历史 - net.minecraft.server.commands.LootCommand
1.21.11
名称
apg
apq
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
apa
apg
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
aom
apa
字段
com.mojang.brigadier.suggestion.SuggestionProvider<CommandSourceStack>: a, SUGGEST_LOOT_TABLE, field_13605, SUGGESTION_PROVIDER, f_137877_
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, ERROR_NO_HELD_ITEMS, field_13604, NO_HELD_ITEMS_EXCEPTION, f_137878_
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: a, ERROR_NO_HELD_ITEMS, field_13604, NO_HELD_ITEMS_EXCEPTION, f_137878_
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, ERROR_NO_ENTITY_LOOT_TABLE, field_13606, NO_LOOT_TABLE_ENTITY_EXCEPTION, f_346579_
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, ERROR_NO_ENTITY_LOOT_TABLE, field_13606, NO_LOOT_TABLE_ENTITY_EXCEPTION, f_346579_
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: d, ERROR_NO_BLOCK_LOOT_TABLE, field_53969, NO_LOOT_TABLE_BLOCK_EXCEPTION, f_349138_
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, ERROR_NO_BLOCK_LOOT_TABLE, field_53969, NO_LOOT_TABLE_BLOCK_EXCEPTION, f_349138_
构造函数
方法
1.21.5
名称
anp
aom
字段
构造函数
方法
1.21.4
名称
aot
anp
字段
构造函数
方法
1.21.3
名称
anj
aot
字段
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, ERROR_NO_LOOT_TABLE, field_13606, NO_LOOT_TABLE_EXCEPTION, f_137879_
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, ERROR_NO_ENTITY_LOOT_TABLE, field_13606, NO_LOOT_TABLE_ENTITY_EXCEPTION, f_346579_
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: d, ERROR_NO_BLOCK_LOOT_TABLE, field_53969, NO_LOOT_TABLE_BLOCK_EXCEPTION, f_349138_
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
anw
anj
字段
构造函数
方法
1.20.6
名称
ajw
anw
字段
构造函数
方法
void (CommandSourceStack, List<ItemStack>, ResourceLocation): a, callback, method_13212, sendDroppedFeedback, m_137968_
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootCommand$DropConsumer): a, dropChestLoot, method_13197, executeLoot, m_137932_
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, BlockPos, ItemStack, LootCommand$DropConsumer): a, dropFishingLoot, method_13199, executeFish, m_137926_
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootParams, LootCommand$DropConsumer): a, drop, method_13180, getFeedbackMessageSingle, m_287198_
void (CommandSourceStack, List<ItemStack>, ResourceKey<LootTable>): a, callback, method_13212, sendDroppedFeedback, m_137968_
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, Holder<LootTable>, LootCommand$DropConsumer): a, dropChestLoot, method_13197, executeLoot, m_137932_
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, Holder<LootTable>, BlockPos, ItemStack, LootCommand$DropConsumer): a, dropFishingLoot, method_13199, executeFish, m_137926_
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, Holder<LootTable>, LootParams, LootCommand$DropConsumer): a, drop, method_13180, getFeedbackMessageSingle, m_287198_
1.20.4
名称
ahl
ajw
字段
构造函数
方法
1.20.2
名称
afd
ahl
字段
构造函数
方法
1.20.1
名称
afq
afd
字段
构造函数
方法
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootContext, LootCommand$DropConsumer): a, drop, method_13180, getFeedbackMessageSingle, m_137921_
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootParams, LootCommand$DropConsumer): a, drop, method_13180, getFeedbackMessageSingle, m_287198_
1.19.4
名称
aep
afq
字段
构造函数
方法
1.19.3
名称
adj
aep
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
acr
adj
字段
构造函数
方法
1.19
名称
aba
acr
字段
构造函数
方法
void (com.mojang.brigadier.CommandDispatcher<CommandSourceStack>): a, register, method_13193, register, m_137897_
void (com.mojang.brigadier.CommandDispatcher<CommandSourceStack>, CommandBuildContext): a, register, method_13193, register, m_214515_
1.18.2
名称
aan
aba
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
yx
aan
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
