历史 - net.minecraft.world.entity.decoration.painting.PaintingVariant
1.21.11
名称
cvn
czh
net.minecraft.world.entity.decoration.PaintingVariant
net.minecraft.world.entity.decoration.painting.PaintingVariant
net.minecraft.src.C_213053_
net.minecraft.src.C_432385_
net.minecraft.world.entity.decoration.PaintingVariant
net.minecraft.world.entity.decoration.painting.PaintingVariant
字段
int: e, width, comp_2670, width, f_218903_
int: e, width, comp_2670, width, f_434828_
int: f, height, comp_2671, height, f_218904_
int: f, height, comp_2671, height, f_434045_
ResourceLocation: g, assetId, comp_2672, assetId, f_337196_
Identifier: g, assetId, comp_2672, assetId, f_436877_
com.mojang.serialization.Codec<PaintingVariant>: a, DIRECT_CODEC, field_51596, CODEC, f_337224_
com.mojang.serialization.Codec<PaintingVariant>: a, DIRECT_CODEC, field_51596, CODEC, f_435971_
StreamCodec<RegistryFriendlyByteBuf, PaintingVariant>: b, DIRECT_STREAM_CODEC, field_51945, PACKET_CODEC, f_337493_
StreamCodec<RegistryFriendlyByteBuf, PaintingVariant>: b, DIRECT_STREAM_CODEC, field_51945, PACKET_CODEC, f_434088_
com.mojang.serialization.Codec<Holder<PaintingVariant>>: c, CODEC, field_51597, ENTRY_CODEC, f_336938_
com.mojang.serialization.Codec<Holder<PaintingVariant>>: c, CODEC, field_51597, ENTRY_CODEC, f_436935_
StreamCodec<RegistryFriendlyByteBuf, Holder<PaintingVariant>>: d, STREAM_CODEC, field_51946, ENTRY_PACKET_CODEC, f_337529_
StreamCodec<RegistryFriendlyByteBuf, Holder<PaintingVariant>>: d, STREAM_CODEC, field_51946, ENTRY_PACKET_CODEC, f_437369_
Optional<Component>: h, title, comp_2918, title, f_349158_
Optional<Component>: h, title, comp_2918, title, f_435333_
Optional<Component>: i, author, comp_2919, author, f_346995_
Optional<Component>: i, author, comp_2919, author, f_433737_
构造函数
方法
int (): a, area, method_59947, getArea, m_340052_
int (): a, area, method_59947, getArea, m_440852_
int (): b, width, comp_2670, width, f_218903_
int (): b, width, comp_2670, width, f_434828_
int (): c, height, comp_2671, height, f_218904_
int (): c, height, comp_2671, height, f_434045_
ResourceLocation (): d, assetId, comp_2672, assetId, f_337196_
Identifier (): d, assetId, comp_2672, assetId, f_436877_
Optional<Component> (): e, title, comp_2918, title, f_349158_
Optional<Component> (): e, title, comp_2918, title, f_435333_
Optional<Component> (): f, author, comp_2919, author, f_346995_
Optional<Component> (): f, author, comp_2919, author, f_433737_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cqv
cvn
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
coj
cqv
字段
构造函数
方法
1.21.5
名称
ckz
coj
字段
构造函数
方法
1.21.4
名称
clx
ckz
字段
构造函数
方法
1.21.3
名称
cjd
clx
字段
Optional<Component>: h, title, comp_2918, title, f_349158_
Optional<Component>: i, author, comp_2919, author, f_346995_
构造函数
(int, int, ResourceLocation)
(int, int, ResourceLocation, Optional<Component>, Optional<Component>)
方法
Optional<Component> (): e, title, comp_2918, title, f_349158_
Optional<Component> (): f, author, comp_2919, author, f_346995_
1.21.1
名称
字段
构造函数
方法
1.21
名称
cjf
cjd
字段
int: a, width, field_7151, width, f_218903_
int: e, width, comp_2670, width, f_218903_
int: b, height, field_7137, height, f_218904_
int: f, height, comp_2671, height, f_218904_
ResourceLocation: g, assetId, comp_2672, assetId, f_337196_
