历史 - net.minecraft.server.commands.LootCommand

1.21.11

名称

apg

apq

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

apa

apg

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

aom

apa

字段

com.mojang.brigadier.suggestion.SuggestionProvider<CommandSourceStack>: a, SUGGEST_LOOT_TABLE, field_13605, SUGGESTION_PROVIDER, f_137877_

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, ERROR_NO_HELD_ITEMS, field_13604, NO_HELD_ITEMS_EXCEPTION, f_137878_

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: a, ERROR_NO_HELD_ITEMS, field_13604, NO_HELD_ITEMS_EXCEPTION, f_137878_

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, ERROR_NO_ENTITY_LOOT_TABLE, field_13606, NO_LOOT_TABLE_ENTITY_EXCEPTION, f_346579_

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, ERROR_NO_ENTITY_LOOT_TABLE, field_13606, NO_LOOT_TABLE_ENTITY_EXCEPTION, f_346579_

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: d, ERROR_NO_BLOCK_LOOT_TABLE, field_53969, NO_LOOT_TABLE_BLOCK_EXCEPTION, f_349138_

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, ERROR_NO_BLOCK_LOOT_TABLE, field_53969, NO_LOOT_TABLE_BLOCK_EXCEPTION, f_349138_

构造函数

方法

1.21.5

名称

anp

aom

字段

构造函数

方法

1.21.4

名称

aot

anp

字段

构造函数

方法

1.21.3

名称

anj

aot

字段

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, ERROR_NO_LOOT_TABLE, field_13606, NO_LOOT_TABLE_EXCEPTION, f_137879_

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, ERROR_NO_ENTITY_LOOT_TABLE, field_13606, NO_LOOT_TABLE_ENTITY_EXCEPTION, f_346579_

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: d, ERROR_NO_BLOCK_LOOT_TABLE, field_53969, NO_LOOT_TABLE_BLOCK_EXCEPTION, f_349138_

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

anw

anj

字段

构造函数

方法

1.20.6

名称

ajw

anw

字段

构造函数

方法

void (CommandSourceStack, List<ItemStack>, ResourceLocation): a, callback, method_13212, sendDroppedFeedback, m_137968_

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootCommand$DropConsumer): a, dropChestLoot, method_13197, executeLoot, m_137932_

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, BlockPos, ItemStack, LootCommand$DropConsumer): a, dropFishingLoot, method_13199, executeFish, m_137926_

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootParams, LootCommand$DropConsumer): a, drop, method_13180, getFeedbackMessageSingle, m_287198_

void (CommandSourceStack, List<ItemStack>, ResourceKey<LootTable>): a, callback, method_13212, sendDroppedFeedback, m_137968_

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, Holder<LootTable>, LootCommand$DropConsumer): a, dropChestLoot, method_13197, executeLoot, m_137932_

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, Holder<LootTable>, BlockPos, ItemStack, LootCommand$DropConsumer): a, dropFishingLoot, method_13199, executeFish, m_137926_

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, Holder<LootTable>, LootParams, LootCommand$DropConsumer): a, drop, method_13180, getFeedbackMessageSingle, m_287198_

1.20.4

名称

ahl

ajw

字段

构造函数

方法

1.20.2

名称

afd

ahl

字段

构造函数

方法

1.20.1

名称

afq

afd

字段

构造函数

方法

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootContext, LootCommand$DropConsumer): a, drop, method_13180, getFeedbackMessageSingle, m_137921_

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootParams, LootCommand$DropConsumer): a, drop, method_13180, getFeedbackMessageSingle, m_287198_

1.19.4

名称

aep

afq

字段

构造函数

方法

1.19.3

名称

adj

aep

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

acr

adj

字段

构造函数

方法

1.19

名称

aba

acr

字段

构造函数

方法

void (com.mojang.brigadier.CommandDispatcher<CommandSourceStack>): a, register, method_13193, register, m_137897_

void (com.mojang.brigadier.CommandDispatcher<CommandSourceStack>, CommandBuildContext): a, register, method_13193, register, m_214515_

