历史 - net.minecraft.advancements.critereon.InventoryChangeTrigger$PlayerListeners

1.14.4

名称

net.minecraft.advancements.critereon.InventoryChangeTrigger$PlayerListeners

字段

AdvancementDataPlayer: a, field_9628, manager, field_192490_a

PlayerAdvancements: a, player, field_9628, manager, field_192490_a

Set<CriterionTrigger$a<CriterionTriggerInventoryChanged$b>>: b, field_9627, conditions, field_192491_b

Set<CriterionTrigger$Listener<InventoryChangeTrigger$TriggerInstance>>: b, listeners, field_9627, conditions, field_192491_b

构造函数

方法

boolean (): a, method_8954, isEmpty, func_192488_a

boolean (): a, isEmpty, method_8954, isEmpty, func_192488_a

void (CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): a, method_8953, addCondition, func_192489_a

void (CriterionTrigger$Listener<InventoryChangeTrigger$TriggerInstance>): a, addListener, method_8953, addCondition, func_192489_a

void (CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): b, method_8955, removeCondition, func_192487_b

void (CriterionTrigger$Listener<InventoryChangeTrigger$TriggerInstance>): b, removeListener, method_8955, removeCondition, func_192487_b

void (PlayerInventory): a, method_8956, handle, func_192486_a

void (Inventory): a, trigger, method_8956, handle, func_192486_a

1.14.3

名称

net.minecraft.advancement.criterion.InventoryChangedCriterion$Handler

字段

AdvancementDataPlayer: a, field_9628, field_192490_a

AdvancementDataPlayer: a, field_9628, manager, field_192490_a

Set<CriterionTrigger$a<CriterionTriggerInventoryChanged$b>>: b, field_9627, field_192491_b

Set<CriterionTrigger$a<CriterionTriggerInventoryChanged$b>>: b, field_9627, conditions, field_192491_b

构造函数

方法

boolean (): a, method_8954, func_192488_a

boolean (): a, method_8954, isEmpty, func_192488_a

void (CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): a, method_8953, func_192489_a

void (CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): a, method_8953, addCondition, func_192489_a

void (CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): b, method_8955, func_192487_b

void (CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): b, method_8955, removeCondition, func_192487_b

void (PlayerInventory): a, method_8956, func_192486_a

void (PlayerInventory): a, method_8956, handle, func_192486_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

at$a

ba$a

net.minecraft.class_2066$class_2067

net.minecraft.server.v1_13_R2.CriterionTriggerInventoryChanged$a

net.minecraft.server.v1_14_R1.CriterionTriggerInventoryChanged$a

字段

AdvancementDataPlayer: a, field_192490_a

AdvancementDataPlayer: a, field_9628, field_192490_a

Set<CriterionTrigger$a<CriterionTriggerInventoryChanged$b>>: b, field_192491_b

Set<CriterionTrigger$a<CriterionTriggerInventoryChanged$b>>: b, field_9627, field_192491_b

构造函数

方法

boolean (): a, func_192488_a

boolean (): a, method_8954, func_192488_a

void (CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): a, func_192489_a

void (CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): a, method_8953, func_192489_a

void (CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): b, func_192487_b

void (CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): b, method_8955, func_192487_b

void (PlayerInventory): a, func_192486_a

void (PlayerInventory): a, method_8956, func_192486_a

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.CriterionTriggerInventoryChanged$a

net.minecraft.server.v1_13_R2.CriterionTriggerInventoryChanged$a

字段

构造函数

方法

1.13

名称

at$a

net.minecraft.advancements.criterion.InventoryChangeTrigger$Listeners

net.minecraft.server.v1_13_R1.CriterionTriggerInventoryChanged$a

字段

AdvancementDataPlayer: a, field_192490_a

Set<CriterionTrigger$a<CriterionTriggerInventoryChanged$b>>: b, field_192491_b

构造函数

(AdvancementDataPlayer)

方法

boolean (): a, func_192488_a

void (CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): a, func_192489_a

void (CriterionTrigger$a<CriterionTriggerInventoryChanged$b>): b, func_192487_b

void (PlayerInventory): a, func_192486_a