com.mojang.serialization.Codec<PaintingVariant>: a, DIRECT_CODEC, field_51596, CODEC, f_337224_
StreamCodec<io.netty.buffer.ByteBuf, PaintingVariant>: b, DIRECT_STREAM_CODEC, field_51945, PACKET_CODEC, f_337493_
com.mojang.serialization.Codec<Holder<PaintingVariant>>: c, CODEC, field_51597, ENTRY_CODEC, f_336938_
StreamCodec<RegistryFriendlyByteBuf, Holder<PaintingVariant>>: d, STREAM_CODEC, field_51946, ENTRY_PACKET_CODEC, f_337529_
构造函数
(int, int)
(int, int, ResourceLocation)
方法
int (): a, getWidth, method_6945, getWidth, m_218908_
int (): b, getHeight, method_6943, getHeight, m_218909_
int (): a, area, method_59947, getArea, m_340052_
int (): b, width, comp_2670, width, f_218903_
int (): c, height, comp_2671, height, f_218904_
ResourceLocation (): d, assetId, comp_2672, assetId, f_337196_
1.20.6
名称
cbq
cjf
字段
构造函数
方法
1.20.4
名称
byj
cbq
字段
构造函数
方法
1.20.2
名称
bvd
byj
字段
构造函数
方法
1.20.1
名称
bvb
bvd
字段
构造函数
方法
1.19.4
名称
bte
bvb
字段
构造函数
方法
1.19.3
名称
bqr
bte
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bpu
bqr
字段
构造函数
方法
1.19
名称
ble
bpu
net.minecraft.world.entity.decoration.Motive
net.minecraft.world.entity.decoration.PaintingVariant
net.minecraft.entity.decoration.painting.PaintingMotive
net.minecraft.entity.decoration.painting.PaintingVariant
net.minecraft.src.C_973_
net.minecraft.src.C_213053_
net.minecraft.world.entity.decoration.Paintings
net.minecraft.world.entity.decoration.PaintingVariant
字段
Motive: a, KEBAB, field_7146, KEBAB, f_31866_
Motive: b, AZTEC, field_7142, AZTEC, f_31867_
Motive: c, ALBAN, field_7159, ALBAN, f_31868_
Motive: d, AZTEC2, field_7144, AZTEC2, f_31869_
Motive: e, BOMB, field_7143, BOMB, f_31870_
Motive: f, PLANT, field_7162, PLANT, f_31871_
Motive: g, WASTELAND, field_7152, WASTELAND, f_31872_
Motive: h, POOL, field_7135, POOL, f_31873_
Motive: i, COURBET, field_7163, COURBET, f_31874_
Motive: j, SEA, field_7155, SEA, f_31875_
Motive: k, SUNSET, field_7136, SUNSET, f_31876_
Motive: l, CREEBET, field_7161, CREEBET, f_31877_
Motive: m, WANDERER, field_7154, WANDERER, f_31878_
Motive: n, GRAHAM, field_7147, GRAHAM, f_31879_
Motive: o, MATCH, field_7150, MATCH, f_31880_
Motive: p, BUST, field_7160, BUST, f_31881_
Motive: q, STAGE, field_7145, STAGE, f_31882_
Motive: r, VOID, field_7156, VOID, f_31883_
Motive: s, SKULL_AND_ROSES, field_7157, SKULL_AND_ROSES, f_31884_
Motive: t, WITHER, field_7138, WITHER, f_31885_
Motive: u, FIGHTERS, field_7153, FIGHTERS, f_31886_
Motive: v, POINTER, field_7164, POINTER, f_31887_
Motive: w, PIGSCENE, field_7141, PIGSCENE, f_31888_
Motive: x, BURNING_SKULL, field_7149, BURNING_SKULL, f_31889_
Motive: y, SKELETON, field_7158, SKELETON, f_31890_
Motive: z, DONKEY_KONG, field_7140, DONKEY_KONG, f_31891_
int: A, width, field_7151, width, f_31864_
int: a, width, field_7151, width, f_218903_
int: B, height, field_7137, height, f_31865_
int: b, height, field_7137, height, f_218904_
构造函数
方法
int (): a, getWidth, method_6945, getWidth, m_31896_
int (): a, getWidth, method_6945, getWidth, m_218908_
int (): b, getHeight, method_6943, getHeight, m_31901_
int (): b, getHeight, method_6943, getHeight, m_218909_
Motive (String, int, int): a, register, method_6944, register, m_31897_
1.18.2
名称
bkm
ble
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