1.18.2

名称

aan

aba

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

yx

aan

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

xl

yx

net.minecraft.command.impl.LootCommand

net.minecraft.src.C_5345_

net.minecraft.server.v1_16_R3.CommandLoot

net.minecraft.server.commands.CommandLoot

字段

com.mojang.brigadier.suggestion.SuggestionProvider<CommandSourceStack>: a, SUGGEST_LOOT_TABLE, field_13605, SUGGESTION_PROVIDER, field_218904_a

com.mojang.brigadier.suggestion.SuggestionProvider<CommandSourceStack>: a, SUGGEST_LOOT_TABLE, field_13605, SUGGESTION_PROVIDER, f_137877_

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, ERROR_NO_HELD_ITEMS, field_13604, NO_HELD_ITEMS_EXCEPTION, field_218905_b

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, ERROR_NO_HELD_ITEMS, field_13604, NO_HELD_ITEMS_EXCEPTION, f_137878_

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, ERROR_NO_LOOT_TABLE, field_13606, NO_LOOT_TABLE_EXCEPTION, field_218906_c

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, ERROR_NO_LOOT_TABLE, field_13606, NO_LOOT_TABLE_EXCEPTION, f_137879_

构造函数

()

方法

void (com.mojang.brigadier.CommandDispatcher<CommandSourceStack>): a, register, method_13193, register, func_218886_a

void (com.mojang.brigadier.CommandDispatcher<CommandSourceStack>): a, register, method_13193, register, m_137897_

<T extends com.mojang.brigadier.builder.ArgumentBuilder<CommandSourceStack, T>> T (T, LootCommand$TailProvider): a, addTargets, method_13206, addTargetArguments, func_218868_a

<T extends com.mojang.brigadier.builder.ArgumentBuilder<CommandSourceStack, T>> T (T, LootCommand$TailProvider): a, addTargets, method_13206, addTargetArguments, m_137902_

Container (CommandSourceStack, BlockPos): a, getContainer, method_13207, getBlockInventory, func_218862_a

Container (CommandSourceStack, BlockPos): a, getContainer, method_13207, getBlockInventory, m_137950_

int (CommandSourceStack, BlockPos, List<ItemStack>, LootCommand$Callback): a, blockDistribute, method_13196, executeInsert, func_218900_a

int (CommandSourceStack, BlockPos, List<ItemStack>, LootCommand$Callback): a, blockDistribute, method_13196, executeInsert, m_137960_

boolean (Container, ItemStack): a, distributeToContainer, method_13223, insert, func_218890_a

boolean (Container, ItemStack): a, distributeToContainer, method_13223, insert, m_137885_

int (CommandSourceStack, BlockPos, int, int, List<ItemStack>, LootCommand$Callback): a, blockReplace, method_13209, executeBlock, func_218894_a

int (CommandSourceStack, BlockPos, int, int, List<ItemStack>, LootCommand$Callback): a, blockReplace, method_13209, executeBlock, m_137953_

boolean (ItemStack, ItemStack): a, canMergeItems, method_13218, itemsMatch, func_218883_a

boolean (ItemStack, ItemStack): a, canMergeItems, method_13218, itemsMatch, m_137894_

int (Collection<ServerPlayer>, List<ItemStack>, LootCommand$Callback): a, playerGive, method_13201, executeGive, func_218859_a

int (Collection<ServerPlayer>, List<ItemStack>, LootCommand$Callback): a, playerGive, method_13201, executeGive, m_137984_

void (Entity, List<ItemStack>, int, int, List<ItemStack>): a, setSlots, method_16139, replace, func_218901_a

void (Entity, List<ItemStack>, int, int, List<ItemStack>): a, setSlots, method_16139, replace, m_137888_

int (Collection<? extends Entity>, int, int, List<ItemStack>, LootCommand$Callback): a, entityReplace, method_13187, executeReplace, func_218865_a

int (Collection<? extends Entity>, int, int, List<ItemStack>, LootCommand$Callback): a, entityReplace, method_13187, executeReplace, m_137978_

