历史 - net.minecraft.client.gui.font.AtlasGlyphProvider$Instance

1.21.11

名称

ghv$a

gnm$a

net.minecraft.client.texture.SpriteAtlasGlyphs$Glyph

net.minecraft.client.texture.SpriteAtlasGlyphs$AtlasGlyph

字段

GlyphRenderTypes: a, renderTypes, comp_4628, renderTypes, f_411858_

GlyphRenderTypes: d, renderTypes, comp_4628, renderTypes, f_411858_

GpuTextureView: b, textureView, comp_4629, textureView, f_412594_

GpuTextureView: e, textureView, comp_4629, textureView, f_412594_

TextureAtlasSprite: c, sprite, comp_4630, sprite, f_413720_

TextureAtlasSprite: f, sprite, comp_4630, sprite, f_413720_

float: d, x, comp_4631, x, f_414066_

float: g, x, comp_4631, x, f_414066_

float: e, y, comp_4632, y, f_413074_

float: h, y, comp_4632, y, f_413074_

int: f, color, comp_4633, color, f_411902_

int: i, color, comp_4633, color, f_411902_

int: g, shadowColor, comp_4634, shadowColor, f_412725_

int: j, shadowColor, comp_4634, shadowColor, f_412725_

float: h, shadowOffset, comp_4635, shadowOffset, f_413490_

float: k, shadowOffset, comp_4635, shadowOffset, f_413490_

Style: l, style, comp_3317, style, f_436216_

构造函数

(GlyphRenderTypes, GpuTextureView, TextureAtlasSprite, float, float, int, int, float)

(GlyphRenderTypes, GpuTextureView, TextureAtlasSprite, float, float, int, int, float, Style)

方法

RenderPipeline (): a, guiPipeline, method_73400, getPipeline, m_416563_

RenderPipeline (): f, guiPipeline, method_73400, getPipeline, m_416563_

GpuTextureView (): b, textureView, comp_4629, textureView, m_415327_

GpuTextureView (): g, textureView, comp_4629, textureView, m_415327_

float (): c, left, method_71829, getEffectiveMinX, m_415587_

float (): d, right, method_71831, getEffectiveMaxX, m_415807_

float (): e, top, method_71830, getEffectiveMinY, m_415410_

float (): f, bottom, method_71832, getEffectiveMaxY, m_415075_

GlyphRenderTypes (): g, renderTypes, comp_4628, renderTypes, f_411858_

GlyphRenderTypes (): h, renderTypes, comp_4628, renderTypes, f_411858_

TextureAtlasSprite (): h, sprite, comp_4630, sprite, f_413720_

TextureAtlasSprite (): i, sprite, comp_4630, sprite, f_413720_

float (): i, x, comp_4631, x, m_414952_

float (): j, x, comp_4631, x, m_414952_

float (): j, y, comp_4632, y, m_416215_

float (): k, y, comp_4632, y, m_416215_

int (): k, color, comp_4633, color, m_415865_

int (): l, color, comp_4633, color, m_415865_

int (): l, shadowColor, comp_4634, shadowColor, m_417049_

int (): m, shadowColor, comp_4634, shadowColor, m_417049_

float (): m, shadowOffset, comp_4635, shadowOffset, m_417066_

float (): n, shadowOffset, comp_4635, shadowOffset, m_417066_

Style (): a, style, comp_3317, style, m_417933_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

ghv$a

net.minecraft.client.gui.font.AtlasGlyphProvider$Instance

net.minecraft.class_11714$class_11765

net.minecraft.client.texture.SpriteAtlasGlyphs$Glyph

net.minecraft.src.C_411383_$C_411333_

字段

GlyphRenderTypes: a, renderTypes, comp_4628, renderTypes, f_411858_

GpuTextureView: b, textureView, comp_4629, textureView, f_412594_

TextureAtlasSprite: c, sprite, comp_4630, sprite, f_413720_

float: d, x, comp_4631, x, f_414066_

float: e, y, comp_4632, y, f_413074_

int: f, color, comp_4633, color, f_411902_

int: g, shadowColor, comp_4634, shadowColor, f_412725_

float: h, shadowOffset, comp_4635, shadowOffset, f_413490_

构造函数

(GlyphRenderTypes, GpuTextureView, TextureAtlasSprite, float, float, int, int, float)

方法

void (org.joml.Matrix4f, VertexConsumer, int, float, float, float, int): a, renderSprite, method_73402, draw, m_415436_

RenderType (Font$DisplayMode): a, renderType, method_73401, getRenderLayer, m_415845_

RenderPipeline (): a, guiPipeline, method_73400, getPipeline, m_416563_

GpuTextureView (): b, textureView, comp_4629, textureView, m_415327_

float (): c, left, method_71829, getEffectiveMinX, m_415587_

float (): d, right, method_71831, getEffectiveMaxX, m_415807_

float (): e, top, method_71830, getEffectiveMinY, m_415410_

float (): f, bottom, method_71832, getEffectiveMaxY, m_415075_

GlyphRenderTypes (): g, renderTypes, comp_4628, renderTypes, f_411858_

TextureAtlasSprite (): h, sprite, comp_4630, sprite, f_413720_

float (): i, x, comp_4631, x, m_414952_

float (): j, y, comp_4632, y, m_416215_

int (): k, color, comp_4633, color, m_415865_

int (): l, shadowColor, comp_4634, shadowColor, m_417049_

float (): m, shadowOffset, comp_4635, shadowOffset, m_417066_