bgz
bkm
字段
构造函数
方法
int (): a, getWidth, method_6945, getWidth, m_31896_, getWidth
int (): a, getWidth, method_6945, getWidth, m_31896_
int (): b, getHeight, method_6943, getHeight, m_31901_, getHeight
int (): b, getHeight, method_6943, getHeight, m_31901_
1.17.1
名称
bgy
bgz
字段
构造函数
方法
1.17
名称
bcr
bgy
net.minecraft.entity.item.PaintingType
net.minecraft.src.C_973_
net.minecraft.server.v1_16_R3.Paintings
net.minecraft.world.entity.decoration.Paintings
字段
Motive: a, KEBAB, field_7146, KEBAB, field_200843_b
Motive: a, KEBAB, field_7146, KEBAB, f_31866_
Motive: b, AZTEC, field_7142, AZTEC, field_200844_c
Motive: b, AZTEC, field_7142, AZTEC, f_31867_
Motive: c, ALBAN, field_7159, ALBAN, field_200845_d
Motive: c, ALBAN, field_7159, ALBAN, f_31868_
Motive: d, AZTEC2, field_7144, AZTEC2, field_200846_e
Motive: d, AZTEC2, field_7144, AZTEC2, f_31869_
Motive: e, BOMB, field_7143, BOMB, field_200847_f
Motive: e, BOMB, field_7143, BOMB, f_31870_
Motive: f, PLANT, field_7162, PLANT, field_200848_g
Motive: f, PLANT, field_7162, PLANT, f_31871_
Motive: g, WASTELAND, field_7152, WASTELAND, field_200849_h
Motive: g, WASTELAND, field_7152, WASTELAND, f_31872_
Motive: h, POOL, field_7135, POOL, field_200850_i
Motive: h, POOL, field_7135, POOL, f_31873_
Motive: i, COURBET, field_7163, COURBET, field_200851_j
Motive: i, COURBET, field_7163, COURBET, f_31874_
Motive: j, SEA, field_7155, SEA, field_200852_k
Motive: j, SEA, field_7155, SEA, f_31875_
Motive: k, SUNSET, field_7136, SUNSET, field_200853_l
Motive: k, SUNSET, field_7136, SUNSET, f_31876_
Motive: l, CREEBET, field_7161, CREEBET, field_200854_m
Motive: l, CREEBET, field_7161, CREEBET, f_31877_
Motive: m, WANDERER, field_7154, WANDERER, field_200855_n
Motive: m, WANDERER, field_7154, WANDERER, f_31878_
Motive: n, GRAHAM, field_7147, GRAHAM, field_200856_o
Motive: n, GRAHAM, field_7147, GRAHAM, f_31879_
Motive: o, MATCH, field_7150, MATCH, field_200857_p
Motive: o, MATCH, field_7150, MATCH, f_31880_
Motive: p, BUST, field_7160, BUST, field_200858_q
Motive: p, BUST, field_7160, BUST, f_31881_
Motive: q, STAGE, field_7145, STAGE, field_200859_r
Motive: q, STAGE, field_7145, STAGE, f_31882_
Motive: r, VOID, field_7156, VOID, field_200860_s
Motive: r, VOID, field_7156, VOID, f_31883_
Motive: s, SKULL_AND_ROSES, field_7157, SKULL_AND_ROSES, field_200861_t
Motive: s, SKULL_AND_ROSES, field_7157, SKULL_AND_ROSES, f_31884_
Motive: t, WITHER, field_7138, WITHER, field_200862_u
Motive: t, WITHER, field_7138, WITHER, f_31885_
Motive: u, FIGHTERS, field_7153, FIGHTERS, field_200863_v
Motive: u, FIGHTERS, field_7153, FIGHTERS, f_31886_
Motive: v, POINTER, field_7164, POINTER, field_200864_w
Motive: v, POINTER, field_7164, POINTER, f_31887_
Motive: w, PIGSCENE, field_7141, PIGSCENE, field_200865_x
Motive: w, PIGSCENE, field_7141, PIGSCENE, f_31888_
Motive: x, BURNING_SKULL, field_7149, BURNING_SKULL, field_200866_y
Motive: x, BURNING_SKULL, field_7149, BURNING_SKULL, f_31889_
Motive: y, SKELETON, field_7158, SKELETON, field_200867_z
Motive: y, SKELETON, field_7158, SKELETON, f_31890_
Motive: z, DONKEY_KONG, field_7140, DONKEY_KONG, field_200837_A
Motive: z, DONKEY_KONG, field_7140, DONKEY_KONG, f_31891_
int: A, width, field_7151, width, field_200838_B
int: A, width, field_7151, width, f_31864_