xl
yx
net.minecraft.command.impl.LootCommand
net.minecraft.src.C_5345_
net.minecraft.server.v1_16_R3.CommandLoot
net.minecraft.server.commands.CommandLoot
字段
com.mojang.brigadier.suggestion.SuggestionProvider<CommandSourceStack>: a, SUGGEST_LOOT_TABLE, field_13605, SUGGESTION_PROVIDER, field_218904_a
com.mojang.brigadier.suggestion.SuggestionProvider<CommandSourceStack>: a, SUGGEST_LOOT_TABLE, field_13605, SUGGESTION_PROVIDER, f_137877_
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, ERROR_NO_HELD_ITEMS, field_13604, NO_HELD_ITEMS_EXCEPTION, field_218905_b
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, ERROR_NO_HELD_ITEMS, field_13604, NO_HELD_ITEMS_EXCEPTION, f_137878_
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, ERROR_NO_LOOT_TABLE, field_13606, NO_LOOT_TABLE_EXCEPTION, field_218906_c
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, ERROR_NO_LOOT_TABLE, field_13606, NO_LOOT_TABLE_EXCEPTION, f_137879_
构造函数
()
方法
void (com.mojang.brigadier.CommandDispatcher<CommandSourceStack>): a, register, method_13193, register, func_218886_a
void (com.mojang.brigadier.CommandDispatcher<CommandSourceStack>): a, register, method_13193, register, m_137897_
<T extends com.mojang.brigadier.builder.ArgumentBuilder<CommandSourceStack, T>> T (T, LootCommand$TailProvider): a, addTargets, method_13206, addTargetArguments, func_218868_a
<T extends com.mojang.brigadier.builder.ArgumentBuilder<CommandSourceStack, T>> T (T, LootCommand$TailProvider): a, addTargets, method_13206, addTargetArguments, m_137902_
Container (CommandSourceStack, BlockPos): a, getContainer, method_13207, getBlockInventory, func_218862_a
Container (CommandSourceStack, BlockPos): a, getContainer, method_13207, getBlockInventory, m_137950_
int (CommandSourceStack, BlockPos, List<ItemStack>, LootCommand$Callback): a, blockDistribute, method_13196, executeInsert, func_218900_a
int (CommandSourceStack, BlockPos, List<ItemStack>, LootCommand$Callback): a, blockDistribute, method_13196, executeInsert, m_137960_
boolean (Container, ItemStack): a, distributeToContainer, method_13223, insert, func_218890_a
boolean (Container, ItemStack): a, distributeToContainer, method_13223, insert, m_137885_
int (CommandSourceStack, BlockPos, int, int, List<ItemStack>, LootCommand$Callback): a, blockReplace, method_13209, executeBlock, func_218894_a
int (CommandSourceStack, BlockPos, int, int, List<ItemStack>, LootCommand$Callback): a, blockReplace, method_13209, executeBlock, m_137953_
boolean (ItemStack, ItemStack): a, canMergeItems, method_13218, itemsMatch, func_218883_a
boolean (ItemStack, ItemStack): a, canMergeItems, method_13218, itemsMatch, m_137894_
int (Collection<ServerPlayer>, List<ItemStack>, LootCommand$Callback): a, playerGive, method_13201, executeGive, func_218859_a
int (Collection<ServerPlayer>, List<ItemStack>, LootCommand$Callback): a, playerGive, method_13201, executeGive, m_137984_
void (Entity, List<ItemStack>, int, int, List<ItemStack>): a, setSlots, method_16139, replace, func_218901_a
void (Entity, List<ItemStack>, int, int, List<ItemStack>): a, setSlots, method_16139, replace, m_137888_
int (Collection<? extends Entity>, int, int, List<ItemStack>, LootCommand$Callback): a, entityReplace, method_13187, executeReplace, func_218865_a
int (Collection<? extends Entity>, int, int, List<ItemStack>, LootCommand$Callback): a, entityReplace, method_13187, executeReplace, m_137978_
int (CommandSourceStack, Vec3, List<ItemStack>, LootCommand$Callback): a, dropInWorld, method_13183, executeSpawn, func_218881_a
int (CommandSourceStack, Vec3, List<ItemStack>, LootCommand$Callback): a, dropInWorld, method_13183, executeSpawn, m_137945_
void (CommandSourceStack, List<ItemStack>): a, callback, method_13213, sendDroppedFeedback, func_218875_a
