历史 - net.minecraft.world.level.GameRules$BooleanValue
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dmq$a
drm$a
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dkf$a
dmq$a
字段
构造函数
方法
GameRules$Type<GameRules$BooleanValue> (boolean, BiConsumer<MinecraftServer, GameRules$BooleanValue>, FeatureFlagSet): a, create, method_70743, create, m_402728_
1.21.5
名称
dgf$a
dkf$a
字段
构造函数
方法
1.21.4
名称
dhe$a
dgf$a
字段
构造函数
方法
1.21.3
名称
dcs$a
dhe$a
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
dbw$a
dcs$a
字段
构造函数
方法
1.20.6
名称
ctl$a
dbw$a
字段
构造函数
方法
1.20.4
名称
cpr$a
ctl$a
字段
构造函数
方法
1.20.2
名称
cmi$a
cpr$a
字段
构造函数
方法
1.20.1
名称
cme$a
cmi$a
字段
构造函数
方法
1.19.4
名称
cjs$a
cme$a
字段
构造函数
方法
1.19.3
名称
cgt$a
cjs$a
字段
构造函数
方法
1.19.2
名称
net.minecraft.src.C_1585_
net.minecraft.src.C_1583_$C_1585_
字段
构造函数
方法
1.19.1
名称
cfw$a
cgt$a
net.minecraft.world.level.GameRules$GameRuleBoolean
字段
构造函数
方法
1.19
名称
car$a
cfw$a
net.minecraft.src.C_1583_$C_1585_
net.minecraft.src.C_1585_
net.minecraft.world.level.GameRules$GameRuleBoolean
字段
构造函数
方法
1.18.2
名称
bzz$a
car$a
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bwm$a
bzz$a
字段
构造函数
方法
String (): b, serialize, method_20779, serialize, m_5831_, getValue
String (): b, serialize, method_20779, serialize, m_5831_
void (String): a, deserialize, method_20777, deserialize, m_7377_, setValue
void (String): a, deserialize, method_20777, deserialize, m_7377_
int (): c, getCommandResult, method_20781, getCommandResult, m_6855_, getIntValue
int (): c, getCommandResult, method_20781, getCommandResult, m_6855_
1.17.1
名称
bwl$a
bwm$a
字段
构造函数
方法
1.17
名称
brt$a
bwl$a
net.minecraft.world.GameRules$BooleanValue
net.minecraft.src.C_1583_$C_1585_
net.minecraft.server.v1_16_R3.GameRules$GameRuleBoolean
net.minecraft.world.level.GameRules$GameRuleBoolean
字段
boolean: b, value, field_19411, value, field_223575_a
boolean: b, value, field_19411, value, f_46219_
构造函数
方法
GameRules$Type<GameRules$BooleanValue> (boolean, BiConsumer<MinecraftServer, GameRules$BooleanValue>): b, create, method_20760, create, func_223567_b
GameRules$Type<GameRules$BooleanValue> (boolean, BiConsumer<MinecraftServer, GameRules$BooleanValue>): a, create, method_20760, create, m_46252_
GameRules$Type<GameRules$BooleanValue> (boolean): b, create, method_20759, create, func_223568_b
GameRules$Type<GameRules$BooleanValue> (boolean): a, create, method_20759, create, m_46250_
void (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, String): a, updateFromArgument, method_20776, setFromArgument, func_223555_a
void (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, String): a, updateFromArgument, method_20776, setFromArgument, m_5528_
boolean (): a, get, method_20753, get, func_223572_a
boolean (): a, get, method_20753, get, m_46223_
void (boolean, MinecraftServer): a, set, method_20758, set, func_223570_a
void (boolean, MinecraftServer): a, set, method_20758, set, m_46246_
String (): b, serialize, method_20779, serialize, func_223552_b, getValue
String (): b, serialize, method_20779, serialize, m_5831_, getValue
void (String): a, deserialize, method_20777, deserialize, func_223553_a, setValue
void (String): a, deserialize, method_20777, deserialize, m_7377_, setValue
int (): c, getCommandResult, method_20781, getCommandResult, func_223557_c, getIntValue
int (): c, getCommandResult, method_20781, getCommandResult, m_6855_, getIntValue
GameRules$BooleanValue (): d, getSelf, method_20761, getThis, func_223213_e_
GameRules$BooleanValue (): d, getSelf, method_20761, getThis, m_5589_
GameRules$BooleanValue (): e, copy, method_27327, copy, func_230314_f_
GameRules$BooleanValue (): e, copy, method_27327, copy, m_5590_
void (GameRules$BooleanValue, MinecraftServer): a, setFrom, method_27326, setValue, func_230313_a_
void (GameRules$BooleanValue, MinecraftServer): a, setFrom, method_27326, setValue, m_5614_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
brq$a
brt$a
net.minecraft.server.v1_16_R2.GameRules$GameRuleBoolean
net.minecraft.server.v1_16_R3.GameRules$GameRuleBoolean
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bpx$a
brq$a
net.minecraft.server.v1_16_R1.GameRules$GameRuleBoolean
net.minecraft.server.v1_16_R2.GameRules$GameRuleBoolean
字段
构造函数
方法
1.16.1
名称
bjs$a
bpx$a
net.minecraft.server.v1_15_R1.GameRules$GameRuleBoolean
net.minecraft.server.v1_16_R1.GameRules$GameRuleBoolean
字段
