历史 - net.minecraft.world.level.storage.loot.LootPool$Builder

1.21.11

名称

fjc$a

foe$a

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fdn$a

fjc$a

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fax$a

fdn$a

字段

构造函数

方法

1.21.5

名称

evw$a

fax$a

字段

构造函数

方法

1.21.4

名称

ewt$a

evw$a

字段

构造函数

方法

1.21.3

名称

erv$a

ewt$a

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

eqo$a

erv$a

字段

构造函数

方法

1.20.6

名称

ehd$a

eqo$a

字段

构造函数

方法

1.20.4

名称

ecx$a

ehd$a

字段

构造函数

方法

1.20.2

名称

dzr$a

ecx$a

字段

List<LootPoolEntryContainer>: a, entries, field_960, entries, f_79067_

List<LootItemCondition>: b, conditions, field_963, conditions, f_79068_

List<LootItemFunction>: c, functions, field_961, functions, f_79069_

com.google.common.collect.ImmutableList$Builder<LootPoolEntryContainer>: a, entries, field_960, entries, f_79067_

com.google.common.collect.ImmutableList$Builder<LootItemCondition>: b, conditions, field_963, conditions, f_79068_

com.google.common.collect.ImmutableList$Builder<LootItemFunction>: c, functions, field_961, functions, f_79069_

构造函数

方法

1.20.1

名称

dyt$a

dzr$a

字段

构造函数

方法

1.19.4

名称

dvt$a

dyt$a

字段

构造函数

方法

1.19.3

名称

dsf$a

dvt$a

字段

构造函数

方法

1.19.2

名称

net.minecraft.src.C_2820_

net.minecraft.src.C_2818_$C_2820_

字段

构造函数

方法

1.19.1

名称

dri$a

dsf$a

net.minecraft.world.level.storage.loot.LootSelector$a

字段

构造函数

方法

1.19

名称

dle$a

dri$a

net.minecraft.src.C_2818_$C_2820_

net.minecraft.src.C_2820_

net.minecraft.world.level.storage.loot.LootSelector$a

字段

构造函数

方法

LootPool$Builder (): a, unwrap, method_354, getThis, m_5476_

LootPool$Builder (): a, unwrap, method_354, getThisFunctionConsumingBuilder, m_79073_

LootPool$Builder (LootItemCondition$Builder): a, when, method_356, conditionally, m_6509_

LootPool$Builder (LootItemCondition$Builder): a, when, method_356, conditionally, m_79080_

LootPool$Builder (LootItemFunction$Builder): a, apply, method_353, apply, m_5577_

LootPool$Builder (LootItemFunction$Builder): a, apply, method_353, apply, m_79078_

1.18.2

名称

dkc$a

dle$a

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dir$a

dkc$a

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

cyx$a

dir$a

net.minecraft.loot.LootPool$Builder

net.minecraft.src.C_2818_$C_2820_

net.minecraft.server.v1_16_R3.LootSelector$a

net.minecraft.world.level.storage.loot.LootSelector$a

字段

List<LootPoolEntryContainer>: a, entries, field_960, entries, field_216047_a

List<LootPoolEntryContainer>: a, entries, field_960, entries, f_79067_

List<LootItemCondition>: b, conditions, field_963, conditions, field_216048_b

List<LootItemCondition>: b, conditions, field_963, conditions, f_79068_

List<LootItemFunction>: c, functions, field_961, functions, field_216049_c

List<LootItemFunction>: c, functions, field_961, functions, f_79069_

RandomIntGenerator: d, rolls, field_959, rolls, field_216050_d

RandomValueBounds: e, bonusRolls, field_962, bonusRollsRange, field_216051_e

NumberProvider: d, rolls, field_959, rolls, f_79070_

NumberProvider: e, bonusRolls, field_962, bonusRollsRange, f_79071_

构造函数

方法

LootPool$Builder (RandomIntGenerator): a, setRolls, method_352, rolls, func_216046_a