void (CommandSourceStack, List<ItemStack>): a, callback, method_13213, sendDroppedFeedback, m_137965_
void (CommandSourceStack, List<ItemStack>, ResourceLocation): a, callback, method_13212, sendDroppedFeedback, func_218860_a
void (CommandSourceStack, List<ItemStack>, ResourceLocation): a, callback, method_13212, sendDroppedFeedback, m_137968_
ItemStack (CommandSourceStack, EquipmentSlot): a, getSourceHandItem, method_13178, getHeldItem, func_218872_a
ItemStack (CommandSourceStack, EquipmentSlot): a, getSourceHandItem, method_13178, getHeldItem, m_137938_
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, BlockPos, ItemStack, LootCommand$DropConsumer): a, dropBlockLoot, method_13219, executeMine, func_218879_a
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, BlockPos, ItemStack, LootCommand$DropConsumer): a, dropBlockLoot, method_13219, executeMine, m_137912_
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, Entity, LootCommand$DropConsumer): a, dropKillLoot, method_13189, executeKill, func_218869_a
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, Entity, LootCommand$DropConsumer): a, dropKillLoot, method_13189, executeKill, m_137905_
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootCommand$DropConsumer): a, dropChestLoot, method_13197, executeLoot, func_218887_a
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootCommand$DropConsumer): a, dropChestLoot, method_13197, executeLoot, m_137932_
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, BlockPos, ItemStack, LootCommand$DropConsumer): a, dropFishingLoot, method_13199, executeFish, func_218876_a
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, BlockPos, ItemStack, LootCommand$DropConsumer): a, dropFishingLoot, method_13199, executeFish, m_137926_
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootContext, LootCommand$DropConsumer): a, drop, method_13180, getFeedbackMessageSingle, func_218871_a
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootContext, LootCommand$DropConsumer): a, drop, method_13180, getFeedbackMessageSingle, m_137921_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.CommandLoot
net.minecraft.server.v1_16_R3.CommandLoot
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
wi
xl
net.minecraft.server.v1_16_R1.CommandLoot
net.minecraft.server.v1_16_R2.CommandLoot
字段
构造函数
方法
1.16.1
名称
ui
wi
net.minecraft.server.v1_15_R1.CommandLoot
net.minecraft.server.v1_16_R1.CommandLoot
字段
构造函数
方法
1.15.2
名称
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
sr
ui
net.minecraft.server.v1_14_R1.CommandLoot
net.minecraft.server.v1_15_R1.CommandLoot
字段
构造函数
方法
1.14.4
名称
sp
sr
net.minecraft.server.commands.LootCommand
字段
com.mojang.brigadier.suggestion.SuggestionProvider<CommandListenerWrapper>: a, field_13605, SUGGESTION_PROVIDER, field_218904_a
com.mojang.brigadier.suggestion.SuggestionProvider<CommandSourceStack>: a, SUGGEST_LOOT_TABLE, field_13605, SUGGESTION_PROVIDER, field_218904_a
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, field_13604, NO_HELD_ITEMS_EXCEPTION, field_218905_b
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, ERROR_NO_HELD_ITEMS, field_13604, NO_HELD_ITEMS_EXCEPTION, field_218905_b
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, field_13606, NO_LOOT_TABLE_EXCEPTION, field_218906_c
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, ERROR_NO_LOOT_TABLE, field_13606, NO_LOOT_TABLE_EXCEPTION, field_218906_c
构造函数
方法
void (com.mojang.brigadier.CommandDispatcher<CommandListenerWrapper>): a, method_13193, register, func_218886_a
void (com.mojang.brigadier.CommandDispatcher<CommandSourceStack>): a, register, method_13193, register, func_218886_a
<T extends com.mojang.brigadier.builder.ArgumentBuilder<CommandListenerWrapper, T>> T (T, CommandLoot$c): a, method_13206, addTargetArguments, func_218868_a