int: B, height, field_7137, height, field_200839_C
int: B, height, field_7137, height, f_31865_
构造函数
方法
int (): a, getWidth, method_6945, getWidth, func_200834_b, getWidth
int (): a, getWidth, method_6945, getWidth, m_31896_, getWidth
int (): b, getHeight, method_6943, getHeight, func_200832_c, getHeight
int (): b, getHeight, method_6943, getHeight, m_31901_, getHeight
Motive (String, int, int): a, register, method_6944, register, func_221119_a
Motive (String, int, int): a, register, method_6944, register, m_31897_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
bco
bcr
net.minecraft.server.v1_16_R2.Paintings
net.minecraft.server.v1_16_R3.Paintings
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bbc
bco
net.minecraft.server.v1_16_R1.Paintings
net.minecraft.server.v1_16_R2.Paintings
字段
构造函数
方法
1.16.1
名称
avt
bbc
net.minecraft.server.v1_15_R1.Paintings
net.minecraft.server.v1_16_R1.Paintings
字段
构造函数
方法
1.15.2
名称
avq
avt
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
atp
avq
net.minecraft.server.v1_14_R1.Paintings
net.minecraft.server.v1_15_R1.Paintings
字段
构造函数
方法
1.14.4
名称
atk
atp
net.minecraft.world.entity.decoration.Motive
字段
Paintings: a, field_7146, KEBAB, field_200843_b
Motive: a, KEBAB, field_7146, KEBAB, field_200843_b
Paintings: b, field_7142, AZTEC, field_200844_c
Motive: b, AZTEC, field_7142, AZTEC, field_200844_c
Paintings: c, field_7159, ALBAN, field_200845_d
Motive: c, ALBAN, field_7159, ALBAN, field_200845_d
Paintings: d, field_7144, AZTEC2, field_200846_e
Motive: d, AZTEC2, field_7144, AZTEC2, field_200846_e
Paintings: e, field_7143, BOMB, field_200847_f
Motive: e, BOMB, field_7143, BOMB, field_200847_f
Paintings: f, field_7162, PLANT, field_200848_g
Motive: f, PLANT, field_7162, PLANT, field_200848_g
Paintings: g, field_7152, WASTELAND, field_200849_h
Motive: g, WASTELAND, field_7152, WASTELAND, field_200849_h
Paintings: h, field_7135, POOL, field_200850_i
Motive: h, POOL, field_7135, POOL, field_200850_i
Paintings: i, field_7163, COURBET, field_200851_j
Motive: i, COURBET, field_7163, COURBET, field_200851_j
Paintings: j, field_7155, SEA, field_200852_k
Motive: j, SEA, field_7155, SEA, field_200852_k
Paintings: k, field_7136, SUNSET, field_200853_l
Motive: k, SUNSET, field_7136, SUNSET, field_200853_l
Paintings: l, field_7161, CREEBET, field_200854_m
Motive: l, CREEBET, field_7161, CREEBET, field_200854_m
Paintings: m, field_7154, WANDERER, field_200855_n
Motive: m, WANDERER, field_7154, WANDERER, field_200855_n
Paintings: n, field_7147, GRAHAM, field_200856_o
Motive: n, GRAHAM, field_7147, GRAHAM, field_200856_o
Paintings: o, field_7150, MATCH, field_200857_p
Motive: o, MATCH, field_7150, MATCH, field_200857_p
Paintings: p, field_7160, BUST, field_200858_q
Motive: p, BUST, field_7160, BUST, field_200858_q
Paintings: q, field_7145, STAGE, field_200859_r
Motive: q, STAGE, field_7145, STAGE, field_200859_r
Paintings: r, field_7156, VOID, field_200860_s
Motive: r, VOID, field_7156, VOID, field_200860_s
Paintings: s, field_7157, SKULL_AND_ROSES, field_200861_t
Motive: s, SKULL_AND_ROSES, field_7157, SKULL_AND_ROSES, field_200861_t
Paintings: t, field_7138, WITHER, field_200862_u
Motive: t, WITHER, field_7138, WITHER, field_200862_u
Paintings: u, field_7153, FIGHTERS, field_200863_v