int (CommandSourceStack, Vec3, List<ItemStack>, LootCommand$Callback): a, dropInWorld, method_13183, executeSpawn, func_218881_a

int (CommandSourceStack, Vec3, List<ItemStack>, LootCommand$Callback): a, dropInWorld, method_13183, executeSpawn, m_137945_

void (CommandSourceStack, List<ItemStack>): a, callback, method_13213, sendDroppedFeedback, func_218875_a

void (CommandSourceStack, List<ItemStack>): a, callback, method_13213, sendDroppedFeedback, m_137965_

void (CommandSourceStack, List<ItemStack>, ResourceLocation): a, callback, method_13212, sendDroppedFeedback, func_218860_a

void (CommandSourceStack, List<ItemStack>, ResourceLocation): a, callback, method_13212, sendDroppedFeedback, m_137968_

ItemStack (CommandSourceStack, EquipmentSlot): a, getSourceHandItem, method_13178, getHeldItem, func_218872_a

ItemStack (CommandSourceStack, EquipmentSlot): a, getSourceHandItem, method_13178, getHeldItem, m_137938_

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, BlockPos, ItemStack, LootCommand$DropConsumer): a, dropBlockLoot, method_13219, executeMine, func_218879_a

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, BlockPos, ItemStack, LootCommand$DropConsumer): a, dropBlockLoot, method_13219, executeMine, m_137912_

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, Entity, LootCommand$DropConsumer): a, dropKillLoot, method_13189, executeKill, func_218869_a

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, Entity, LootCommand$DropConsumer): a, dropKillLoot, method_13189, executeKill, m_137905_

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootCommand$DropConsumer): a, dropChestLoot, method_13197, executeLoot, func_218887_a

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootCommand$DropConsumer): a, dropChestLoot, method_13197, executeLoot, m_137932_

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, BlockPos, ItemStack, LootCommand$DropConsumer): a, dropFishingLoot, method_13199, executeFish, func_218876_a

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, BlockPos, ItemStack, LootCommand$DropConsumer): a, dropFishingLoot, method_13199, executeFish, m_137926_

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootContext, LootCommand$DropConsumer): a, drop, method_13180, getFeedbackMessageSingle, func_218871_a

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootContext, LootCommand$DropConsumer): a, drop, method_13180, getFeedbackMessageSingle, m_137921_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.CommandLoot

net.minecraft.server.v1_16_R3.CommandLoot

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

wi

xl

net.minecraft.server.v1_16_R1.CommandLoot

net.minecraft.server.v1_16_R2.CommandLoot

字段

构造函数

方法

1.16.1

名称

ui

wi

net.minecraft.server.v1_15_R1.CommandLoot

net.minecraft.server.v1_16_R1.CommandLoot

字段

构造函数

方法

1.15.2

名称

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

sr

ui

net.minecraft.server.v1_14_R1.CommandLoot

net.minecraft.server.v1_15_R1.CommandLoot

字段

构造函数

方法

1.14.4

名称

sp

sr

net.minecraft.server.commands.LootCommand

字段

com.mojang.brigadier.suggestion.SuggestionProvider<CommandListenerWrapper>: a, field_13605, SUGGESTION_PROVIDER, field_218904_a

com.mojang.brigadier.suggestion.SuggestionProvider<CommandSourceStack>: a, SUGGEST_LOOT_TABLE, field_13605, SUGGESTION_PROVIDER, field_218904_a

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, field_13604, NO_HELD_ITEMS_EXCEPTION, field_218905_b

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, ERROR_NO_HELD_ITEMS, field_13604, NO_HELD_ITEMS_EXCEPTION, field_218905_b

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, field_13606, NO_LOOT_TABLE_EXCEPTION, field_218906_c

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, ERROR_NO_LOOT_TABLE, field_13606, NO_LOOT_TABLE_EXCEPTION, field_218906_c