<T extends com.mojang.brigadier.builder.ArgumentBuilder<CommandSourceStack, T>> T (T, LootCommand$TailProvider): a, addTargets, method_13206, addTargetArguments, func_218868_a
IInventory (CommandListenerWrapper, BlockPosition): a, method_13207, getBlockInventory, func_218862_a
Container (CommandSourceStack, BlockPos): a, getContainer, method_13207, getBlockInventory, func_218862_a
int (CommandListenerWrapper, BlockPosition, List<ItemStack>, CommandLoot$a): a, method_13196, executeInsert, func_218900_a
int (CommandSourceStack, BlockPos, List<ItemStack>, LootCommand$Callback): a, blockDistribute, method_13196, executeInsert, func_218900_a
boolean (IInventory, ItemStack): a, method_13223, insert, func_218890_a
boolean (Container, ItemStack): a, distributeToContainer, method_13223, insert, func_218890_a
int (CommandListenerWrapper, BlockPosition, int, int, List<ItemStack>, CommandLoot$a): a, method_13209, executeBlock, func_218894_a
int (CommandSourceStack, BlockPos, int, int, List<ItemStack>, LootCommand$Callback): a, blockReplace, method_13209, executeBlock, func_218894_a
boolean (ItemStack, ItemStack): a, method_13218, itemsMatch, func_218883_a
boolean (ItemStack, ItemStack): a, canMergeItems, method_13218, itemsMatch, func_218883_a
int (Collection<EntityPlayer>, List<ItemStack>, CommandLoot$a): a, method_13201, executeGive, func_218859_a
int (Collection<ServerPlayer>, List<ItemStack>, LootCommand$Callback): a, playerGive, method_13201, executeGive, func_218859_a
void (Entity, List<ItemStack>, int, int, List<ItemStack>): a, method_16139, replace, func_218901_a
void (Entity, List<ItemStack>, int, int, List<ItemStack>): a, setSlots, method_16139, replace, func_218901_a
int (Collection<? extends Entity>, int, int, List<ItemStack>, CommandLoot$a): a, method_13187, executeReplace, func_218865_a
int (Collection<? extends Entity>, int, int, List<ItemStack>, LootCommand$Callback): a, entityReplace, method_13187, executeReplace, func_218865_a
int (CommandListenerWrapper, Vec3D, List<ItemStack>, CommandLoot$a): a, method_13183, executeSpawn, func_218881_a
int (CommandSourceStack, Vec3, List<ItemStack>, LootCommand$Callback): a, dropInWorld, method_13183, executeSpawn, func_218881_a
void (CommandListenerWrapper, List<ItemStack>): a, method_13213, sendDroppedFeedback, func_218875_a
void (CommandSourceStack, List<ItemStack>): a, callback, method_13213, sendDroppedFeedback, func_218875_a
void (CommandListenerWrapper, List<ItemStack>, MinecraftKey): a, method_13212, sendDroppedFeedback, func_218860_a
void (CommandSourceStack, List<ItemStack>, ResourceLocation): a, callback, method_13212, sendDroppedFeedback, func_218860_a
ItemStack (CommandListenerWrapper, EnumItemSlot): a, method_13178, getHeldItem, func_218872_a
ItemStack (CommandSourceStack, EquipmentSlot): a, getSourceHandItem, method_13178, getHeldItem, func_218872_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, BlockPosition, ItemStack, CommandLoot$b): a, method_13219, executeMine, func_218879_a
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, BlockPos, ItemStack, LootCommand$DropConsumer): a, dropBlockLoot, method_13219, executeMine, func_218879_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, Entity, CommandLoot$b): a, method_13189, executeKill, func_218869_a
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, Entity, LootCommand$DropConsumer): a, dropKillLoot, method_13189, executeKill, func_218869_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, CommandLoot$b): a, method_13197, executeLoot, func_218887_a
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootCommand$DropConsumer): a, dropChestLoot, method_13197, executeLoot, func_218887_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, BlockPosition, ItemStack, CommandLoot$b): a, method_13199, executeFish, func_218876_a
