历史 - net.minecraft.world.level.block.ChainBlock

1.21.11

名称

dvx

eas

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

drb

dvx

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

doq

drb

字段

构造函数

方法

1.21.5

名称

dko

doq

字段

VoxelShape: e, Y_AXIS_AABB, field_23986, Y_SHAPE, f_51447_

VoxelShape: f, Z_AXIS_AABB, field_26650, Z_SHAPE, f_51448_

VoxelShape: g, X_AXIS_AABB, field_26651, X_SHAPE, f_51449_

float: c, AABB_MIN, field_31054, field_31054, f_153033_

float: d, AABB_MAX, field_31055, field_31055, f_153034_

Map<Direction$Axis, VoxelShape>: e, SHAPES, field_55746, SHAPES_BY_AXIS, f_381281_

构造函数

方法

1.21.4

名称

dln

dko

字段

构造函数

方法

1.21.3

名称

dgy

dln

字段

构造函数

方法

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dgb

dgy

字段

构造函数

方法

1.20.6

名称

cxq

dgb

字段

构造函数

方法

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

名称

ctu

cxq

字段

VoxelShape: d, Y_AXIS_AABB, field_23986, Y_SHAPE, f_51447_

VoxelShape: e, Y_AXIS_AABB, field_23986, Y_SHAPE, f_51447_

BooleanProperty: a, WATERLOGGED, field_24411, WATERLOGGED, f_51446_

BooleanProperty: b, WATERLOGGED, field_24411, WATERLOGGED, f_51446_

VoxelShape: e, Z_AXIS_AABB, field_26650, Z_SHAPE, f_51448_

VoxelShape: f, Z_AXIS_AABB, field_26650, Z_SHAPE, f_51448_

VoxelShape: f, X_AXIS_AABB, field_26651, X_SHAPE, f_51449_

VoxelShape: g, X_AXIS_AABB, field_26651, X_SHAPE, f_51449_

float: b, AABB_MIN, field_31054, field_31054, f_153033_

float: c, AABB_MIN, field_31054, field_31054, f_153033_

float: c, AABB_MAX, field_31055, field_31055, f_153034_

float: d, AABB_MAX, field_31055, field_31055, f_153034_

com.mojang.serialization.MapCodec<ChainBlock>: a, CODEC, field_46309, CODEC, f_302873_

构造函数

方法

com.mojang.serialization.MapCodec<ChainBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

cqm

ctu

字段

构造函数

方法

1.20.1

名称

cqf

cqm

字段

构造函数

方法

1.19.4

名称

cnq

cqf

字段

构造函数

方法

1.19.3

名称

ckp

cnq

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cjs

ckp

net.minecraft.world.level.block.BlockChain

字段

构造函数

方法

1.19

名称

cem

cjs

net.minecraft.world.level.block.BlockChain

字段

构造函数

方法

1.18.2

名称

cdu

cem

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cal

cdu

字段

构造函数

方法

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.17.1

名称

cak

cal

字段

构造函数

方法

1.17

名称

bvd

cak

net.minecraft.block.ChainBlock

net.minecraft.src.C_1726_

net.minecraft.server.v1_16_R3.BlockChain

net.minecraft.world.level.block.BlockChain

字段

VoxelShape: b, Y_AXIS_AABB, field_23986, Y_SHAPE, field_242659_b

VoxelShape: d, Y_AXIS_AABB, field_23986, Y_SHAPE, f_51447_

BooleanProperty: a, WATERLOGGED, field_24411, WATERLOGGED, field_235484_b_

BooleanProperty: a, WATERLOGGED, field_24411, WATERLOGGED, f_51446_

VoxelShape: c, Z_AXIS_AABB, field_26650, Z_SHAPE, field_242660_c

VoxelShape: e, Z_AXIS_AABB, field_26650, Z_SHAPE, f_51448_

VoxelShape: d, X_AXIS_AABB, field_26651, X_SHAPE, field_242661_d

VoxelShape: f, X_AXIS_AABB, field_26651, X_SHAPE, f_51449_

float: b, AABB_MIN, field_31054, field_31054, f_153033_

float: c, AABB_MAX, field_31055, field_31055, f_153034_

构造函数

方法

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bva

bvd

net.minecraft.server.v1_16_R2.BlockChain

net.minecraft.server.v1_16_R3.BlockChain

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bwg

bva

net.minecraft.server.v1_16_R1.BlockChain

net.minecraft.server.v1_16_R2.BlockChain

字段

VoxelShape: a, SHAPE, field_23986, SHAPE, field_235483_a_

VoxelShape: b, Y_AXIS_AABB, field_23986, Y_SHAPE, field_242659_b

BooleanProperty: b, WATERLOGGED, field_24411, WATERLOGGED, field_235484_b_

BooleanProperty: a, WATERLOGGED, field_24411, WATERLOGGED, field_235484_b_

VoxelShape: c, Z_AXIS_AABB, field_26650, Z_SHAPE, field_242660_c

VoxelShape: d, X_AXIS_AABB, field_26651, X_SHAPE, field_242661_d

构造函数

方法

1.16.1

名称

bwg

net.minecraft.world.level.block.ChainBlock

net.minecraft.class_5172

net.minecraft.block.ChainBlock

net.minecraft.block.ChainBlock

net.minecraft.server.v1_16_R1.BlockChain

字段

VoxelShape: a, SHAPE, field_23986, SHAPE, field_235483_a_

BooleanProperty: b, WATERLOGGED, field_24411, WATERLOGGED, field_235484_b_

构造函数

(BlockBehaviour$Properties)

方法

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a