boolean: a, value, field_19411, value, field_223575_a
boolean: b, value, field_19411, value, field_223575_a
构造函数
方法
GameRules$BooleanValue (): e, copy, method_27327, copy, func_230314_f_
void (GameRules$BooleanValue, MinecraftServer): a, setFrom, method_27326, setValue, func_230313_a_
1.15.2
名称
bjp$a
bjs$a
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bhn$a
bjp$a
net.minecraft.server.v1_14_R1.GameRules$GameRuleBoolean
net.minecraft.server.v1_15_R1.GameRules$GameRuleBoolean
字段
构造函数
方法
GameRules$Type<GameRules$BooleanValue> (boolean, BiConsumer<MinecraftServer, GameRules$BooleanValue>): b, create, method_20760, of, func_223567_b
GameRules$Type<GameRules$BooleanValue> (boolean, BiConsumer<MinecraftServer, GameRules$BooleanValue>): b, create, method_20760, create, func_223567_b
GameRules$Type<GameRules$BooleanValue> (boolean): b, create, method_20759, of, func_223568_b
GameRules$Type<GameRules$BooleanValue> (boolean): b, create, method_20759, create, func_223568_b
String (): b, serialize, method_20779, valueToString, func_223552_b, getValue
String (): b, serialize, method_20779, serialize, func_223552_b, getValue
void (String): a, deserialize, method_20777, setFromString, func_223553_a, setValue
void (String): a, deserialize, method_20777, deserialize, func_223553_a, setValue
int (): c, getCommandResult, method_20781, toCommandResult, func_223557_c, getIntValue
int (): c, getCommandResult, method_20781, getCommandResult, func_223557_c, getIntValue
1.14.4
名称
bhi$a
bhn$a
net.minecraft.world.level.GameRules$BooleanValue
字段
boolean: a, field_19411, value, field_223575_a
boolean: a, value, field_19411, value, field_223575_a
构造函数
方法
GameRules$GameRuleDefinition<GameRules$GameRuleBoolean> (boolean, BiConsumer<MinecraftServer, GameRules$GameRuleBoolean>): b, method_20760, of, func_223567_b
GameRules$Type<GameRules$BooleanValue> (boolean, BiConsumer<MinecraftServer, GameRules$BooleanValue>): b, create, method_20760, of, func_223567_b
GameRules$GameRuleDefinition<GameRules$GameRuleBoolean> (boolean): b, method_20759, of, func_223568_b
GameRules$Type<GameRules$BooleanValue> (boolean): b, create, method_20759, of, func_223568_b
void (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, String): a, method_20776, setFromArgument, func_223555_a
void (com.mojang.brigadier.context.CommandContext<CommandSourceStack>, String): a, updateFromArgument, method_20776, setFromArgument, func_223555_a
boolean (): a, method_20753, get, func_223572_a
boolean (): a, get, method_20753, get, func_223572_a
void (boolean, MinecraftServer): a, method_20758, set, func_223570_a
void (boolean, MinecraftServer): a, set, method_20758, set, func_223570_a
String (): b, method_20779, valueToString, func_223552_b, getValue
String (): b, serialize, method_20779, valueToString, func_223552_b, getValue
void (String): a, method_20777, setFromString, func_223553_a, setValue
void (String): a, deserialize, method_20777, setFromString, func_223553_a, setValue
int (): c, method_20781, toCommandResult, func_223557_c, getIntValue
int (): c, getCommandResult, method_20781, toCommandResult, func_223557_c, getIntValue
GameRules$GameRuleBoolean (): d, method_20761, method_20761, func_223213_e_
GameRules$BooleanValue (): d, getSelf, method_20761, getThis, func_223213_e_
1.14.3
名称
bhi$a
net.minecraft.class_1928$class_4310
net.minecraft.world.GameRules$BooleanRule
net.minecraft.world.GameRules$BooleanValue
net.minecraft.server.v1_14_R1.GameRules$GameRuleBoolean
字段
boolean: a, field_19411, value, field_223575_a
构造函数
(GameRules$GameRuleDefinition<GameRules$GameRuleBoolean>, boolean)
方法
GameRules$GameRuleDefinition<GameRules$GameRuleBoolean> (boolean, BiConsumer<MinecraftServer, GameRules$GameRuleBoolean>): b, method_20760, of, func_223567_b
GameRules$GameRuleDefinition<GameRules$GameRuleBoolean> (boolean): b, method_20759, of, func_223568_b
void (com.mojang.brigadier.context.CommandContext<CommandListenerWrapper>, String): a, method_20776, setFromArgument, func_223555_a
boolean (): a, method_20753, get, func_223572_a
void (boolean, MinecraftServer): a, method_20758, set, func_223570_a
String (): b, method_20779, valueToString, func_223552_b, getValue
void (String): a, method_20777, setFromString, func_223553_a, setValue
int (): c, method_20781, toCommandResult, func_223557_c, getIntValue
GameRules$GameRuleBoolean (): d, method_20761, method_20761, func_223213_e_