Motive: u, FIGHTERS, field_7153, FIGHTERS, field_200863_v
Paintings: v, field_7164, POINTER, field_200864_w
Motive: v, POINTER, field_7164, POINTER, field_200864_w
Paintings: w, field_7141, PIGSCENE, field_200865_x
Motive: w, PIGSCENE, field_7141, PIGSCENE, field_200865_x
Paintings: x, field_7149, BURNING_SKULL, field_200866_y
Motive: x, BURNING_SKULL, field_7149, BURNING_SKULL, field_200866_y
Paintings: y, field_7158, SKELETON, field_200867_z
Motive: y, SKELETON, field_7158, SKELETON, field_200867_z
Paintings: z, field_7140, DONKEY_KONG, field_200837_A
Motive: z, DONKEY_KONG, field_7140, DONKEY_KONG, field_200837_A
int: A, field_7151, width, field_200838_B
int: A, width, field_7151, width, field_200838_B
int: B, field_7137, height, field_200839_C
int: B, height, field_7137, height, field_200839_C
构造函数
方法
int (): a, method_6945, getWidth, func_200834_b, getWidth
int (): a, getWidth, method_6945, getWidth, func_200834_b, getWidth
int (): b, method_6943, getHeight, func_200832_c, getHeight
int (): b, getHeight, method_6943, getHeight, func_200832_c, getHeight
Paintings (String, int, int): a, method_6944, register, func_221119_a
Motive (String, int, int): a, register, method_6944, register, func_221119_a
1.14.3
名称
ath
atk
net.minecraft.entity.decoration.painting.PaintingMotive
字段
Paintings: a, field_7146, field_200843_b
Paintings: a, field_7146, KEBAB, field_200843_b
Paintings: b, field_7142, field_200844_c
Paintings: b, field_7142, AZTEC, field_200844_c
Paintings: c, field_7159, field_200845_d
Paintings: c, field_7159, ALBAN, field_200845_d
Paintings: d, field_7144, field_200846_e
Paintings: d, field_7144, AZTEC2, field_200846_e
Paintings: e, field_7143, field_200847_f
Paintings: e, field_7143, BOMB, field_200847_f
Paintings: f, field_7162, field_200848_g
Paintings: f, field_7162, PLANT, field_200848_g
Paintings: g, field_7152, field_200849_h
Paintings: g, field_7152, WASTELAND, field_200849_h
Paintings: h, field_7135, field_200850_i
Paintings: h, field_7135, POOL, field_200850_i
Paintings: i, field_7163, field_200851_j
Paintings: i, field_7163, COURBET, field_200851_j
Paintings: j, field_7155, field_200852_k
Paintings: j, field_7155, SEA, field_200852_k
Paintings: k, field_7136, field_200853_l
Paintings: k, field_7136, SUNSET, field_200853_l
Paintings: l, field_7161, field_200854_m
Paintings: l, field_7161, CREEBET, field_200854_m
Paintings: m, field_7154, field_200855_n
Paintings: m, field_7154, WANDERER, field_200855_n
Paintings: n, field_7147, field_200856_o
Paintings: n, field_7147, GRAHAM, field_200856_o
Paintings: o, field_7150, field_200857_p
Paintings: o, field_7150, MATCH, field_200857_p
Paintings: p, field_7160, field_200858_q
Paintings: p, field_7160, BUST, field_200858_q
Paintings: q, field_7145, field_200859_r
Paintings: q, field_7145, STAGE, field_200859_r
Paintings: r, field_7156, field_200860_s
Paintings: r, field_7156, VOID, field_200860_s
Paintings: s, field_7157, field_200861_t
Paintings: s, field_7157, SKULL_AND_ROSES, field_200861_t
Paintings: t, field_7138, field_200862_u
Paintings: t, field_7138, WITHER, field_200862_u
Paintings: u, field_7153, field_200863_v
Paintings: u, field_7153, FIGHTERS, field_200863_v
Paintings: v, field_7164, field_200864_w
Paintings: v, field_7164, POINTER, field_200864_w