构造函数

方法

void (com.mojang.brigadier.CommandDispatcher<CommandListenerWrapper>): a, method_13193, register, func_218886_a

void (com.mojang.brigadier.CommandDispatcher<CommandSourceStack>): a, register, method_13193, register, func_218886_a

<T extends com.mojang.brigadier.builder.ArgumentBuilder<CommandListenerWrapper, T>> T (T, CommandLoot$c): a, method_13206, addTargetArguments, func_218868_a

<T extends com.mojang.brigadier.builder.ArgumentBuilder<CommandSourceStack, T>> T (T, LootCommand$TailProvider): a, addTargets, method_13206, addTargetArguments, func_218868_a

IInventory (CommandListenerWrapper, BlockPosition): a, method_13207, getBlockInventory, func_218862_a

Container (CommandSourceStack, BlockPos): a, getContainer, method_13207, getBlockInventory, func_218862_a

int (CommandListenerWrapper, BlockPosition, List<ItemStack>, CommandLoot$a): a, method_13196, executeInsert, func_218900_a

int (CommandSourceStack, BlockPos, List<ItemStack>, LootCommand$Callback): a, blockDistribute, method_13196, executeInsert, func_218900_a

boolean (IInventory, ItemStack): a, method_13223, insert, func_218890_a

boolean (Container, ItemStack): a, distributeToContainer, method_13223, insert, func_218890_a

int (CommandListenerWrapper, BlockPosition, int, int, List<ItemStack>, CommandLoot$a): a, method_13209, executeBlock, func_218894_a

int (CommandSourceStack, BlockPos, int, int, List<ItemStack>, LootCommand$Callback): a, blockReplace, method_13209, executeBlock, func_218894_a

boolean (ItemStack, ItemStack): a, method_13218, itemsMatch, func_218883_a

boolean (ItemStack, ItemStack): a, canMergeItems, method_13218, itemsMatch, func_218883_a

int (Collection<EntityPlayer>, List<ItemStack>, CommandLoot$a): a, method_13201, executeGive, func_218859_a

int (Collection<ServerPlayer>, List<ItemStack>, LootCommand$Callback): a, playerGive, method_13201, executeGive, func_218859_a

void (Entity, List<ItemStack>, int, int, List<ItemStack>): a, method_16139, replace, func_218901_a

void (Entity, List<ItemStack>, int, int, List<ItemStack>): a, setSlots, method_16139, replace, func_218901_a

int (Collection<? extends Entity>, int, int, List<ItemStack>, CommandLoot$a): a, method_13187, executeReplace, func_218865_a

int (Collection<? extends Entity>, int, int, List<ItemStack>, LootCommand$Callback): a, entityReplace, method_13187, executeReplace, func_218865_a

int (CommandListenerWrapper, Vec3D, List<ItemStack>, CommandLoot$a): a, method_13183, executeSpawn, func_218881_a

int (CommandSourceStack, Vec3, List<ItemStack>, LootCommand$Callback): a, dropInWorld, method_13183, executeSpawn, func_218881_a

void (CommandListenerWrapper, List<ItemStack>): a, method_13213, sendDroppedFeedback, func_218875_a

void (CommandSourceStack, List<ItemStack>): a, callback, method_13213, sendDroppedFeedback, func_218875_a

void (CommandListenerWrapper, List<ItemStack>, MinecraftKey): a, method_13212, sendDroppedFeedback, func_218860_a

void (CommandSourceStack, List<ItemStack>, ResourceLocation): a, callback, method_13212, sendDroppedFeedback, func_218860_a

ItemStack (CommandListenerWrapper, EnumItemSlot): a, method_13178, getHeldItem, func_218872_a

ItemStack (CommandSourceStack, EquipmentSlot): a, getSourceHandItem, method_13178, getHeldItem, func_218872_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, BlockPosition, ItemStack, CommandLoot$b): a, method_13219, executeMine, func_218879_a

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, BlockPos, ItemStack, LootCommand$DropConsumer): a, dropBlockLoot, method_13219, executeMine, func_218879_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, Entity, CommandLoot$b): a, method_13189, executeKill, func_218869_a

