOutTitle$EnumTitleAction: e, RESET, RESET

构造函数

()

方法

PacketPlayOutTitle$EnumTitleAction[] (): values, values, values

PacketPlayOutTitle$EnumTitleAction (String): valueOf, valueOf, valueOf

PacketPlayOutTitle$EnumTitleAction (String): a, func_179969_a

String[] (): a, func_179971_a