Paintings: w, field_7141, field_200865_x
Paintings: w, field_7141, PIGSCENE, field_200865_x
Paintings: x, field_7149, field_200866_y
Paintings: x, field_7149, BURNING_SKULL, field_200866_y
Paintings: y, field_7158, field_200867_z
Paintings: y, field_7158, SKELETON, field_200867_z
Paintings: z, field_7140, field_200837_A
Paintings: z, field_7140, DONKEY_KONG, field_200837_A
int: A, field_7151, field_200838_B
int: A, field_7151, width, field_200838_B
int: B, field_7137, field_200839_C
int: B, field_7137, height, field_200839_C
构造函数
方法
int (): a, method_6945, func_200834_b, getWidth
int (): a, method_6945, getWidth, func_200834_b, getWidth
int (): b, method_6943, func_200832_c, getHeight
int (): b, method_6943, getHeight, func_200832_c, getHeight
Paintings (String, int, int): a, method_6944, func_221119_a
Paintings (String, int, int): a, method_6944, register, func_221119_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
atg
ath
字段
构造函数
方法
1.14
名称
amd
atg
net.minecraft.class_1535
net.minecraft.server.v1_13_R2.Paintings
net.minecraft.server.v1_14_R1.Paintings
字段
Paintings: a, field_200843_b
Paintings: a, field_7146, field_200843_b
Paintings: b, field_200844_c
Paintings: b, field_7142, field_200844_c
Paintings: c, field_200845_d
Paintings: c, field_7159, field_200845_d
Paintings: d, field_200846_e
Paintings: d, field_7144, field_200846_e
Paintings: e, field_200847_f
Paintings: e, field_7143, field_200847_f
Paintings: f, field_200848_g
Paintings: f, field_7162, field_200848_g
Paintings: g, field_200849_h
Paintings: g, field_7152, field_200849_h
Paintings: h, field_200850_i
Paintings: h, field_7135, field_200850_i
Paintings: i, field_200851_j
Paintings: i, field_7163, field_200851_j
Paintings: j, field_200852_k
Paintings: j, field_7155, field_200852_k
Paintings: k, field_200853_l
Paintings: k, field_7136, field_200853_l
Paintings: l, field_200854_m
Paintings: l, field_7161, field_200854_m
Paintings: m, field_200855_n
Paintings: m, field_7154, field_200855_n
Paintings: n, field_200856_o
Paintings: n, field_7147, field_200856_o
Paintings: o, field_200857_p
Paintings: o, field_7150, field_200857_p
Paintings: p, field_200858_q
Paintings: p, field_7160, field_200858_q
Paintings: q, field_200859_r
Paintings: q, field_7145, field_200859_r
Paintings: r, field_200860_s
Paintings: r, field_7156, field_200860_s
Paintings: s, field_200861_t
Paintings: s, field_7157, field_200861_t
Paintings: t, field_200862_u
Paintings: t, field_7138, field_200862_u
Paintings: u, field_200863_v
Paintings: u, field_7153, field_200863_v
Paintings: v, field_200864_w
Paintings: v, field_7164, field_200864_w
Paintings: w, field_200865_x
Paintings: w, field_7141, field_200865_x
Paintings: x, field_200866_y
Paintings: x, field_7149, field_200866_y
Paintings: y, field_200867_z
Paintings: y, field_7158, field_200867_z
Paintings: z, field_200837_A
Paintings: z, field_7140, field_200837_A
int: A, field_200838_B
int: A, field_7151, field_200838_B
int: B, field_200839_C
int: B, field_7137, field_200839_C
int: C, field_200840_D
int: D, field_200841_E
构造函数
(int, int, int, int)
(int, int)
方法
void (): a, func_200831_a
int (): b, func_200834_b
int (): a, method_6945, func_200834_b, getWidth
int (): c, func_200832_c
int (): b, method_6943, func_200832_c, getHeight
