历史 - net.minecraft.world.level.levelgen.structure.structures.DesertPyramidPiece

1.21.11

名称

fci

fhj

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

ewt

fci

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

eui

ewt

字段

构造函数

方法

1.21.5

名称

epi

eui

字段

构造函数

方法

1.21.4

名称

eqf

epi

字段

构造函数

方法

1.21.3

名称

elm

eqf

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ekg

elm

字段

构造函数

方法

1.20.6

名称

eba

ekg

字段

构造函数

方法

1.20.4

名称

dwv

eba

字段

构造函数

方法

1.20.2

名称

dtn

dwv

字段

构造函数

方法

1.20.1

名称

dtc

dtn

字段

BlockPos: l, randomCollapsedRoofPos, field_44482, basementMarkerPos, f_278492_

构造函数

方法

void (int, int, int, BoundingBox): a, placeSand, method_49259, addPotentialSuspiciousSandPosition, m_272150_

void (BoundingBox, int, int, int, int, int, int): a, placeSandBox, method_49263, addPotentialSuspiciousSandArea, m_271780_

void (int, int, int): c, placeSand, method_49259, addPotentialSuspiciousSandPosition, m_278861_

void (int, int, int, int, int, int): a, placeSandBox, method_49263, addPotentialSuspiciousSandArea, m_278669_

BlockPos (): c, getRandomCollapsedRoofPos, method_51180, getBasementMarkerPos, m_278617_

1.19.4

名称

dqc

dtc

字段

List<BlockPos>: k, potentialSuspiciousSandWorldPositions, field_42856, potentialSuspiciousSandPositions, f_271477_

构造函数

方法

void (WorldGenLevel, BoundingBox): a, addCellar, method_49261, generateBasement, m_272053_

void (BlockPos, WorldGenLevel, BoundingBox): a, addCellarStairs, method_49264, generateBasementStairs, m_271901_

void (BlockPos, WorldGenLevel, BoundingBox): b, addCellarRoom, method_49266, generateSuspiciousSandRoom, m_272212_

void (int, int, int, BoundingBox): a, placeSand, method_49259, addPotentialSuspiciousSandPosition, m_272150_

void (BoundingBox, int, int, int, int, int, int): a, placeSandBox, method_49263, addPotentialSuspiciousSandArea, m_271780_

void (WorldGenLevel, int, int, int, BoundingBox): a, placeCollapsedRoofPiece, method_49260, addSandOrSandstone, m_271881_

void (WorldGenLevel, BoundingBox, int, int, int, int, int): a, placeCollapsedRoof, method_49262, generateBasementRoof, m_271833_

List<BlockPos> (): b, getPotentialSuspiciousSandWorldPositions, method_49265, getPotentialSuspiciousSandPositions, m_271942_

1.19.3

名称

dmo

dqc

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dlr

dmo

net.minecraft.world.level.levelgen.structure.structures.DesertPyramidPiece

字段

构造函数

方法

1.19

名称

des

dlr

net.minecraft.world.level.levelgen.structure.DesertPyramidPiece

net.minecraft.world.level.levelgen.structure.structures.DesertPyramidPiece

net.minecraft.src.C_2482_

net.minecraft.src.C_213180_

net.minecraft.world.level.levelgen.structure.WorldGenDesertPyramidPiece

字段

boolean[]: g, hasPlacedChest, field_14397, hasPlacedChest, f_71081_

boolean[]: j, hasPlacedChest, field_14397, hasPlacedChest, f_227397_

int: a, WIDTH, field_34725, WIDTH, f_191976_

int: h, WIDTH, field_34725, WIDTH, f_227395_

int: b, DEPTH, field_34726, DEPTH, f_191977_

int: i, DEPTH, field_34726, DEPTH, f_227396_

构造函数

(Random, int, int)

(RandomSource, int, int)

方法

void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_

void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_

1.18.2

名称

dej

des

字段

int: a, WIDTH, field_34725, field_34725, f_191976_

int: a, WIDTH, field_34725, WIDTH, f_191976_

int: b, DEPTH, field_34726, field_34726, f_191977_

int: b, DEPTH, field_34726, DEPTH, f_191977_

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dat

dej

字段

boolean[]: e, hasPlacedChest, field_14397, hasPlacedChest, f_71081_

boolean[]: g, hasPlacedChest, field_14397, hasPlacedChest, f_71081_

int: a, WIDTH, field_34725, field_34725, f_191976_

int: b, DEPTH, field_34726, field_34726, f_191977_

构造函数

(ServerLevel, CompoundTag)