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, Entity, LootCommand$DropConsumer): a, dropKillLoot, method_13189, executeKill, func_218869_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, CommandLoot$b): a, method_13197, executeLoot, func_218887_a

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootCommand$DropConsumer): a, dropChestLoot, method_13197, executeLoot, func_218887_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, BlockPosition, ItemStack, CommandLoot$b): a, method_13199, executeFish, func_218876_a

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, BlockPos, ItemStack, LootCommand$DropConsumer): a, dropFishingLoot, method_13199, executeFish, func_218876_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, LootTableInfo, CommandLoot$b): a, method_13180, getFeedbackMessageSingle, func_218871_a

int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootContext, LootCommand$DropConsumer): a, drop, method_13180, getFeedbackMessageSingle, func_218871_a

1.14.3

名称

sn

sp

net.minecraft.server.command.LootCommand

字段

com.mojang.brigadier.suggestion.SuggestionProvider<CommandListenerWrapper>: a, field_13605, field_218904_a

com.mojang.brigadier.suggestion.SuggestionProvider<CommandListenerWrapper>: a, field_13605, SUGGESTION_PROVIDER, field_218904_a

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, field_13604, field_218905_b

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, field_13604, NO_HELD_ITEMS_EXCEPTION, field_218905_b

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, field_13606, field_218906_c

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, field_13606, NO_LOOT_TABLE_EXCEPTION, field_218906_c

构造函数

方法

void (com.mojang.brigadier.CommandDispatcher<CommandListenerWrapper>): a, method_13193, func_218886_a

void (com.mojang.brigadier.CommandDispatcher<CommandListenerWrapper>): a, method_13193, register, func_218886_a

<T extends com.mojang.brigadier.builder.ArgumentBuilder<CommandListenerWrapper, T>> T (T, CommandLoot$c): a, method_13206, func_218868_a

<T extends com.mojang.brigadier.builder.ArgumentBuilder<CommandListenerWrapper, T>> T (T, CommandLoot$c): a, method_13206, addTargetArguments, func_218868_a

IInventory (CommandListenerWrapper, BlockPosition): a, method_13207, func_218862_a

IInventory (CommandListenerWrapper, BlockPosition): a, method_13207, getBlockInventory, func_218862_a

int (CommandListenerWrapper, BlockPosition, List<ItemStack>, CommandLoot$a): a, method_13196, func_218900_a

int (CommandListenerWrapper, BlockPosition, List<ItemStack>, CommandLoot$a): a, method_13196, executeInsert, func_218900_a

boolean (IInventory, ItemStack): a, method_13223, func_218890_a

boolean (IInventory, ItemStack): a, method_13223, insert, func_218890_a

int (CommandListenerWrapper, BlockPosition, int, int, List<ItemStack>, CommandLoot$a): a, method_13209, func_218894_a

int (CommandListenerWrapper, BlockPosition, int, int, List<ItemStack>, CommandLoot$a): a, method_13209, executeBlock, func_218894_a

boolean (ItemStack, ItemStack): a, method_13218, func_218883_a

boolean (ItemStack, ItemStack): a, method_13218, itemsMatch, func_218883_a

int (Collection<EntityPlayer>, List<ItemStack>, CommandLoot$a): a, method_13201, func_218859_a

int (Collection<EntityPlayer>, List<ItemStack>, CommandLoot$a): a, method_13201, executeGive, func_218859_a

void (Entity, List<ItemStack>, int, int, List<ItemStack>): a, method_16139, func_218901_a

void (Entity, List<ItemStack>, int, int, List<ItemStack>): a, method_16139, replace, func_218901_a

int (Collection<? extends Entity>, int, int, List<ItemStack>, CommandLoot$a): a, method_13187, func_218865_a

int (Collection<? extends Entity>, int, int, List<ItemStack>, CommandLoot$a): a, method_13187, executeReplace, func_218865_a

int (CommandListenerWrapper, Vec3D, List<ItemStack>, CommandLoot$a): a, method_13183, func_218881_a

int (CommandListenerWrapper, Vec3D, List<ItemStack>, CommandLoot$a): a, method_13183, executeSpawn, func_218881_a

void (CommandListenerWrapper, List<ItemStack>): a, method_13213, func_218875_a

void (CommandListenerWrapper, List<ItemStack>): a, method_13213, sendDroppedFeedback, func_218875_a

void (CommandListenerWrapper, List<ItemStack>, MinecraftKey): a, method_13212, func_218860_a

void (CommandListenerWrapper, List<ItemStack>, MinecraftKey): a, method_13212, sendDroppedFeedback, func_218860_a