Paintings (String, int, int, int, int): a, func_200836_a
int (): d, func_200833_d
int (): e, func_200835_e
Paintings (String, int, int): a, method_6944, func_221119_a
1.13.2
名称
amc
amd
字段
构造函数
方法
1.13.1
名称
alz
amc
net.minecraft.server.v1_13_R1.Paintings
net.minecraft.server.v1_13_R2.Paintings
字段
RegistryBlocks<MinecraftKey, Paintings>: a, field_200842_a
Paintings: b, field_200843_b
Paintings: a, field_200843_b
Paintings: c, field_200844_c
Paintings: b, field_200844_c
Paintings: d, field_200845_d
Paintings: c, field_200845_d
Paintings: e, field_200846_e
Paintings: d, field_200846_e
Paintings: f, field_200847_f
Paintings: e, field_200847_f
Paintings: g, field_200848_g
Paintings: f, field_200848_g
Paintings: h, field_200849_h
Paintings: g, field_200849_h
Paintings: i, field_200850_i
Paintings: h, field_200850_i
Paintings: j, field_200851_j
Paintings: i, field_200851_j
Paintings: k, field_200852_k
Paintings: j, field_200852_k
Paintings: l, field_200853_l
Paintings: k, field_200853_l
Paintings: m, field_200854_m
Paintings: l, field_200854_m
Paintings: n, field_200855_n
Paintings: m, field_200855_n
Paintings: o, field_200856_o
Paintings: n, field_200856_o
Paintings: p, field_200857_p
Paintings: o, field_200857_p
Paintings: q, field_200858_q
Paintings: p, field_200858_q
Paintings: r, field_200859_r
Paintings: q, field_200859_r
Paintings: s, field_200860_s
Paintings: r, field_200860_s
Paintings: t, field_200861_t
Paintings: s, field_200861_t
Paintings: u, field_200862_u
Paintings: t, field_200862_u
Paintings: v, field_200863_v
Paintings: u, field_200863_v
Paintings: w, field_200864_w
Paintings: v, field_200864_w
Paintings: x, field_200865_x
Paintings: w, field_200865_x
Paintings: y, field_200866_y
Paintings: x, field_200866_y
Paintings: z, field_200867_z
Paintings: y, field_200867_z
Paintings: A, field_200837_A
Paintings: z, field_200837_A
int: B, field_200838_B
int: A, field_200838_B
int: C, field_200839_C
int: B, field_200839_C
int: D, field_200840_D
int: C, field_200840_D
int: E, field_200841_E
int: D, field_200841_E
构造函数
方法
1.13
名称
alz
net.minecraft.entity.item.PaintingType
net.minecraft.server.v1_13_R1.Paintings
字段
RegistryBlocks<MinecraftKey, Paintings>: a, field_200842_a
Paintings: b, field_200843_b
Paintings: c, field_200844_c
Paintings: d, field_200845_d
Paintings: e, field_200846_e
Paintings: f, field_200847_f
Paintings: g, field_200848_g
Paintings: h, field_200849_h
Paintings: i, field_200850_i
Paintings: j, field_200851_j
Paintings: k, field_200852_k
Paintings: l, field_200853_l
Paintings: m, field_200854_m
Paintings: n, field_200855_n
Paintings: o, field_200856_o
Paintings: p, field_200857_p
Paintings: q, field_200858_q
Paintings: r, field_200859_r
Paintings: s, field_200860_s
Paintings: t, field_200861_t
Paintings: u, field_200862_u
Paintings: v, field_200863_v
Paintings: w, field_200864_w
Paintings: x, field_200865_x
Paintings: y, field_200866_y
Paintings: z, field_200867_z
Paintings: A, field_200837_A
int: B, field_200838_B
int: C, field_200839_C
int: D, field_200840_D
int: E, field_200841_E
构造函数
(int, int, int, int)
方法
void (): a, func_200831_a
int (): b, func_200834_b
int (): c, func_200832_c
Paintings (String, int, int, int, int): a, func_200836_a
int (): d, func_200833_d
int (): e, func_200835_e