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, BlockPos, ItemStack, LootCommand$DropConsumer): a, dropFishingLoot, method_13199, executeFish, func_218876_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, LootTableInfo, CommandLoot$b): a, method_13180, getFeedbackMessageSingle, func_218871_a
int (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, ResourceLocation, LootContext, LootCommand$DropConsumer): a, drop, method_13180, getFeedbackMessageSingle, func_218871_a
1.14.3
名称
sn
sp
net.minecraft.server.command.LootCommand
字段
com.mojang.brigadier.suggestion.SuggestionProvider<CommandListenerWrapper>: a, field_13605, field_218904_a
com.mojang.brigadier.suggestion.SuggestionProvider<CommandListenerWrapper>: a, field_13605, SUGGESTION_PROVIDER, field_218904_a
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, field_13604, field_218905_b
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, field_13604, NO_HELD_ITEMS_EXCEPTION, field_218905_b
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, field_13606, field_218906_c
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, field_13606, NO_LOOT_TABLE_EXCEPTION, field_218906_c
构造函数
方法
void (com.mojang.brigadier.CommandDispatcher<CommandListenerWrapper>): a, method_13193, func_218886_a
void (com.mojang.brigadier.CommandDispatcher<CommandListenerWrapper>): a, method_13193, register, func_218886_a
<T extends com.mojang.brigadier.builder.ArgumentBuilder<CommandListenerWrapper, T>> T (T, CommandLoot$c): a, method_13206, func_218868_a
<T extends com.mojang.brigadier.builder.ArgumentBuilder<CommandListenerWrapper, T>> T (T, CommandLoot$c): a, method_13206, addTargetArguments, func_218868_a
IInventory (CommandListenerWrapper, BlockPosition): a, method_13207, func_218862_a
IInventory (CommandListenerWrapper, BlockPosition): a, method_13207, getBlockInventory, func_218862_a
int (CommandListenerWrapper, BlockPosition, List<ItemStack>, CommandLoot$a): a, method_13196, func_218900_a
int (CommandListenerWrapper, BlockPosition, List<ItemStack>, CommandLoot$a): a, method_13196, executeInsert, func_218900_a
boolean (IInventory, ItemStack): a, method_13223, func_218890_a
boolean (IInventory, ItemStack): a, method_13223, insert, func_218890_a
int (CommandListenerWrapper, BlockPosition, int, int, List<ItemStack>, CommandLoot$a): a, method_13209, func_218894_a
int (CommandListenerWrapper, BlockPosition, int, int, List<ItemStack>, CommandLoot$a): a, method_13209, executeBlock, func_218894_a
boolean (ItemStack, ItemStack): a, method_13218, func_218883_a
boolean (ItemStack, ItemStack): a, method_13218, itemsMatch, func_218883_a
int (Collection<EntityPlayer>, List<ItemStack>, CommandLoot$a): a, method_13201, func_218859_a
int (Collection<EntityPlayer>, List<ItemStack>, CommandLoot$a): a, method_13201, executeGive, func_218859_a
void (Entity, List<ItemStack>, int, int, List<ItemStack>): a, method_16139, func_218901_a
void (Entity, List<ItemStack>, int, int, List<ItemStack>): a, method_16139, replace, func_218901_a
int (Collection<? extends Entity>, int, int, List<ItemStack>, CommandLoot$a): a, method_13187, func_218865_a
int (Collection<? extends Entity>, int, int, List<ItemStack>, CommandLoot$a): a, method_13187, executeReplace, func_218865_a
int (CommandListenerWrapper, Vec3D, List<ItemStack>, CommandLoot$a): a, method_13183, func_218881_a
int (CommandListenerWrapper, Vec3D, List<ItemStack>, CommandLoot$a): a, method_13183, executeSpawn, func_218881_a
void (CommandListenerWrapper, List<ItemStack>): a, method_13213, func_218875_a
void (CommandListenerWrapper, List<ItemStack>): a, method_13213, sendDroppedFeedback, func_218875_a
void (CommandListenerWrapper, List<ItemStack>, MinecraftKey): a, method_13212, func_218860_a
void (CommandListenerWrapper, List<ItemStack>, MinecraftKey): a, method_13212, sendDroppedFeedback, func_218860_a
