历史 - net.minecraft.world.level.block.ChainBlock
1.21.11
名称
dvx
eas
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
drb
dvx
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
doq
drb
字段
构造函数
方法
1.21.5
名称
dko
doq
字段
VoxelShape: e, Y_AXIS_AABB, field_23986, Y_SHAPE, f_51447_
VoxelShape: f, Z_AXIS_AABB, field_26650, Z_SHAPE, f_51448_
VoxelShape: g, X_AXIS_AABB, field_26651, X_SHAPE, f_51449_
float: c, AABB_MIN, field_31054, field_31054, f_153033_
float: d, AABB_MAX, field_31055, field_31055, f_153034_
Map<Direction$Axis, VoxelShape>: e, SHAPES, field_55746, SHAPES_BY_AXIS, f_381281_
构造函数
方法
1.21.4
名称
dln
dko
字段
构造函数
方法
1.21.3
名称
dgy
dln
字段
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
名称
字段
构造函数
方法
1.21
名称
dgb
dgy
字段
构造函数
方法
1.20.6
名称
cxq
dgb
字段
构造函数
方法
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
名称
ctu
cxq
字段
VoxelShape: d, Y_AXIS_AABB, field_23986, Y_SHAPE, f_51447_
VoxelShape: e, Y_AXIS_AABB, field_23986, Y_SHAPE, f_51447_
BooleanProperty: a, WATERLOGGED, field_24411, WATERLOGGED, f_51446_
BooleanProperty: b, WATERLOGGED, field_24411, WATERLOGGED, f_51446_
VoxelShape: e, Z_AXIS_AABB, field_26650, Z_SHAPE, f_51448_
VoxelShape: f, Z_AXIS_AABB, field_26650, Z_SHAPE, f_51448_
VoxelShape: f, X_AXIS_AABB, field_26651, X_SHAPE, f_51449_
VoxelShape: g, X_AXIS_AABB, field_26651, X_SHAPE, f_51449_
float: b, AABB_MIN, field_31054, field_31054, f_153033_
float: c, AABB_MIN, field_31054, field_31054, f_153033_
float: c, AABB_MAX, field_31055, field_31055, f_153034_
float: d, AABB_MAX, field_31055, field_31055, f_153034_
com.mojang.serialization.MapCodec<ChainBlock>: a, CODEC, field_46309, CODEC, f_302873_
构造函数
方法
com.mojang.serialization.MapCodec<ChainBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
名称
cqm
ctu
字段
构造函数
方法
1.20.1
名称
cqf
cqm
字段
构造函数
方法
1.19.4
名称
cnq
cqf
字段
构造函数
方法
1.19.3
名称
ckp
cnq
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
cjs
ckp
net.minecraft.world.level.block.BlockChain
字段
构造函数
方法
1.19
名称
cem
cjs
net.minecraft.world.level.block.BlockChain
字段
构造函数
方法
1.18.2
名称
cdu
cem
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cal
cdu
字段
构造函数
方法
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.17.1
名称
cak
cal
字段
构造函数
方法
1.17
名称
bvd
cak
net.minecraft.block.ChainBlock
net.minecraft.src.C_1726_
net.minecraft.server.v1_16_R3.BlockChain
net.minecraft.world.level.block.BlockChain
字段
VoxelShape: b, Y_AXIS_AABB, field_23986, Y_SHAPE, field_242659_b
VoxelShape: d, Y_AXIS_AABB, field_23986, Y_SHAPE, f_51447_
BooleanProperty: a, WATERLOGGED, field_24411, WATERLOGGED, field_235484_b_
BooleanProperty: a, WATERLOGGED, field_24411, WATERLOGGED, f_51446_
VoxelShape: c, Z_AXIS_AABB, field_26650, Z_SHAPE, field_242660_c
VoxelShape: e, Z_AXIS_AABB, field_26650, Z_SHAPE, f_51448_
VoxelShape: d, X_AXIS_AABB, field_26651, X_SHAPE, field_242661_d
VoxelShape: f, X_AXIS_AABB, field_26651, X_SHAPE, f_51449_
float: b, AABB_MIN, field_31054, field_31054, f_153033_
float: c, AABB_MAX, field_31055, field_31055, f_153034_
构造函数
方法
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
bva
bvd
net.minecraft.server.v1_16_R2.BlockChain
net.minecraft.server.v1_16_R3.BlockChain
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bwg
bva
net.minecraft.server.v1_16_R1.BlockChain
net.minecraft.server.v1_16_R2.BlockChain
字段
VoxelShape: a, SHAPE, field_23986, SHAPE, field_235483_a_
VoxelShape: b, Y_AXIS_AABB, field_23986, Y_SHAPE, field_242659_b
BooleanProperty: b, WATERLOGGED, field_24411, WATERLOGGED, field_235484_b_
BooleanProperty: a, WATERLOGGED, field_24411, WATERLOGGED, field_235484_b_
VoxelShape: c, Z_AXIS_AABB, field_26650, Z_SHAPE, field_242660_c
VoxelShape: d, X_AXIS_AABB, field_26651, X_SHAPE, field_242661_d
构造函数
方法
1.16.1
名称
bwg
net.minecraft.world.level.block.ChainBlock
net.minecraft.class_5172
net.minecraft.block.ChainBlock
net.minecraft.block.ChainBlock
net.minecraft.server.v1_16_R1.BlockChain
字段
VoxelShape: a, SHAPE, field_23986, SHAPE, field_235483_a_
BooleanProperty: b, WATERLOGGED, field_24411, WATERLOGGED, field_235484_b_
构造函数
方法
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a