LootPool$Builder (): a, unwrap, method_354, getThis, func_212862_c_

LootPool$Builder (): a, unwrap, method_354, getThis, m_5476_

LootPool$Builder (LootPoolEntryContainer$Builder<?>): a, add, method_351, with, func_216045_a

LootPool$Builder (LootPoolEntryContainer$Builder<?>): a, add, method_351, with, m_79076_

LootPool$Builder (LootItemCondition$Builder): a, when, method_356, conditionally, func_212840_b_

LootPool$Builder (LootItemCondition$Builder): a, when, method_356, conditionally, m_6509_

LootPool$Builder (LootItemFunction$Builder): a, apply, method_353, apply, func_212841_b_

LootPool$Builder (LootItemFunction$Builder): a, apply, method_353, apply, m_5577_

LootPool (): b, build, method_355, build, func_216044_b

LootPool (): b, build, method_355, build, m_79082_

LootPool$Builder (NumberProvider): a, setRolls, method_352, rolls, m_165133_

LootPool$Builder (NumberProvider): b, setBonusRolls, method_35509, bonusRolls, m_165135_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cyu$a

cyx$a

net.minecraft.server.v1_16_R2.LootSelector$a

net.minecraft.server.v1_16_R3.LootSelector$a

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dav$a

cyu$a

net.minecraft.server.v1_16_R1.LootSelector$a

net.minecraft.server.v1_16_R2.LootSelector$a

字段

构造函数

方法

1.16.1

名称

crz$a

dav$a

net.minecraft.world.storage.loot.LootPool$Builder

net.minecraft.loot.LootPool$Builder

net.minecraft.server.v1_15_R1.LootSelector$a

net.minecraft.server.v1_16_R1.LootSelector$a

字段

RandomIntGenerator: d, rolls, field_959, rollsRange, field_216050_d

RandomIntGenerator: d, rolls, field_959, rolls, field_216050_d

构造函数

方法

LootPool$Builder (RandomIntGenerator): a, setRolls, method_352, withRolls, func_216046_a

LootPool$Builder (RandomIntGenerator): a, setRolls, method_352, rolls, func_216046_a

LootPool$Builder (LootPoolEntryContainer$Builder<?>): a, add, method_351, withEntry, func_216045_a

LootPool$Builder (LootPoolEntryContainer$Builder<?>): a, add, method_351, with, func_216045_a

LootPool$Builder (LootItemCondition$Builder): a, when, method_356, withCondition, func_212840_b_

LootPool$Builder (LootItemCondition$Builder): a, when, method_356, conditionally, func_212840_b_

LootPool$Builder (LootItemFunction$Builder): a, apply, method_353, withFunction, func_212841_b_

LootPool$Builder (LootItemFunction$Builder): a, apply, method_353, apply, func_212841_b_

1.15.2

名称

crw$a

crz$a

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cpa$a

crw$a

net.minecraft.server.v1_14_R1.LootSelector$a

net.minecraft.server.v1_15_R1.LootSelector$a

字段

构造函数

方法

1.14.4

名称

cou$a

cpa$a

net.minecraft.world.level.storage.loot.LootPool$Builder

net.minecraft.world.loot.LootPool$Builder

net.minecraft.loot.LootPool$Builder

字段

List<LootEntryAbstract>: a, field_960, entries, field_216047_a

List<LootPoolEntryContainer>: a, entries, field_960, entries, field_216047_a

List<LootItemCondition>: b, field_963, conditions, field_216048_b

List<LootItemCondition>: b, conditions, field_963, conditions, field_216048_b

List<LootItemFunction>: c, field_961, functions, field_216049_c

List<LootItemFunction>: c, functions, field_961, functions, field_216049_c

LootValue: d, field_959, rollsRange, field_216050_d

RandomIntGenerator: d, rolls, field_959, rollsRange, field_216050_d

LootValueBounds: e, field_962, bonusRollsRange, field_216051_e

RandomValueBounds: e, bonusRolls, field_962, bonusRollsRange, field_216051_e

构造函数

方法

LootSelector$a (LootValue): a, method_352, withRolls, func_216046_a

LootPool$Builder (RandomIntGenerator): a, setRolls, method_352, withRolls, func_216046_a