ItemStack (CommandListenerWrapper, EnumItemSlot): a, method_13178, func_218872_a
ItemStack (CommandListenerWrapper, EnumItemSlot): a, method_13178, getHeldItem, func_218872_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, BlockPosition, ItemStack, CommandLoot$b): a, method_13219, func_218879_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, BlockPosition, ItemStack, CommandLoot$b): a, method_13219, executeMine, func_218879_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, Entity, CommandLoot$b): a, method_13189, func_218869_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, Entity, CommandLoot$b): a, method_13189, executeKill, func_218869_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, CommandLoot$b): a, method_13197, func_218887_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, CommandLoot$b): a, method_13197, executeLoot, func_218887_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, BlockPosition, ItemStack, CommandLoot$b): a, method_13199, func_218876_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, BlockPosition, ItemStack, CommandLoot$b): a, method_13199, executeFish, func_218876_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, LootTableInfo, CommandLoot$b): a, method_13180, func_218871_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, LootTableInfo, CommandLoot$b): a, method_13180, getFeedbackMessageSingle, func_218871_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
sn
net.minecraft.class_3039
net.minecraft.command.impl.LootCommand
net.minecraft.server.v1_14_R1.CommandLoot
字段
com.mojang.brigadier.suggestion.SuggestionProvider<CommandListenerWrapper>: a, field_13605, field_218904_a
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: b, field_13604, field_218905_b
com.mojang.brigadier.exceptions.DynamicCommandExceptionType: c, field_13606, field_218906_c
构造函数
方法
void (com.mojang.brigadier.CommandDispatcher<CommandListenerWrapper>): a, method_13193, func_218886_a
<T extends com.mojang.brigadier.builder.ArgumentBuilder<CommandListenerWrapper, T>> T (T, CommandLoot$c): a, method_13206, func_218868_a
IInventory (CommandListenerWrapper, BlockPosition): a, method_13207, func_218862_a
int (CommandListenerWrapper, BlockPosition, List<ItemStack>, CommandLoot$a): a, method_13196, func_218900_a
boolean (IInventory, ItemStack): a, method_13223, func_218890_a
int (CommandListenerWrapper, BlockPosition, int, int, List<ItemStack>, CommandLoot$a): a, method_13209, func_218894_a
boolean (ItemStack, ItemStack): a, method_13218, func_218883_a
int (Collection<EntityPlayer>, List<ItemStack>, CommandLoot$a): a, method_13201, func_218859_a
void (Entity, List<ItemStack>, int, int, List<ItemStack>): a, method_16139, func_218901_a
int (Collection<? extends Entity>, int, int, List<ItemStack>, CommandLoot$a): a, method_13187, func_218865_a
int (CommandListenerWrapper, Vec3D, List<ItemStack>, CommandLoot$a): a, method_13183, func_218881_a
void (CommandListenerWrapper, List<ItemStack>): a, method_13213, func_218875_a
void (CommandListenerWrapper, List<ItemStack>, MinecraftKey): a, method_13212, func_218860_a
ItemStack (CommandListenerWrapper, EnumItemSlot): a, method_13178, func_218872_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, BlockPosition, ItemStack, CommandLoot$b): a, method_13219, func_218879_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, Entity, CommandLoot$b): a, method_13189, func_218869_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, CommandLoot$b): a, method_13197, func_218887_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, BlockPosition, ItemStack, CommandLoot$b): a, method_13199, func_218876_a
int (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, MinecraftKey, LootTableInfo, CommandLoot$b): a, method_13180, func_218871_a