ItemStack (CommandListenerWrapper, EnumItemSlot): a, method_13178, func_218872_a

ItemStack (CommandListenerWrapper, EnumItemSlot): a, method_13178, getHeldItem, func_218872_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, BlockPosition, ItemStack, CommandLoot$b): a, method_13219, func_218879_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, BlockPosition, ItemStack, CommandLoot$b): a, method_13219, executeMine, func_218879_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, Entity, CommandLoot$b): a, method_13189, func_218869_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, Entity, CommandLoot$b): a, method_13189, executeKill, func_218869_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, CommandLoot$b): a, method_13197, func_218887_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, CommandLoot$b): a, method_13197, executeLoot, func_218887_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, BlockPosition, ItemStack, CommandLoot$b): a, method_13199, func_218876_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, BlockPosition, ItemStack, CommandLoot$b): a, method_13199, executeFish, func_218876_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, LootTableInfo, CommandLoot$b): a, method_13180, func_218871_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, LootTableInfo, CommandLoot$b): a, method_13180, getFeedbackMessageSingle, func_218871_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

sn

net.minecraft.class_3039

net.minecraft.command.impl.LootCommand

net.minecraft.server.v1_14_R1.CommandLoot

字段

com.mojang.brigadier.suggestion.SuggestionProvider<CommandListenerWrapper>: a, field_13605, field_218904_a

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, field_13604, field_218905_b

com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, field_13606, field_218906_c

构造函数

方法

void (com.mojang.brigadier.CommandDispatcher<CommandListenerWrapper>): a, method_13193, func_218886_a

<T extends com.mojang.brigadier.builder.ArgumentBuilder<CommandListenerWrapper, T>> T (T, CommandLoot$c): a, method_13206, func_218868_a

IInventory (CommandListenerWrapper, BlockPosition): a, method_13207, func_218862_a

int (CommandListenerWrapper, BlockPosition, List<ItemStack>, CommandLoot$a): a, method_13196, func_218900_a

boolean (IInventory, ItemStack): a, method_13223, func_218890_a

int (CommandListenerWrapper, BlockPosition, int, int, List<ItemStack>, CommandLoot$a): a, method_13209, func_218894_a

boolean (ItemStack, ItemStack): a, method_13218, func_218883_a

int (Collection<EntityPlayer>, List<ItemStack>, CommandLoot$a): a, method_13201, func_218859_a

void (Entity, List<ItemStack>, int, int, List<ItemStack>): a, method_16139, func_218901_a

int (Collection<? extends Entity>, int, int, List<ItemStack>, CommandLoot$a): a, method_13187, func_218865_a

int (CommandListenerWrapper, Vec3D, List<ItemStack>, CommandLoot$a): a, method_13183, func_218881_a

void (CommandListenerWrapper, List<ItemStack>): a, method_13213, func_218875_a

void (CommandListenerWrapper, List<ItemStack>, MinecraftKey): a, method_13212, func_218860_a

ItemStack (CommandListenerWrapper, EnumItemSlot): a, method_13178, func_218872_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, BlockPosition, ItemStack, CommandLoot$b): a, method_13219, func_218879_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, Entity, CommandLoot$b): a, method_13189, func_218869_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, CommandLoot$b): a, method_13197, func_218887_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, BlockPosition, ItemStack, CommandLoot$b): a, method_13199, func_218876_a

int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, LootTableInfo, CommandLoot$b): a, method_13180, func_218871_a