(CompoundTag)

方法

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_

void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_

void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_183620_

void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_

1.17.1

名称

das

dat

字段

构造函数

方法

1.17

名称

crc

das

net.minecraft.world.gen.feature.structure.DesertPyramidPiece

net.minecraft.src.C_2482_

net.minecraft.server.v1_16_R3.WorldGenDesertPyramidPiece

net.minecraft.world.level.levelgen.structure.WorldGenDesertPyramidPiece

字段

boolean[]: e, hasPlacedChest, field_14397, hasPlacedChest, field_202598_e

boolean[]: e, hasPlacedChest, field_14397, hasPlacedChest, f_71081_

构造函数

(StructureManager, CompoundTag)

(ServerLevel, CompoundTag)

方法

void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_

void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cqz

crc

net.minecraft.server.v1_16_R2.WorldGenDesertPyramidPiece

net.minecraft.server.v1_16_R3.WorldGenDesertPyramidPiece

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

ctf

cqz

net.minecraft.server.v1_16_R1.WorldGenDesertPyramidPiece

net.minecraft.server.v1_16_R2.WorldGenDesertPyramidPiece

字段

构造函数

方法

1.16.1

名称

cld

ctf

net.minecraft.server.v1_15_R1.WorldGenDesertPyramidPiece

net.minecraft.server.v1_16_R1.WorldGenDesertPyramidPiece

字段

构造函数

方法

boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_

boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_

1.15.2

名称

cla

cld

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

cie

cla

net.minecraft.server.v1_14_R1.WorldGenDesertPyramidPiece

net.minecraft.server.v1_15_R1.WorldGenDesertPyramidPiece

字段

构造函数

方法

boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a

boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_

1.14.4

名称

chz

cie

net.minecraft.world.level.levelgen.structure.DesertPyramidPiece

字段

boolean[]: e, field_14397, hasPlacedChest, field_202598_e

boolean[]: e, hasPlacedChest, field_14397, hasPlacedChest, field_202598_e

构造函数

方法

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, generate, func_74875_a

boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a

void (NBTTagCompound): a, method_14943, toNbt, func_143011_b

void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b

1.14.3

名称

chv

chz

net.minecraft.structure.DesertTempleGenerator

字段

boolean[]: e, field_14397, field_202598_e

boolean[]: e, field_14397, hasPlacedChest, field_202598_e

构造函数

方法

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, func_74875_a

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, generate, func_74875_a

void (NBTTagCompound): a, method_14943, func_143011_b

void (NBTTagCompound): a, method_14943, toNbt, func_143011_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

cht

chv

字段

构造函数

方法

1.14

名称

bwk

cht

net.minecraft.class_3346

net.minecraft.server.v1_13_R2.WorldGenDesertPyramidPiece

net.minecraft.server.v1_14_R1.WorldGenDesertPyramidPiece

字段

boolean[]: e, field_202598_e

boolean[]: e, field_14397, field_202598_e

构造函数

()

(DefinedStructureManager, NBTTagCompound)

方法

void (): ac_, func_202597_ad_

void (NBTTagCompound): a, func_143012_a

void (NBTTagCompound, DefinedStructureManager): a, func_143011_b

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, func_74875_a

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, func_74875_a

void (NBTTagCompound): a, method_14943, func_143011_b

1.13.2

名称

bwj

bwk

字段

构造函数

方法

1.13.1

名称

bwb

bwj

net.minecraft.server.v1_13_R1.WorldGenDesertPyramidPiece

net.minecraft.server.v1_13_R2.WorldGenDesertPyramidPiece

字段

构造函数

方法

1.13

名称

bwb

net.minecraft.world.gen.feature.structure.DesertPyramidPiece

net.minecraft.server.v1_13_R1.WorldGenDesertPyramidPiece

字段

boolean[]: e, field_202598_e

构造函数

()

(Random, int, int)

方法

void (): ac_, func_202597_ad_

void (NBTTagCompound): a, func_143012_a

void (NBTTagCompound, DefinedStructureManager): a, func_143011_b

boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, func_74875_a