LootSelector$a (): a, method_354, method_354, func_212862_c_

LootPool$Builder (): a, unwrap, method_354, getThis, func_212862_c_

LootSelector$a (LootEntryAbstract$a<?>): a, method_351, withEntry, func_216045_a

LootPool$Builder (LootPoolEntryContainer$Builder<?>): a, add, method_351, withEntry, func_216045_a

LootSelector$a (LootItemCondition$a): a, method_356, method_356, func_212840_b_

LootPool$Builder (LootItemCondition$Builder): a, when, method_356, withCondition, func_212840_b_

LootSelector$a (LootItemFunction$a): a, method_353, method_353, func_212841_b_

LootPool$Builder (LootItemFunction$Builder): a, apply, method_353, withFunction, func_212841_b_

LootSelector (): b, method_355, build, func_216044_b

LootPool (): b, build, method_355, build, func_216044_b

1.14.3

名称

coq$a

cou$a

net.minecraft.world.loot.LootPool$Builder

字段

List<LootEntryAbstract>: a, field_960, field_216047_a

List<LootEntryAbstract>: a, field_960, entries, field_216047_a

List<LootItemCondition>: b, field_963, field_216048_b

List<LootItemCondition>: b, field_963, conditions, field_216048_b

List<LootItemFunction>: c, field_961, field_216049_c

List<LootItemFunction>: c, field_961, functions, field_216049_c

LootValue: d, field_959, field_216050_d

LootValue: d, field_959, rollsRange, field_216050_d

LootValueBounds: e, field_962, field_216051_e

LootValueBounds: e, field_962, bonusRollsRange, field_216051_e

构造函数

方法

LootSelector$a (LootValue): a, method_352, func_216046_a

LootSelector$a (LootValue): a, method_352, withRolls, func_216046_a

LootSelector$a (): a, method_354, func_212862_c_

LootSelector$a (): a, method_354, method_354, func_212862_c_

LootSelector$a (LootEntryAbstract$a<?>): a, method_351, func_216045_a

LootSelector$a (LootEntryAbstract$a<?>): a, method_351, withEntry, func_216045_a

LootSelector$a (LootItemCondition$a): a, method_356, func_212840_b_

LootSelector$a (LootItemCondition$a): a, method_356, method_356, func_212840_b_

LootSelector$a (LootItemFunction$a): a, method_353, func_212841_b_

LootSelector$a (LootItemFunction$a): a, method_353, method_353, func_212841_b_

LootSelector (): b, method_355, func_216044_b

LootSelector (): b, method_355, build, func_216044_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

coo$a

coq$a

字段

构造函数

方法

1.14

名称

coo$a

net.minecraft.class_55$class_56

net.minecraft.world.storage.loot.LootPool$Builder

net.minecraft.server.v1_14_R1.LootSelector$a

字段

List<LootEntryAbstract>: a, field_960, field_216047_a

List<LootItemCondition>: b, field_963, field_216048_b

List<LootItemFunction>: c, field_961, field_216049_c

LootValue: d, field_959, field_216050_d

LootValueBounds: e, field_962, field_216051_e

构造函数

()

方法

LootSelector$a (LootValue): a, method_352, func_216046_a

LootSelector$a (): a, method_354, func_212862_c_

LootSelector$a (LootEntryAbstract$a<?>): a, method_351, func_216045_a

LootSelector$a (LootItemCondition$a): a, method_356, func_212840_b_

LootSelector$a (LootItemFunction$a): a, method_353, func_212841_b_

LootSelector (): b, method_355, func_216044_b